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Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.

4 | Mod Sum: +9

Name: Name:
Occupation: Clerk Occupation: Professor

Path: Path:
11 4 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 7 -1 Reflex 1 Speed 30 Init 1 Strength 13 1 Reflex 0 Speed 30 Init 0
Agility 14 1 Fortitude 0 Agility 9 0 Fortitude 0
Equipment Equipment
Stamina 11 0 Will 0 Starting Funds: 18 cp Stamina 12 0 Will 1 Starting Funds: 44 cp
an order pad a magnifying glass
Flask - empty (3 cp) Chain 10' (30 gp)
Personality 9 0 Weapons Personality 15 1 Weapons
Intelligence 10 0 Letter Opener -1 (1d4-1) Intelligence 14 1 Sword Cane +1 (1d6+1)

Luck 14 1 Luck 10 0
Notes Notes
Lucky Sign: Survived the plague (Magical healing) (+1) XP Lucky Sign: Resisted temptation (Willpower saving throws) (+0) XP
Languages: Common Languages: Common, Kobold

Grit: 10 Grit: 13

Name: Name:
Occupation: Rutabega Farmer Occupation: Farrier

Path: Path:
11 5 11 3
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 6 -1 Reflex 1 Speed 30 Init 1 Strength 9 0 Reflex 3 Speed 30 Init 1
Agility 15 1 Fortitude 1 Agility 13 1 Fortitude -1
Equipment Equipment
Stamina 13 1 Will 0 Starting Funds: 30 cp Stamina 8 -1 Will 1 Starting Funds: 32 cp
1 lb. potatoes lucky horseshoe
Mirror - hand-sized (10 gp) Holy symbol (25 gp)
Personality 10 0 Weapons Personality 13 1 Weapons
Intelligence 13 1 Rake -1 (1d4-1) Intelligence 13 1 Hammer +0 (1d6)

Luck 7 -1 Luck 16 2
Notes Notes
Lucky Sign: Righteous heart (Turn unholy checks) (-1) XP Lucky Sign: Struck by lightning (Reflex saving throws) (+2) XP
Languages: Common, Bugbear Languages: Common, Gnoll

Grit: 11 Grit: 10
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.5 | Mod Sum: +14

Name: Name:
Occupation: Infantryman Occupation: Saddler

Path: Path:
11 5 10 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 14 1 Reflex 1 Speed 30 Init 1 Strength 12 0 Reflex 0 Speed 30 Init 0
Agility 15 1 Fortitude 1 Agility 10 0 Fortitude 0
Equipment Equipment
Stamina 14 1 Will -1 Starting Funds: 34 cp Stamina 12 0 Will 0 Starting Funds: 21 cp
a mess kit fine saddle
Rope - 50' (25 cp) Thieves' tools (25 gp)
Personality 7 -1 Weapons Personality 12 0 Weapons
Intelligence 10 0 Civilian Rifle +1 (1d6) Intelligence 16 2 Awl +0 (1d3)

Luck 11 0 Luck 13 1
Notes Notes
Lucky Sign: Guardian angel (Savings throws to escape traps) (+0) XP Lucky Sign: Bountiful harvest (Hit points, applies each level) (+1) XP
Languages: Common Languages: Common, Dwarf, Hobgoblin

Grit: 10 Grit: 12

Name: Name:
Occupation: Fireman Occupation: Professor

Path: Path:
11 6 12 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 15 1 Reflex 1 Speed 30 Init 1 Strength 13 1 Reflex 2 Speed 30 Init 2
Agility 15 1 Fortitude 2 Agility 16 2 Fortitude 0
Equipment Equipment
Stamina 17 2 Will 1 Starting Funds: 21 cp Stamina 9 0 Will -2 Starting Funds: 42 cp
a large bucket a magnifying glass
Mirror - hand-sized (10 gp) Crowbar (2 gp)
Personality 15 1 Weapons Personality 5 -2 Weapons
Intelligence 18 3 Handaxe +0 (1d6+1) Intelligence 13 1 Sword Cane +1 (1d6+1)

Luck 8 -1 Luck 10 0
Notes Notes
Lucky Sign: The bull (Melee attack rolls) (-1) XP Lucky Sign: The Broken Star (Fumbles) (+0) XP
Languages: Common, Elf, Orc, Bugbear Languages: Common, Ogre

Grit: 16 Grit: 7
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.7 | Mod Sum: +7

Name: Name:
Occupation: Silversmith Occupation: Cowpuncher

Path: Path:
11 4 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 1 Speed 30 Init 1 Strength 13 1 Reflex 0 Speed 30 Init 0
Agility 14 1 Fortitude 0 Agility 10 0 Fortitude 1
Equipment Equipment
Stamina 10 0 Will 0 Starting Funds: 28 cp Stamina 15 1 Will 0 Starting Funds: 23 cp
an engraved silver flask 5 lbs. cured beef
Sack (small) (8 cp) Sack (large) (12 cp)
Personality 12 0 Weapons Personality 9 0 Weapons
Intelligence 12 0 Sword Cane +0 (1d6) Intelligence 11 0 Branding Iron +1 (1d6+1)

Luck 10 0 Luck 13 1
Notes Notes
Lucky Sign: Born under the loom (Skill checks, including thief) (+0) XP Lucky Sign: Charmed house (Armor Class) (+1) XP
Languages: Common Languages: Common

Grit: 11 Grit: 12

Name: Name:
Occupation: Editor Occupation: Draughtsman

Path: Path:
12 4 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 5 -2 Reflex 2 Speed 30 Init 2 Strength 15 1 Reflex 0 Speed 30 Init 0
Agility 16 2 Fortitude 0 Agility 10 0 Fortitude 0
Equipment Equipment
Stamina 11 0 Will 0 Starting Funds: 38 cp Stamina 12 0 Will -1 Starting Funds: 33 cp
a green visor plans for a new engine
Pole - 10-foot (15 cp) Grappling hook (1 gp)
Personality 11 0 Weapons Personality 11 0 Weapons
Intelligence 12 0 Vicious Red Pen -2 (1d3-1) Intelligence 16 2 Steel Triangle +1 (1d3+1)

Luck 14 1 Luck 7 -1
Notes Notes
Lucky Sign: Born on the battlefield (Damage rolls) (+1) XP Lucky Sign: Resisted temptation (Willpower saving throws) (-1) XP
Languages: Common Languages: Common, Halfling, Alignment

Grit: 11 Grit: 11
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.6 | Mod Sum: +16

Name: Name:
Occupation: Artilleryman Occupation: Barber

Path: Path:
12 4 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 8 -1 Reflex 2 Speed 30 Init 2 Strength 11 0 Reflex 1 Speed 30 Init 1
Agility 16 2 Fortitude 0 Agility 13 1 Fortitude 1
Equipment Equipment
Stamina 9 0 Will 1 Starting Funds: 29 cp Stamina 13 1 Will 0 Starting Funds: 40 cp
1 lb. gunpowder a bar of shaving soap
Hammer - small (5 sp) Chest - empty (2 gp)
Personality 13 1 Weapons Personality 9 0 Weapons
Intelligence 14 1 Ramrod -1 (1d6-1) Intelligence 14 1 Razor +0 (1d4)

Luck 16 2 Luck 9 0
Notes Notes
Lucky Sign: Seventh son (Spell checks) (+2) XP Lucky Sign: Raised by wolves (Unarmed attack rolls) (+0) XP
Languages: Common, Hobgoblin Languages: Common, Ogre

Grit: 11 Grit: 11

Name: Name:
Occupation: Teacher Occupation: Druggist

Path: Path:
10 5 10 2
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 16 2 Reflex 0 Speed 30 Init 0 Strength 15 1 Reflex 0 Speed 30 Init 0
Agility 12 0 Fortitude 1 Agility 10 0 Fortitude -2
Equipment Equipment
Stamina 14 1 Will 1 Starting Funds: 39 cp Stamina 5 -2 Will 1 Starting Funds: 30 cp
fresh apple a vial of morphine
Backpack (2 gp) Hammer - small (5 sp)
Personality 13 1 Weapons Personality 15 1 Weapons
Intelligence 11 0 Yard Stick +2 (1d3+2) Intelligence 15 1 Big Needle +1 (1d3+1)

Luck 15 1 Luck 16 2
Notes Notes
Lucky Sign: Unholy house (Corruption rolls) (+1) XP Lucky Sign: Guardian angel (Savings throws to escape traps) (+2) XP
Languages: Common Languages: Common, Alignment

Grit: 13 Grit: 10
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.8 | Mod Sum: +9

Name: Name:
Occupation: Artilleryman Occupation: Radish Farmer

Path: Path:
11 5 10 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 13 1 Reflex 1 Speed 30 Init 1 Strength 14 1 Reflex 0 Speed 30 Init 0
Agility 13 1 Fortitude 1 Agility 10 0 Fortitude 1
Equipment Equipment
Stamina 14 1 Will 0 Starting Funds: 42 cp Stamina 14 1 Will 1 Starting Funds: 27 cp
1 lb. gunpowder a bale of hay
Iron spike (1 sp) Iron spike (1 sp)
Personality 12 0 Weapons Personality 14 1 Weapons
Intelligence 6 -1 Ramrod +1 (1d6+1) Intelligence 9 0 Scythe +1 (1d6+1)

Luck 15 1 Luck 16 2
Notes Notes
Lucky Sign: Four-leafed clover (Find secret doors) (+1) XP Lucky Sign: Hawkeye (Missile fire damage rolls) (+2) XP
Languages: Common Languages: Common

Grit: 13 Grit: 14

Name: Name:
Occupation: Student Occupation: Clock-maker

Path: Path:
11 5 10 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 10 0 Reflex 1 Speed 30 Init 1 Strength 8 -1 Reflex 0 Speed 30 Init 0
Agility 14 1 Fortitude 1 Agility 10 0 Fortitude 1
Equipment Equipment
Stamina 14 1 Will 0 Starting Funds: 24 cp Stamina 14 1 Will 0 Starting Funds: 40 cp
your favorite encyclopedia volume gold hour-hand
Chain 10' (30 gp) Rope - 50' (25 cp)
Personality 12 0 Weapons Personality 11 0 Weapons
Intelligence 11 0 Cane +0 (1d3) Intelligence 12 0 Small Hammer -1 (1d3-1)

Luck 11 0 Luck 6 -1
Notes Notes
Lucky Sign: Seventh son (Spell checks) (+0) XP Lucky Sign: Guardian angel (Savings throws to escape traps) (-1) XP
Languages: Common Languages: Common

Grit: 13 Grit: 12
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.6 | Mod Sum: +14

Name: Name:
Occupation: Gardener Occupation: Professor

Path: Path:
9 6 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 0 Speed 30 Init -1 Strength 10 0 Reflex 1 Speed 30 Init 1
Agility 7 -1 Fortitude 2 Agility 15 1 Fortitude 2
Equipment Equipment
Stamina 17 2 Will 0 Starting Funds: 39 cp Stamina 15 1 Will 2 Starting Funds: 26 cp
a bag of flower seeds a magnifying glass
Hammer - small (5 sp) Iron spike (1 sp)
Personality 9 0 Weapons Personality 17 2 Weapons
Intelligence 12 0 Shovel +0 (1d8) Intelligence 12 0 Sword Cane +0 (1d6)

Luck 14 1 Luck 14 1
Notes Notes
Lucky Sign: Struck by lightning (Reflex saving throws) (+1) XP Lucky Sign: Lived through famine (Fortitude saving throws) (+1) XP
Languages: Common Languages: Common

Grit: 13 Grit: 16

Name: Name:
Occupation: Teamster Occupation: Clothier

Path: Path:
11 5 11 6
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 7 -1 Reflex 1 Speed 30 Init 1 Strength 13 1 Reflex 1 Speed 30 Init 1
Agility 13 1 Fortitude 1 Agility 15 1 Fortitude 1
Equipment Equipment
Stamina 13 1 Will 1 Starting Funds: 31 cp Stamina 14 1 Will 0 Starting Funds: 20 cp
a bag of chew set of fine clothes
Flask - empty (3 cp) Torch (1 cp)
Personality 15 1 Weapons Personality 11 0 Weapons
Intelligence 11 0 Horse Whip -1 (1d3-1) Intelligence 13 1 Shears +1 (1d4+1)

Luck 11 0 Luck 13 1
Notes Notes
Lucky Sign: Warrior's arm (Critical hit tables) (+0) XP Lucky Sign: Bountiful harvest (Hit points, applies each level) (+1) XP
Languages: Common Languages: Common, Kobold

Grit: 14 Grit: 12
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.5 | Mod Sum: +16

Name: Name:
Occupation: Clothier Occupation: Coppersmith

Path: Path:
10 4 10 7
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 0 Speed 30 Init 0 Strength 15 1 Reflex 0 Speed 30 Init 0
Agility 10 0 Fortitude 0 Agility 11 0 Fortitude 3
Equipment Equipment
Stamina 10 0 Will 3 Starting Funds: 33 cp Stamina 18 3 Will 1 Starting Funds: 17 cp
set of fine clothes 5 copper cobs
Chain 10' (30 gp) Holy symbol (25 gp)
Personality 18 3 Weapons Personality 13 1 Weapons
Intelligence 7 -1 Shears +0 (1d4) Intelligence 17 2 Small Hammer +1 (1d3+1)

Luck 12 0 Luck 12 0
Notes Notes
Lucky Sign: Path of the bear (Melee damage rolls) (+0) XP Lucky Sign: Lived through famine (Fortitude saving throws) (+0) XP
Languages: Common Languages: Common, Bugbear, Ogre

Grit: 14 Grit: 15

Name: Name:
Occupation: Artist Occupation: Clothier

Path: Path:
12 5 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 10 0 Reflex 2 Speed 30 Init 2 Strength 15 1 Reflex 0 Speed 30 Init 0
Agility 16 2 Fortitude 1 Agility 12 0 Fortitude 0
Equipment Equipment
Stamina 13 1 Will 2 Starting Funds: 14 cp Stamina 11 0 Will 0 Starting Funds: 30 cp
rare pigments set of fine clothes
Backpack (2 gp) Iron spike (1 sp)
Personality 16 2 Weapons Personality 9 0 Weapons
Intelligence 14 1 Large Paintbrush +0 (1d3) Intelligence 13 1 Shears +1 (1d4+1)

Luck 9 0 Luck 8 -1
Notes Notes
Lucky Sign: Bountiful harvest (Hit points, applies each level) (+0) XP Lucky Sign: Four-leafed clover (Find secret doors) (-1) XP
Languages: Common, Halfling Languages: Common, Alignment

Grit: 14 Grit: 10
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.3 | Mod Sum: +6

Name: Name:
Occupation: Sawyer Occupation: Cabinet-maker

Path: Path:
10 4 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 0 Speed 30 Init 0 Strength 5 -2 Reflex 1 Speed 30 Init 1
Agility 11 0 Fortitude 0 Agility 13 1 Fortitude 1
Equipment Equipment
Stamina 10 0 Will 0 Starting Funds: 22 cp Stamina 15 1 Will 0 Starting Funds: 50 cp
bag of sawdust a 8' plank of mahogany
Holy symbol (25 gp) Holy water (1 vial) (25 gp)
Personality 11 0 Weapons Personality 10 0 Weapons
Intelligence 11 0 Saw +0 (1d6) Intelligence 9 0 Small Hammer -2 (1d3-2)

Luck 14 1 Luck 11 0
Notes Notes
Lucky Sign: Guardian angel (Savings throws to escape traps) (+1) XP Lucky Sign: Guardian angel (Savings throws to escape traps) (+0) XP
Languages: Common Languages: Common

Grit: 10 Grit: 12

Name: Name:
Occupation: Locksmith Occupation: Merchant

Path: Path:
10 6 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 6 -1 Reflex 0 Speed 30 Init 0 Strength 13 1 Reflex 1 Speed 30 Init 1
Agility 10 0 Fortitude 2 Agility 14 1 Fortitude 1
Equipment Equipment
Stamina 17 2 Will 1 Starting Funds: 33 cp Stamina 13 1 Will 0 Starting Funds: 27 cp
a lock pick set mystery parcel
Mirror - hand-sized (10 gp) Holy water (1 vial) (25 gp)
Personality 13 1 Weapons Personality 12 0 Weapons
Intelligence 8 -1 A Huge Lock -1 (1d3-1) Intelligence 10 0 Knife +1 (1d4+1)

Luck 9 0 Luck 14 1
Notes Notes
Lucky Sign: Born on the battlefield (Damage rolls) (+0) XP Lucky Sign: Born under the loom (Skill checks, including thief) (+1) XP
Languages: Common Languages: Common

Grit: 15 Grit: 12
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.8 | Mod Sum: +9

Name: Name:
Occupation: Rice Farmer Occupation: Teamster

Path: Path:
10 5 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 9 0 Reflex 0 Speed 30 Init 0 Strength 11 0 Reflex 0 Speed 30 Init 0
Agility 12 0 Fortitude 1 Agility 12 0 Fortitude 0
Equipment Equipment
Stamina 14 1 Will 1 Starting Funds: 29 cp Stamina 10 0 Will 1 Starting Funds: 35 cp
a bale of hay a bag of chew
Mirror - hand-sized (10 gp) Thieves' tools (25 gp)
Personality 13 1 Weapons Personality 13 1 Weapons
Intelligence 14 1 Scythe +1 (1d6) Intelligence 16 2 Horse Whip -2 (1d3)

Luck 13 1 Luck 4 -2
Notes Notes
Lucky Sign: The bull (Melee attack rolls) (+1) XP Lucky Sign: The bull (Melee attack rolls) (-2) XP
Languages: Common, Bugbear Languages: Common, Bugbear, Elf

Grit: 13 Grit: 11

Name: Name:
Occupation: Railroadman Occupation: Peddler

Path: Path:
10 3 10 6
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 11 0 Reflex 0 Speed 30 Init 0 Strength 15 1 Reflex 0 Speed 30 Init 0
Agility 10 0 Fortitude -1 Agility 12 0 Fortitude 2
Equipment Equipment
Stamina 8 -1 Will 0 Starting Funds: 31 cp Stamina 16 2 Will 0 Starting Funds: 39 cp
6 iron spikes organ grinder
Chalk - 1 piece (1 cp) Flask - empty (3 cp)
Personality 12 0 Weapons Personality 12 0 Weapons
Intelligence 10 0 Iron Pry Bar +0 (1d6) Intelligence 11 0 Pan +1 (1d4+1)

Luck 8 -1 Luck 18 3
Notes Notes
Lucky Sign: Survived a spider bite (Saving throws against poison) (-1) XP Lucky Sign: Fortunate date (Missile fire attack rolls) (+3) XP
Languages: Common Languages: Common

Grit: 10 Grit: 14
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.5 | Mod Sum: +13

Name: Name:
Occupation: Infantryman Occupation: Trapper

Path: Path:
10 5 10 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 6 -1 Reflex 0 Speed 30 Init 0 Strength 12 0 Reflex 0 Speed 30 Init 0
Agility 12 0 Fortitude 1 Agility 12 0 Fortitude 1
Equipment Equipment
Stamina 14 1 Will 0 Starting Funds: 34 cp Stamina 15 1 Will 0 Starting Funds: 28 cp
a sturdy backpack and bedroll bear trap
Chain 10' (30 gp) Hammer - small (5 sp)
Personality 10 0 Weapons Personality 10 0 Weapons
Intelligence 14 1 Knife -1 (1d4-1) Intelligence 17 2 Skinning Knife +0 (1d4)

Luck 15 1 Luck 10 0
Notes Notes
Lucky Sign: Warrior's arm (Critical hit tables) (+1) XP Lucky Sign: Lived through famine (Fortitude saving throws) (+0) XP
Languages: Common, Hobgoblin Languages: Common, Hobgoblin, Ogre

Grit: 12 Grit: 12

Name: Name:
Occupation: Cardsharp Occupation: Artilleryman

Path: Path:
10 4 12 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 13 1 Reflex 0 Speed 30 Init 0 Strength 16 2 Reflex 2 Speed 30 Init 2
Agility 12 0 Fortitude 0 Agility 17 2 Fortitude 0
Equipment Equipment
Stamina 11 0 Will 1 Starting Funds: 38 cp Stamina 10 0 Will 1 Starting Funds: 35 cp
a deck of marked cards 1 lb. gunpowder
Hammer - small (5 sp) Pole - 10-foot (15 cp)
Personality 15 1 Weapons Personality 14 1 Weapons
Intelligence 15 1 Pocket Pistol +0 (1d6) Intelligence 10 0 Ramrod +2 (1d6+2)

Luck 9 0 Luck 10 0
Notes Notes
Lucky Sign: Bountiful harvest (Hit points, applies each level) (+0) XP Lucky Sign: Speed of the cobra (Initiative) (+0) XP
Languages: Common, Halfling Languages: Common

Grit: 13 Grit: 12
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.9 | Mod Sum: +8

Name: Name:
Occupation: Storekeeper Occupation: Politician

Path: Path:
10 4 11 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 0 Speed 30 Init 0 Strength 12 0 Reflex 1 Speed 30 Init 1
Agility 10 0 Fortitude 0 Agility 15 1 Fortitude 0
Equipment Equipment
Stamina 10 0 Will 1 Starting Funds: 26 cp Stamina 10 0 Will 0 Starting Funds: 38 cp
a basket of produce 2d12 dollars in a fine leather wallet
Rations (1 day) (5 cp) Iron spike (1 sp)
Personality 15 1 Weapons Personality 9 0 Weapons
Intelligence 12 0 Billy Club +0 (1d4) Intelligence 9 0 Pocket Pistol +1 (1d6)

Luck 12 0 Luck 9 0
Notes Notes
Lucky Sign: Lucky sign (Saving throws) (+0) XP Lucky Sign: Path of the bear (Melee damage rolls) (+0) XP
Languages: Common Languages: Common

Grit: 12 Grit: 9

Name: Name:
Occupation: Huckster Occupation: Quarryman

Path: Path:
10 4 11 7
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 15 1 Reflex 0 Speed 30 Init 0 Strength 12 0 Reflex 1 Speed 30 Init 1
Agility 11 0 Fortitude 0 Agility 13 1 Fortitude 2
Equipment Equipment
Stamina 12 0 Will 2 Starting Funds: 34 cp Stamina 16 2 Will 0 Starting Funds: 31 cp
leather briefcase 6 iron spikes
Lantern (10 gp) Chest - empty (2 gp)
Personality 16 2 Weapons Personality 12 0 Weapons
Intelligence 9 0 Knife +1 (1d4+1) Intelligence 8 -1 Heavy Hammer +0 (1d8)

Luck 11 0 Luck 15 1
Notes Notes
Lucky Sign: The bull (Melee attack rolls) (+0) XP Lucky Sign: Bountiful harvest (Hit points, applies each level) (+1) XP
Languages: Common Languages: Common

Grit: 14 Grit: 14
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.7 | Mod Sum: +15

Name: Name:
Occupation: Teamster Occupation: Clock-maker

Path: Path:
12 5 12 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 10 0 Reflex 1 Speed 30 Init 1 Strength 16 2 Reflex 2 Speed 30 Init 2
Agility 15 1 Fortitude 1 Agility 16 2 Fortitude 0
Equipment Equipment
Stamina 13 1 Will -2 Starting Funds: 37 cp Stamina 12 0 Will 0 Starting Funds: 37 cp
a bag of chew gold hour-hand
Holy water (1 vial) (25 gp) Sack (small) (8 cp)
Personality 5 -2 Weapons Personality 12 0 Weapons
Intelligence 13 1 Horse Whip +0 (1d3) Intelligence 8 -1 Small Hammer +2 (1d3+2)

Luck 15 1 Luck 10 0
Notes Notes
Lucky Sign: Charmed house (Armor Class) (+1) XP Lucky Sign: Born on the battlefield (Damage rolls) (+0) XP
Languages: Common, Alignment Languages: Common

Grit: 9 Grit: 12

Name: Name:
Occupation: Cavalryman Occupation: Watch-maker

Path: Path:
11 4 12 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 10 0 Reflex 1 Speed 30 Init 1 Strength 15 1 Reflex 2 Speed 35 Init 2
Agility 15 1 Fortitude 0 Agility 16 2 Fortitude 1
Equipment Equipment
Stamina 12 0 Will 1 Starting Funds: 50 cp Stamina 14 1 Will 0 Starting Funds: 20 cp
a riding saddle a watch that keeps perfect time
Flint and steel (15 cp) Hammer - small (5 sp)
Personality 13 1 Weapons Personality 10 0 Weapons
Intelligence 11 0 Heavy Pistol +1 (1d6) Intelligence 16 2 Walking Stick +1 (1d3+1)

Luck 13 1 Luck 14 1
Notes Notes
Lucky Sign: Conceived on horseback (Mounted attack rolls) (+1) XP Lucky Sign: Wild child (Speed, each +1 = +5' speed) (+1) XP
Languages: Common Languages: Common, Ogre, Bugbear

Grit: 12 Grit: 12
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.2 | Mod Sum: +13

Name: Name:
Occupation: Merchant Occupation: Jeweler

Path: Path:
10 5 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 9 0 Reflex 2 Speed 30 Init 0 Strength 15 1 Reflex 0 Speed 30 Init 0
Agility 9 0 Fortitude 1 Agility 10 0 Fortitude 0
Equipment Equipment
Stamina 13 1 Will 1 Starting Funds: 48 cp Stamina 11 0 Will 1 Starting Funds: 46 cp
mystery parcel an eye loupe
Hammer - small (5 sp) Holy symbol (25 gp)
Personality 13 1 Weapons Personality 15 1 Weapons
Intelligence 8 -1 Knife +0 (1d4) Intelligence 13 1 Chisel +1 (1d3+1)

Luck 17 2 Luck 14 1
Notes Notes
Lucky Sign: Struck by lightning (Reflex saving throws) (+2) XP Lucky Sign: Guardian angel (Savings throws to escape traps) (+1) XP
Languages: Common Languages: Common, Bugbear

Grit: 13 Grit: 13

Name: Name:
Occupation: Housekeeper Occupation: Wainwright

Path: Path:
10 4 10 3
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 14 1 Reflex 0 Speed 30 Init 0 Strength 13 1 Reflex 0 Speed 30 Init 0
Agility 11 0 Fortitude 0 Agility 10 0 Fortitude -1
Equipment Equipment
Stamina 10 0 Will 2 Starting Funds: 29 cp Stamina 8 -1 Will 1 Starting Funds: 16 cp
sunday linens buckboard
Hammer - small (5 sp) Sack (small) (8 cp)
Personality 17 2 Weapons Personality 15 1 Weapons
Intelligence 16 2 Broom +1 (1d4+1) Intelligence 10 0 Knife +1 (1d4+1)

Luck 14 1 Luck 8 -1
Notes Notes
Lucky Sign: Righteous heart (Turn unholy checks) (+1) XP Lucky Sign: Fortunate date (Missile fire attack rolls) (-1) XP
Languages: Common, Alignment, Goblin Languages: Common

Grit: 13 Grit: 11
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 13 | Mod Sum: +18

Name: Name:
Occupation: Undertaker Occupation: Dentist

Path: Path:
10 4 13 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 8 -1 Reflex 0 Speed 30 Init 0 Strength 15 1 Reflex 3 Speed 30 Init 3
Agility 10 0 Fortitude 0 Agility 18 3 Fortitude 0
Equipment Equipment
Stamina 9 0 Will 1 Starting Funds: 25 cp Stamina 10 0 Will 0 Starting Funds: 23 cp
a bag of two dozen nails handful of silver fillings
Lantern (10 gp) Torch (1 cp)
Personality 13 1 Weapons Personality 10 0 Weapons
Intelligence 12 0 Hammer -1 (1d4-1) Intelligence 14 1 Scalpel +1 (1d4+1)

Luck 12 0 Luck 14 1
Notes Notes
Lucky Sign: Unholy house (Corruption rolls) (+0) XP Lucky Sign: Four-leafed clover (Find secret doors) (+1) XP
Languages: Common Languages: Common, Orc

Grit: 11 Grit: 10

Name: Name:
Occupation: Surveyor Occupation: Watch-maker

Path: Path:
11 6 12 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 15 1 Reflex 1 Speed 30 Init 1 Strength 17 2 Reflex 2 Speed 30 Init 2
Agility 13 1 Fortitude 3 Agility 16 2 Fortitude 0
Equipment Equipment
Stamina 17 2 Will 1 Starting Funds: 35 cp Stamina 11 0 Will 2 Starting Funds: 39 cp
compass a watch that keeps perfect time
Oil - 1 flask (2 sp) Candle (1 cp)
Personality 15 1 Weapons Personality 16 2 Weapons
Intelligence 8 -1 Walking Stick +1 (1d4+1) Intelligence 11 0 Walking Stick +2 (1d3+2)

Luck 15 1 Luck 13 1
Notes Notes
Lucky Sign: Lived through famine (Fortitude saving throws) (+1) XP Lucky Sign: Survived the plague (Magical healing) (+1) XP
Languages: Common Languages: Common

Grit: 16 Grit: 13
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.8 | Mod Sum: +7

Name: Name:
Occupation: Innkeeper Occupation: Miner

Path: Path:
12 5 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 11 0 Reflex 2 Speed 30 Init 2 Strength 10 0 Reflex 1 Speed 30 Init 1
Agility 16 2 Fortitude 1 Agility 15 1 Fortitude 1
Equipment Equipment
Stamina 15 1 Will 0 Starting Funds: 34 cp Stamina 13 1 Will 0 Starting Funds: 32 cp
incriminating ledger bag of gold dust (worth 1d24 gp)
Iron spike (1 sp) Hammer - small (5 sp)
Personality 12 0 Weapons Personality 12 0 Weapons
Intelligence 9 0 Pocket Pistol +2 (1d6) Intelligence 9 0 Pick +0 (1d6)

Luck 10 0 Luck 11 0
Notes Notes
Lucky Sign: Unholy house (Corruption rolls) (+0) XP Lucky Sign: Survived a spider bite (Saving throws against poison) (+0) XP
Languages: Common Languages: Common

Grit: 13 Grit: 12

Name: Name:
Occupation: Jeweler Occupation: Potter

Path: Path:
11 4 9 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 10 0 Reflex 1 Speed 30 Init 1 Strength 12 0 Reflex -1 Speed 30 Init -1
Agility 14 1 Fortitude 0 Agility 8 -1 Fortitude 0
Equipment Equipment
Stamina 11 0 Will -1 Starting Funds: 29 cp Stamina 12 0 Will -1 Starting Funds: 30 cp
an eye loupe lump of clay
Hammer - small (5 sp) Sack (large) (12 cp)
Personality 8 -1 Weapons Personality 8 -1 Weapons
Intelligence 17 2 Chisel +0 (1d3) Intelligence 12 0 Wheel +0 (1d3)

Luck 12 0 Luck 17 2
Notes Notes
Lucky Sign: Warrior's arm (Critical hit tables) (+0) XP Lucky Sign: Unholy house (Corruption rolls) (+2) XP
Languages: Common, Gnome, Gnoll Languages: Common

Grit: 9 Grit: 10
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.2 | Mod Sum: +13

Name: Name:
Occupation: Cooper Occupation: Clock-maker

Path: Path:
12 5 9 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 11 0 Reflex 2 Speed 30 Init 2 Strength 12 0 Reflex -1 Speed 30 Init -1
Agility 16 2 Fortitude 1 Agility 7 -1 Fortitude 0
Equipment Equipment
Stamina 15 1 Will 1 Starting Funds: 27 cp Stamina 10 0 Will 1 Starting Funds: 22 cp
empty oak barrel (10 gal.) gold hour-hand
Crowbar (2 gp) Lantern (10 gp)
Personality 13 1 Weapons Personality 14 1 Weapons
Intelligence 10 0 Bung Club +0 (1d4) Intelligence 14 1 Small Hammer +0 (1d3)

Luck 11 0 Luck 9 0
Notes Notes
Lucky Sign: Fox's cunning (Find/disable traps) (+0) XP Lucky Sign: Fox's cunning (Find/disable traps) (+0) XP
Languages: Common Languages: Common, Alignment

Grit: 14 Grit: 12

Name: Name:
Occupation: Brewer Occupation: Tinsmith

Path: Path:
11 4 11 2
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 18 3 Reflex 1 Speed 30 Init 1 Strength 13 1 Reflex 1 Speed 30 Init 1
Agility 14 1 Fortitude 0 Agility 13 1 Fortitude -2
Equipment Equipment
Stamina 11 0 Will 1 Starting Funds: 30 cp Stamina 4 -2 Will 0 Starting Funds: 13 cp
keg of ale a pot and a pan
Holy water (1 vial) (25 gp) Lantern (10 gp)
Personality 14 1 Weapons Personality 10 0 Weapons
Intelligence 14 1 Club +3 (1d4+3) Intelligence 13 1 Tin Snips +1 (1d3+1)

Luck 15 1 Luck 12 0
Notes Notes
Lucky Sign: Raised by wolves (Unarmed attack rolls) (+1) XP Lucky Sign: Struck by lightning (Reflex saving throws) (+0) XP
Languages: Common, Kobold Languages: Common, Orc

Grit: 12 Grit: 7
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.5 | Mod Sum: +15

Name: Name:
Occupation: Tinsmith Occupation: Wainwright

Path: Path:
11 4 13 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 2 Speed 30 Init 1 Strength 10 0 Reflex 3 Speed 30 Init 3
Agility 14 1 Fortitude 0 Agility 18 3 Fortitude 0
Equipment Equipment
Stamina 10 0 Will 0 Starting Funds: 20 cp Stamina 9 0 Will 2 Starting Funds: 40 cp
a pot and a pan buckboard
Pole - 10-foot (15 cp) Rations (1 day) (5 cp)
Personality 12 0 Weapons Personality 17 2 Weapons
Intelligence 15 1 Tin Snips +0 (1d3) Intelligence 12 0 Knife +0 (1d4)

Luck 14 1 Luck 10 0
Notes Notes
Lucky Sign: Struck by lightning (Reflex saving throws) (+1) XP Lucky Sign: Path of the bear (Melee damage rolls) (+0) XP
Languages: Common, Alignment Languages: Common

Grit: 11 Grit: 13

Name: Name:
Occupation: Editor Occupation: Draughtsman

Path: Path:
11 6 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 13 1 Reflex 1 Speed 30 Init 1 Strength 14 1 Reflex 1 Speed 30 Init 1
Agility 13 1 Fortitude 2 Agility 13 1 Fortitude 1
Equipment Equipment
Stamina 16 2 Will 1 Starting Funds: 49 cp Stamina 15 1 Will 0 Starting Funds: 22 cp
a green visor plans for a new engine
Sack (small) (8 cp) Chain 10' (30 gp)
Personality 14 1 Weapons Personality 11 0 Weapons
Intelligence 6 -1 Vicious Red Pen +1 (1d3+1) Intelligence 10 0 Steel Triangle +1 (1d3+1)

Luck 11 0 Luck 11 0
Notes Notes
Lucky Sign: Righteous heart (Turn unholy checks) (+0) XP Lucky Sign: Righteous heart (Turn unholy checks) (+0) XP
Languages: Common Languages: Common

Grit: 15 Grit: 13
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.8 | Mod Sum: +11

Name: Name:
Occupation: Artist Occupation: Quarryman

Path: Path:
12 5 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 8 -1 Reflex 2 Speed 30 Init 2 Strength 13 1 Reflex 0 Speed 30 Init 0
Agility 17 2 Fortitude 1 Agility 11 0 Fortitude 0
Equipment Equipment
Stamina 13 1 Will 0 Starting Funds: 33 cp Stamina 11 0 Will -1 Starting Funds: 29 cp
rare pigments 6 iron spikes
Backpack (2 gp) Thieves' tools (25 gp)
Personality 12 0 Weapons Personality 8 -1 Weapons
Intelligence 10 0 Large Paintbrush -1 (1d3-1) Intelligence 9 0 Heavy Hammer +1 (1d8+1)

Luck 13 1 Luck 10 0
Notes Notes
Lucky Sign: Seventh son (Spell checks) (+1) XP Lucky Sign: Righteous heart (Turn unholy checks) (+0) XP
Languages: Common Languages: Common

Grit: 12 Grit: 9

Name: Name:
Occupation: Railroadman Occupation: Coppersmith

Path: Path:
10 3 12 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 16 2 Reflex 0 Speed 30 Init 0 Strength 9 0 Reflex 2 Speed 30 Init 2
Agility 11 0 Fortitude -1 Agility 16 2 Fortitude 0
Equipment Equipment
Stamina 8 -1 Will 1 Starting Funds: 39 cp Stamina 9 0 Will 1 Starting Funds: 45 cp
6 iron spikes 5 copper cobs
Waterskin (5 sp) Sack (large) (12 cp)
Personality 13 1 Weapons Personality 15 1 Weapons
Intelligence 16 2 Iron Pry Bar +2 (1d6+2) Intelligence 15 1 Small Hammer +0 (1d3)

Luck 11 0 Luck 10 0
Notes Notes
Lucky Sign: Birdsong (Number of languages) (+0) XP Lucky Sign: Raised by wolves (Unarmed attack rolls) (+0) XP
Languages: Common, Ogre, Halfling Languages: Common, Gnoll

Grit: 10 Grit: 12
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.3 | Mod Sum: +16

Name: Name:
Occupation: Banker Occupation: Saddler

Path: Path:
10 4 9 6
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 0 Speed 30 Init 0 Strength 16 2 Reflex -1 Speed 30 Init -1
Agility 10 0 Fortitude 0 Agility 6 -1 Fortitude 2
Equipment Equipment
Stamina 10 0 Will 0 Starting Funds: 33 cp Stamina 16 2 Will 1 Starting Funds: 38 cp
roll of 25 silver dollars (1d3) fine saddle
Oil - 1 flask (2 sp) Backpack (2 gp)
Personality 12 0 Weapons Personality 14 1 Weapons
Intelligence 13 1 Pen +0 (1d4) Intelligence 14 1 Awl +2 (1d3+2)

Luck 10 0 Luck 16 2
Notes Notes
Lucky Sign: Conceived on horseback (Mounted attack rolls) (+0) XP Lucky Sign: Guardian angel (Savings throws to escape traps) (+2) XP
Languages: Common, Hobgoblin Languages: Common, Gnoll

Grit: 11 Grit: 15

Name: Name:
Occupation: Sawyer Occupation: Blacksmith

Path: Path:
10 4 12 3
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 10 0 Reflex 0 Speed 30 Init 0 Strength 10 0 Reflex 2 Speed 30 Init 2
Agility 12 0 Fortitude 0 Agility 17 2 Fortitude -1
Equipment Equipment
Stamina 9 0 Will 3 Starting Funds: 19 cp Stamina 6 -1 Will 1 Starting Funds: 28 cp
bag of sawdust 5 lbs. pig iron
Torch (1 cp) Oil - 1 flask (2 sp)
Personality 18 3 Weapons Personality 14 1 Weapons
Intelligence 10 0 Saw +0 (1d6) Intelligence 10 0 Hammer +0 (1d6)

Luck 16 2 Luck 13 1
Notes Notes
Lucky Sign: Four-leafed clover (Find secret doors) (+2) XP Lucky Sign: Fox's cunning (Find/disable traps) (+1) XP
Languages: Common Languages: Common

Grit: 13 Grit: 10
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.8 | Mod Sum: +8

Name: Name:
Occupation: Storekeeper Occupation: Housekeeper

Path: Path:
10 5 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 0 Speed 30 Init 0 Strength 15 1 Reflex 1 Speed 30 Init 1
Agility 10 0 Fortitude 1 Agility 14 1 Fortitude 2
Equipment Equipment
Stamina 14 1 Will -1 Starting Funds: 34 cp Stamina 13 1 Will 0 Starting Funds: 30 cp
a basket of produce sunday linens
Chalk - 1 piece (1 cp) Iron spike (1 sp)
Personality 10 0 Weapons Personality 9 0 Weapons
Intelligence 11 0 Billy Club +0 (1d4) Intelligence 15 1 Broom +1 (1d4+1)

Luck 8 -1 Luck 14 1
Notes Notes
Lucky Sign: Resisted temptation (Willpower saving throws) (-1) XP Lucky Sign: Lived through famine (Fortitude saving throws) (+1) XP
Languages: Common Languages: Common, Alignment

Grit: 12 Grit: 11

Name: Name:
Occupation: Plumber Occupation: Rutabega Farmer

Path: Path:
10 4 9 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 13 1 Reflex 0 Speed 30 Init 0 Strength 14 1 Reflex -1 Speed 30 Init -1
Agility 12 0 Fortitude 0 Agility 8 -1 Fortitude 1
Equipment Equipment
Stamina 11 0 Will 0 Starting Funds: 35 cp Stamina 15 1 Will 1 Starting Funds: 24 cp
12" baby alligator 1 lb. potatoes
Backpack (2 gp) Flask - empty (3 cp)
Personality 11 0 Weapons Personality 14 1 Weapons
Intelligence 13 1 Pipe Wrench +1 (1d4-1) Intelligence 13 1 Rake +1 (1d4+1)

Luck 5 -2 Luck 10 0
Notes Notes
Lucky Sign: Born on the battlefield (Damage rolls) (-2) XP Lucky Sign: Unholy house (Corruption rolls) (+0) XP
Languages: Common, Goblin Languages: Common, Ogre

Grit: 11 Grit: 14
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.2 | Mod Sum: +13

Name: Name:
Occupation: Peddler Occupation: Cooper

Path: Path:
10 5 9 6
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 15 1 Reflex 0 Speed 30 Init 0 Strength 13 1 Reflex -1 Speed 30 Init -1
Agility 9 0 Fortitude 1 Agility 8 -1 Fortitude 2
Equipment Equipment
Stamina 14 1 Will 1 Starting Funds: 35 cp Stamina 16 2 Will -1 Starting Funds: 28 cp
organ grinder empty oak barrel (10 gal.)
Rope - 50' (25 cp) Rope - 50' (25 cp)
Personality 13 1 Weapons Personality 7 -1 Weapons
Intelligence 10 0 Pan +1 (1d4+1) Intelligence 9 0 Bung Club +1 (1d4+1)

Luck 14 1 Luck 13 1
Notes Notes
Lucky Sign: Seventh son (Spell checks) (+1) XP Lucky Sign: Hawkeye (Missile fire damage rolls) (+1) XP
Languages: Common Languages: Common

Grit: 13 Grit: 11

Name: Name:
Occupation: Quarryman Occupation: Tailor

Path: Path:
10 4 11 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 0 Speed 30 Init 0 Strength 17 2 Reflex 1 Speed 30 Init 1
Agility 10 0 Fortitude 0 Agility 15 1 Fortitude 0
Equipment Equipment
Stamina 12 0 Will 1 Starting Funds: 43 cp Stamina 11 0 Will 2 Starting Funds: 18 cp
6 iron spikes sewing kit
Thieves' tools (25 gp) Flint and steel (15 cp)
Personality 15 1 Weapons Personality 16 2 Weapons
Intelligence 10 0 Heavy Hammer +0 (1d8) Intelligence 6 -1 Pair Of Scissors +2 (1d4+2)

Luck 14 1 Luck 13 1
Notes Notes
Lucky Sign: Birdsong (Number of languages) (+1) XP Lucky Sign: Righteous heart (Turn unholy checks) (+1) XP
Languages: Common, Bugbear Languages: Common

Grit: 13 Grit: 13
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.8 | Mod Sum: +10

Name: Name:
Occupation: Undertaker Occupation: Servant

Path: Path:
11 6 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 9 0 Reflex 2 Speed 30 Init 1 Strength 15 1 Reflex 0 Speed 30 Init 0
Agility 13 1 Fortitude 2 Agility 11 0 Fortitude 0
Equipment Equipment
Stamina 17 2 Will 0 Starting Funds: 35 cp Stamina 9 0 Will 0 Starting Funds: 19 cp
a bag of two dozen nails a letter of recommendation
Holy symbol (25 gp) Grappling hook (1 gp)
Personality 11 0 Weapons Personality 10 0 Weapons
Intelligence 8 -1 Hammer +0 (1d4) Intelligence 11 0 Brass Candlestick +1 (1d3+1)

Luck 13 1 Luck 9 0
Notes Notes
Lucky Sign: Struck by lightning (Reflex saving throws) (+1) XP Lucky Sign: Fox's cunning (Find/disable traps) (+0) XP
Languages: Common Languages: Common

Grit: 14 Grit: 9

Name: Name:
Occupation: Distiller Occupation: Prison guard

Path: Path:
9 5 13 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex -1 Speed 30 Init -1 Strength 12 0 Reflex 3 Speed 30 Init 3
Agility 8 -1 Fortitude 2 Agility 18 3 Fortitude 0
Equipment Equipment
Stamina 15 1 Will 0 Starting Funds: 41 cp Stamina 12 0 Will 0 Starting Funds: 35 cp
a bottle of shine handcuffs with key
Iron spike (1 sp) Crowbar (2 gp)
Personality 11 0 Weapons Personality 10 0 Weapons
Intelligence 13 1 Copper Pipe +0 (1d3) Intelligence 13 1 Light Pistol +3 (1d6)

Luck 15 1 Luck 9 0
Notes Notes
Lucky Sign: Lived through famine (Fortitude saving throws) (+1) XP Lucky Sign: Wild child (Speed, each +1 = +5' speed) (+0) XP
Languages: Common, Kobold Languages: Common, Bugbear

Grit: 13 Grit: 11
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 13.2 | Mod Sum: +20

Name: Name:
Occupation: Librarian Occupation: Pimp

Path: Path:
10 5 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 0 Speed 30 Init 0 Strength 10 0 Reflex 1 Speed 30 Init 1
Agility 12 0 Fortitude 1 Agility 14 1 Fortitude 1
Equipment Equipment
Stamina 13 1 Will 3 Starting Funds: 33 cp Stamina 14 1 Will 0 Starting Funds: 28 cp
a potentially useful reference book a silk vest
Flint and steel (15 cp) Holy symbol (25 gp)
Personality 18 3 Weapons Personality 11 0 Weapons
Intelligence 16 2 Pen +0 (1d4) Intelligence 13 1 Pocket Pistol +1 (1d6)

Luck 12 0 Luck 12 0
Notes Notes
Lucky Sign: Fortunate date (Missile fire attack rolls) (+0) XP Lucky Sign: Raised by wolves (Unarmed attack rolls) (+0) XP
Languages: Common, Orc, Ogre Languages: Common, Ogre

Grit: 15 Grit: 12

Name: Name:
Occupation: Surveyor Occupation: Storekeeper

Path: Path:
10 6 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 17 2 Reflex 0 Speed 30 Init 0 Strength 14 1 Reflex 1 Speed 30 Init 1
Agility 11 0 Fortitude 2 Agility 14 1 Fortitude 1
Equipment Equipment
Stamina 16 2 Will 1 Starting Funds: 26 cp Stamina 13 1 Will 2 Starting Funds: 42 cp
compass a basket of produce
Crowbar (2 gp) Rope - 50' (25 cp)
Personality 14 1 Weapons Personality 17 2 Weapons
Intelligence 13 1 Walking Stick +2 (1d4+2) Intelligence 7 -1 Billy Club +2 (1d4+1)

Luck 10 0 Luck 14 1
Notes Notes
Lucky Sign: The Broken Star (Fumbles) (+0) XP Lucky Sign: The bull (Melee attack rolls) (+1) XP
Languages: Common, Alignment Languages: Common

Grit: 15 Grit: 15
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11 | Mod Sum: +3

Name: Name:
Occupation: Shoemaker Occupation: Trapper

Path: Path:
9 6 10 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex -1 Speed 30 Init -1 Strength 13 1 Reflex 0 Speed 30 Init 0
Agility 7 -1 Fortitude 2 Agility 9 0 Fortitude 1
Equipment Equipment
Stamina 17 2 Will 2 Starting Funds: 36 cp Stamina 13 1 Will 1 Starting Funds: 42 cp
fine boots bear trap
Mirror - hand-sized (10 gp) Mirror - hand-sized (10 gp)
Personality 17 2 Weapons Personality 13 1 Weapons
Intelligence 11 0 Awl +0 (1d3) Intelligence 7 -1 Skinning Knife +1 (1d4+1)

Luck 10 0 Luck 13 1
Notes Notes
Lucky Sign: The raging storm (Spell damage) (+0) XP Lucky Sign: Hawkeye (Missile fire damage rolls) (+1) XP
Languages: Common Languages: Common

Grit: 17 Grit: 13

Name: Name:
Occupation: Turnip Farmer Occupation: Teacher

Path: Path:
9 4 9 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 14 1 Reflex -1 Speed 30 Init -1 Strength 11 0 Reflex -1 Speed 30 Init -1
Agility 8 -1 Fortitude 0 Agility 8 -1 Fortitude 0
Equipment Equipment
Stamina 11 0 Will 0 Starting Funds: 29 cp Stamina 10 0 Will -2 Starting Funds: 38 cp
a bale of hay fresh apple
Holy water (1 vial) (25 gp) Rope - 50' (25 cp)
Personality 11 0 Weapons Personality 5 -2 Weapons
Intelligence 11 0 Scythe +1 (1d6+1) Intelligence 6 -1 Yard Stick +1 (1d3)

Luck 11 0 Luck 15 1
Notes Notes
Lucky Sign: Lived through famine (Fortitude saving throws) (+0) XP Lucky Sign: Harsh winter (All attack rolls) (+1) XP
Languages: Common Languages: Common

Grit: 11 Grit: 7
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.3 | Mod Sum: +13

Name: Name:
Occupation: Draughtsman Occupation: Clerk

Path: Path:
10 5 10 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 8 -1 Reflex 0 Speed 30 Init 0 Strength 6 -1 Reflex 0 Speed 30 Init 0
Agility 12 0 Fortitude 0 Agility 11 0 Fortitude 1
Equipment Equipment
Stamina 15 1 Will 1 Starting Funds: 28 cp Stamina 14 1 Will 1 Starting Funds: 36 cp
plans for a new engine an order pad
Sack (large) (12 cp) Rope - 50' (25 cp)
Personality 14 1 Weapons Personality 13 1 Weapons
Intelligence 15 1 Steel Triangle -1 (1d3-1) Intelligence 10 0 Letter Opener -1 (1d4-1)

Luck 7 -1 Luck 10 0
Notes Notes
Lucky Sign: Lived through famine (Fortitude saving throws) (-1) XP Lucky Sign: The Broken Star (Fumbles) (+0) XP
Languages: Common, Ogre Languages: Common

Grit: 14 Grit: 13

Name: Name:
Occupation: Corn Farmer Occupation: Cabinet-maker

Path: Path:
10 7 13 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 13 1 Reflex 0 Speed 30 Init 0 Strength 10 0 Reflex 3 Speed 30 Init 3
Agility 12 0 Fortitude 3 Agility 18 3 Fortitude 0
Equipment Equipment
Stamina 18 3 Will 1 Starting Funds: 33 cp Stamina 12 0 Will 1 Starting Funds: 29 cp
1 lb. manure a 8' plank of mahogany
Waterskin (5 sp) Crowbar (2 gp)
Personality 14 1 Weapons Personality 13 1 Weapons
Intelligence 13 1 Shovel +1 (1d8+1) Intelligence 12 0 Small Hammer +0 (1d3)

Luck 11 0 Luck 13 1
Notes Notes
Lucky Sign: Pack hunter (Attack/damage rolls for 0-level weapon) (+0) XP Lucky Sign: The raging storm (Spell damage) (+1) XP
Languages: Common, Halfling Languages: Common

Grit: 16 Grit: 12
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.7 | Mod Sum: +16

Name: Name:
Occupation: Barkeep Occupation: Cooper

Path: Path:
11 6 12 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 15 1 Reflex 1 Speed 30 Init 1 Strength 9 0 Reflex 2 Speed 30 Init 2
Agility 13 1 Fortitude 2 Agility 16 2 Fortitude 1
Equipment Equipment
Stamina 17 2 Will 2 Starting Funds: 34 cp Stamina 13 1 Will 0 Starting Funds: 26 cp
a pewter tankard empty oak barrel (10 gal.)
Candle (1 cp) Holy symbol (25 gp)
Personality 16 2 Weapons Personality 10 0 Weapons
Intelligence 15 1 Billy Club +1 (1d4) Intelligence 12 0 Bung Club +0 (1d4)

Luck 7 -1 Luck 11 0
Notes Notes
Lucky Sign: Born on the battlefield (Damage rolls) (-1) XP Lucky Sign: Speed of the cobra (Initiative) (+0) XP
Languages: Common, Alignment Languages: Common

Grit: 16 Grit: 11

Name: Name:
Occupation: Politician Occupation: Fisherman

Path: Path:
10 4 11 6
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 1 Speed 30 Init 1 Strength 12 0 Reflex 1 Speed 30 Init 1
Agility 13 1 Fortitude 0 Agility 14 1 Fortitude 2
Equipment Equipment
Stamina 9 0 Will 2 Starting Funds: 35 cp Stamina 17 2 Will 0 Starting Funds: 36 cp
2d12 dollars in a fine leather wallet a large net
Candle (1 cp) Lantern (10 gp)
Personality 17 2 Weapons Personality 11 0 Weapons
Intelligence 14 1 Pocket Pistol +1 (1d6) Intelligence 13 1 Knife +0 (1d4)

Luck 8 -1 Luck 10 0
Notes Notes
Lucky Sign: Charmed house (Armor Class) (-1) XP Lucky Sign: Lived through famine (Fortitude saving throws) (+0) XP
Languages: Common, Gnoll Languages: Common, Orc

Grit: 13 Grit: 14
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.5 | Mod Sum: +14

Name: Name:
Occupation: Saddler Occupation: Shoemaker

Path: Path:
10 3 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 15 1 Reflex 0 Speed 30 Init 0 Strength 10 0 Reflex 0 Speed 30 Init 0
Agility 11 0 Fortitude -1 Agility 12 0 Fortitude 0
Equipment Equipment
Stamina 8 -1 Will 1 Starting Funds: 38 cp Stamina 12 0 Will 2 Starting Funds: 38 cp
fine saddle fine boots
Rope - 50' (25 cp) Backpack (2 gp)
Personality 14 1 Weapons Personality 17 2 Weapons
Intelligence 15 1 Awl +1 (1d3+1) Intelligence 16 2 Awl +0 (1d3)

Luck 9 0 Luck 16 2
Notes Notes
Lucky Sign: Survived a spider bite (Saving throws against poison) (+0) XP Lucky Sign: The raging storm (Spell damage) (+2) XP
Languages: Common, Alignment Languages: Common, Hobgoblin, Alignment

Grit: 11 Grit: 14

Name: Name:
Occupation: Farrier Occupation: Book-keeper

Path: Path:
11 4 9 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 10 0 Reflex 1 Speed 30 Init 1 Strength 15 1 Reflex -1 Speed 30 Init -1
Agility 13 1 Fortitude 0 Agility 6 -1 Fortitude 1
Equipment Equipment
Stamina 11 0 Will 1 Starting Funds: 28 cp Stamina 14 1 Will 1 Starting Funds: 19 cp
lucky horseshoe blank ledgers
Chest - empty (2 gp) Sack (large) (12 cp)
Personality 15 1 Weapons Personality 15 1 Weapons
Intelligence 13 1 Hammer +0 (1d6) Intelligence 11 0 Letter Opener +1 (1d3+1)

Luck 13 1 Luck 9 0
Notes Notes
Lucky Sign: Seventh son (Spell checks) (+1) XP Lucky Sign: Survived a spider bite (Saving throws against poison) (+0) XP
Languages: Common, Alignment Languages: Common

Grit: 13 Grit: 14
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.8 | Mod Sum: +16

Name: Name:
Occupation: Factory hand Occupation: Plumber

Path: Path:
11 5 11 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 15 1 Reflex 1 Speed 30 Init 1 Strength 12 0 Reflex 1 Speed 30 Init 1
Agility 14 1 Fortitude 1 Agility 15 1 Fortitude 0
Equipment Equipment
Stamina 13 1 Will 1 Starting Funds: 47 cp Stamina 12 0 Will 1 Starting Funds: 27 cp
a bag of rivets 12" baby alligator
Thieves' tools (25 gp) Flint and steel (15 cp)
Personality 13 1 Weapons Personality 14 1 Weapons
Intelligence 14 1 Wrench +1 (1d3+1) Intelligence 12 0 Pipe Wrench +0 (1d4)

Luck 14 1 Luck 18 3
Notes Notes
Lucky Sign: Survived the plague (Magical healing) (+1) XP Lucky Sign: Fox's cunning (Find/disable traps) (+3) XP
Languages: Common, Kobold Languages: Common

Grit: 13 Grit: 13

Name: Name:
Occupation: Lumberjack Occupation: Professor

Path: Path:
10 4 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 11 0 Reflex 0 Speed 30 Init 0 Strength 12 0 Reflex 1 Speed 30 Init 1
Agility 11 0 Fortitude 0 Agility 13 1 Fortitude 1
Equipment Equipment
Stamina 9 0 Will 0 Starting Funds: 25 cp Stamina 14 1 Will 0 Starting Funds: 22 cp
wool coat a magnifying glass
Holy symbol (25 gp) Flask - empty (3 cp)
Personality 12 0 Weapons Personality 9 0 Weapons
Intelligence 11 0 Axe +0 (1d8) Intelligence 18 3 Sword Cane +0 (1d6)

Luck 9 0 Luck 12 0
Notes Notes
Lucky Sign: Conceived on horseback (Mounted attack rolls) (+0) XP Lucky Sign: Four-leafed clover (Find secret doors) (+0) XP
Languages: Common Languages: Common, Kobold, Elf, Dwarf

Grit: 10 Grit: 11
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.5 | Mod Sum: +18

Name: Name:
Occupation: Prison guard Occupation: Laborer

Path: Path:
12 5 12 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 1 Speed 30 Init 1 Strength 10 0 Reflex 2 Speed 30 Init 2
Agility 13 1 Fortitude 1 Agility 16 2 Fortitude 0
Equipment Equipment
Stamina 15 1 Will 1 Starting Funds: 22 cp Stamina 9 0 Will 0 Starting Funds: 36 cp
handcuffs with key 50' rope
Backpack (2 gp) Waterskin (5 sp)
Personality 13 1 Weapons Personality 11 0 Weapons
Intelligence 10 0 Light Pistol +1 (1d6) Intelligence 16 2 Shovel +0 (1d8)

Luck 15 1 Luck 9 0
Notes Notes
Lucky Sign: Charmed house (Armor Class) (+1) XP Lucky Sign: Lucky sign (Saving throws) (+0) XP
Languages: Common Languages: Common, Kobold, Alignment

Grit: 14 Grit: 10

Name: Name:
Occupation: Photographer Occupation: Fireman

Path: Path:
11 5 9 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 13 1 Reflex 1 Speed 30 Init 1 Strength 11 0 Reflex -1 Speed 30 Init -1
Agility 13 1 Fortitude 1 Agility 6 -1 Fortitude 1
Equipment Equipment
Stamina 14 1 Will 2 Starting Funds: 25 cp Stamina 13 1 Will 1 Starting Funds: 37 cp
camera and film for 3 photos a large bucket
Mirror - hand-sized (10 gp) Sack (large) (12 cp)
Personality 16 2 Weapons Personality 14 1 Weapons
Intelligence 13 1 Steel Tripod +1 (1d3+1) Intelligence 18 3 Handaxe +0 (1d6)

Luck 10 0 Luck 11 0
Notes Notes
Lucky Sign: Righteous heart (Turn unholy checks) (+0) XP Lucky Sign: Charmed house (Armor Class) (+0) XP
Languages: Common, Dwarf Languages: Common, Alignment, Elf, Minotaur

Grit: 15 Grit: 13
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.6 | Mod Sum: +14

Name: Name:
Occupation: Veterinarian Occupation: Dentist

Path: Path:
11 4 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 15 1 Reflex 1 Speed 30 Init 1 Strength 13 1 Reflex 1 Speed 30 Init 1
Agility 15 1 Fortitude 0 Agility 15 1 Fortitude 1
Equipment Equipment
Stamina 10 0 Will 1 Starting Funds: 47 cp Stamina 14 1 Will 1 Starting Funds: 33 cp
horse tranquilizers handful of silver fillings
Lantern (10 gp) Rope - 50' (25 cp)
Personality 14 1 Weapons Personality 15 1 Weapons
Intelligence 9 0 Big Needle +2 (1d3+1) Intelligence 15 1 Scalpel +1 (1d4+1)

Luck 14 1 Luck 12 0
Notes Notes
Lucky Sign: Harsh winter (All attack rolls) (+1) XP Lucky Sign: Born on the battlefield (Damage rolls) (+0) XP
Languages: Common Languages: Common, Bugbear

Grit: 12 Grit: 14

Name: Name:
Occupation: Cooper Occupation: Tailor

Path: Path:
10 6 10 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 0 Speed 30 Init 0 Strength 15 1 Reflex 0 Speed 30 Init 0
Agility 12 0 Fortitude 2 Agility 11 0 Fortitude 1
Equipment Equipment
Stamina 16 2 Will 2 Starting Funds: 36 cp Stamina 13 1 Will -1 Starting Funds: 49 cp
empty oak barrel (10 gal.) sewing kit
Grappling hook (1 gp) Chest - empty (2 gp)
Personality 16 2 Weapons Personality 6 -1 Weapons
Intelligence 10 0 Bung Club +0 (1d4) Intelligence 8 -1 Pair Of Scissors +1 (1d4+1)

Luck 14 1 Luck 9 0
Notes Notes
Lucky Sign: Born under the loom (Skill checks, including thief) (+1) XP Lucky Sign: Survived the plague (Magical healing) (+0) XP
Languages: Common Languages: Common

Grit: 16 Grit: 9
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.5 | Mod Sum: +15

Name: Name:
Occupation: Lawyer Occupation: Tinsmith

Path: Path:
9 5 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 14 1 Reflex -1 Speed 30 Init -1 Strength 11 0 Reflex 1 Speed 30 Init 1
Agility 7 -1 Fortitude 1 Agility 15 1 Fortitude 1
Equipment Equipment
Stamina 15 1 Will 2 Starting Funds: 49 cp Stamina 15 1 Will -1 Starting Funds: 23 cp
law degree a pot and a pan
Waterskin (5 sp) Rations (1 day) (5 cp)
Personality 16 2 Weapons Personality 7 -1 Weapons
Intelligence 11 0 Pen -1 (1d4+1) Intelligence 18 3 Tin Snips +0 (1d3+1)

Luck 9 0 Luck 13 1
Notes Notes
Lucky Sign: Lived through famine (Fortitude saving throws) (+0) XP Lucky Sign: Path of the bear (Melee damage rolls) (+1) XP
Languages: Common Languages: Common, Minotaur, Lizard Man, Alignment

Grit: 15 Grit: 11

Name: Name:
Occupation: Veterinarian Occupation: Teamster

Path: Path:
11 4 12 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 13 1 Reflex 1 Speed 30 Init 1 Strength 11 0 Reflex 2 Speed 30 Init 2
Agility 15 1 Fortitude 0 Agility 16 2 Fortitude 0
Equipment Equipment
Stamina 11 0 Will 1 Starting Funds: 40 cp Stamina 10 0 Will 0 Starting Funds: 33 cp
horse tranquilizers a bag of chew
Chain 10' (30 gp) Waterskin (5 sp)
Personality 15 1 Weapons Personality 10 0 Weapons
Intelligence 12 0 Big Needle +1 (1d3+1) Intelligence 14 1 Horse Whip +0 (1d3)

Luck 13 1 Luck 9 0
Notes Notes
Lucky Sign: Guardian angel (Savings throws to escape traps) (+1) XP Lucky Sign: Pack hunter (Attack/damage rolls for 0-level weapon) (+0) XP
Languages: Common Languages: Common, Alignment

Grit: 13 Grit: 10
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.6 | Mod Sum: +13

Name: Name:
Occupation: Huckster Occupation: Storekeeper

Path: Path:
11 5 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 1 Speed 30 Init 1 Strength 11 0 Reflex 1 Speed 30 Init 1
Agility 14 1 Fortitude 1 Agility 14 1 Fortitude 0
Equipment Equipment
Stamina 13 1 Will 2 Starting Funds: 31 cp Stamina 11 0 Will 0 Starting Funds: 19 cp
leather briefcase a basket of produce
Hammer - small (5 sp) Thieves' tools (25 gp)
Personality 17 2 Weapons Personality 10 0 Weapons
Intelligence 13 1 Knife +0 (1d4) Intelligence 9 0 Billy Club +0 (1d4)

Luck 10 0 Luck 14 1
Notes Notes
Lucky Sign: Resisted temptation (Willpower saving throws) (+0) XP Lucky Sign: Bountiful harvest (Hit points, applies each level) (+1) XP
Languages: Common, Alignment Languages: Common

Grit: 15 Grit: 10

Name: Name:
Occupation: Infantryman Occupation: Draughtsman

Path: Path:
9 5 11 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 0 Speed 30 Init 0 Strength 13 1 Reflex 1 Speed 30 Init 1
Agility 12 0 Fortitude 1 Agility 15 1 Fortitude 0
Equipment Equipment
Stamina 15 1 Will 1 Starting Funds: 42 cp Stamina 12 0 Will 1 Starting Funds: 32 cp
really good shoes plans for a new engine
Iron spike (1 sp) Iron spike (1 sp)
Personality 15 1 Weapons Personality 15 1 Weapons
Intelligence 9 0 Bayonet +0 (1d6) Intelligence 16 2 Steel Triangle +1 (1d3+1)

Luck 8 -1 Luck 12 0
Notes Notes
Lucky Sign: Charmed house (Armor Class) (-1) XP Lucky Sign: The Broken Star (Fumbles) (+0) XP
Languages: Common Languages: Common, Dwarf, Halfling

Grit: 15 Grit: 13
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12 | Mod Sum: +13

Name: Name:
Occupation: Hunter Occupation: Locksmith

Path: Path:
10 5 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 16 2 Reflex 0 Speed 30 Init 0 Strength 14 1 Reflex 0 Speed 30 Init 0
Agility 9 0 Fortitude 1 Agility 10 0 Fortitude 0
Equipment Equipment
Stamina 14 1 Will 1 Starting Funds: 36 cp Stamina 10 0 Will 1 Starting Funds: 31 cp
a compass a lock pick set
Hammer - small (5 sp) Chain 10' (30 gp)
Personality 13 1 Weapons Personality 14 1 Weapons
Intelligence 17 2 Civilian Rifle +0 (1d6) Intelligence 13 1 A Huge Lock +1 (1d3+1)

Luck 11 0 Luck 13 1
Notes Notes
Lucky Sign: Pack hunter (Attack/damage rolls for 0-level weapon) (+0) XP Lucky Sign: Birdsong (Number of languages) (+1) XP
Languages: Common, Bugbear, Elf Languages: Common, Alignment, Orc

Grit: 13 Grit: 12

Name: Name:
Occupation: Cooper Occupation: Dentist

Path: Path:
8 4 11 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 16 2 Reflex -2 Speed 30 Init -2 Strength 10 0 Reflex 1 Speed 30 Init 1
Agility 5 -2 Fortitude 0 Agility 15 1 Fortitude 0
Equipment Equipment
Stamina 10 0 Will 0 Starting Funds: 36 cp Stamina 12 0 Will 0 Starting Funds: 37 cp
empty oak barrel (10 gal.) handful of silver fillings
Backpack (2 gp) Hammer - small (5 sp)
Personality 9 0 Weapons Personality 10 0 Weapons
Intelligence 18 3 Bung Club +2 (1d4+2) Intelligence 10 0 Scalpel +0 (1d4)

Luck 11 0 Luck 8 -1
Notes Notes
Lucky Sign: Birdsong (Number of languages) (+0) XP Lucky Sign: Unholy house (Corruption rolls) (-1) XP
Languages: Common, Hobgoblin, Ogre, Orc Languages: Common

Grit: 9 Grit: 11
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.4 | Mod Sum: +9

Name: Name:
Occupation: Cabinet-maker Occupation: Factory hand

Path: Path:
10 4 10 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 10 0 Reflex 0 Speed 30 Init 0 Strength 13 1 Reflex 0 Speed 30 Init 0
Agility 10 0 Fortitude 0 Agility 9 0 Fortitude 1
Equipment Equipment
Stamina 9 0 Will 2 Starting Funds: 40 cp Stamina 13 1 Will 0 Starting Funds: 33 cp
a 8' plank of mahogany a bag of rivets
Chest - empty (2 gp) Sack (small) (8 cp)
Personality 16 2 Weapons Personality 10 0 Weapons
Intelligence 9 0 Small Hammer +1 (1d3) Intelligence 14 1 Wrench +1 (1d3+1)

Luck 15 1 Luck 17 2
Notes Notes
Lucky Sign: Harsh winter (All attack rolls) (+1) XP Lucky Sign: Four-leafed clover (Find secret doors) (+2) XP
Languages: Common Languages: Common, Alignment

Grit: 12 Grit: 11

Name: Name:
Occupation: Clothier Occupation: Housekeeper

Path: Path:
9 3 9 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 15 1 Reflex -1 Speed 30 Init -1 Strength 10 0 Reflex -1 Speed 30 Init -1
Agility 8 -1 Fortitude -1 Agility 7 -1 Fortitude 0
Equipment Equipment
Stamina 8 -1 Will 0 Starting Funds: 20 cp Stamina 10 0 Will -1 Starting Funds: 23 cp
set of fine clothes sunday linens
Oil - 1 flask (2 sp) Lantern (10 gp)
Personality 9 0 Weapons Personality 8 -1 Weapons
Intelligence 12 0 Shears +1 (1d4+1) Intelligence 17 2 Broom +0 (1d4)

Luck 9 0 Luck 16 2
Notes Notes
Lucky Sign: Lucky sign (Saving throws) (+0) XP Lucky Sign: Righteous heart (Turn unholy checks) (+2) XP
Languages: Common Languages: Common, Ogre, Kobold

Grit: 8 Grit: 9
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.5 | Mod Sum: +8

Name: Name:
Occupation: Cigar-maker Occupation: Book-keeper

Path: Path:
11 4 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 14 1 Reflex 1 Speed 30 Init 1 Strength 10 0 Reflex 1 Speed 30 Init 1
Agility 13 1 Fortitude 0 Agility 13 1 Fortitude 1
Equipment Equipment
Stamina 10 0 Will 0 Starting Funds: 25 cp Stamina 15 1 Will 0 Starting Funds: 53 cp
a box of fine cigars blank ledgers
Waterskin (5 sp) Holy water (1 vial) (25 gp)
Personality 9 0 Weapons Personality 9 0 Weapons
Intelligence 9 0 Machete +1 (1d6+1) Intelligence 12 0 Letter Opener +0 (1d3)

Luck 10 0 Luck 11 0
Notes Notes
Lucky Sign: Harsh winter (All attack rolls) (+0) XP Lucky Sign: The raging storm (Spell damage) (+0) XP
Languages: Common Languages: Common

Grit: 9 Grit: 12

Name: Name:
Occupation: Professor Occupation: Lumberjack

Path: Path:
11 4 10 3
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 17 2 Reflex 1 Speed 30 Init 1 Strength 8 -1 Reflex 0 Speed 30 Init 0
Agility 14 1 Fortitude 0 Agility 10 0 Fortitude -1
Equipment Equipment
Stamina 11 0 Will 0 Starting Funds: 26 cp Stamina 8 -1 Will 0 Starting Funds: 29 cp
a magnifying glass wool coat
Chain 10' (30 gp) Hammer - small (5 sp)
Personality 12 0 Weapons Personality 10 0 Weapons
Intelligence 13 1 Sword Cane +2 (1d6+2) Intelligence 14 1 Axe -1 (1d8-1)

Luck 12 0 Luck 13 1
Notes Notes
Lucky Sign: Lived through famine (Fortitude saving throws) (+0) XP Lucky Sign: Fox's cunning (Find/disable traps) (+1) XP
Languages: Common, Alignment Languages: Common, Halfling

Grit: 11 Grit: 9
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.3 | Mod Sum: +12

Name: Name:
Occupation: Surveyor Occupation: Carpenter

Path: Path:
12 5 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 2 Speed 30 Init 2 Strength 10 0 Reflex 0 Speed 30 Init 0
Agility 17 2 Fortitude 1 Agility 11 0 Fortitude 0
Equipment Equipment
Stamina 13 1 Will 0 Starting Funds: 18 cp Stamina 12 0 Will 1 Starting Funds: 51 cp
compass a bag of nails
Flint and steel (15 cp) Candle (1 cp)
Personality 12 0 Weapons Personality 14 1 Weapons
Intelligence 16 2 Walking Stick +0 (1d4) Intelligence 6 -1 Hammer +0 (1d4)

Luck 12 0 Luck 16 2
Notes Notes
Lucky Sign: Conceived on horseback (Mounted attack rolls) (+0) XP Lucky Sign: Raised by wolves (Unarmed attack rolls) (+2) XP
Languages: Common, Bugbear, Minotaur Languages: Common

Grit: 12 Grit: 13

Name: Name:
Occupation: Fireman Occupation: Editor

Path: Path:
10 4 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 17 2 Reflex 0 Speed 30 Init 0 Strength 7 -1 Reflex 0 Speed 30 Init 0
Agility 10 0 Fortitude 0 Agility 12 0 Fortitude 0
Equipment Equipment
Stamina 11 0 Will 2 Starting Funds: 38 cp Stamina 11 0 Will 1 Starting Funds: 31 cp
a large bucket a green visor
Holy symbol (25 gp) Mirror - hand-sized (10 gp)
Personality 16 2 Weapons Personality 14 1 Weapons
Intelligence 16 2 Handaxe +2 (1d6+2) Intelligence 8 -1 Vicious Red Pen -1 (1d3-1)

Luck 11 0 Luck 12 0
Notes Notes
Lucky Sign: Survived a spider bite (Saving throws against poison) (+0) XP Lucky Sign: Seventh son (Spell checks) (+0) XP
Languages: Common, Minotaur, Bugbear Languages: Common

Grit: 13 Grit: 12
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.3 | Mod Sum: +13

Name: Name:
Occupation: Telegraph operator Occupation: Cardsharp

Path: Path:
7 5 11 3
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex -3 Speed 30 Init -3 Strength 16 2 Reflex 1 Speed 30 Init 1
Agility 3 -3 Fortitude 1 Agility 14 1 Fortitude -1
Equipment Equipment
Stamina 14 1 Will 0 Starting Funds: 16 cp Stamina 8 -1 Will 1 Starting Funds: 20 cp
telegraph machine and 50' wire a deck of marked cards
Holy symbol (25 gp) Rations (1 day) (5 cp)
Personality 12 0 Weapons Personality 13 1 Weapons
Intelligence 16 2 Wire Snips +0 (1d3) Intelligence 8 -1 Pocket Pistol +1 (1d6)

Luck 16 2 Luck 14 1
Notes Notes
Lucky Sign: Seventh son (Spell checks) (+2) XP Lucky Sign: Raised by wolves (Unarmed attack rolls) (+1) XP
Languages: Common, Minotaur, Alignment Languages: Common

Grit: 13 Grit: 10

Name: Name:
Occupation: Sawyer Occupation: Railroadman

Path: Path:
10 4 13 3
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 14 1 Reflex 0 Speed 30 Init 0 Strength 13 1 Reflex 3 Speed 30 Init 3
Agility 10 0 Fortitude 0 Agility 18 3 Fortitude -1
Equipment Equipment
Stamina 12 0 Will 0 Starting Funds: 34 cp Stamina 8 -1 Will 1 Starting Funds: 41 cp
bag of sawdust 6 iron spikes
Chalk - 1 piece (1 cp) Holy symbol (25 gp)
Personality 9 0 Weapons Personality 14 1 Weapons
Intelligence 13 1 Saw +1 (1d6+1) Intelligence 16 2 Iron Pry Bar +1 (1d6+1)

Luck 10 0 Luck 12 0
Notes Notes
Lucky Sign: Born under the loom (Skill checks, including thief) (+0) XP Lucky Sign: Harsh winter (All attack rolls) (+0) XP
Languages: Common, Bugbear Languages: Common, Hobgoblin, Alignment

Grit: 10 Grit: 11
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.8 | Mod Sum: +18

Name: Name:
Occupation: Brewer Occupation: Housekeeper

Path: Path:
12 5 9 7
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 2 Speed 30 Init 2 Strength 16 2 Reflex -1 Speed 30 Init -1
Agility 17 2 Fortitude 1 Agility 8 -1 Fortitude 3
Equipment Equipment
Stamina 13 1 Will 1 Starting Funds: 26 cp Stamina 18 3 Will -1 Starting Funds: 44 cp
keg of ale sunday linens
Iron spike (1 sp) Hammer - small (5 sp)
Personality 13 1 Weapons Personality 8 -1 Weapons
Intelligence 9 0 Club +0 (1d4) Intelligence 12 0 Broom +2 (1d4+3)

Luck 16 2 Luck 13 1
Notes Notes
Lucky Sign: Hawkeye (Missile fire damage rolls) (+2) XP Lucky Sign: Path of the bear (Melee damage rolls) (+1) XP
Languages: Common Languages: Common

Grit: 13 Grit: 13

Name: Name:
Occupation: Porter Occupation: Miner

Path: Path:
12 4 10 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 10 0 Reflex 2 Speed 30 Init 2 Strength 13 1 Reflex 0 Speed 30 Init 0
Agility 17 2 Fortitude 0 Agility 9 0 Fortitude 1
Equipment Equipment
Stamina 9 0 Will 1 Starting Funds: 34 cp Stamina 15 1 Will 1 Starting Funds: 47 cp
canvas backpack bag of gold dust (worth 1d24 gp)
Grappling hook (1 gp) Chest - empty (2 gp)
Personality 14 1 Weapons Personality 15 1 Weapons
Intelligence 14 1 Pocket Knife +0 (1d4) Intelligence 11 0 Pick +1 (1d6+1)

Luck 12 0 Luck 14 1
Notes Notes
Lucky Sign: Born on the battlefield (Damage rolls) (+0) XP Lucky Sign: Raised by wolves (Unarmed attack rolls) (+1) XP
Languages: Common, Gnoll Languages: Common

Grit: 11 Grit: 15
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.4 | Mod Sum: +14

Name: Name:
Occupation: Livery-stable keeper Occupation: Student

Path: Path:
11 6 11 6
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 16 2 Reflex 1 Speed 30 Init 1 Strength 15 1 Reflex 1 Speed 30 Init 1
Agility 13 1 Fortitude 2 Agility 15 1 Fortitude 2
Equipment Equipment
Stamina 16 2 Will 1 Starting Funds: 34 cp Stamina 16 2 Will 0 Starting Funds: 39 cp
saddle bags your favorite encyclopedia volume
Flint and steel (15 cp) Flask - empty (3 cp)
Personality 13 1 Weapons Personality 11 0 Weapons
Intelligence 8 -1 Riding Crop +1 (1d3+2) Intelligence 11 0 Cane +1 (1d3+1)

Luck 7 -1 Luck 13 1
Notes Notes
Lucky Sign: Harsh winter (All attack rolls) (-1) XP Lucky Sign: Unholy house (Corruption rolls) (+1) XP
Languages: Common Languages: Common

Grit: 14 Grit: 13

Name: Name:
Occupation: Huckster Occupation: Artilleryman

Path: Path:
11 5 10 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 9 0 Reflex 1 Speed 30 Init 1 Strength 12 0 Reflex 0 Speed 30 Init 0
Agility 14 1 Fortitude 1 Agility 11 0 Fortitude 1
Equipment Equipment
Stamina 13 1 Will 1 Starting Funds: 31 cp Stamina 14 1 Will 0 Starting Funds: 22 cp
leather briefcase 1 lb. gunpowder
Lantern (10 gp) Thieves' tools (25 gp)
Personality 15 1 Weapons Personality 11 0 Weapons
Intelligence 7 -1 Knife +0 (1d4) Intelligence 14 1 Ramrod +0 (1d6)

Luck 13 1 Luck 10 0
Notes Notes
Lucky Sign: Righteous heart (Turn unholy checks) (+1) XP Lucky Sign: Fox's cunning (Find/disable traps) (+0) XP
Languages: Common Languages: Common, Halfling

Grit: 14 Grit: 12
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.6 | Mod Sum: +14

Name: Name:
Occupation: Teamster Occupation: Potter

Path: Path:
12 4 12 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 14 1 Reflex 2 Speed 30 Init 2 Strength 14 1 Reflex 2 Speed 30 Init 2
Agility 16 2 Fortitude 0 Agility 16 2 Fortitude 1
Equipment Equipment
Stamina 11 0 Will 0 Starting Funds: 24 cp Stamina 13 1 Will 1 Starting Funds: 41 cp
a bag of chew lump of clay
Chest - empty (2 gp) Rations (1 day) (5 cp)
Personality 10 0 Weapons Personality 14 1 Weapons
Intelligence 9 0 Horse Whip +2 (1d3+1) Intelligence 13 1 Wheel +1 (1d3+1)

Luck 15 1 Luck 11 0
Notes Notes
Lucky Sign: The bull (Melee attack rolls) (+1) XP Lucky Sign: Bountiful harvest (Hit points, applies each level) (+0) XP
Languages: Common Languages: Common, Bugbear

Grit: 10 Grit: 13

Name: Name:
Occupation: Servant Occupation: Lawyer

Path: Path:
11 4 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 12 0 Reflex 1 Speed 30 Init 1 Strength 11 0 Reflex 0 Speed 30 Init 0
Agility 15 1 Fortitude 0 Agility 10 0 Fortitude 0
Equipment Equipment
Stamina 10 0 Will 1 Starting Funds: 30 cp Stamina 11 0 Will 0 Starting Funds: 29 cp
a letter of recommendation law degree
Grappling hook (1 gp) Mirror - hand-sized (10 gp)
Personality 14 1 Weapons Personality 12 0 Weapons
Intelligence 14 1 Brass Candlestick +0 (1d3) Intelligence 13 1 Pen +0 (1d4)

Luck 12 0 Luck 12 0
Notes Notes
Lucky Sign: Harsh winter (All attack rolls) (+0) XP Lucky Sign: The Broken Star (Fumbles) (+0) XP
Languages: Common, Hobgoblin Languages: Common, Bugbear

Grit: 12 Grit: 11
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.8 | Mod Sum: +18

Name: Name:
Occupation: Miner Occupation: Barkeep

Path: Path:
13 4 11 6
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 13 1 Reflex 3 Speed 30 Init 3 Strength 10 0 Reflex 1 Speed 30 Init 1
Agility 18 3 Fortitude 0 Agility 13 1 Fortitude 2
Equipment Equipment
Stamina 9 0 Will 0 Starting Funds: 26 cp Stamina 17 2 Will 1 Starting Funds: 28 cp
bag of gold dust (worth 1d24 gp) a pewter tankard
Flint and steel (15 cp) Flint and steel (15 cp)
Personality 11 0 Weapons Personality 13 1 Weapons
Intelligence 10 0 Pick +1 (1d6+1) Intelligence 10 0 Billy Club +1 (1d4+1)

Luck 14 1 Luck 15 1
Notes Notes
Lucky Sign: Four-leafed clover (Find secret doors) (+1) XP Lucky Sign: Pack hunter (Attack/damage rolls for 0-level weapon) (+1) XP
Languages: Common Languages: Common

Grit: 10 Grit: 15

Name: Name:
Occupation: Gardener Occupation: Quarryman

Path: Path:
12 3 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 15 1 Reflex 2 Speed 30 Init 2 Strength 10 0 Reflex 1 Speed 30 Init 1
Agility 16 2 Fortitude -1 Agility 13 1 Fortitude 1
Equipment Equipment
Stamina 6 -1 Will 2 Starting Funds: 23 cp Stamina 15 1 Will 0 Starting Funds: 34 cp
a bag of flower seeds 6 iron spikes
Iron spike (1 sp) Holy water (1 vial) (25 gp)
Personality 17 2 Weapons Personality 12 0 Weapons
Intelligence 8 -1 Shovel +1 (1d8+1) Intelligence 15 1 Heavy Hammer +0 (1d8)

Luck 12 0 Luck 16 2
Notes Notes
Lucky Sign: Pack hunter (Attack/damage rolls for 0-level weapon) (+0) XP Lucky Sign: Four-leafed clover (Find secret doors) (+2) XP
Languages: Common Languages: Common, Alignment

Grit: 11 Grit: 13
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.2 | Mod Sum: +16

Name: Name:
Occupation: Musician Occupation: Barkeep

Path: Path:
11 5 10 6
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 10 0 Reflex 1 Speed 30 Init 1 Strength 16 2 Reflex 0 Speed 40 Init 0
Agility 14 1 Fortitude 1 Agility 9 0 Fortitude 2
Equipment Equipment
Stamina 13 1 Will 1 Starting Funds: 20 cp Stamina 16 2 Will 0 Starting Funds: 27 cp
banjo a pewter tankard
Lantern (10 gp) Thieves' tools (25 gp)
Personality 15 1 Weapons Personality 9 0 Weapons
Intelligence 11 0 Boot Knife +0 (1d4) Intelligence 14 1 Billy Club +2 (1d4+2)

Luck 7 -1 Luck 16 2
Notes Notes
Lucky Sign: Four-leafed clover (Find secret doors) (-1) XP Lucky Sign: Wild child (Speed, each +1 = +5' speed) (+2) XP
Languages: Common Languages: Common, Alignment

Grit: 14 Grit: 12

Name: Name:
Occupation: Livery-stable keeper Occupation: Physician

Path: Path:
11 5 12 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 13 1 Reflex 1 Speed 30 Init 1 Strength 6 -1 Reflex 2 Speed 30 Init 2
Agility 13 1 Fortitude 1 Agility 16 2 Fortitude 1
Equipment Equipment
Stamina 14 1 Will 1 Starting Funds: 38 cp Stamina 13 1 Will 1 Starting Funds: 28 cp
saddle bags a doctor's bag
Holy water (1 vial) (25 gp) Crowbar (2 gp)
Personality 13 1 Weapons Personality 14 1 Weapons
Intelligence 8 -1 Riding Crop +1 (1d3+1) Intelligence 16 2 Pocket Pistol +2 (1d6)

Luck 10 0 Luck 7 -1
Notes Notes
Lucky Sign: The Broken Star (Fumbles) (+0) XP Lucky Sign: Raised by wolves (Unarmed attack rolls) (-1) XP
Languages: Common Languages: Common, Alignment, Ogre

Grit: 13 Grit: 13
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.8 | Mod Sum: +10

Name: Name:
Occupation: Jeweler Occupation: Lumberjack

Path: Path:
11 4 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 13 1 Reflex 1 Speed 30 Init 1 Strength 9 0 Reflex 0 Speed 30 Init 2
Agility 13 1 Fortitude 0 Agility 12 0 Fortitude 0
Equipment Equipment
Stamina 10 0 Will 1 Starting Funds: 34 cp Stamina 11 0 Will -1 Starting Funds: 30 cp
an eye loupe wool coat
Candle (1 cp) Rations (1 day) (5 cp)
Personality 13 1 Weapons Personality 8 -1 Weapons
Intelligence 11 0 Chisel +1 (1d3+1) Intelligence 15 1 Axe +0 (1d8)

Luck 12 0 Luck 16 2
Notes Notes
Lucky Sign: Warrior's arm (Critical hit tables) (+0) XP Lucky Sign: Speed of the cobra (Initiative) (+2) XP
Languages: Common Languages: Common, Kobold

Grit: 11 Grit: 9

Name: Name:
Occupation: Photographer Occupation: Student

Path: Path:
11 3 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 11 0 Reflex 1 Speed 30 Init 1 Strength 10 0 Reflex 0 Speed 30 Init 1
Agility 13 1 Fortitude -1 Agility 9 0 Fortitude 0
Equipment Equipment
Stamina 8 -1 Will 1 Starting Funds: 23 cp Stamina 10 0 Will 1 Starting Funds: 24 cp
camera and film for 3 photos your favorite encyclopedia volume
Chain 10' (30 gp) Holy water (1 vial) (25 gp)
Personality 14 1 Weapons Personality 13 1 Weapons
Intelligence 14 1 Steel Tripod +0 (1d3) Intelligence 15 1 Cane +0 (1d3)

Luck 9 0 Luck 13 1
Notes Notes
Lucky Sign: Guardian angel (Savings throws to escape traps) (+0) XP Lucky Sign: Speed of the cobra (Initiative) (+1) XP
Languages: Common, Gnoll Languages: Common, Alignment

Grit: 11 Grit: 11
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.4 | Mod Sum: +14

Name: Name:
Occupation: Cigar-maker Occupation: Infantryman

Path: Path:
10 4 10 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 13 1 Reflex 0 Speed 30 Init 0 Strength 15 1 Reflex 0 Speed 30 Init 0
Agility 10 0 Fortitude 0 Agility 10 0 Fortitude 1
Equipment Equipment
Stamina 11 0 Will 1 Starting Funds: 25 cp Stamina 15 1 Will 0 Starting Funds: 18 cp
a box of fine cigars a sturdy backpack and bedroll
Hammer - small (5 sp) Candle (1 cp)
Personality 13 1 Weapons Personality 10 0 Weapons
Intelligence 14 1 Machete +1 (1d6+1) Intelligence 14 1 Knife +1 (1d4+1)

Luck 11 0 Luck 15 1
Notes Notes
Lucky Sign: Resisted temptation (Willpower saving throws) (+0) XP Lucky Sign: Guardian angel (Savings throws to escape traps) (+1) XP
Languages: Common, Halfling Languages: Common, Hobgoblin

Grit: 12 Grit: 12

Name: Name:
Occupation: Hatter Occupation: Veterinarian

Path: Path:
11 4 12 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 11 0 Reflex 1 Speed 30 Init 1 Strength 10 0 Reflex 2 Speed 35 Init 2
Agility 13 1 Fortitude 0 Agility 16 2 Fortitude 0
Equipment Equipment
Stamina 12 0 Will 1 Starting Funds: 34 cp Stamina 10 0 Will 2 Starting Funds: 28 cp
a very fine Victorian hat horse tranquilizers
Crowbar (2 gp) Torch (1 cp)
Personality 13 1 Weapons Personality 17 2 Weapons
Intelligence 6 -1 Shears +0 (1d4) Intelligence 14 1 Big Needle +0 (1d3)

Luck 11 0 Luck 13 1
Notes Notes
Lucky Sign: Bountiful harvest (Hit points, applies each level) (+0) XP Lucky Sign: Wild child (Speed, each +1 = +5' speed) (+1) XP
Languages: Common Languages: Common, Halfling

Grit: 12 Grit: 13
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.5 | Mod Sum: +15

Name: Name:
Occupation: Wainwright Occupation: Editor

Path: Path:
10 4 13 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 8 -1 Reflex 0 Speed 30 Init 0 Strength 9 0 Reflex 3 Speed 30 Init 4
Agility 12 0 Fortitude 0 Agility 18 3 Fortitude 0
Equipment Equipment
Stamina 11 0 Will 0 Starting Funds: 32 cp Stamina 11 0 Will 2 Starting Funds: 37 cp
buckboard a green visor
Crowbar (2 gp) Hammer - small (5 sp)
Personality 10 0 Weapons Personality 16 2 Weapons
Intelligence 8 -1 Knife -1 (1d4-1) Intelligence 10 0 Vicious Red Pen +0 (1d3)

Luck 17 2 Luck 15 1
Notes Notes
Lucky Sign: Conceived on horseback (Mounted attack rolls) (+2) XP Lucky Sign: Speed of the cobra (Initiative) (+1) XP
Languages: Common Languages: Common

Grit: 10 Grit: 13

Name: Name:
Occupation: Drover Occupation: Druggist

Path: Path:
10 6 11 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 10 0 Reflex 0 Speed 30 Init 0 Strength 11 0 Reflex 1 Speed 30 Init 1
Agility 10 0 Fortitude 2 Agility 13 1 Fortitude 0
Equipment Equipment
Stamina 17 2 Will 0 Starting Funds: 46 cp Stamina 10 0 Will 2 Starting Funds: 34 cp
a steer a vial of morphine
Grappling hook (1 gp) Waterskin (5 sp)
Personality 11 0 Weapons Personality 17 2 Weapons
Intelligence 14 1 Whip +0 (1d3) Intelligence 12 0 Big Needle +0 (1d3)

Luck 16 2 Luck 15 1
Notes Notes
Lucky Sign: Seventh son (Spell checks) (+2) XP Lucky Sign: Righteous heart (Turn unholy checks) (+1) XP
Languages: Common, Alignment Languages: Common

Grit: 14 Grit: 13
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.2 | Mod Sum: +10

Name: Name:
Occupation: Lumberjack Occupation: Veterinarian

Path: Path:
10 4 11 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 11 0 Reflex 1 Speed 30 Init 0 Strength 17 2 Reflex 1 Speed 30 Init 2
Agility 12 0 Fortitude 0 Agility 14 1 Fortitude 0
Equipment Equipment
Stamina 12 0 Will 1 Starting Funds: 35 cp Stamina 11 0 Will 0 Starting Funds: 26 cp
wool coat horse tranquilizers
Crowbar (2 gp) Backpack (2 gp)
Personality 14 1 Weapons Personality 10 0 Weapons
Intelligence 11 0 Axe +0 (1d8) Intelligence 12 0 Big Needle +2 (1d3+2)

Luck 15 1 Luck 15 1
Notes Notes
Lucky Sign: Struck by lightning (Reflex saving throws) (+1) XP Lucky Sign: Speed of the cobra (Initiative) (+1) XP
Languages: Common Languages: Common

Grit: 13 Grit: 10

Name: Name:
Occupation: Fireman Occupation: Editor

Path: Path:
10 5 12 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 8 -1 Reflex 0 Speed 30 Init 0 Strength 10 0 Reflex 2 Speed 30 Init 2
Agility 12 0 Fortitude 1 Agility 17 2 Fortitude 0
Equipment Equipment
Stamina 13 1 Will 0 Starting Funds: 34 cp Stamina 9 0 Will 1 Starting Funds: 31 cp
a large bucket a green visor
Iron spike (1 sp) Holy water (1 vial) (25 gp)
Personality 12 0 Weapons Personality 15 1 Weapons
Intelligence 9 0 Handaxe -1 (1d6) Intelligence 10 0 Vicious Red Pen +0 (1d3)

Luck 14 1 Luck 9 0
Notes Notes
Lucky Sign: Born on the battlefield (Damage rolls) (+1) XP Lucky Sign: Conceived on horseback (Mounted attack rolls) (+0) XP
Languages: Common Languages: Common

Grit: 12 Grit: 12
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.3 | Mod Sum: +8

Name: Name:
Occupation: Editor Occupation: Housekeeper

Path: Path:
11 5 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 10 0 Reflex 1 Speed 30 Init 1 Strength 9 0 Reflex 1 Speed 30 Init 1
Agility 13 1 Fortitude 1 Agility 13 1 Fortitude 1
Equipment Equipment
Stamina 15 1 Will 0 Starting Funds: 34 cp Stamina 14 1 Will 0 Starting Funds: 40 cp
a green visor sunday linens
Grappling hook (1 gp) Chalk - 1 piece (1 cp)
Personality 9 0 Weapons Personality 9 0 Weapons
Intelligence 9 0 Vicious Red Pen +0 (1d3) Intelligence 14 1 Broom +0 (1d4)

Luck 11 0 Luck 13 1
Notes Notes
Lucky Sign: Lucky sign (Saving throws) (+0) XP Lucky Sign: Seventh son (Spell checks) (+1) XP
Languages: Common Languages: Common, Gnoll

Grit: 12 Grit: 11

Name: Name:
Occupation: Wainwright Occupation: Clergyman

Path: Path:
9 4 10 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 9 0 Reflex -1 Speed 30 Init -1 Strength 12 0 Reflex 0 Speed 30 Init 0
Agility 8 -1 Fortitude 0 Agility 9 0 Fortitude 0
Equipment Equipment
Stamina 10 0 Will 0 Starting Funds: 43 cp Stamina 9 0 Will -1 Starting Funds: 13 cp
buckboard a bottle of red wine
Chain 10' (30 gp) Hammer - small (5 sp)
Personality 11 0 Weapons Personality 7 -1 Weapons
Intelligence 15 1 Knife +0 (1d4) Intelligence 17 2 Brass Candlestick +0 (1d3)

Luck 10 0 Luck 15 1
Notes Notes
Lucky Sign: Unholy house (Corruption rolls) (+0) XP Lucky Sign: Fox's cunning (Find/disable traps) (+1) XP
Languages: Common, Alignment Languages: Common, Dwarf, Alignment

Grit: 10 Grit: 8
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 12.6 | Mod Sum: +15

Name: Name:
Occupation: Barber Occupation: Silversmith

Path: Path:
11 5 12 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 16 2 Reflex 0 Speed 30 Init 0 Strength 10 0 Reflex 2 Speed 30 Init 2
Agility 9 0 Fortitude 1 Agility 16 2 Fortitude 1
Equipment Equipment
Stamina 13 1 Will 0 Starting Funds: 26 cp Stamina 13 1 Will 1 Starting Funds: 49 cp
a bar of shaving soap an engraved silver flask
Candle (1 cp) Waterskin (5 sp)
Personality 9 0 Weapons Personality 14 1 Weapons
Intelligence 14 1 Razor +2 (1d4+2) Intelligence 14 1 Sword Cane +0 (1d6)

Luck 15 1 Luck 15 1
Notes Notes
Lucky Sign: Charmed house (Armor Class) (+1) XP Lucky Sign: The Broken Star (Fumbles) (+1) XP
Languages: Common, Kobold Languages: Common, Kobold

Grit: 11 Grit: 13

Name: Name:
Occupation: Professor Occupation: Gunsmith

Path: Path:
12 5 9 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 15 1 Reflex 2 Speed 30 Init 2 Strength 12 0 Reflex -1 Speed 30 Init -1
Agility 16 2 Fortitude 1 Agility 8 -1 Fortitude 0
Equipment Equipment
Stamina 13 1 Will 0 Starting Funds: 44 cp Stamina 9 0 Will 0 Starting Funds: 41 cp
a magnifying glass fine tools
Torch (1 cp) Candle (1 cp)
Personality 12 0 Weapons Personality 12 0 Weapons
Intelligence 12 0 Sword Cane +1 (1d6+1) Intelligence 11 0 Light Pistol -1 (1d6)

Luck 15 1 Luck 10 0
Notes Notes
Lucky Sign: Righteous heart (Turn unholy checks) (+1) XP Lucky Sign: Born under the loom (Skill checks, including thief) (+0) XP
Languages: Common Languages: Common

Grit: 12 Grit: 10
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 13.2 | Mod Sum: +18

Name: Name:
Occupation: Artist Occupation: Musician

Path: Path:
11 6 11 5
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 15 1 Reflex 1 Speed 30 Init 1 Strength 13 1 Reflex 1 Speed 30 Init 1
Agility 15 1 Fortitude 2 Agility 15 1 Fortitude 1
Equipment Equipment
Stamina 17 2 Will 2 Starting Funds: 32 cp Stamina 13 1 Will 1 Starting Funds: 48 cp
rare pigments banjo
Flint and steel (15 cp) Waterskin (5 sp)
Personality 16 2 Weapons Personality 13 1 Weapons
Intelligence 12 0 Large Paintbrush +1 (1d3+2) Intelligence 16 2 Boot Knife +1 (1d4+1)

Luck 15 1 Luck 13 1
Notes Notes
Lucky Sign: Born on the battlefield (Damage rolls) (+1) XP Lucky Sign: Birdsong (Number of languages) (+1) XP
Languages: Common Languages: Common, Bugbear, Elf, Kobold

Grit: 16 Grit: 13

Name: Name:
Occupation: Baker Occupation: Clothier

Path: Path:
12 3 10 6
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 15 1 Reflex 2 Speed 30 Init 2 Strength 8 -1 Reflex 0 Speed 30 Init 0
Agility 16 2 Fortitude -1 Agility 12 0 Fortitude 2
Equipment Equipment
Stamina 7 -1 Will -1 Starting Funds: 45 cp Stamina 16 2 Will 1 Starting Funds: 38 cp
a long-lasting fruitcake set of fine clothes
Chain 10' (30 gp) Backpack (2 gp)
Personality 8 -1 Weapons Personality 14 1 Weapons
Intelligence 12 0 Rolling Pin +1 (1d3) Intelligence 15 1 Shears -1 (1d4-1)

Luck 7 -1 Luck 13 1
Notes Notes
Lucky Sign: Path of the bear (Melee damage rolls) (-1) XP Lucky Sign: Warrior's arm (Critical hit tables) (+1) XP
Languages: Common Languages: Common, Alignment

Grit: 7 Grit: 15
Source: Trails | Roll Mode: 4d6 | HP: max | Augur: normal | Roll Avg: 11.9 | Mod Sum: +9

Name: Name:
Occupation: Tinsmith Occupation: Carter

Path: Path:
12 4 9 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 8 -1 Reflex 2 Speed 30 Init 2 Strength 13 1 Reflex -1 Speed 30 Init -1
Agility 17 2 Fortitude 0 Agility 8 -1 Fortitude 0
Equipment Equipment
Stamina 11 0 Will 1 Starting Funds: 33 cp Stamina 9 0 Will 0 Starting Funds: 23 cp
a pot and a pan a push cart
Sack (small) (8 cp) Sack (large) (12 cp)
Personality 13 1 Weapons Personality 12 0 Weapons
Intelligence 17 2 Tin Snips -1 (1d3-1) Intelligence 8 -1 Staff +1 (1d4+1)

Luck 11 0 Luck 10 0
Notes Notes
Lucky Sign: Hawkeye (Missile fire damage rolls) (+0) XP Lucky Sign: Harsh winter (All attack rolls) (+0) XP
Languages: Common, Alignment, Bugbear Languages: Common

Grit: 12 Grit: 10

Name: Name:
Occupation: Jeweler Occupation: Grocer

Path: Path:
11 4 11 4
AC HP Righteous Lost Damned AC HP Righteous Lost Damned
Saves Saves
mod mod
Strength 13 1 Reflex 1 Speed 30 Init 2 Strength 14 1 Reflex 1 Speed 30 Init 1
Agility 13 1 Fortitude 0 Agility 15 1 Fortitude 0
Equipment Equipment
Stamina 11 0 Will -1 Starting Funds: 41 cp Stamina 10 0 Will 0 Starting Funds: 30 cp
an eye loupe a jar of pickled herring (red)
Grappling hook (1 gp) Chalk - 1 piece (1 cp)
Personality 8 -1 Weapons Personality 11 0 Weapons
Intelligence 16 2 Chisel +1 (1d3+1) Intelligence 11 0 Club +1 (1d4+1)

Luck 14 1 Luck 12 0
Notes Notes
Lucky Sign: Speed of the cobra (Initiative) (+1) XP Lucky Sign: Harsh winter (All attack rolls) (+0) XP
Languages: Common, Hobgoblin, Kobold Languages: Common

Grit: 9 Grit: 10

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