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uk/casino-design-considerations/

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city-batangas-philippines/

https://issuu.com/949307/docs/thesis_sheets_casino

The similarity of services found in both casino resorts and business class hotels
creates an overshadowing effect that blurs the differences between them. A
casino is defined by the availability of gambling facilities in a recreational facility.
Casino resorts may incorporate hotel facilities for their clientele. A hotel on the
other hand refers to a facility that provides lodging facilities whether on short term
or long term basis. The operation of casino resorts differs from conventional
hotels in the following ways.
https://ivypanda.com/essays/difference-in-operation-of-casino-resort-hotels-and-
business-class-hotel-essay/
A casino is a facility for certain types of gambling. Casinos are often built near or combined
with hotels, resorts, restaurants, retail shopping, cruise ships, and other tourist attractions. Some
casinos are also known for hosting live entertainment, such as stand-up comedy, concerts, and
sports.

A casino hotel is an establishment consisting of a casino with temporary lodging provided in


an on-premises hotel. Customers receive the benefits of both gambling facilities and lodging. Since
the casino and hotel are located on the same premises, a gambler's necessities can be provided for
in one location.
The casino may offer common forms of gambling including slot machines, table games, and sports
betting. The hotel, nearby or directly connected to the casino, provides lodging and may include
other popular services such as food and beverages, valet parking, a swimming pool, health club, and
on-site entertainment.[1] Many casino hotels in popular destinations such as the Las Vegas
Strip and Atlantic City, New Jersey, operate as resort hotels with additional services such as upscale
lodgings, ballrooms, and large conference facilities.
Lambert, Virginia (May 3, 1987). "Atlantis Hotel-Casino". The Record. Hackensack, New Jersey. p. T-5.
Retrieved November 9, 2020 – via newspapers.com.

A casino is a facility which houses and accommodates certain types of gambling activities, the industry
that deals in casinos is called the gaming industry.

Casinos are most commonly built near or combined with hotels, restaurants, retail shopping, cruise
ships or other tourist attractions, there is much debate over whether the social and economic
consequences of casino gambling outweigh the initial revenue that may be generated.

Some casinos are also known for hosting live entertainment events, such as stand-up comedy, concerts,
and sporting events, it include other public buildings where pleasurable activities took place; such
edifices were usually built on the grounds of a larger Italian villa or palazzo, and were used to host civic
town functions, including bancing, gambling, music listening, and sports: examples in italy include villa
farnese and villa giulia, and in the us the newport

Casino in newport, rhode island. Most jurisdictions worldwide have a minimum gambling age (16 to 21
years of age in most countries which pernit the operation of casinos), customers gamble by playing
games of chance, in some cases with an element of skill, such as craps, roulette, baccarat, blackjack, and
video poker

Gambling in Metro Manila has been regulated since 1976 when the Philippine Amusement and Gaming
Corporation (PAGCOR) was created through Presidential Decree 1067.[1] Under its charter promulgated
in 1983, the 100% state-owned PAGCOR, running under the direct supervision of the Office of the
President, serves three crucial roles: to regulate and operate all games of chance in the country,
particularly casino gaming; generate funds for the government's infrastructure and socio-civic projects;
and boost local tourism

1.  "Presidential Decree No. 1869, s. 1983".  Official Gazette of the Republic of the Philippines.
Retrieved 28 August  2014.
2. ^ "Billion $ paradise – Manila stakes its claim". Macau Business. Archived from  the
original on 23 February 2015. Retrieved 28 August  2014.

DESIGN CONSIDERATIONS

Landscape design should blend with the natural elements of the landscape, while also catering to the needs of
the resort guests. Plans that allow guests to connect with nature and the environment surrounding the resort.
Guests are looking for unique, authentic experiences, and using landscape design to provide this opportunity is
important.

Interior design is planning everything indoors, from creating the spaces where people relax to planning where
furniture is placed in a room. Whether integrating with Think’s in-house interior design studio or a separate
interior design firm, we are flexible in helping you arrive at the right solution to deliver your project.

Guests should feel a sense of community in their resort. Resort interior design should take into
account the flow of visitors and should plan for areas of celebration, conversation, interaction, and
acceptance. When resort guests establish a feeling of community in their resort environment, they’re
more likely to return year after year.

The casino needs to be designed in such a way that forces players to play impulsively. Instead of making the
snacks bar and bathrooms easily accessible, the casino architecture needs to be designed to put them in the
least likely and remote places. The reason to do this is that the players have to cross a bunch of games to get
there which increases their chances of engaging with the game.

The old school casino designs were made to distract and confuse players roaming around the casino. Although
the motive was purely intentional, modern casino architecture has proved that an open atmosphere invokes a
similar type of gambling experiences just like modern resort open architectures. If you are planning on making
the players forget about the measures of daytime and possibly creating a cave-like atmosphere, you should go
for windowless walls.

The new wave of casino architecture stresses more natural lighting that compliments well with soft white and
green colours. High ceilings are advisable to make the players feel at ease. These architectural designs play a
major role in the player’s psychology. High octane old school architectural designs have traditionally turned
women away from the casinos. With the new architectural changes, casinos can embrace both the genders
equally enhancing their efficiency in the long run.

LAWS

PD 1185

SECTION 10.2.12.3 HOTELS AND DORMITORIES

A. Requirements

1. Any ballroom assembly or exhibition hall, and other space used for purposes of public assembly shall be in
accordance, with Division 7 of this Chapter. Restaurant having a capacity of fifty (50) or more persons shall be
treated as places of assembly.

2. Any dormitory divided into suites of rooms, with one or more bedrooms opening into a living room or study
that has a door opening into a common corridor serving number of suites, shall be classified as an apartment
building.

B. Exit Details

1. Requirements

a. Any room having a capacity of less than fifty (50) persons with an outside door at street or ground level may
have such outside door as a single exit provided that no part of the room or area is more than fifteen and one-
fourth meters (15.25 m) from the door measured along the natural path of travel.

b. Any floor below the floor of exit discharge occupied for public purposes shall have exits arranged in
accordance with the subsequent paragraph of this Section, with access thereto in accordance with Section
10.2.5.2 of this IRR.

c. Any floor below the floor of exit discharge not open to the public and used only for mechanical equipment,
storage, and service operations (other than kitchens which are considered part of the hotel occupancy) shall
have exits appropriate to its actual occupancy in accordance with applicable sections of this Chapter.

d. The same stairway or other exit required to serve any one upper floor may also serve other upper floor,
except that no inside open stairway, escalator, or ramp may serve as a required egress from more than one
floor.

2. Types of Exits

Exits, arranged in accordance with Division 5 of this Chapter, shall be one or more of the following types:

a. Doors, provided that doors in any means of egress shall not be locked against egress when the building is
occupied. Delayed egress locks may be permitted, provided that not more than one such is located in any one
egress path.

b. Stairs and smokeproof enclosures.


c. Ramps.

d. Horizontal exits.

3. Minimum Corridor Width

Corridors, other than those in within individual guest rooms or individual guest suites, shall be of sufficient width
to accommodate the required occupant load and shall not be less than one hundred twelve centimeters (112
cm).

4. Number of Exits

Not less than two (2) exits shall be accessible from every floor, including floors below the floor of exit discharge
and occupied for public purposes.

5. Travel Distance to Exits

a. Any exit shall be such that it will not be necessary to travel more than thirty meters (30 m) from the door of
any room to reach the nearest exit.

b. Travel distance within a guest room or guest suite to a corridor door shall not exceed twenty three meters
(23 m) in buildings not protected by an approved, supervised automatic sprinkler system.

c. Travel distance within a guest room or guest suite to a corridor door shall not exceed thirty eight meters (38
m) in buildings protected by an approved, supervised sprinkler system.

6. Access to and Arrangement of Exits

a. Access to all required exits shall be in accordance with Section 10.2.5.2 of this IRR, shall be unobstructed,
and shall not be veiled from open view by ornamentation, curtain, or other appurtenance.

b. Means of egress shall be so arranged that, from every point in any open area or from any room door, exits
will be accessible in at least two (2) different directions.

c. Doors between guest rooms and corridors shall be self-closing.

d. Common path of travel shall not exceed ten meters (10 m).

e. Dead end corridors shall not exceed six meters (6 m).

7. Discharge from Exits

a. At least half of the required number of units of exit from upper floors, exclusive of horizontal exits, shall load
directly to the street or through a yard, court, or passageway with protected openings and separated from all
parts of the interior of the buildings.

b. A maximum of fifty percent (50%) of the exits may discharge through areas on the floor of exit discharge
provided:
i. Such exits discharge to a free and unobstructed way to the exterior of the building, which way is readily
visible and identifiable from the point of discharge from the exit.

ii. The floor of discharge into which the exit discharge is provided with automatic fire suppression system and
any other portion of the level of discharge with access to the discharge area is provided with automatic fire
suppression system or separated from it in accordance with the requirements for the enclosure of exit. (See
Section 10.2.5.2 of this IRR),

iii. The entire area on the floor of discharge is separated from areas below by construction having a minimum
fire-resistance rating of two (2) hours.

8. Lighting and Signs

a. Each public space, hallway, stairway, or other means of egres shall have illumination in accordance with
Section 10.2.5.11 of this IRR. Access to exit shall be continuously illuminated at all times. Any hotel and
dormitory shall have emergency lighting installed in individual guest rooms or guest suites, hallways, landings
of stairways and other appropriate areas as determined by the C/MFM having jurisdiction.

b. Every exit access door from public hallways or from corridors on floors with sleeping accommodations shall
have an illuminated sign in accordance with Section 10.2.5.12 of this IRR. Where exits are not visible in a
hallway or corridor, illuminated directional signs shall be provided to indicate the direction of exit.

C. Protection

1. Protection of Vertical Openings

a. Every stairway, elevator shaft and other vertical openings shall be enclosed or protected in accordance with
Section 10.2.6.2 of this IRR.

b. Any required exit stair which is so located that it is necessary to pass through the lobby or other open space
to reach the outside of the building shall be continuously enclosed down to the lobby level.

c. No floor below the floor of exit discharge, used only for storage, heating requirements, or other than hotel
occupancy open to guest or the public, shall have unprotected openings to floors used for hotel purposes.

2. Protection of Guest Rooms

a. In any new hotel building every corridor shall be separated from guest rooms by partitions having at least a
one (1) hour fire resistance rating.

b. Each guest room shall be provided with a door having a fire protection rating at least twenty (20) minutes.

c. Openings in corridor partitions other than door openings shall be prohibited.

d. Doors that open directly onto exit access corridors shall be self- closing and self-latching.

4. Fire Detection and Alarm System


a. An automatic fire detection and alarm system, in accordance with Section 10.2.6.4 of this IRR, shall be
provided for any hotel or dormitory having accommodations for fifteen (15) or more guests. For less than 15
guests, a manual fire alarm system shall be installed.

b. Every sounding device shall be of such character and so located as to arouse all occupants of the building or
section thereof endangered by fire.

c. An alarm-sending station and manual fire alarm box shall be provided at the hotel desk or other convenient
central control point under continuous supervision of responsible employees.

d. Suitable facilities shall be provided for immediate notification of the BFP.

e. Positive fire alarm sequence may be permitted.

f. Hotels and dormitories including its guest rooms and guests suites shall be required to be equipped with both
audible and visible notification appliance.

g. In hotels and dormitories not equipped with automatic fire detection and alarm system, guest rooms, living
area and sleeping rooms within a guest suite shall be installed with single-station smoke detectors.

SECTION 10.2.18.5 RESIDENTIAL OCCUPANCIES

A. Hotel Emergency Organization

1. All employees of hotels shall be instructed and drilled in the duties they are to perform in case of fire,
panic, or other related emergencies.

2. Drills of the hotel emergency organization shall be held twice a year covering such points as the
operation and maintenance of the available first aid fire appliances, the testing of guest alerting devices,
and a study of instruction for emergency duties.

INTRODUCTION

A casino is an indoor entertainment facility that plays host to various types of gambling activities.
Modern casinos include hotels, restaurants, shopping malls, and other tourist attractions. Gambling
is illegal in many parts of the world, and casinos are concentrated only in certain regions. However,
with its growing popularity and revenue contribution in the form of tax, several countries are easing
regulations to support the growth of casinos.

A casino is a type of indoor entertainment venue that hosts a variety of gaming activities. Hotels,
restaurants, retail malls, and other tourist attractions are all part of modern casinos. Gambling is
prohibited in many parts of the world, and casinos are only found in a few areas. Several countries,
however, are loosening rules to facilitate the establishment of casinos, given their growing popularity
and financial contribution in the form of taxes.
Many states have approved commercial casino gambling primarily because they see it as a tool for
economic growth. The greatest perceived benefits are increased employment, greater tax revenue to
state and local governments, and growth in local retail sales. Increasing fiscal pressure on state budgets,
the fear of lost revenue to casinos in neighboring states and a more favorable public attitude regarding
casino gambling all have led to its acceptance, according to the National Gambling Impact Study
Commission's Final Report.
A hotel consists of two major components, the business operations and the physical property. These two
components although distinctively different, are very much interdependent and affect the hotel’s ability to
succeed. An understanding of this important duality is evident in the increasingly market driven nature of
hotel design. More diverse and innovative new hotel concepts are constantly being developed based on
the identification of gaps in hotel markets, or the creation of new market segments. However, the common
perception of the hotel property as being a static and permanent entity remains the same. Despite the
volatile and ever‐changing nature of hotel markets, short term demand fluctuations have always been one
of the biggest concerns and topics of discussion for hotel management and marketing.

Most larger-scale casinos are designed as complete entertainment experiences, with a broad array of
offerings in an attempt to capture both gaming and non-gaming dollars from visitors. Common
additional non-gaming uses include food buffets and snack bars, restaurants, bars and nightclubs, retail,
entertainment offerings, and, increasingly, spas. Shopping, food, and nightlife offerings are often
situated immediately adjacent to, or in many cases flow onto, the gaming floor. The integration of all of
these elements under one roof contributes to the escapist atmosphere that casino operators aim to
foster.

The effort to create a complete entertainment experience has typically led casino designers to produce
self-contained environments, where patrons can satisfy all their entertainment desires in one place. As a
result, casinos rarely have open connections to their surroundings and are designed in a manner that
encourages visitors to stay within the building. This often translates into relatively large buildings with
few windows or entrances and immediately adjacent parking that feeds visitors directly into the casino.

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