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Creeg Greythorn Spellcasting.

Cast a wizard spell by rolling


1d20 + 4. The DC is 10 + spell’s tier.

7 -2 18 +4 Human Tier 1 Spells. Magic missile: ADV to cast, Far


range, 1d4 damage. Mage armor: AC becomes
14 for 10 rounds. Sleep: Near area, living crea-
tures 2 HD or less fall asleep. Detect magic:
13 +1 14 +2 Wizard Concentration, sense magic within Near.

Languages. Common, Elvish, Goblin, Merran,


10 Draconic, Primordial.
10 +0 11 +0 1

6
Apprentice
Staff —

3 11 Dagger
Oil flask


Backpack

Lawful Flint and steel —


Torch —
Rations (3) —
Staff, -2, 1d4 Sailor Bag of caltrops —
Rope, 60’ —

Dagger, +1 (N), 1d4 Grappling hook —


Mirror —
Ord

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