You are on page 1of 3

Name / titles Bodo career feats

Current career thief


Abilities: STR INT WIS DEX CON CHA WR
17 9 3 18 15 14 +17
Bonus: +3 -1 -4 +4 +2 +2
Hit Points Saving
12 Total Hps Total AC AV Ahp Throws misc. total
Torso 12 14 Fortitude 1 +3
Head 6 18 Reflex 2 +6 Feats (additional)
Left Arm 6 18 Will 1 -3 Improved aid
Right Arm 6 18 Leadership
Left Leg 6 18 Skill Focus (Bluff)
Right Leg 6 18 Personality Age: Luck of Heroes
Hero 37 Exotic Weapon Proficie
Base AC Exotic Weapon Proficie
10 Base AC Magic AC Traits Gear toughness
Torso 10 Considerate hand weapon Pack Hunting
Head 14 sack Inner Peace
Left Arm 14 rat : Mr. Scav
Right Arm 14
Left Leg 14
Right Leg 14
2 sp van Jacalt gekregen
Hit Rolls misc. Total HR When he trusts someon
Melee 1 +3 He is an inspiring leade
Melee 2 +3
Melee 3 +3 AV+1 Advantage on hide and
Ranged 1 +4
Ranged 2 +4
Ranged 3 +4

Name Mastery Range Damage Defence Critical Special former careers:


Dagger basic 10 1d4 - 20 / x2 -
Te basic - 1d4 - 20 / x2 ini+1, deflect and counter (1)
Tigerclaws (Nekode) 1 use basic - 1d4 - 20 / x2 throat / climb + 2
Tigerclaws (Nekode) 2 use basic - 1d4 - 20 / x3 throat / climb + 4, block
Sling basic 40 1d4 - 20 / x2 -
career feats career skills Rank Total Reroll Sanity:
Hide_(Dex) 12 16 -16
secret language (thieves' tongue 1 1
secret signs (thieves' signs) 1 1
Move_Silently_(Dex) 10 14
Appraise_X_(Int) 6 5
Teaching_(Cha) 1 3

Feats (additional) Skills (additional) Rank Modifier Total Reroll


Improved aid Escape Artist (Dex) 5 9
Leadership Hunting (Dex) 4 8
Skill Focus (Bluff) Bluff (Cha) 8 13 1
Luck of Heroes Anatomy (Int) 3 2
Exotic Weapon Proficiency* Leadership (Cha) 10 15 1
Exotic Weapon Proficiency* Meditation_(Wis) 1 1 -1
toughness Animal Care (Wis) 4 1
Pack Hunting Dowsing (Int) 9 8
Inner Peace Knowledge - Nature (Int) 9 8
Herbalism (Int or Wis) 9 8
Secret Signs (druid) (Int) 9 8
Wilderness Lore (Wis) 4 1

When he trusts someone, he will follow them and when they tell him what decision to make he can is an excellent leader in so far th
He is an inspiring leader, but just can't make any decisions himself.

Advantage on hide and move silent rolls.

former careers: Locked atributes:


druid animal companion (rat)
Mr Scav
Let's Mr Scav takes his decisions for him
permanent insane
Hallucinatory Disorder - The character sees, hears, and otherwise
senses things which do not exist. The more exciting or stressful the
situation, the more likely the individual is to hallucinate. When in
such a situation, the character must make a successful Sanity check or
hallucinate. Common hallucinations are: ordinary objects, which do not
exist, people nearby or passing when there are none, voices giving the
character information or instructions, abilities or form which the
character does not really have (strength, sex, wings, etc.),
threatening creatures appearing from nowhere, etc.. Unless stimulated
or under stress, the character acts normal. Hallucinations will then
commence and continue for 1d20 turns after the excitement/stress
passes.
This malady is often confused with some great ability to see into
the ethereal plane.

Mr Scav talks to him in his hallucinations

excellent leader in so far that he get's people to do things.

You might also like