You are on page 1of 1
bbe negated and diapeled as soon asthe creature using them enters the magic field Potions, dust, or spells possessed but not being ised will not be afected, ‘The normal form ofthis rng is called the “lanes” Ie addition to Ui, there are two variations. The first the “ile,” docs 25, (Gdb#1) hit points of damage per round (oo saving throw) to creatures in the magic feld whose invisibility was affected, The second variation is the “destroyer” It drains the magical properties of any invisibility related device that remains in the magic field for ‘more than one round at one time, The magic item in question is allowed a saving throw vs. disintegration at +5 to avoid being esmagicked. For random selection af one of the See sings, roll percentile dice Roll Ring XP value GP value 01.80 clarifier 4000” 12,000, 81-95 killer 1300 20,000 96-00 destroyer 11300 7,000 9. Jhessil's Silver Ring by Ed Greenwood ‘Tis ring confers upon the wearer protec sion from mental attack. No control magic ‘wil work upon the wearer, and al sucess: ful charm spells will work upon the caster ‘natead ofthe wearer For example: A magic-user attempts to charm the sing wearer, and the wearer fails his saving throw. Then the charm is tumed upon the magicuser — who gets no initial saving thvow ~ placing him under the control ofthe ring weafe Any being thus charmed gets a saving throw fo break the dunn once every 7 tur, and is instantly freed i the ring is taken off or destroyed, I the ring wearer makes his saving throw v3 the initial atack, the spell merely fails, and the ring has no effec. Note that this prop- erty extend fo gaze orn attacks, and isa magical property rather than a physical “reflection,” ‘The ring wearer alo gains a +4 saving throw bonus against stunning, confsion, and fielemind. in addition, Use wearer {gains +4 on rolls to disbelieve illusions. The fing acts as a Tower of ion Wil (defense strength of 77 point, no attack strength) against psionic attack XP value: 3000 CP value: 1,000 10, Ring of Lore by Ed Green wood “This appears identical to other rings, but when wor it can be commanded to exercise various powers ifthe crsest command swords are known, “The ring can act as a legend lore through ‘mental visions to it wearer, This povser can be called for only once per wook, and the visions requite the weare’s total eancentra- tion over a period of 4 turns after the ring ‘was commanded. If concentration is not ‘maintained, all visions will be lost. The ring rust be touched to an item, oF a name of 2 person or place mist be spoken over it as the command is givery otherwise, the 30 FEBRUARY 1098 visions will be random, having no common Toews or theme “he ing wil also act 8a sone lf nce per week upon being touched fo sone While the command *Speal” is weed ‘Upon the command “shine forthe sing il ease any aa hidden anes, tr poner diveomers within {to glow ably. This power wil only work cbee per & "he ring can alo endow the wearer with s power ential in efit fo pani ws tty pgs inposns once Per week “This power snot inal: there only 0 40% chance it wil be efectve. Even if the astempt il he ring willl not operate thes way agein for a week. The perc powers activated sen, by will andi Fuirs the wearers complete concnta- ton to work ‘Alo the ring’s powers have durations ident the spa or effect they resea bie Any and all of them may be shed in Sic scrstn (but ot ‘siltancouly ‘fea of one has no effect on the others Every time the ring tated, there i 8 5 cance twill varsh forever om the wea re finger without operating a desire. 1 aes 3.500, GP valve: 25500 11. Rings of Lycanthropy ay Jerome Mayard ach ofthese rings features the head of some were-creature engraved in bae relict With the utterance of the proper command word, the wearer is transformed into the were-ceatire engraved on the ring. This transformation is posible only once per day, and the duration of the change is ony 1 turn. To discover the command word, the bearer of the ring must wear it under a full :mcon, a which point the word will come to rind. The command can also be discovered ifs cleric blesses the ring before an ientify spells east upon it "The wearer, while transformed, gains the Ii points and abies ofthe were-reature Dut relains his orginal alignment. Lycantheope-form hit points are considered separately from the wearer's usual hit pints ifthe were-reature's hit points are Feduced to zero, the characteris instantly transformed back into his previous form, and his normal number of hitpoints is fetained. There ie 1° cumulative chance per use that the wearer will be permanently Transformed into the werecteature include ing its alignment), and not even a wish will negate this change ‘These ring are found in the following proportions: 50% wolt, 25% rat, 10% bear, 10% boar, and 5% tiger. XP value: 2.500 GP value: 7300 12, Ring of Spell Holding ty Jeff Abbott "This ring, usable only by those able to ‘ast spells, has the ability to indefinitely increase the duration of any spell cast upon the wearer by himself, until the effect i ended by removal ofthe ring of the easting of slspel magi. In order to take advantage ofits powers, the ring must be removed; then the desited spell is cast upon the wearer, and then the wearer must replace the ring before the spell's duration is exe hausted. The removal of the ring afterward ‘wil end the spell immediately. Only one spell at atime may be continse in this manner, since the ring must be taken off before the new spell to be continued is cast Note: The ring eannot continue an nisii- ity spell during an attack, It does not work fon spells with a duration of “permanent; for instance, care disease spell cannot be continued to give the ring wearer eternal lmmunity. And, as noted above it only ‘works on spells that can be cast by the ring wearer upon his person XP value: 2,000 GP value: 10,000 13, Wiazo's Ring of Compulsions ey Bit Birdsall ‘This type of ring, when worn, may com- ppl the wearer fo perform certain unex- plained actions, it can be removed easily at fny ime — but the wearer will nt wan! to Femove the ring for any reason, Anyone swearing one ofthese rings will become extremely possessive of it and will not vol tuntaily allow anyone else to touch it, Any= fone who wants to see the rng will be ‘suspected of wanting to steal I and the ‘weater will either atack that character ot attempt to flee, depending on the circum: stances. (Assign a 50% chance for either ‘outcome if random determination is de- sired.) A remove curse spell halts the com- Pilsion long enough forthe wearer to Temove the ting of allow it to be removed. ‘Thete is a 5% chance per waking hour ‘hat the ring will compel its wearer to do something, Listed below are the compul- Sons thatthe ring may cause (oll 10), 1. Sleep for 1-6 turns. 2 Act intoxicated for 1-6 turns, 3. Actin an amorous fashion toward the nearest character of the opposite sex, or the next such one encountered, for [-4 tums. 4. Fight for 1-6 rounds against the near- st character. 55 Wander about, looking at the scenery for 1-6 rounds 6. Take a bath 7, Cook and eat a good meal '8 Talk for 1-6 rounds 9, Change clothes, 10, Find and insult the nearest monster cover 3 HD (the search, and the compulsion, ‘will last for no more than 10 mines) While under compulsion, the ring wearer will nt do anything except try to fulfil the ‘compulsion. If interrupted, the wearer w become very hostile, “These rings function primarily as other ‘commonly found rings, eg fee action, protection, water walking, ete. ‘That is, the ‘compulsions provide an unusual variation for otherwise common magic rings. Experi fence point and gold piace values are the same as those for the common rings,

You might also like