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Choose name and alignment Choose name and alignment

Name: Name:
Occupation: Outlaw Occupation: Guild beggar
12 3 10 4
Alignment: Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 15 +1 Reflex 0 Speed 30 Init 0 Strength 12 0 Reflex 0 Speed 30 Init 0
Agility 11 0 Fortitude +1 Agility 12 0 Fortitude 0
Equipment Equipment
Stamina 13 +1 Will 0 Leather Armor Stamina 9 0 Will 0 Crutches
Personality 11 0 42 copper coins Personality 10 0 19 copper coins
Weapons Weapons
Crowbar Sack, Large
Intelligence 12 0 Shortsword- 1d6 dmg Intelligence 10 0 Sling- 1d4+1 dmg
Luck 6 -1 Luck 13 +1
Notes Notes
Path of the Bear: -1 to Melee damage rolls XP Path of the Bear: +1 to Melee damage rolls XP
Trained in: Shortswords 0 Trained in: Slings 0

Choose name and alignment Choose name and alignment


Name: Name:
Occupation: Orphan Occupation: Animal trainer
11 2 10 5
Alignment: Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 10 0 Reflex +1 Speed 30 Init +1 Strength 6 -1 Reflex 0 Speed 30 Init 0
Agility 13 +1 Fortitude 0 Agility 11 0 Fortitude 0
Equipment Equipment
Stamina 12 0 Will +1 Rag doll Stamina 13 +1 Will -1 Pony
Personality 13 +1 37 copper coins Personality 8 -1 36 copper coins
Weapons Weapons
Waterskin Grappling Hook
Intelligence 10 0 Club- 1d4 dmg Intelligence 10 0 Club- 1d4-1 dmg
Luck 5 -2 Luck 7 -1
Notes Notes
The Bull: -2 to Melee attack rolls XP Lived through Famine: -1 to Fortitude Saving throws XP
Trained in: Clubs 0 Trained in: Clubs 0

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