Gadgets are typically portable electronic devices like smartphones, tablets, and music players. In computing, a gadget is a component of a problem instance that simulates a fundamental part of a different computational problem. The word gadget first referred to a tool used in glassmaking in the 18th century. Key features that make electronic devices "smart" include sensors, automation, remote access, awareness, learning abilities, and integrating multiple smart capabilities.
Gadgets are typically portable electronic devices like smartphones, tablets, and music players. In computing, a gadget is a component of a problem instance that simulates a fundamental part of a different computational problem. The word gadget first referred to a tool used in glassmaking in the 18th century. Key features that make electronic devices "smart" include sensors, automation, remote access, awareness, learning abilities, and integrating multiple smart capabilities.
Gadgets are typically portable electronic devices like smartphones, tablets, and music players. In computing, a gadget is a component of a problem instance that simulates a fundamental part of a different computational problem. The word gadget first referred to a tool used in glassmaking in the 18th century. Key features that make electronic devices "smart" include sensors, automation, remote access, awareness, learning abilities, and integrating multiple smart capabilities.
Synonymous with "gizmo." Smartphones, tablets and portable game and music
players are sometimes placed in the gadget category. See fondleslab. (2) A mini app that stays on screen to provide quick functionality. Search box, clock, weather, calculator and stock market gadgets are typical examples.
What is a gadget in computer?
In computational complexity theory, a gadget is a subset of a problem instance that simulates the behavior of one of the fundamental units of a different computational problem.
Why is it called a gadget?
The word first appears as reference to an 18th-century tool in glassmaking that was developed as a spring pontil. As stated in the glass dictionary published by the Corning Museum of Glass, a gadget is a metal rod with a spring clip that grips the foot of a vessel and so avoids the use of a pontil.
What are features of gadgets?
The 5 Features That Make Electronic Gadgets “Smart”
Sensing. Let's start at the most basic ingredient: sensors. ... Automation. Automation can take many forms. ... Remote Accessibility. The next level is the ability to access a product remotely via a smartphone, tablet or computer. ... Awareness. ... Learning. ... Putting it all together.
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