You are on page 1of 4

CHARACTER NAME: Tormax Zerga PLAYER: Dan

SPECIES: Shistavanen GENDER:


HEIGHT: HAIR:
EYES: AGE:
BUILD:
NOTABLE FEATURES:

CAREER: Bounty Hunter SPECIALIZATIONS: Assassin

WOUNDS STRAIN

16 11 CRITICALS
CONFLICT MORALITY TOTAL DUTY

THRESHOLD CURRENT THRESHOLD CURRENT

STATUS
SOAK VALUE DEFENSE FORCE POOL ENCUMBRANCE EFFECTS
STAGGERED

4 0 0
CONTRIBUTION

9 IMMOBILIZED

DISORIENTED
TOTAL OBLIGATION

RANGED MELEE COMMITTED AVAILABLE THRESHOLD CURRENT 20


CHARACTERISTICS

4 3 3 2 1 1
BRAWN AGILITY INTELLECT CUNNING WILLPOWER PRESENCE FORCE RANK

SKILLS COMBAT SKILLS CAREER? RANK


GENERAL SKILLS CAREER? RANK

Astrogation (Int) ¿¿¿ Brawl (Br) ● ÂÂ ¿¿ ■■


Athletics (Br) ● ¿¿¿¿ Gunnery (Ag) ¿¿¿
Charm (Pr) ¿ Lightsaber (Br) ¿¿¿¿
Coercion (Will) ¿ Melee (Br) ● ÂÂ ¿¿ ■■
Computers (Int) ¿¿¿ Ranged - Light (Ag) ¿¿¿
Cool (Pr) ¿ Ranged - Heavy (Ag) ● ¿¿¿
Coordination (Ag) ¿¿¿ KNOWLEDGE SKILLS CAREER? RANK

Deception (Cun) ¿¿ Core Worlds (Int) ¿¿¿


Discipline (Will) ¿ Education (Int) ¿¿¿
Leadership (Pr) ¿ Lore (Int) ¿¿¿
Mechanics (Int) ¿¿¿ Outer Rim (Int) ¿¿¿
Medicine (Int) ¿¿¿
Underworld (Int) ¿¿¿
Negotiation (Pr) ¿
Warfare (Int) ¿¿¿
Perception (Cun) ● Â ¿ ■ Xenology (Int) ¿¿¿
Piloting–Planetary (Ag) ● ¿¿¿
¿¿¿
Piloting–Space (Ag) ● ¿¿¿
¿¿¿
Resilience (Br) ¿¿¿¿
Skulduggery (Cun) ● ¿¿ CUSTOM SKILLS CAREER? RANK

Stealth (Ag) ● Â ¿¿ ■
Streetwise (Cun) ● ¿¿
Survival (Cun) ¿¿
Vigilance (Will) ● Â ■
WEAPON SKILL DAMAGE RANGE CRIT SPECIAL

CHARACTER SHEET
TOTAL XP AVAILABLE XP
TALENTS
NAME RANKS PAGE DESCRIPTION

FORCE POWERS

FORCE POWER: FORCE POWER:

FORCE POWER: FORCE POWER:

GAME MECHANICS

CHARACTER MOTIVATIONS
MOTIVATION TYPE: MOTIVATION TYPE:

MORALITY

30 70
EMOTIONAL WEAKNESS: EMOTIONAL STRENGTH:
CONFLICT

TOTAL DUTY TOTAL OBLIGATION

DUTY TYPE: OBLIGATION TYPE: Debt

20 10,000 Credits 20
VALUE

DUTY TYPE: OBLIGATION TYPE: OBLIGATION TYPE:

VALUE VALUE
CONTRIBUTION

ABILITIES AND TRAITS SHEET


ARMOR

CONDITION
ARMOR TYPE:
MINOR
MAKE/MODEL:
MODERATE
SPECIAL:
SOAK MELEE DEF RANGED DEF ENCUM HP MAJOR
ATTACHMENTS

NAME HARD POINT REQ BASE MODIFIERS MODIFICATIONS

WEAPONS
CONDITION
WEAPON TYPE: RANGE: MINOR
MAKE/MODEL: SKILL: MODERATE
SPECIAL:
DAMAGE CRIT ENCUM HP MAJOR
ATTACHMENTS

NAME HARD POINT REQ BASE MODIFIERS MODIFICATIONS

CONDITION
WEAPON TYPE: RANGE: MINOR
MAKE/MODEL: SKILL: MODERATE
SPECIAL:
DAMAGE CRIT ENCUM HP MAJOR
ATTACHMENTS

NAME HARD POINT REQ BASE MODIFIERS MODIFICATIONS

CONDITION
WEAPON TYPE: RANGE: MINOR
MAKE/MODEL: SKILL: MODERATE
SPECIAL:
DAMAGE CRIT ENCUM HP MAJOR
ATTACHMENTS

NAME HARD POINT REQ BASE MODIFIERS MODIFICATIONS

CYBERNETICS

MAKE/MODEL: MAKE/MODEL:
BONUS: BONUS:
FUNCTIONAL NON-FUNCTIONAL FUNCTIONAL NON-FUNCTIONAL

MAKE/MODEL: MAKE/MODEL:
BONUS: BONUS:
FUNCTIONAL NON-FUNCTIONAL FUNCTIONAL NON-FUNCTIONAL

MAKE/MODEL: MAKE/MODEL:
BONUS: BONUS:
FUNCTIONAL NON-FUNCTIONAL FUNCTIONAL NON-FUNCTIONAL

MAKE/MODEL: MAKE/MODEL:
BONUS: BONUS:
FUNCTIONAL NON-FUNCTIONAL FUNCTIONAL NON-FUNCTIONAL

ARMOR / WEAPONS / CYBERNETICS SHEET


PERSONAL FINANCES

AMOUNT CYCLE SOURCE AMOUNT TO WHOM REASON

500 10,000
AVAILABLE CREDITS CREDITS OWED

WORN / GENERALLY CARRIED


GEAR NOTES
ENCUMBERANCE ITEM QUANTITY ENCUMB.

9 CURRENT
THRESHOLD

ITEM QUANTITY ENCUMB.

OTHER PROPERTY

ITEM QUANTITY ENCUMB. LOCATION ITEM QUANTITY ENCUMB. LOCATION

PERSONAL ACQUISITIONS SHEET

You might also like