Professional Documents
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BUILD A CHARACTER
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A NCESTRY
Step One Ancestry Hit Points Size Speed
hp ft sq
Pick your race and heritage. CRB p33 Heritage Level Ancestry feat
1
BACKGROUND
Step Two Background Level Skill Feat
C LASS
Step Three Class
Hit Points Key Ability
P ROFICIENCY
Step Five Level Untrained Trained Expert Master Legendary
Your proficiency bonuses at level 1 are: 0, 3, 5, 7 and 9. → 0
They increase as you level up.
Level Level Level Level
None +2 +4 +6 +8
E QUIPMENT
Step Six Kit sp
Work out what your character owns. CRB p271
STARTING MONEY Remaining Money
Weapons sp
1 5 0 sp sp Ammunition sp
Armour & Clothes sp
Gear sp
Other sp
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REFERENCE PROFICIENCY
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Player Character
Redeemer
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C HARACTER
ANCESTRY Heritage
3 CLASS Subclass
Campaign XP
Redeemer
ARCHETYPES Archetype Feats
Champion of 3
of
of
S KILLS
Skill Ability Armour Check
Assurance Bonus Modifier Proficiency Feats Misc Penalty
Acrobatics = –
Survival =
Thievery = –
Image © Paizo Publishing =
LEVEL =
CHARACTER NAME
=
Assurance May use 10 + proficiency bonus (inc level, but no other bonuses) rather than
Gender Age Size roll.
Medium
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SKILL ACTIONS
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Deity
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Languages
Common, Elven
ABILITIES
Ability Modifier = (Ability Score - 10) ÷ 2
Strength Dexterity Constitution Intelligence Wisdom Charisma
P ERCEPTION
PERCEPTION WIS Proficiency Item Misc
= + + +
Perception DC = 10 + Perception Bonus
PROFICIENCY Low-light vision Dark vision Scent
Untrained Trained Expert Master Legendary
0
Level Level Level Level
+2 +4 +6 +8
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S PEED A TTACKS
SPEED Speed in Armour Multi-Attack Penalty Agile
Stride
ft sq ft sq 2nd 3rd 2nd 3rd
Swim Speed Climb Speed Fly Speed
ft sq ft sq ft sq
Attack Bonus Ability Proficiency Potency Damage Type Striking Misc
A CTIONS = d +
Glimpse of Redemption Force an enemy to Weapon Traits Critical
reconsider their action.
= d +
Weapon Traits Critical
F OCUS = d +
Weapon Traits Critical
1 Lay On Hands Heal and protect an ally, or
harm an undead creature.
2 ft sq
Attack Bonus Ability Proficiency Potency Damage Type Striking Misc
= d +
3
Ammo
Weapon Traits Critical
FOCUS
LEVEL Level FOCUS POINTS Refocus
= ÷2 + pt ft sq
(Round up) Total Current Once only Attack Bonus Ability Proficiency Potency Damage Type Striking Misc
WEAPONS = d +
Ammo
Level DAMAGE BONUS Weapon Traits Critical
+2 +3 +4
H EALTH S AVING THROWS
Ability
HIT
Modifier Proficiency Item Misc
POINTS Ancestry Class CON Toughness Level Misc
FORTITUDE
hp = 6 +( + + )× +
=
CON
Wounded
WILL
A RMOUR CLASS =
WIS
= 10 + + + + + +
Temp AC
SHIELD
Raise Shield +
Shield Block Deduct hardness, then
ARMOUR
apply remaining damage to both
shield and yourself.
EFFECTS
Shield Block
Hardness Shield Hit Points
hp hp
Total Current
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A NCESTRY S KILL FEATS
Elf
Elf Humanoid Level Level Level
1 2 4
30ft Speed
Low-Light Vision See in dim
light.
HERITAGE Level
Level Level
Ancient Elf 5
6 8
Gain a multiclass dedication
feat.
ETHNICITY
Level
9 Level Level
10 12
Level
13 Level Level
14 16
Level
17
Level Level
18 20
BACKGROUND
NOTES
Level
3
Level
7
Level
11
Level
P ROFICIENCIES
15
Level
19
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S UBCLASS
Level
CLASS
Level
C LASS DC
CLASS Key
DC Ability Proficiency Item
= 10+ Level
1 2 3 4 5 6 7 8 9
SPELL Key
Level
ATTACK Ability Proficiency Item
=
= 10+
1st
Level
2nd
3rd
Level
4th
C LASS FEATS
Level Level
1 2
Level
Level Level
4 6
Level
Level Level
8 10
Level Level
12 14
Level
Level Level
16 18
Level
Level
20
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INVENTORY A RMOUR INVESTED ITEMS
KIT Value Weight Bulk
1
AC Bonus Potency Runes
– – ft 2
Armour Traits
ITEMS Readied
Flexible 3
S HIELD
Bulk
6
Total weight B L
10 light = 1 bulk
BACKPACK
7
B = 5+ B = 10 +
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CHARACTER O RIGINS
BACKGROUND Attitude: Helpful · Friendly · Indifferent · Unfriendly · Hostile
Parents
Character Name
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Origin
Country
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P ORTRAIT A FFILIATIONS
Religion
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Employer
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Current country
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TIC
A PPEARANCE F RIENDS & FOES
Ancestry Gender
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Elf
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CH
Age Height Weight
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LA
Eyes Hair
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Defining Features
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P ERSONALITY
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Motivations
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Fears
UL
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LA
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Likes
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TIC
LA
Dislikes
OD
WF
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CH
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EV
TIC
Quicks
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© Marcus Downing dyslexic-charactersheets.com This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character
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R EDEEMER
CAUSE LA
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TENETS
CHAMPION
Never perform an evil act, such as
REDEEMER murder, torture, or casting an evil
OF spell.
Never knowingly harm an innocent, or
D EDICATION
allow harm when you could
Trained in light, medium and heavy armour reasonably prevent it.
Trained in Religion and your deity's skill
CHAMPION First try to redeem those who commit
CLASS Key evil acts, rather than meting out
DC Ability Proficiency Misc
punishment.
= 10 + + + Show compassion for others,
C HAMPION'S REACTION regardless of their authority or
ANATHEMA
station.
H EALING TOUCH
DEVOTION SPELL
If you violate your code of conduct, you
lose your focus pool and divine ally until
you demonstrate repentance.
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D EVOTIONS C HAMPION RESILIENCY
Level BASIC DEVOTION Prerequisite A class granting no
4 1st or 2nd level feat more than 8hp
BONUS HIT
POINTS Champion Feats
hp = 3 ×
ADVANCED DEVOTIONS D IVINE ALLY
Level BLADE ALLY
Champion Character
6 = ÷2 Weapon Rune
Level Level
SHIELD ALLY
Shield Broken
Hardness Hit Points Threshold
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+2 hp hp
STEED
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Expert in light, medium and heavy
armour.
LEVEL UP A DVANCEMENT
Class
Step Two 1
2
Glimpse of Redemption
Step Three 7
8
Add class features from your class advancement table.
ABILITY BOOST
9
At levels 5, 10, 15 and 20, boost 4 different ability 10 Ability boost × 4
scores. Increase by 1 if the score is already 18 or above,
11
or 2 if not.
SKILL INCREASE
12
At select levels, increase proficiency in one skill. 13
Level
14
7 May increase a skill to master.
Level
15 Ability boost × 4
15 May increase a skill to legendary. 16
17
Step Four 18
Select feats as indicated on your class advancement 19
table.
20 Ability boost × 4
Ancestry feats CRB p33
Class feats CRB p66 R ETRAINING
General feats CRB p255 5-1 With your GM's permission, you can retrain certain features.
Skill feats CRB p255 5-2 FEATS CLASS FEATURES
1 Replace one feat with another of the
week 1 Change a class choice. GM will tell
same type and appropriate level. you how long this takes — always at
Step Five SKILLS
month
least a month.
Add spells and spell slots if your class grants
spellcasting. Swap out one of your skill
proficiency ranks, including initial
Spells CRB p297 1
week skills.
Focus Spells CRB p386 The new proficiency rank cannot
exceed the rank you traded away.
Step Six
Increase all of your proficiency bonuses, and add
proficiencies from skill increases or other class features.
Untrained Trained Expert Master Legendary
0
Level Level Level Level
+2 +4 +6 +8
Step Seven
Adjust bonuses from feats and other abilities that are
based on your level.
© Marcus Downing dyslexic-charactersheets.com This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character
sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse
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