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slow fall: at 4th level, while you are conscious you reduce any falling damage you take by a
amount equal 5 times your monk level.
Stillness of mind: Starting at 7th level, you are immune to frightened and charmed condition.
Superior reflexes
At 6th level, You can use your reaction even when you don't have it available a number of
times equal to your proficiency bonus + wisdom modifier. You can't use your reaction more
than twice each turn. This ability recovers on a short rest.
Defensive aura
At 11th, you can expend 2 ki and use a bonus action to elevate your spirit and form an
invisible sphere 30 feet around you for 1 minute. Enemy movement through the sphere
requires double the movement. Teleportation and planar travel fail to work in the sphere,
whether the sphere is the destination or the departure point for such magical travel. You
have Blindsight inside the sphere.
*perfect self( this ability replaces the monk feature perfect self)
At 20th LV you surpass your own limitations.
Your dexterity and wisdom scores increase by 4
Your maximum for those scores is now increased by 4