one
ed Temple ; Eons
Ss 1 River (ai)
eventually into the mia+ the nest reste upon a section of a circle of
trilithons and standing stones
+ Froszing cold ~ frost covers the stones and barrer
Fock of the peak.
+ The odd damaged skull or bone - overspiil from the
player attenpes eo clinn down.
+ Griy"one' exit = 4 stalzway ledding down (2) into the
fonto the upper steps. °
once the first player has escaped the nest the Giant
Visrving will feusrn in 2 + no. players ‘torna to
attack anyone who has not yet descended the stairwell.
+ A sot of rough-hown stairs lead down to a doorway
Carved into the stone of the mountain
+ Tho serie blue ight spills from the Zoom beyor
S the room is iit by six torches of
+ The ceiling is decorated in swiris of red ochre,
A stairway leads further dows (4) - you hear @ wind
‘Te whispering will ewell into a spectral chanting as
Players tatty in the room. Tt vill suddenly stop when
Eny player Begine to descend — leaving only an icy
Silence:
+ A stairvay icads further down into a high-ceilinged,
Found chanber:
Pit (5) and Treacherous Stairway (6)
Fespsctively-
yyers are attacked by
Goalescing fron the ancient echoas "in this,
‘careed oratory.erm
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Clained item equals an unsuccessful dip in the pit-Gp the wall of a huge chamber. whieh heat a2" HP .
be seon to the Bone Tunnel (8, East) and Infested Tunnel
(io, west)
+ this stairway leads dovaward to the west,
before turning sharply to the west.
+ Ag playere descend, they Near snatches of
Sinister laughter and muttering.
+ fmn..: sone of the stalactites on the ceiling
Seon’ to be roving
+ the stairway terminates at the Collapse (12).
Tape "ave Chey ‘are the Corraptad” descendents of
1-2: tee Muray smashes into necrotic
Deiz or 42 danage for anyone on
Upper, section:
Sine doorvay from the Mausoleus opens into a wider Om
condi ole bel aee [oars Any character sipping on the treacherous
+ The’ well Leade to the Seygian Cistern (9) - or Y pping
Staimay (5) tumbles cova the ‘twisting, icy
Nell (the sound of Gaik the Desolate, self-soothing).
roughness DRI 0
Lewer, sections damage fom Br
ole parseee| sece\ Carer ghee ccoutLuare lone bared) ‘broken bones~
« Hie lovbr section is filled wieh bones and skate, Agiiity oR16 or primary
Mitoee to therceiiing, Tere is a closed wooden door Weapon gets lost
Sethe fae
+ This"fa a" ehiriy sate place co rest, despite the bone
Playors can crunch their vay through the bones to open the
Soot = the door opens outward, ino the Rained Temple (14), Uayers land sn wud* Hooded with’ sey oud. Pitch biatk and ho room 20 Strength DRI4 to descend the rope - or fal
anoeuver to Light a torch. for dt danage.
shovel Golaapogs' 13), or a dripping to the east (to
Stygian cistern 9).
once players have reached the floor:
+ A huge hole has noited in the ice at the far
fond of tho temple. Hot, noxious vapours
Going up means a wriggle through an even tighter apace.
Test agility DRI6 and Presence BRIA. Failing either means
they panic Tin the ciauserophobia € lose ail’ Powers and
+ This tunnel has collapsed and is no impassable - only
+ Mcrack in the ground leads town to the Mud Tunnel (12)
iis. tang Agitity DRG and Presence DRAG Test appl ioe
Ree eveeit is west, to the Infested Tunne!
Seaching the rubble will turn up a random seroll (a2
y"SMnolesn 2 ~ sacred).
Looking down,
0 the temple, players see:
+ A huge drop into a wide, cathedral-Like space.
‘Hanging down about sit away from the dosrway - is a
sturdy rope, At the bottom of the rope fe a niga bell
‘made of crystal. It glows blue and iiluninates the
fomple.
(continued in opposite column...)Players can climb down the hacked-up arm of Vasxallabraz,
and down to the stinking, steamy, infernal river below.
+ Along cavern - at the wost, hot, red liquid gushes
Of a waterfall in the cave wall "To the ease pli
See sunlight! the exitt
+ Aby player with's torch of cold old fire w
that it begins to fileker and choke in
emanating front che river.
cold old fire torches will still be firmly atuck to
players, unless they put” thes + Doing
Rais int yer ie also,
imparts tothe player.
Players cannot tarry or rest here: the arm seers to be ~N
twitehing again and will reawaken with dl0se aP each tine ~
nore than one player pots their and in the river. _
Yortunately, there are a nunber of convenient stepping
Stones above the surface of the infernal river potsibly.
fhe" Firat turn of good iuek since players cane co this
pisce! Ie's only'a hop, skip ands jump back aut into the
Elgerable o1d woelal