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Source: Mcc | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 11.

5 | Mod Sum: +4

Gatherer Weapons & Armor Equipment & Treasure Hunter Weapons & Armor Equipment & Treasure
Character Name Class/Title Flint dagger -1 (1d4-1) Large Leather Sack Character Name Class/Title Wood spear +2 (1d5+2) Wooden Spear (1d5)
Torch (x3) (3c) Flint dagger +2 (1d4+2) Hemp rope, 50 ft. (5c)
0 Conch trumpet (25c)
0 Antler hood (10c)
Level XP Water skin Level XP Water skin
10 3 11 5
AC Hit Points Archaic Alignment AC Hit Points Archaic Alignment
Base Melee Melee Base Melee Melee
Strength Speed Attack Damage Strength Speed Attack Damage
8 Modifier: -1 30 -1 -1 16 Modifier: 2 30 2 2
Reflex Missile Missile Reflex Missile Missile
Agility Save Attack Damage Agility Save Attack Damage
12 Modifier: 0 0 0 0 Artifacts / Mutations
10 Modifier: 0 0 0 0 Artifacts / Mutations
Fort Combat Basics GenoType: Mutant Fort Combat Basics GenoType: Mutant
Stamina Save Stamina Save
Mouth: is located in belly Eyes: glow in the dark
10 Modifier: 0 0 Initiative: 0 15 Modifier: 1 1 Initiative: 0
Action Die: d20 Action Die: d20
Will Will
Personality Save Crit Die: d4 Personality Save Crit Die: d4
8 Modifier: -1 -1 Crit Table: I 11 Modifier: 0 0 Crit Table: I

Intelligence Artifact Check Intelligence Artifact Check


15 Modifier: 1
d20+1
Max tech lev: 5 12 Modifier: 0
d20+0
Max tech lev: 4

Luck Birth Sign / Lucky Roll Luck Birth Sign / Lucky Roll
8 Modifier: -1 The Healer 9 Modifier: 0 The Gatherer
(Saving throw vs poisons) (-1) (Stealth/hiding rolls) (+0)

Hunter Weapons & Armor Equipment & Treasure Gatherer Weapons & Armor Equipment & Treasure
Character Name Class/Title Wood spear +0 (1d5) Wooden Spear (1d5) Character Name Class/Title Flint dagger +0 (1d4) Large Leather Sack
Stone-tip spear +0 (1d6) Stone-tip spear (5c) Bone club +0 (1d6) Hemp rope, 50 ft. (5c)
0 Flint dagger +0 (1d4) Conch trumpet (25c)
0 Bone club (3c)
Level XP Water skin Level XP Water skin
12 3 10 4
AC Hit Points Archaic Alignment AC Hit Points Archaic Alignment
Base Melee Melee Base Melee Melee
Strength Speed Attack Damage Strength Speed Attack Damage
10 Modifier: 0 30 0 0 12 Modifier: 0 20 0 0
Reflex Missile Missile Reflex Missile Missile
Agility Save Attack Damage Agility Save Attack Damage
17 Modifier: 2 2 2 0 Artifacts / Mutations
11 Modifier: 0 0 0 0 Artifacts / Mutations
Fort Combat Basics GenoType: Mutant Fort Combat Basics GenoType: Plantient
Stamina Save Stamina Save
Body: has 4 arms Subtype: buckeye
8 Modifier: -1 -1 Initiative: 2 12 Modifier: 0 0 Initiative: 0
Action Die: d20 Action Die: d20
Will Will
Personality Save Crit Die: d4 Personality Save Crit Die: d4
11 Modifier: 0 0 Crit Table: I 9 Modifier: 0 0 Crit Table: I

Intelligence Artifact Check Intelligence Artifact Check


11 Modifier: 0
d20+0
Max tech lev: 3 12 Modifier: 0
d20+0
Max tech lev: 4

Luck Birth Sign / Lucky Roll Luck Birth Sign / Lucky Roll
15 Modifier: 1 The Millisteed 13 Modifier: 1 The Universal Translator
(Mounted atk rolls) (+1) (Number of languages) (+1)
Source: Mcc | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 11.2 | Mod Sum: +5

Gatherer Weapons & Armor Equipment & Treasure Hunter Weapons & Armor Equipment & Treasure
Character Name Class/Title Flint dagger +0 (1d4) Large Leather Sack Character Name Class/Title Wood spear +0 (1d5) Wooden Spear (1d5)
Jerked roxen meat (2c) Flint dagger +0 (1d4) Large shiny thing (100c)
0 Antler hood (10c)
0 Fur cloak (20c)
Level XP Water skin Level XP Water skin
12 4 13 2
AC Hit Points Archaic Alignment AC Hit Points Archaic Alignment
Base Melee Melee Base Melee Melee
Strength Speed Attack Damage Strength Speed Attack Damage
9 Modifier: 0 30 0 0 12 Modifier: 0 20 0 0
Reflex Missile Missile Reflex Missile Missile
Agility Save Attack Damage Agility Save Attack Damage
13 Modifier: 1 1 1 0 Artifacts / Mutations
13 Modifier: 1 1 1 0 Artifacts / Mutations
Fort Combat Basics GenoType: Manimal Fort Combat Basics GenoType: Plantient
Stamina Save Stamina Save
Subtype: roach Subtype: grape vine
12 Modifier: 0 0 Initiative: 1 13 Modifier: 1 1 Initiative: 1
Action Die: d20 Action Die: d20
Will Will
Personality Save Crit Die: d4 Personality Save Crit Die: d4
11 Modifier: 0 0 Crit Table: I 12 Modifier: 0 0 Crit Table: I

Intelligence Artifact Check Intelligence Artifact Check


8 Modifier: -1
d20-1
Max tech lev: 2 13 Modifier: 1
d20+1
Max tech lev: 4

Luck Birth Sign / Lucky Roll Luck Birth Sign / Lucky Roll
10 Modifier: 0 The Scientist 9 Modifier: 0 The CPU
(Reflex saving throws) (+0) (Initiative) (+0)

Gatherer Weapons & Armor Equipment & Treasure Hunter Weapons & Armor Equipment & Treasure
Character Name Class/Title Flint dagger +0 (1d4) Large Leather Sack Character Name Class/Title Wood spear +0 (1d5) Wooden Spear (1d5)
Bow +0 (1d6) Bow/12 arrows (30c) Bow +0 (1d6) Paints and dyes (35c)
0 Stone-tip spear +0 (1d6) Stone-tip spear (5c)
0 Flint dagger +0 (1d4) Bow/12 arrows (30c)
Level XP Water skin Level XP Water skin
10 2 10 4
AC Hit Points Archaic Alignment AC Hit Points Archaic Alignment
Base Melee Melee Base Melee Melee
Strength Speed Attack Damage Strength Speed Attack Damage
12 Modifier: 0 30 0 0 11 Modifier: 0 20 0 0
Reflex Missile Missile Reflex Missile Missile
Agility Save Attack Damage Agility Save Attack Damage
9 Modifier: 0 0 0 0 Artifacts / Mutations
11 Modifier: 0 0 0 0 Artifacts / Mutations
Fort Combat Basics GenoType: Manimal Fort Combat Basics GenoType: Plantient
Stamina Save Stamina Save
Subtype: rabbit Subtype: yucca shrub
9 Modifier: 0 0 Initiative: 0 12 Modifier: 0 0 Initiative: 0
Action Die: d20 Action Die: d20
Will Will
Personality Save Crit Die: d4 Personality Save Crit Die: d4
6 Modifier: -1 -1 Crit Table: I 12 Modifier: 0 0 Crit Table: I

Intelligence Artifact Check Intelligence Artifact Check


16 Modifier: 2
d20+2
Max tech lev: 5 12 Modifier: 0
d20+0
Max tech lev: 4

Luck Birth Sign / Lucky Roll Luck Birth Sign / Lucky Roll
10 Modifier: 0 The Alpha Striker 13 Modifier: 1 The Programmer
(Mutation dmg rolls) (+0) (AI recognition rolls) (+1)
Source: Mcc | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 11.2 | Mod Sum: +7

Gatherer Weapons & Armor Equipment & Treasure Gatherer Weapons & Armor Equipment & Treasure
Character Name Class/Title Flint dagger +1 (1d4+2) Large Leather Sack Character Name Class/Title Flint dagger -1 (1d4-1) Large Leather Sack
Paints and dyes (35c) Telepath rat (250c)
0 Telepath rat (250c)
0 Large shiny thing (100c)
Level XP Water skin Level XP Water skin
9 6 11 5
AC Hit Points Archaic Alignment AC Hit Points Archaic Alignment
Base Melee Melee Base Melee Melee
Strength Speed Attack Damage Strength Speed Attack Damage
13 Modifier: 1 20 1 2 6 Modifier: -1 20 -1 -1
Reflex Missile Missile Reflex Missile Missile
Agility Save Attack Damage Agility Save Attack Damage
8 Modifier: -1 -1 -1 0 Artifacts / Mutations
13 Modifier: 1 1 1 0 Artifacts / Mutations
Fort Combat Basics GenoType: Plantient Fort Combat Basics GenoType: Plantient
Stamina Save Stamina Save
Subtype: larch Subtype: palm
18 Modifier: 3 3 Initiative: -1 14 Modifier: 1 1 Initiative: 1
Action Die: d20 Action Die: d20
Will Will
Personality Save Crit Die: d4 Personality Save Crit Die: d4
13 Modifier: 1 1 Crit Table: I 13 Modifier: 1 1 Crit Table: I

Intelligence Artifact Check Intelligence Artifact Check


11 Modifier: 0
d20+0
Max tech lev: 3 9 Modifier: 0
d20+0
Max tech lev: 2

Luck Birth Sign / Lucky Roll Luck Birth Sign / Lucky Roll
15 Modifier: 1 The Apocalypse 11 Modifier: 0 The Bunker
(All dmg rolls) (+1) (Armor Class) (+0)

Gatherer Weapons & Armor Equipment & Treasure Hunter Weapons & Armor Equipment & Treasure
Character Name Class/Title Flint dagger -1 (1d4-1) Large Leather Sack Character Name Class/Title Wood spear +0 (1d5) Wooden Spear (1d5)
Torch (x3) (3c) Bow +1 (1d6) Jerked roxen meat (2c)
0 Flint dagger (3c)
0 Flint dagger +0 (1d4) Bow/12 arrows (30c)
Level XP Water skin Level XP Water skin
10 4 11 4
AC Hit Points Archaic Alignment AC Hit Points Archaic Alignment
Base Melee Melee Base Melee Melee
Strength Speed Attack Damage Strength Speed Attack Damage
8 Modifier: -1 30 -1 -1 11 Modifier: 0 30 0 0
Reflex Missile Missile Reflex Missile Missile
Agility Save Attack Damage Agility Save Attack Damage
9 Modifier: 0 0 0 0 Artifacts / Mutations
15 Modifier: 1 1 1 0 Artifacts / Mutations
Fort Combat Basics GenoType: Manimal Fort Combat Basics GenoType: Mutant
Stamina Save Stamina Save
Subtype: rabbit Hair: grows over entire body
9 Modifier: 0 0 Initiative: 0 10 Modifier: 0 0 Initiative: 1
Action Die: d20 Action Die: d20
Will Will
Personality Save Crit Die: d4 Personality Save Crit Die: d4
15 Modifier: 1 1 Crit Table: I 12 Modifier: 0 0 Crit Table: I

Intelligence Artifact Check Intelligence Artifact Check


9 Modifier: 0
d20+0
Max tech lev: 2 7 Modifier: -1
d20-1
Max tech lev: 1

Luck Birth Sign / Lucky Roll Luck Birth Sign / Lucky Roll
9 Modifier: 0 The Glow 10 Modifier: 0 The Programmer
(Fortitude saving throws) (+0) (AI recognition rolls) (+0)
Source: Mcc | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.4 | Mod Sum: +1

Gatherer Weapons & Armor Equipment & Treasure Gatherer Weapons & Armor Equipment & Treasure
Character Name Class/Title Flint dagger +0 (1d4-1) Large Leather Sack Character Name Class/Title Flint dagger +1 (1d4+1) Large Leather Sack
Magic sticky rock (30c) Hide armor (30c)
0 Antler hood (10c)
0 Magic sticky rock (30c)
Level XP Water skin Level XP Water skin
11 4 13 1
AC Hit Points Archaic Alignment AC Hit Points Archaic Alignment
Base Melee Melee Base Melee Melee
Strength Speed Attack Damage Strength Speed Attack Damage
10 Modifier: 0 30 0 -1 14 Modifier: 1 25 1 1
Reflex Missile Missile Reflex Missile Missile
Agility Save Attack Damage Agility Save Attack Damage
9 Modifier: 0 0 0 0 Artifacts / Mutations
9 Modifier: 0 0 0 0 Artifacts / Mutations
Fort Combat Basics GenoType: Mutant Fort Combat Basics GenoType: Plantient
Stamina Save Stamina Save
Eyes: are covered by semi-transparent skin Subtype: hornwort moss
12 Modifier: 0 0 Initiative: 0 10 Modifier: 0 0 Initiative: 0
Action Die: d20 Action Die: d20
Will Will
Personality Save Crit Die: d4 Personality Save Crit Die: d4
10 Modifier: 0 0 Crit Table: I 16 Modifier: 2 2 Crit Table: I

Intelligence Artifact Check Intelligence Artifact Check


12 Modifier: 0
d20+0
Max tech lev: 4 15 Modifier: 1
d20+1
Max tech lev: 5

Luck Birth Sign / Lucky Roll Luck Birth Sign / Lucky Roll
6 Modifier: -1 The Apocalypse 13 Modifier: 1 The Accelerant
(All dmg rolls) (-1) (Speed: +1 = +5') (+1)

Hunter Weapons & Armor Equipment & Treasure Hunter Weapons & Armor Equipment & Treasure
Character Name Class/Title Wood spear +0 (1d5) Wooden Spear (1d5) Character Name Class/Title Wood spear +0 (1d5) Wooden Spear (1d5)
Flint dagger +0 (1d4) Antler hood (10c) Flint dagger +0 (1d4) Flint dagger (3c)
0 Bag of sea shells (40c)
0 Leather shield (10c)
Level XP Water skin Level XP Water skin
9 1 13 3
AC Hit Points Archaic Alignment AC Hit Points Archaic Alignment
Base Melee Melee Base Melee Melee
Strength Speed Attack Damage Strength Speed Attack Damage
9 Modifier: 0 20 0 0 11 Modifier: 0 30 0 0
Reflex Missile Missile Reflex Missile Missile
Agility Save Attack Damage Agility Save Attack Damage
5 Modifier: -2 -2 -2 0 Artifacts / Mutations
16 Modifier: 2 2 2 0 Artifacts / Mutations
Fort Combat Basics GenoType: Plantient Fort Combat Basics GenoType: Manimal
Stamina Save Stamina Save
Subtype: huckleberry shrub Subtype: chimpanzee
4 Modifier: -2 -2 Initiative: -2 12 Modifier: 0 0 Initiative: 2
Action Die: d20 Action Die: d20
Will Will
Personality Save Crit Die: d4 Personality Save Crit Die: d4
9 Modifier: 0 0 Crit Table: I 10 Modifier: 0 0 Crit Table: I

Intelligence Artifact Check Intelligence Artifact Check


8 Modifier: -1
d20-1
Max tech lev: 2 14 Modifier: 1
d20+1
Max tech lev: 4

Luck Birth Sign / Lucky Roll Luck Birth Sign / Lucky Roll
9 Modifier: 0 The Roxen 7 Modifier: -1 The Triffid
(All melee atk rolls) (+0) (Missile fire atk rolls) (-1)
Source: Mcc | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.8 | Mod Sum: +3

Gatherer Weapons & Armor Equipment & Treasure Gatherer Weapons & Armor Equipment & Treasure
Character Name Class/Title Flint dagger +0 (1d4) Large Leather Sack Character Name Class/Title Flint dagger +0 (1d4) Large Leather Sack
Telepath rat (250c) Blowgun -1 (1d3) Blowgun/12 darts (6c)
0 Hide armor (30c)
0 Large shiny thing (100c)
Level XP Water skin Level XP Water skin
13 5 9 1
AC Hit Points Archaic Alignment AC Hit Points Archaic Alignment
Base Melee Melee Base Melee Melee
Strength Speed Attack Damage Strength Speed Attack Damage
9 Modifier: 0 30 0 0 11 Modifier: 0 30 0 0
Reflex Missile Missile Reflex Missile Missile
Agility Save Attack Damage Agility Save Attack Damage
9 Modifier: 0 0 0 0 Artifacts / Mutations
7 Modifier: -1 -1 -1 0 Artifacts / Mutations
Fort Combat Basics GenoType: Manimal Fort Combat Basics GenoType: Manimal
Stamina Save Stamina Save
Subtype: crow Subtype: hog
16 Modifier: 2 2 Initiative: 0 7 Modifier: -1 -1 Initiative: -1
Action Die: d20 Action Die: d20
Will Will
Personality Save Crit Die: d4 Personality Save Crit Die: d4
7 Modifier: -1 -1 Crit Table: I 6 Modifier: -1 -1 Crit Table: I

Intelligence Artifact Check Intelligence Artifact Check


13 Modifier: 1
d20+1
Max tech lev: 4 10 Modifier: 0
d20+0
Max tech lev: 3

Luck Birth Sign / Lucky Roll Luck Birth Sign / Lucky Roll
10 Modifier: 0 The Scientist 11 Modifier: 0 The Scientist
(Reflex saving throws) (+0) (Reflex saving throws) (+0)

Gatherer Weapons & Armor Equipment & Treasure Gatherer Weapons & Armor Equipment & Treasure
Character Name Class/Title Flint dagger +0 (1d4) Large Leather Sack Character Name Class/Title Flint dagger +0 (1d4) Large Leather Sack
Hemp rope, 50 ft. (5c) Hemp rope, 50 ft. (5c)
0 Leather rucksack (10c)
0 Paints and dyes (35c)
Level XP Water skin Level XP Water skin
11 1 10 1
AC Hit Points Archaic Alignment AC Hit Points Archaic Alignment
Base Melee Melee Base Melee Melee
Strength Speed Attack Damage Strength Speed Attack Damage
12 Modifier: 0 30 0 0 12 Modifier: 0 20 0 0
Reflex Missile Missile Reflex Missile Missile
Agility Save Attack Damage Agility Save Attack Damage
14 Modifier: 1 1 1 0 Artifacts / Mutations
12 Modifier: 0 0 0 0 Artifacts / Mutations
Fort Combat Basics GenoType: Mutant Fort Combat Basics GenoType: Plantient
Stamina Save Stamina Save
Body: has ridged back Subtype: oak
10 Modifier: 0 0 Initiative: 1 7 Modifier: -1 -1 Initiative: 0
Action Die: d20 Action Die: d20
Will Will
Personality Save Crit Die: d4 Personality Save Crit Die: d4
14 Modifier: 1 1 Crit Table: I 18 Modifier: 3 3 Crit Table: I

Intelligence Artifact Check Intelligence Artifact Check


11 Modifier: 0
d20+0
Max tech lev: 3 8 Modifier: -1
d20-1
Max tech lev: 2

Luck Birth Sign / Lucky Roll Luck Birth Sign / Lucky Roll
12 Modifier: 0 Ragnarok 13 Modifier: 1 The Millisteed
(Melee dmg rolls) (+0) (Mounted atk rolls) (+1)

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