Professional Documents
Culture Documents
The material contained in this product is expansion material for use with the game STAR FLEET BATILES
(the starship combat game created by Amarillo Design Bureau and published by Task Force Games). This
product is not sponsored by, or affiliated with Paramount Pictures, Amarillo Design Bureau or Task Force
Games. This is an independent product created solely by Companion Games. You must'have STAR
FLEET BAITLES Captain's Basic Set to use this product.
VEKTREANS-1 INTRODUCTION
COMPANION GAMES OTHER PRODUCTS
Companion Games was created in 1993 as a vehicle COMPANION GAMES publishes several other fine
for publishing this material. Its president, C. Henry Schulte, is products for use with SFB
the author of all the products listed at right. He first played Current products: Pages Price
SFB back in 1984 with the designer's edition, and immediately Argonians-1 48 $8.50
began expanding the game system for his own use. Our Argonians-2 48 $8.50
purpose is to provide you with the best, most well-written Argonians-3 36 $8.50
gaming material that we can. Your comments and suggestions Indirigans-1 48 $8.50
are always welcome. We are not considering submitted Indirigans-2* 36 $8.50
material at this time (except tactics, scenarios & fiction), but Krebiz-1 48 $8.50
we may in the future. Anything already submitted to ADB is off Krebiz-2 48 $8.50
limits! We would like to see fiction, scenarios and tactics Krebiz-3 48 $8.50
based on our unique material right now. Thank you for your Krebiz-4 48 $8.50
interest. FarSide-1 48 $9.95
As time progressed, the empires designed by Far Side-2* 36 $8.50
Companion Games evolved into Galactic Empires, a trading Mechad-1 48 $9.95
card game. Now, with Galactic Empires as the driving force Vektreans-1 36 $8.50
behind Companion Games, the empires found in the card game Leopans-1 * 36 $8.50
are being adapted for SFB. Scorpead-1 * 36 $8.50
In-Coming Fire (back issues #1-#20) 8 $1.50 ea.
INTEGRATION Galactic Fire Magazine (bi-monthly) 32 $4.95 ea.
The material in this supplement is designed for easy 6 issue subscription of Galactic Fire $19.95
integration into your existing rulebook. Simply cut this booklet
Galactic Empires (the science fiction trading card game)
apart at the center, hole punch it and insert it in your rulebook.
Universe Edition Starter Deck: $12.95
The rules are numbered in a unique manner so that new 'official'
Universe Edition Expansion Packs (Booster) $2.45
material, added at a later date, will not contrast with the rule
(many other Galactic Empires products are available)
numbers presented here, and so that our products can be
easily differentiated. Example: (FR-2) should be inserted Shipping & Handling: Free in the U.S., Canada & Mexico add
behind (FR-1) at the end of the J section (fighters section) of 20%, other countries add 50%.
your rulebook. Altematively, leave this book intact so that all
* These products are nearly complete but have not gone to
the material is readily accessible.
print at this time (Feb. 1997). Pre-orders are welcome.
To order any of these products, write us at:
RULE ABBREVIATIONS
CR Combat Rule MR Movement Rule COMPANION GAMES
DW Direct-fire Weapon Rule PR Power Rule P.O. BOX 392
ER Equipment Rule RH Race History STAMFORD, NY 12167
FR Fighter Rule SW Seeking Weapon Or call us at 1-607-652-9038 to order direct.
HC Historical Campaign TR Terrain Rule
HS Historical Scenario XR X-Ship Rule QUESTIONS?
If you have a technical question, we will gladly answer
OTHER PRODUCTS it as long as a self addressed stamped envelope accompanies
If a rule is cited somewhere in this text and you your question(s). We can also accept inquiries via e-mail at
cannot locate it, it might be in another product; see the rules comgames@aol.com.
index on page two of this book for the exact location of a given
rule. ON-LINE PLAYTESTERS
We are also looking for individuals to playtest future
PHOTOCOPIES products. Anyone who would be interested in receiving
Players may make copies of the SSDs in this product playtest information via e-mail can can send their address to
for their own personal use. Nothing in this product may be comgames@aol.com.
reproduced for resale or distribution of any kind.
DESIGN CREDITS
TABLE OF CONTENTS The list below gives credit to those who originally
INTRODUCTION designed or conceived the following units and scenarios and to
OTHER PRODUCTS 1 those who gave input in some manner:
RULES INDEX 2
General Contributions: Eric Johnson, John M. Hammer, John
LEGENDARY PERSONNEL 3
Rigley Sr., John E. Kasper
REPULSION BEAMS 5
VEKTREAN MERCENARIES HISTORY 7 Cover Art: Gary A. Kalin (illustration: A Vektrean
VEKTREAN SSDs 9 dreadnought)
VEKTREAN ASTEROID STARBASE 16 Computer Graphics, SSDs and Text: Joseph A. Mannino, C.
VEKTREAN SPY CRUISERS 18,20 Henry Schulte, Eric Johnson.
VEKTREAN TOURNAMENT CRUISER 30
SCENARIOS 31 Editing: George T. Henne Jr.
RH-4.5A) TOURNAMENT HEAVY CRUISER (TCA) (RH-4.15) CAVALIER SURVEY CRUISER (FSC)
Balanced for standard tournament play, this SSD is a Designed for space exploration and survey
variant of the Vektrean CA expeditions. This hull was built for extended durations in deep
(RH-4.6) SOLDIER LIGHT CRUISER (CL) space. It was first observed in Y141. Two spare shuttles, 8
This modest light cruiser was a platform for several docking points and an F&E command rating of 9.
variants. It was fielded in Y115. One spare shuttle, 7 docking
pOints and an F&E command rating of 8. (RH-4.16) COMPANION SCOUT DESTROYER (SCD)
A scout variant of the destroyer class usually refitted
(RH-4.7) MAGE SPY CRUISER (SPYCA) with the necessary scout equipment. It was first observed in
The Vektreans were masters of espionage due in Y130. One spare shuttle, 6 docking points and an F&E
whole to their mercenary occupations. They were the first race command rating of 7.
to develop starship platforms designed predominately for
espionage operations. First observed in Y162. Two spare (RH-4.17) X-1 SQUIRE FRIGATE (FFX)
shuttles, 8 docking points and an F&E command rating of 9. As advanced technology spread throughout the Far
(RH-4.8) SAGE LIGHT SPY CRUISER (SPYCL) Side, the Vektreans quickly acquired the technology from the
The Sage light spy cruiser was one of the more various empires they dealt with. It was a matter of months
common Vektrean ships to appear on this side of the galaxy. A before the Vektreans fielded their own X-1 technology vessels.
smaller version of the SPYCA designed on a CL hUll. It was It was first observed in Y180. One spare shuttle, 5 docking
first observed in Y162. One spare shuttle, 7 docking pOints pOints and an F&E command rating of 5.
and an F&E command rating of 8.
(RH-4. j8) X-1 KNIGHT DESTROYER (DDX)
(RH-4.9) SQUIRE HEAVY FRIGATE (FFA) Vektrean X-1 ships incorporated the standard X-1
Vektrean frigates lacked the combat potential upgrades. They applied this technology to their 5 major hull
required for most situations and the class received a major classes to allow for diversified X-ship operations. It was first
upgrade with the production of this replacement class. Viable observed in Y181. One spare shuttle, 7 docking pOints and an
FF hulls that were not decommissioned were converted to this F&E command rating of 7.
configuration by Y144. The first such hull was birthed in Y134
as a new built prototype. One spare shuttle, 4 docking points (RH-4.19) X-1 SOLDIER LIGHT CRUISER (CLX)
and an F&E command rating of 5. The Soldier X-ship appeared in Y182. Two spare
(RH-4.10) APPRENTICE FRIGATE (FF) shuttles, 8 docking points and an F&E command rating of 8.
A quickly antiquated design first observed in Y110.
No spare shuttles, 4 docking points and an F&E command (RH-4.20) X-1 MISSIONARY HEAVY CRUISER
rating of 4. (CAX)
Filling virtually any mission statement, this X-ship was
(RH-4.11) LIEGE BATTLESHIP (BB) hired out to other empires at an exorbitant fee. Rumors were
It is theorized that a design of this nature could have spread attesting to hourly fees being charged for this vesseL
been fielded as early as Y180. This conjectural design does It was first observed in Y183. Two spare shuttles, 9 docking
not include PF or fighter applications as the Vektreans were pOints and an F&E command rating of 9.
limited in these areas of attrition. A later product will contain a
variant designed for the support of PFs and fightercraft. Two (RH-4.21) X-1 VETERAN BATTLECRUISER (BCX)
spare shuttles, 36 docking points and an F&E command rating The Far Side offered X-1 variants of battlecruisers. It
of 10. was first observed in Y185. Two spare shuttles, 10 docking
points and an F&E command rating of 10.
REPULSION
PH-SR[TI PH-SR
TRANSPORTER MINES
PH- ITlS RSm PH-
MR CENTER HULL MR lIm ITTIJ
RF
LS
[TIl
BTTY
I I I 1m
I APR S~ITL
LF
RS SHUTTLES ONE BAY
CD D CD
TRAC C-WARP TRAC
eMTR HIT POINTS
I I I I I
TYPE
DIMP D I I I I I
SH~LD #5 IMP SHIEL,Q..."':3
~ r\
~ ~
r- 12
f-
f- r-
-- f-
r-
SENSOR
161412101
-
- r-
I- -
-
r-
r-
SCANNER
11111
0 1 3 9
POWER CURVE
WARP = 12
- f- - I- r- OAM. CON. IMPULSE = 4
- f- - r- 14 12 12 10 1
APR = 1
-~ I II I I I 1 1 II - =
SHIELD #4 AWR 0
TOTAL IT
-~
~
-!-
1151 EX. DAM_
BATTERY = 2
1 1 1 171
I: it ~
AMMUNITION 3 11-15
1 : 1: 1: 1: 1: 1: 1: I:I:1: 1: I::: 1
4
5
16-21
22-2B L ... R
HET
6 29+
i.R~ RR
USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE. hl% 6rT
PHASER-MR PHASER-SR
CD
TRAC
rn CD TRAC
CNTR HIT POINTS
I I I I
TYPE
DIMP C-WARP D I I I I
Sti!fLD #5 IMP SHIEL~3
,/ '\
I-
I-
I--
§ § 12
'--
I-
'--
SENSOR
161 4 12 1 0 1
I--
I- - / ~ ~ ~
- SCANNER POWER CURVE
I-- - l- I- 1 0 1 1 13 1 9 1 WARP = 12
I- - I- - IMPULSE = 6
I-- - I-- -is DAM. CON.
APR = 0
I--
is
'--- I I I I I I I I 'I I SHIELD #4
1151
I--
....... -
14 1 2 1 2 1 0 1
EX. DAM .
III 171
AWR
TOTAL
BATTERY
= 0
= 18
= 2
I: I :I:I:I:I:I:I:I:I:I:I:I:~
AMMUNITION
1
3
4
5
6
11-15
16-21
22-28
29+ W ((fj
L
LR~RR
t R
I 1 1 1 1
1 I I I I 1 I 1 1 1251
LIFE SUPPORT =
SIZE CLASS = 4
1/2
~
SHIELD -6 SHI ELD #2
REFERENCE = RH-4.13
INTERNALS = 66
I AI BIC I D I
LAB BRIDGE TRN
~ ~
OJ CREW UNITS
I I I l~ I I I I I I I I
FLAG
[]]
~
- AUX - ~
~ - []] - ~
~ - - ~ BOARDING PARTIES
~2s
.... = PH- [ilLS
REPULSION
PH-SRDJ PH-SR
RSm PH-
_....
-~ I I I I I I I I I I I 1121
MR CENTER HULL MR
RF
LS rn~ I
4 APR
I wrn
;; 6
LF
RS
TRANSPORTER MINES
I!TI] [ill]
D5CEbCO
SHTL C-WARP SHTL
SHUTTLES
CNIR HIT POINTS
TWO BAYS
TYPE
[]] []]
TRAC TRAC
S"lllL~ #5
~
~
--- ;/
0IMP
B 18 El
0
IMP
, SH~!L"'3
~
~
-
-
~ ~ - SENSOR
~
---
'"/ -
~ 16161412101
~
~
~
~
-
- SCANNER POWER CURVE
~ - ~ - 10101113191 WARP = 18
~ - SHIELD #4
~ - DAM. CON. IMPULSE =
.
4
I I I I 1121
W Ci)
3 11-15
A 12
4 16-21
B 12
12
5 22-28 L t R
LR~RR
C
6 29+
D 12
HET BD
USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE. 1 2Y2 6n-
PHASER-MR PHASER-SR
;IKi'tt' ~~~l~i/}~~;'~~:i.~j~g%~~?~::f.ir:~:f~~~g~~~~~:W::;{'fi:~}i:::~f{
>D1E.~· i:J~;(E.:::'?
:'I.lQli~·:' :::~~:~~::~f::~f{M:#
1 2 3 4 4 5 6 7 6 5 4 4 3 2 1 4 4 4 4
2 1 2 3 3 5 5 6 5 5 3 3 2 1 2 4 4 4 4
3 - 1 2 3 4 4 5 4 4 3 2 - 1 3 3 4 4 3
4 4 - - 4 4 1 2 4 4 2 1 - - 4 2 4 4 2
5 3 -- -- - -
4 4 1 4 3 1
- -- --
- 5 1 3 3 1
6 2 3 3 -3 2 - 6 - 3 3 -
112 WARP MOVEMENT CHART
"SP',f;U:~:;J,·!,,'/jz,··~:;;.~':',i4:-;;':··}f"~:;J.J·:~::';1~:·~:·~I(··:,;~:·,~;,:',:,t.!>!"··1;J;·.J:;}1··~>::J'~>::·:·;.I·.~:'] . .~:!'·,~r~;;'i,··l;~,,/'I':8;'.x,I;~·"';'/-~If\·~·:I'/::'~'Z":'::')'i.,3;',/i,~·>.2-.5::',:i:,i~:':'::Z,l.,:,:,;'i'.IJ:·,;,";Z:9{:'~C)":
Sbnu,.d 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15
Fr-act. Y2 1 1Y2 2 2Y 2 3 3Y 2 4 4Y 2 5 sY 2 6 6Y 2 7 7Y2 8 8Y 2 9 9~ 10 10~ 11 11~ 12 12~ 13 13~ 14 14~ 15
VelctreaM-l, Page 12 Copyright IS) 1997 Companion G8me, Inc.
SHIP DATA TABLE
VEKTREAN MERCENARIES TYPE ::: Cl
SOLDIER LIGHT CRUISER POINT VALUE::: 128
MOVEMENT ::: 2/3
SHIELD #1 SHIELDS ;;; 1+ 1
IIIIII I I I I I I I I I IIIIII
. . . . _ . 30
LIFE SUPPORT:::
SIZE CLASS
REFERENCE
:::
1
3
::: RH-4.6
SHIELD #6 SHIELD #2
INTERNALS ::: 84
OPT-FA
mIl
~~~
REPULSION
rn l=rr IIIII U
BOARDING PARTIES
I I I I I I I I I I I 1121
OPT OJ
OPT
PH- [£]LS RS[Q] PH-
"ml]jmgNTCf"Q ~ ill LF
LS 0
f1] tij fill 9 RS SHUTTLES
CNIR HIT POINTS
TWO BAYS
TYPE
BATTERY [:] BATTERY
SH~~#5 I I I I C-WARP I I I I SHI.s.b.o~3
SHUTTLE SHUTTLE
r-I- I I I I I I I I -r-
1-1- -I-
~ ~t--+-it-+-l24~ ~
1-1- -I-
r-I- -I-
1-1- -I-
r-I- -I-
1-1- -r- SENSOR
1-1- -r-
1-1-
r-r-
--
-I-
r-r- -:-
....~I- -~
=
~~;
BOARDING PARTIES
OPT
PH- [I]LS
m
REPULSION
OPT
RS[[J PH-
I I I I I I I I I I I 1121
TRANSPORTER MINES
mMNTr:t~ m~;
I R I R I R I R I R I RI DID I DID I DID I
RF
LS
m""
2 t!j D m tE 11
LF
RS SHUTTLES TWO BAYS
SH~~"'5 3 D 11 12 SHla~3
CNTR HIT POINTS TYPE
BATTERY C-WARP BATTERY
'-r- 1-1-
I I I I I I I I
-r- ~I
-r- SHUTTLE HH-+-I SHUTTLE .... 1-
-r- I I I I I I I I 1-1-
-r- -I-
-r- -I-
-r- -I-
-- --
--
-- --
--
SENSOR
--
r-- SHIELD -4
--
I--
r-- r--
r-'30
'--
I I I II I I I I I I I I 11301 r--
'-~
*
MOUIIT AMMUIlITION TYPE
3 10-14
A 12
4 15-20
B 12
C 12
5 21-27 L)3ts:
D
USE ONLY AMOUNT NEEDED FOR THAT WEAPON TVPE.
12
6 28+
1i<I RR
PHASER-MR PHASER-SR
L LF R
OPT - FA _______
SHiElD REFIT 1 = +50 F::
PH-SR +25 ~
EEl
SHiElD REFIT 2=
m mIl INT: 52 CREW UNITS 240
0AUX
PH-SR
2
3
SENSOR
[11213141516] EE
BTTY
•
:J:~I[ILAB
BTTY PH-LR
.. :::: 50
,:} "W'§ [lAPR C
HULL B - REPAIR SECTION
INT:95/160 EE tt!lJ [ill]
ES
V~
[(: ~{:
~:::::
50
::}
m'l~lT
ARMOR Pfir
.. PROBE
:
. ::::::
:::: o::m 15 12
:::: BRDG A - SCI ENCE SECTION 360· I
0~
==~ ~ == E3 r.9
e B~ lTD :1:
M G - COMMAND SECTIO t-II--t-+-+-t PH-SR ~
0 == t'\:~ ~~
11111111111111111
F - FIGHTER SECTION I NT: 90 1 1 1
DECK CREWS 3611111
SHIELD #5
E- COMMERCE SECTION CARGO
AWR C - PF SECTION
CENTER HULL BRDG SI lEI D #3
111111111111
I I I I I I I I I I I I I I 1321
45 65
I I I II III 1181 EE
nBNH~ll EE
CENTER HULL LAB BTTY D - HEAVY FIGHTER SECTION
~ EE
TRAC CARGO
1111111
1 1
TRAN
1 1 81
61
EE APR 111'1'11,,1 ; APR
I I I II lIz!
A
CNTR HIT POINTS TYPE
~~rn
OPT-RA
SHTl
rn III
REPAIR
I I I
REPULS PH-SR TRAC
11161
.~( ':'I~~ I~Y ~I EE ~ ~ AUX
rn
B
::} 50
DOCKINGQTI] L
PLATFORM IT] [ill]5
Ell!)
46 ~ INT: 68 0
SHUTTlES
12
D
(40 DOCKI NG POI NTS) ~ L LR
:':::: [ill
: :::::: : :::::: OPT-RA
.. ENTRY PORTALJ EXTERIOR :::
DOCKING [ill]
L (:: STATION :::::: :::::: .: k::: E
~ ~JQ 2~ '''l~.9
~~ :-0~ NOTES: 1. ONLY ONE SHI P MAY DOCK TO EACH EXTERIOR DOCKING STATION. 5. SEE (G24) FOR RULES ON SENSORS.
2_ EXTERIOR DOCKI NG STATIONS FUNCTION AS TRACTOR BEAMS
:-0~~~
6. REPULSION BEAMS ARE HIT ON DRONE OR TRACTOR HITS.
~~ :-0l89 FOR THE PURPOSES OF DOCKI NG ONLY. THEY CANNOT BE DESTROYED. 7. EXCESS DAMAGE REPRESENTS THE STRUCTURAL INTEGRITY OF THE :-0:-0~l8P F
3. THIS BASE CANNOT DOCK SHIPS BY TRACTOR BEAM (CI3.71). ASTEROID ITSELF. WHEN IT IS GONE THE ASTEROID HAS BEEN DESTROYED. l'1sJ I J J I J I Jl0
4_ EACH DOCKI NG PLATFORM MAY DOCK SHI PS INTERNALLY UP 8. SECTION G FUNCTIONS AS THE 'MAl N BODY' OF THE ASB FOR (R 1.1 D). SENSOR
TO THE DOCKING POINT LIMIT SHOWN_
1616161615151414131211101
SCANNER
OPTION MOUNTS EX_ DAM_ 100 HITS
1010101011111112131517191
USE (G 15.41) FOR PURPOSES OF FI LLI NG MOUNTS.
DAM_ CON_
MOUNT AMMUNITION TYPE MOUNT AMMUNITION TYPE PHASER-SR PHASER-LR
:~~~;:~f.·:~:;:::~X8~·::::}:
12 12 :::.:~;!;~:\~: k~;i;~:/::
·:~~~:~~:~&~·:?~~;:it::::::~~:'{:::ff~;:~~~i~i~~tt~:::Vti+:::;;:~~2~:}:i~~:!~;;~;:~i:~::::::
A G
B 12 H 12 ··~Qlil;':· :'~Qlil;·
C 12 1 1 4 4 4 4 1 2 3 4 15 6 9 12 12 9 6 4 3 2 WARP = 0
J
2 4 4 4 4 2 1 2 3 12 5 8 11 11 8 5 3 2 1 IMPULSE = 0
D 12 12
K
3 3 4 4 3 3 -
1 3 11 4 7 10 10 7 4 3 1 - APR = 70
E 12 L 12 AWR = 12
4 2 4 4 2 4 2 10 4 7 9 9 7 4 2
F 12 M 12 5 1 3 3 1 5 1 9 4 6 8 8 6 4 1 TOTAL = 82
USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE. 6 - 3 3 - 6 - - - 8 3 5 7 7 5 3 BATTERY = 36
Peije 16, Vektreans-l Copynght ® 1997 Companion Games Inc_ Copyright ® 1997 Companion Games Inc. EXPLOSION STR: 60 Yektreans- 1, Peije 17
SHIP DATA TABLE
VEKTREAN MERCENARIES TYPE = CA
MISSIONARY HEAVY CRUISER POINT VALUE = 160
MOVEMENT = 1
SHIELDS = 1+ 1
LIFE SUPPORT = 1
SHI ELD #6 SHIELD #1 SHIELD #2 SIZE CLASS = 3
III I II 1 1 1 1 1 1 1 1 1 1 1 1361
REFERENCE
INTERNALS
= RH-4.5
= 110
~
CREW UNITS
LAB
1 AI BI C 1
BRIDGE
1 1 1 1 TRAN
n
I I I I I I I I I I.J
§3_~
BOARDING PARTIES
36 36 1 1 1 1 1 1 1 1
2 4 6 8
HULL
1 1 1 1161
1F 1 1 1 1
REPULSION
TRANSPORTER MINES
CIIIJ.
PH-
[fj
STTL
OPT OPT
LS[[] []RS
8J
STn
PH-
1 RI RI RI RI
SHUTTLES
1 D 1 DI DI 01
TWO BAYS
01
CNTR HIT POINTS TYPE
SR TRAC APR TRAC SR
~O IAFTI HULL
III
SH~L.Q...#5
RF [ LF
SH~Lr2-#3
LS 10 13 RS
I- -- 11 I I I I I I 14 r- r-
r- r-
I-
- BHY AUX BHY r-
I- -
EEBEE ~ r- r-
I- -
r- - a= ~
IMP r- r-
--
~ r-
r- -
V
C-WARP SENSOR
I-
II
I- - io- 1616151412101
-- ---
r- -
r- I - SCANNER POWER CURVE
r- I -
r- I -
-- - 0 0 5 9
1 1 11131 1 1
WARP
IMPULSE
= 30
= 4
DAM. CON.
r- r- -- APR = 5
- r- / SHIELD #4 " "
-- 1414121212101 AWR = 0
-r-
.... 29 III1 I1 1 1 1 1 1 I 1 1 1301 -30
-=
EX. DAM.
1 1 1 1 1 1231
TOTAL
BATTERY
= 39
= 8
1t i)
A 3 9-12
B 12 4 13-17
C 12 5 18-24 L t R
12
D
E 12
6 25+
LR~RR
PHASER-MR
USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE ,
li; BD
5-6rT'"
PHASER-SR
;:':~f{: ~: M:~~::~ : : ::~:: : i;: : :~: : : : i~:,j:i}~i:~~:i:::~ if:: :W:~ : : ~ ::~::X::: :~:~:: i; i: : liWi?~:: ~}?:~:;i\i ~::~rf'/ : :~~:~:~::~t~'~: :~: :g :\: :
:'{lQI;I.;';'
1 2 3
5 6 7 4 4
6 5 4 4 3 2 1 4 4 4 4
2 1 5 5 6
2 3 3
5 5 3 3 2 1 2 4 4 4 4
3 1 - 4 4 5 2 3
4 4 3 2 1 - 3 3 4 4 3
4 - - 4 4 4 1 2
4 4 2 I - - 4 2 4 4 2
5 - - - 3 4 4 1
4 3 I - - - 5 1 3 3 1
6 - -
- - 2 3 3 3 2 - - - - 6 - 3 3 -
Copyright @ 1997 Companion Game3 Inc, Yektreens- 1 Page 19
SHIP DATA TABLE
VEKTREAN MERCENARIES TYPE = SPYCA
MAGE SPY CRUISER POINT VALUE = 200/180
MOVEMENT = 1
SHIELDS = 1+ 1
LIFE SUPPORT = 1
SHIELD #6 SHIELD #1 SHIELD #2 SIZE CLASS = 3
I I I I I I I I I I I I I I I I I 1361 REFERENCE
INTERNALS
MRS
= RH-4.7
= 1 15
= +88&.
BOARDING PARTIES
36 36 1 I 1 1,61 1 1 1 1 1 1 1 1
1 rI 1 1 1
REPULSION SHUTTLES TWO BAYS
d3 mmEb
STn [II]]
STn CNTR HIT POINTS TYPE
SEN SEN
PH- PH-
SR TRAC APR TRAC SR
SH!f.LQ..#5 RF ~ 1&11 1 1 1 1 1 11&112 LF SH,!£L,!2..#3
LS 10 AFT HULL 13 RS
-- I I I I I I r-r-
-- 11 14
r-r-
-- ~:EBBEBi'~
K r-r- MECH. LINK MRS
--
--
1-1- eNTR HIT POI NTS
~ r-r- I I I I I I I I 110
--
II
r-r- SENSOR
--
--
1-1-
1-1-
1616151412101
-- r-r- SCANNER
11 315191
POWER CURVE
--
--
-I-
10101
DAM. CON.
WARP = 30
IMPULSE = 6
-- V SHIELD #4 "
1-1-
.... r- 141412121 21 0 1 :~RR : ~
-30
-- II I I I II I I I I I I I 1301 _....
-~ EX. DAM.
1 1 1 I 1 1231
TOTAL = 42
BATTERY = B
~~
A 12 3 9-12
12 4 13-17
B
5 18-24
c
D
E
12
12
6 25+
LR~RR \8j8J
USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE.
~5T
I I 5-61 I
~
PHASER-MR PHASER-SR
t: !:·~t ~·~i~U~j}~@:%~1}:~~?~:~:::~·:::~;::{{~:~::::'~::\~t.~%%fJ:~}~'&;i::~~::~~$?
12344567654432
NOTES:
1. SEE (G24) FOR RULES ON SENSORS.
:::':Jf:J: ::~~~l~t~:::~~~~$
14444
21233556553321 24444
3 -12344544321- 3 3 4 4 3
4 --124444421-- 4 2 4 4 2
5 ---1344431 --- 5 1:3:3 1
6 ----23332- --- 6 :3 3
Vektreen3-1, Pege 20 Copyrigl\t ® 1997 Companion Geme3 Inc.
SHIP DATA TABLE
VEKTREAN MERCENARIES TYPE = BC
VETERAN BATTLECRUISER POINT VALUE = 166
MOVEMENT = I
SHIELDS = 1+1
LIFE SUPPORT = I
SHIELD #6 SHIELD#1 SHIELD #2 SIZE CLASS = 3
REFERENCE = RH-4.4
1 1 1 1 1 1 111 1 1 1 1 1 1 1 1 1361 INTERNALS = 126
~ CREW UNITS
IAIBICIDIEI
BRIDGE
n
I I I I I I I I I IJ
36
~.~ 2 4 6 8 36
BOARDING PARTIES
1 1 1161
1 1 1 1 1 1 1 I
mEREPULSION
1
TRANSPORTER MINES
STTL IJTIl STTL 1 RI R I RI R I I DI DI DI D I
PH-
d3
TRAC
OPT-FA
I FIG I HI
APR
BJ TRAC PH-
SHUTTlES
CMTR HIT POINTS
TWO BAYS
TYPE
SR DI 1 1 1 1 1 1 1D SR
SHr1IL~#5 SHr1IL.Q..#3
i
RF AFT HULL LF
~~ LS I I 14 RS ~ -
-
~~
~~
m -- EEBEE -
11
12
BHY AUX BHY 15
16
t-
~ -
t- -
~
t- r-
B~
IMP
~
t- ~
r-
y C-WARP ~
~
-
- SENSOR
II -
~~ ~ 1616151412101
~~ ~~
t- t- t- t-
SCANNER POWER CURVE
~~ ~~
1010lq 3 1 5 1 9 1
WARP = 30
~~ ~~ IMPULSE = 4
.... .... DAM_ CON.
- ....
~
V SHIELD "'4 " "
- t-
~ APR
1414121212101 AWR
= 7
= 0
_ ....
-30 1 1 1 1 1 11 1 1 1 1 1 1 1 1301 _
.... ....
~ EX. DAM .
I I I I I 1251
TOTAL = 4f
BATTERY = e
OPTION MOUNTS USE (GI5.41) FOR PURPOSES OF FILLING MOUNTS. TURN MODE D WEAPON ARCS
TYPE
li l~i
MOUNT AMMUNITION
A 12 1 2-4
B 12 2 5-6 FA
C
0
E
12
12
12
3 9-12
4 13-17
5 16-24
6 25+
41[ ~
~tlt""
LR~RR
R
II F 12
12
PHASER-MR
G
H 1
USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE.
li; 5-6
BD
IT
PHASER-SR
:·.-otf.<··
::~.;i(t r~t:::~f.;~·:~:~;::K~W~%~:::~:::::;:j·;@:f~}P:[-~;i:i:::::t~~~:ig~::Z~:;:~:J?r1:i::::;i. ~~:j;R1: :::~~~:f.M;i:~::r;~·:#
1 2 3 4 5 6 7
4 6 5 4 4 3 2 1 4 4 4 4
2 1 2 3 5 5 6
3 5 5 3 3 2 1 2 4 4 4 4
3
4
-
--
1 2
1
3
4 4 5
4 4 4
2
4
4
4
4
3
2
2
1
1
-- --
- 3
4
3 4 4 3
2 4 4 2
5 - - - 1
3 4 4 4 3 1 - 5 1 3 3 1
6 - - - - 2 3 3 3 2 - - - - 6 - 3 3 -
Copyright @ 1997 Companion Games Inc. Vektreens-l Page 21
SHIP DATA TABLE
VEKTREAN MERCENARIES TYPE = CAX
X-1 MISSIONARY HEAVY CRUISER POINT VALUE = 200
MOVEMENT = 1
SHIELDS = 1+1
LIFE SUPPORT = 1
SHIELD #6 SHIELD #1 SHIELD #2 SIZE CLASS = 3
0I I I 1 1 1 1 1 1 1 I 1 1 1 1 1 1
U
REFERENCE
INTERNALS
= RH-4.20
= 119
1ST GENERATION X-SHIP
~
CREW UNITS
LAB
I A I BI C I
BRIDGE
I I I I TRAN
I I I I I IJ I I I I n
~ ~
PH-MX-FX
BOARDING PARTIES
tlf3t5Pt9t
42
t2t4t6tBtlOt
HULL 42
111 I 1 1 1 1201 I I I I
I FI I I I
TRANSPORTER MINES
REPULSION
I RI RI RI RI RI RIOI 01 01 01 01 01
PH-
[8
STTL 11 1 2 1 3 1 STn
OPT OPT
LS[[] []RS
8J PH-
SHUTTLES
CNTR HIT POINTS
TWO BAYS
TYPE
MX TRAG APR TRAC MX
RF LF
SHm~#5 LS ~D
12
I I I I I
AFT HULL
I
D~
14
RS SHm~#3
- l- I I I I I I ,..... I-
-- I-
- - I-
I-
- .....,.....
-- ..... S: EEBEEii B C-WARP
IMP -- ....l-
-- -- SENSOR
- ,..... / 1'\ -- 1616151412101
-- ,.....
I-
-- -- SCANNER POWER CURVE
-- -.... 40 -- -- 1010lq 3 1 5 1 9 1
WARP = 40
= 4
- ,..... / SHIELD #4 "- -- DAM. CON.
1414121212101
IMPULSE
APR
AWR
-= 5
0
I EX. DAM.
TOTAL = 49
32 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1321 32 BATTERY = 24
I I I I I 1231
W ~
A 3 9-12
B 12 4 13-17
C 2 5 18-24 L t R
12
D
12
6 25+
LR~RR
ire
E
PHASER-MR
USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE.
Ti! 55-6
PHASER-SR
·:-'~Q(i;.,
:.
;:~:lf. ~·~t~~~~·::~i~:::~t~::~:@t:;{~f~::?:::~·:::!::::W~~~~~:::!~::~::::::i~;:~:~:::~~:::~:::t~iM:::::::~:::iX NOTES:
~tP·~:
i:~~~l~~~~W:~~~t:
1 2 3 4 4 5 6 7 6 5 4 4 3 2 1. X-I BATTERIES HOLD 3 POWER EACH. 1 4 4 4 4
2 1 2 3 3 5 5 6 5 5 3 3 2 1 2 4 4 4 4
3 1 2 3- 4 4 5 4 4 3 2 1 - 3 3 4 4 3
4 - - 1 2
- - - 1
4 4 4 4 4 2 1 - - 4 2 4 4 2
5 3 4 4 4 3 1 - - - 5 1 3 3 1
6 - - - - 2 :3 :3 3 2 - - - - 6 - 3 3 -
Vektreans-l, Page 22 COPllright ® 1997 Companion Games Inc.
SHIP DATA TABLE
V£KTR£AN M£RCENARI£S TYPE FFX =
X-1 SQUIR£ FRIGAT£ POINT VALUE 130 =
MOVEMENT 1/3 =
SHIELD "'I SHIELDS 1/2+1/2 =
LIFE SUPPORT 1/2 =
1 1 1 1 1 1 1 1 1 1 1 1241 SIZE CLASS 4 =
SH.!!.I£. "'6 SH.!fL~#2
REFERENCE RH-4.17 =
INTERNALS 54 =
-- - ,....
-- --
-- -- CREW UNITS
I- - OPT - FA
[ill] --
I- - -- 1 1 1 1 1 1 1 1*1 1 1 1241
I- - LAB BRI DGE TRN
--
r- -
r- - B~B
IT]
r- -
,.... - BOARDING PARTIES
,.... -
r- r- - I I I I I I I 181
I- r- r-
,.... I- REPULSION
""'r-
'-~ PH-SR!IIT1PH-SR '-~ TRANSPORTER MINES
PH- [iI~]LS RSEillJ PH- IRIRIRIRI I D I DI DI D 1
MR CENTER HULL MR
RF
LS
(II
BHY
I I I I I I
360 0
SHTL
rn LF
RS SHUTTLES
eNTR HIT POINTS
ONE BAY
TYPE
ITRAC
I I I PH-MR I I I I
DIMP
rn
C-WARP
TRAC
D
SH.!!.~ #5 SHlf.L~3
IMP
- V '\ --
-
--
-
r-
'-
§ 16 § --
--
--
SENSOR
16 14 12 10 1
V
"
'-
-- r- - SCANNER
10 I' 13 19 1
POWER CURVE
-- r- - WARP = 16
-- ,.... --
r- DAM. CON. IMPULSE = 6
I- -
SHIELD "'4 APR = 0
I-
1-.-
W 1 I 1 1 1 1 1 1 1 1 1201
r- 20
.... -
14 12 12 10 1
EX. DAM .
I I I II 'I
AWR
TOTAL
BATTERY
= 0
= IT
= 9
I I
m- ij})
AMMUNITION 2 6-10 FA
TYPE
I: I
MOUNT
AMMUNITION 3 11-15
:I:I:I:I:I:I:I:I:I:I:I:~ 1
4
5
16-21
22-28 L ."t" R
~
6 29+
HET 60
USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE. ml% 6rT
PHASER-MR PHASER-SR
:·'i>:i:t:·,;··
:··Roi;V· :::~~:~:M~:::~t:);~:~$
.::,~:(~.>:
::~ij(( ::·§~::~~;~ii~~·:::::~::~~:~~:B.~1tf.@;:~{::{i;·~::::;:::;j:#::::f.M~}:{~:::~::::::}:~:::~:~~·iW~::~i~~:!.:{ NOTES:
1 2 3 4 4 5 6 7 6 5 4 4 3 2 1. X-I BATTERIES HOLD 3 POWER EACH. I 4 4 4 4
2 I 2 3 3 5 5 6 5 5 3 3 2 1 2 4 4 4 4
3 - I 2 3 4 4 5 4 4 3 2 I - 3 3 4 4 3
4 - - I 2 4 4 4 4 4 2 I - - 4 2 4 4 2
5 - - - I 3 4 4 4 3 I - - - 5 I 3 3 I
6 - - - -
3 2 3 3 2 - - - - 6 - 3 3 -
1/3 WARP MOVEMENT CHART
·.::~·p'.·~~.i)):·;-;J::·;.:·:,::;~,;;;,:·::.3~·:·:~;4:~/·:~~)::~··:·~·::·::t:-:·::·:·:·::~··'::::··:·:~(·:·)·:p'::··:·:·;·:J··.t·::'::j··~·/f~·:·:';::J··~;~l!1:·. >J:·~:·::··:··::··l::~:.);1·:8.:··Xli~·/·:·:·::·tq·;··~~·:t,:·,,;~·~·\-:~i..3.:/i.A/. .2.5;'?·i~/;~j.·/'i·..,:·:/·;·tt;:·;-:~[f·
St~nd~rd I I 2 2 2 2 3 3 3 4 4 4 5 5 5 6 6 6 7 7 7 8 8 8 9 9 9 10 10 10
Fract. Y3 % lY 1Y32 1% 2 2Y3 2% 3 3Y3 3% 4 4Y 2/ 3 4 3 5 5Y3 2 6Y
5 /3 6 7Y
3 6 2/ 3 7 3 7% 8 aY3 a% 99Y3 9% 10
Copyright <S> 1997 Companion Games Inc. Page 23, Vektreens- I
SHIP DATA TABLE
VEKTREAN MERCENARIES TYPE BCX =
X-1 VETERAN BATTLECRUISER PI)INT VALUE 240 =
MOVEMENT 1 =
SHIELDS 1+1 =
SHI ELD #6 SHIELD #1 SHI ELD #2 LIFE SUPPORT 1 =
SIZE CLASS 3 =
0 1 1 1 1 1 1 1 I 1 1 1 II II U 1 1
REFERENCE
INTERNALS
RH-4.21
139
=
=
~
1ST GENERATION X-SHIP
CREW UNITS
II
IAIBICIDIEI
BRIDGE
LAB 1 1 I
1 1 TRAN
IIII
~ ~
PH- MX- FX
1 2 3 4 1 1 1 1*1 1 1
5 6 7 8 BOARDING PARTIES
42
9 10 11 12
HULL 42 1 1 1 1 1 I 1 1 1 1 1 1241
ffrE3
REPULSION
TRANSPORTER MINES
IRIRIRIRIRIRIDIDIDIDIDIDI
STn 1 1 1 2 1 3 1 STn
SH!f.LQ..#5 PH-
cB
TRAC
OPT-FA
1 FIG 1 HI
APR
8J TRAC
PH- SH!f.Lr2-#3
SHUTTLES
CNTR HIT POINTS
TWO BAYS
TYPE
MX 01 1 1 1 1 1 1 10 MX
- - RF LF
-
~ ~
AFT HULL I-
-- LS
14 I I I 17
RS
- I-
-- 15
- BTTY AUX BTTY 18 - I-
I-
-
--
tEBtE
"-
-- - -~ - I-
--
IMP
- IMP
-
~ ~
C-WARP I-
SENSOR
-- - I- 1616151412101
-- - I-
-- - I- SCANNER POWER CURVE
-- -- 1010111 3 1 S 1 9 1
-- 40 - - WARP = 40
I-- - "- DAM. CON. IMPULSE
APR
=
=
4
7
-- / --
"
1414121212101 AWR =
- 0
-- SHIELD #4
- - TOTAL = 51
- 3'2 -3'2
EX. DAM. BATTERY = 24
-- 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1321
-= 1 1 1 1 1 130 1
OPTION MOUNTS USE (G1S.41) FOR PURPOSES OF FILLING MOUNTS. TURN MODE D WEAPON ARCS
:l:~ll::
MOUNT AMMUNITION TYPE
12 1 2-4
II
2 5-6 FA
B 12
W (I
12 3 9-12
C
12 4 13-17
D
12 5 16-24 L t R
LR~
E
12 6 25+
F RR
G 12 DD
H 12 m 5 5-6rT'"
PHASER-MR USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE. PHASER-SR
"·i>"i'E"·· :::.:~J~::)::
~:'~il((~ ;:~;:~f.~~,:~:~:~:~~::~':::i::~1:X::~::·i::{:,::::~·:}:i:{4~t::j::::~}::~~:::~::}~~~~:::::~'::W~::::1\i~:? NOTES: :::~r~~¥iiX:~~:~:;:
.'.I.lQI;I.;:'
1 2 3 4 4 5 6 7 6 5 4 4 3 2 1. X-I BATTERIES HOLD 3 POWER EACH. 1 4 4 4 4
2 1 2 3 3 5 5 6 5 5 3 3 2 1 2 4 4 4 4
3 - 1 2 3 4 4 5 4 4 3 2 1 - 3 3 4 4 3
4 - - 1 2 4 4 4 4 4 2 1 - - 4 2 4 4 2
5 - - - 1 3 4 4 4 3 1 - - - 5 1 3 3 1
6 - - - - 2 3 3 3 2 - - - - 6 - 3 3 -
Vektreen3-1, Pege 24 Copyright @ 1997 Compenion Geme3 Inc.
SHIP DATA TABLE
V£KTR£AN M£RC£NARI£S TYPE BB =
LI£G£ BATTL£SHI.p CONJECTURAL
POINT VALUE 390 =
MOVEMENT 2 =
SHIELDS 1+3 =
SHI ELD #6 SHIELD "'1 SHIELD "'2 LIFE SUPPORT 1+ 112 =
SIZE CLASS 2 =
I I I I I I I I I I I I I I I I I I I lJ REFERENCE
INTERNALS
RH-4.11
228
=
=
/
FLAG BRIDGE
OPT-FA
IAIBICIDIEI
EMER
" CREW UNITS
*
[TIl I I I 1m
LAB TRAN
PH- MR-FX
~ ~
66
1 2 3 4
5 6 7 8 BOARDING PARTIES
I I I I I IJ I I I I I I
9 10 11 12
HULL
45
~IFIIIII12I~ REPULSION
45 TRANSPORTER MINES
IRIRIRIRIRIRIDIDIDIDIDIDI
SHUTTLES TWO BAYS
[f3j
STn 11 121 31 4 1
OPT-fA
IflGIHIJIKI
Et3:J
STn
eNTR HIT POINTS TYPE
SHIELD "'5
PH-SR 8 3 1 I I II 11116183 PH-SR
~
SHI ELD #3
~
Rf AFT HULL LF
LS 14 16 I I I I I 18 20 RS
PH-MR I I I PH-MR
LS
mJ ~ - BHY AUX BHY
~~ ~ RS
22
11l!'~ ~_
~ - EEBBEEB ~~~: C-WARP
~~
24
SENSOR
~
161616151412101
SCANNER
101010111315191
; II I I I 11 1 111
1.,1
DAM. CON.
8 6 6 4 4
4 4 2 2 0
POWER CURVE
WARP =
IMPULSE =
60
10
SHIELD "'4 APR = 16
EX. DAM. AWR = 0
45 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 II 1 14~ 45
1 1 1 1 1391
TOTAL
BATTERY"
= 86
12
OPTION MOUNTS USE (GI5.41) FOR PURPOSES Of fiLLING MOUNTS. TURN MODE E WEAPON ARCS
HOUNT AHHUNITION TYPE I 2-3
A 2 4-6 FA
B
~
3 7-10
~
C 4 I 1-14
D 5 15-20
E 21-29
L t R
LR~
6
f 7 30+
G RR
H
J
fiT
10
BD
4-6r1
Ie
PHASER-MR USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE. PHASER-SR
1 2 3 4 4 5 6 7 6 5 4 4 3 2 1 4 4 44
2 1 2 3 3 5 5 6 5 5 3 3 2 1 2 4 4 44
3 - 1 2 3 4 4 5 4 4 3 2 - 1 3 4 4 33
4 - - 1 2 4 4 4 4 4 2 1 - - 4 4 4 22
5 - - - 1 3 4 4 4 3 1 - - - 5 3 3 11
6 - - - - 2 3 3 3 2 - - - - 6 - 3 3 -
Page 26, Vektreen3-1 CoPyri9ht @ 1997 Companion Gemes
SHIP DATA TABLE
VEKTREAN MERCENARIES TYPE := FSC
CAVALIER FLEET SURVEY CRUISER POINT VALUE := 210/160
MOVEMENT = 1
SHIELDS := 1+ 1
LIFE SUPPORT = 1
SHI ElD "'6 SHIELD "'1 SHI ELD "'2 SIZE CLASS = 3
I 1 I I I I I I I I I 1 1 1 1 1 1 1361 REFERENCE
INTERNALS
:= RH-4.15
= 130
rn l:n IIIIIIJ
OPT -FA
I AI B I CI
BRI DGE
SENSOR I I I I I SENSOR
rn·····~
36 E8 I11mf!! EE 36
BOARDING PARTIES
I I I 1161 I 1 I 1 1 1 I 1
EBffiBEB
7. ~
REPULSION
TRANSPORTER MINES
IRIRIRIRI ~ID=':I:;""DI""D""'ID"'I
STTl STn OITI SHUTTLES TWO BAYS
~ OPT-FA ~ CNIR HIT POI NTS TYPE
[II] IDlE IFI [II]
PH TRAC APR TRAC PH-
SH~l.Q..."'5
SR- D
1 1 1 1 1 1 1 ID SR SHLLL.Q...... 3
1-- RF
lS
~
10
AFT HUll
I I I I I I
IF
;3 RS
14 --
r--
: EBBEB: --
r--
~
r--
~ y ;~
CWAR' ~
11: --
--
- r-
~ I- SENSOR
II
~ r- I - 1616151412101
r-- r- r-
SCANNER POWER CURVE
~ ~ I-
r- f- 1010111315191
~ WARP = 30
r-r- ~ I-
DAM. CON. IMPULSE = 4
r-I- ~ I- APR = 7
/ SHI ElD"'4 ' \ 1414121212101 AWR = 0
'-I- ~ f-
-~
_L.;..;, I I I I II I I I I I I I 1301 1 r-~
,-L.;..;,
EX. DAM.
1 1 1 1 1 1251
TOTAL
BATTERY
= 4T
= 8
OPTION MOUNTS USE (GI5.41) FOR PURPOSES OF FilLING MOLINTS. TURN MODE D r:-W;..;;;E;.;.;A;.;.P.;;;O.;,;;N..;.A.;.;;R.;,;;C;.;;S~_ _ _ _..,
AMMUNITION USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE. 1 2-4
Wld!b\
MOUNT AMMUNITION TYPE 2 5-6
It 12 3 9-12
B 12 4 13-17
C 12 5 16-24
lR~RR ~
D 12 6 25+
E 12
F
PHASER-MR
12
!!i; 5-6~
BD
PHASER-SR
~HfffiHlffi
PH- MR-fX
246 8
TRAN
nJ
III IIIIIII
BOARDING PARTIES
36
HULL
1F 1 1 1 1
36
1IIII 1181
1 1 1 1 1 1
REPULSION
TRANSPORTER MINES
STn [ill] STn
[B OPT -FA
1 D 1E 1 F 1
En
1 RI RI RI RI
SHUTTLES
1 DID 1 DID 1
TWO BAYS
RF PH-MR PH-MR LF
CNTR HIT POINTS TYPE
LS rnTRAC APR Il£)
TRAC RS
SH~LQ.:"5 ~~. 01 1 1 1 1 1 1 0 ~1· SH~Lr2-#3
AFT HULL
""'r-" --
i - EBBEB ~
RF LF
I I I I I I r-
LS 12 15 RS ""'" r-
t- - 13 -
BTTY AUX BHY
- 16 ""'r-" r-
""'r-" --
IMP
B- ~B
r-
C-WARP
""'"
""'r-" ""'r-"
~
r- - SENSOR
""'" --
II'"
1616151412101
""'" ""'"
""'" ""'" ""'"
""'" --
SCANNER POWER CURVE
""'r-" ""'r-" lololtl 3 1 s 19 1
""'" - WARP = 30
r- OAM. CON. IMPULSE = 4
""'" - ""'r-" r- APR = 6
""'" - V SHI ELD #4 " 1414121212101 AWR = 0
""'"
r-'30
..... ~
IIIIIIIIIIIIII 13J
""'" ""'"
""'"~
..........
EX. DAM.
1 1 1 1 1 123 1
TOTAL
BATTERY
= 40
= 8
~~
A 12
3 9-12
B 12
4 13-17
C 12
1
5 16-24 ~tll"'" R
lR~ RR
D 6 25+
E 12
n~
F 12 DO
USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE. 5-6r=f'"
PHASER-MR PHASER-SR
··Dlt·· .
:;'lK)-(t ~·~~~·~::::~t:~~::~:;):~:~j.f.::::;~f~~:~f.~·@~jJ§~&::::::;:::~::~(:i.~::~~~~H~::::~~):$.~:} .~::Jft~; ::t'{~:~;~·t~~?t~::f:
1 2 3 4 4 5 6 7 6 5 4 4 3 2 1 4
4 4 4
2 1 2 3 3 5 5 6 5 5 3 3 2 1 2 4
4 4 4
3 - 1 2 3 4 4 5 4 4 3 2 1 - 3 4 4 3
3
4
5
--- 1 2
- - 1
4
3
4
4
4
4
4
4
4
3
2
1
1
- -
- -
- 5
4 2 4 4 2
1 3 3 1
6 - - - - 2 3 3 3 2 - - - - 6 - 3 3 -
Velc:treen,-I, Pege 28 Copyright ® 1997 Compenion Geme3 Inc.
SHIP DATA TABLE
VEKTREAN MERCENARIES TYPE = SCD
COMPANION SCOUT DESTROYER POINT VALUE 96/83 =
MOVEMENT = 112
SHIELD -I SHIELDS = 1/2+112
I I I I I I I I I I
II I I IZ51
LIFE SUPPORT =
SIZE CLASS
REFERENCE
=
112
4
= RH-4.16
SHIELD -6 SHIELD-Z
INTERNALS 61 =
A
[IIZI3J
LAB BRIDGE TRN CREW UNITS
-- B~B
CD -- I 1 1 1*1 1 I I I I 1 1241
r- - --
r- -
REPULSION
-- BOARDING PARTIES
r- Ts H-MRDJPH-MR
l-
Ts IS]
I I I 1 I I I
'---
m
PH- LS Rsffi PH-
SR CENTER HULL SR
'---
TRANSPORTER MINES
RF
LS OOt1 hHE
4 1
APRI ~ 6
LF
RS []J!J [ill]
rndbCO
SHTL C-WARP SHTL
SHUTTLES
CNIR HIT POINTS
TWO BAYS
TYPE
CD
TRAC
CD
TRAC
SHlf'rQ. #5 DIMP D SH[g~3
- l-
V
IMP
~ I-
B B
~
- I-
18 - I-
- I- - I- SENSOR
-
-- -
l-
V ~ --
- ~
1616141zI 0 1
~
- ....'--
SCANNER POWER CURVE
- '-- - 10101113191 WARP = 18
-- SHIELD #4
-- DAM. CON. IMPULSE = 4
-'20
-'-- I II I I
1 I 1 I Izol -~
--
14141212101
EX. DAM.
APR
AWR
TOTAL
BATTERY
--
=
=
4
0
26
4
I I I I 1111
~~
MOUNT AMMUNITION TYPE
3 11-15
A 12
4 16-21
B 12
12
5 22-28 L t' R
LR~RR
C
6 29+
HET BD
USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE. 11 2Y2 6rr
PHASER-MR PHASER-SR
"OrE"'"
~:':~'~b ;:,~1:;.~:~~:~m;~::::!:~~8ji~K{~'::m!.:f:{~}!.::~~i!~:t~::f:::::?{~::::~~':~W::~:::i:!:~~: ::~:';":':f~'
:, O~l;~' :':~~:f::~¥~W~'~~:~
1 2 3 4 4 5 6 7 6 5 4 4 3 2 1 4 4 4 4
2 1 2 3 3 5 5 6 5 5 3 3 2 1 2 4 4 4 4
3 - 1 2 3 4 4 5 4 4 3 2 1 - 3 3 4 4 3
4 - - 1 2 4 4 4 4 4 2 1 - - 4 2 4 4 2
--
5 - - - 1 3 4 4 4 3 1 - - 5 1 3 3 1
6 - - - - 2 3 3 3 2 - - - 6 - 3 3 -
1/2 WARP MOVEMENT CHART
,,:~tf;~i):"::'~:-J:.,r:'::iI:,>;,>,3::,,:,,::;4/::,::,~~,;',:',:i~,:,:,;,:":j;,):,:':'::lf>;':',~/,t:Ji::',::,:~:1,:,,,t,:';::;1"~>\( ~,>::~::f~~~1",~'::'J::fj'..;-/,t:7;~;;'1':8;,:',~,1::~},::'::'~1:f>::'2":1;,>::'~'~~',;/2,3,:~',:'2,:'!f.>.2,5;,:~,i.~:,!;l"':";'~:";~"::'2:~f,::~~·
Sbnd~rd 1 1 Z 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15
Fract, Y2 1 lY2 2 2Y2 3 3Y2 4 4Y2 5 5Y2 6 6Y:z 7 7Y2 8 8Y2 9 9~ 10 10~ 11 11~ 12 12~ 13 13~ 14 14~ 15
Copyright IS) 1997 Companion Games Inc. Vel:treens- I, Page 29
GUARDS
VEKTREAN MERCENARIES
TOURNAMENT CRUISER
~
SHIP DATA TABLE
TYPE = TCA
BRIDGE
MOVEMENT 1 =
SHIELDS = 1+ 1
30 30 LIFE SUPPORT = 1
§3 irITI-:[ E§ HULL
SIZE CLASS
REFERENCE
INTERNALS
=
=
3
= RH-4.50
106
1F 1 1 1 1
REPULSION PLAYER
IJTI] ROUND
STn AUX STn
TOURNEY
PH-IT]
SR TRAC SHY
I T ] PH-
TRAC SR
CD
RF
LS (]]
rn D
1 1 1 1 1
AFT HULL
LF
RS
lorn
(ill]
SHUTTLES
CNH! HIT POINTS
TWO BAYS
TYPE
§"""~
B B:
K
SHr1ILQ...#5 SHr1IL~#3
IMP - IMP
~
1-- I-f-
f-- f-f-
f-- '-WARP f-f- SENSOR
II
1-- f-f- 1616151412101
f-- 1-1-
SCANNER POWER CURVE
1-- f-f-
1 0 1011131 5 1 9 1
1-1- f-f- WARP = 30
I-r- 1-1- DAM. CON. IMPULSE = 4
f-r-
f-r- / SHIELD #4 "
1-1-
1-1-
14141212121 0] ~0RR : 6
I-~
..... L;;;..;. I I I I I 1 1 1 1 1 1 1241 ........
f-iz4 EX. DAM.
TOTAL = 38
BATTERY = 5
1 1 1 1 1 123 1 a...-_ _---'
OPTION MOUNTS USE (GI5.41) FOR PURPOSES OF FILUNG MOUNTS. TURN MODE D WEAPON ARCS
AMMUNITION JUDGE'S APPROYAL: 1 2-4
1ff~
3 9-12
4 13-17
5 16-24
lR~ RR
USE ONLY AMOUNT NEEDED FOR THAT WEAPON TYPE. 6 25+
PHASER-MR
ri; 5-6r1"
DD
PHASER-SR
r.;:Rioi~l~·:f·l~ (:F: .Jl~ij~ :~:~oi'!,f.~:~.:~ : ~ ~}.,.,.~: : ~ : or:;.~"'~:~":':r: 'I":'}:-·f:5\~:?i~: :f~" '·: : ~ : : i:or:{;. ,·: :~, :,: : : : :'I":'~: ~!~;: ~.: : :~:~;:.,.,.:~;~:~: : ~ :or: .: :~"'~ : :":':~i·:'1":': ~ ~ ~ :~ : :~ ·~:i:~ : : ~~~E~~ Y ON E PAC KAG E FOR ENT IRE TOURNA ME NT. ::fj;f.H ::;~~:~~~};i}:8~::f:
2. ALLOWED OPTIONAL WEAPONS: PH-\, PH- 3,
1 2 3 4 4 5 6 7 6 5 4 4 :3 2 14444
2 2 3 5 PH- MR, PH-SR, ENERGY FLUX, BOOMERANG,
\ :3 5 6 5 5 3 3 2 \ 24444
FUSER (8 MECH.), SABOT, REPULSION BEAM,
:3 - 1 2 :3 4 4 5 4 4 3 2 1 - BOOMERANG RACK (NO RELOADS), ADD-12.
3 3 4 4 3
4 - - 1 2 4 4 4 4 4 2 1 - - 4 2 4 4 2
5 - - - 1 3 4 4 4 3 1 - - - 5 1 3 3 1
6 - - - - 2 3 3 :3 2 - - - - 6 3:3
Page 30, Yektreen3-1 Copyright © 1997 Companion Games Inc.
VEKTREANS-1 SCENARIOS
(HS-26.44) COMMANDER'S OPTIONS: Players can
(HS-26.0) SPIES LIKE US purchase commander's options up to 10% of the BPV of the
by C. H. Schulte, NY highest ship in the scenario. Players with ships of lower BPV
The Ixubermorth Citadel at the fringe of unexplored can purchase drones, T-Bombs, or other items from annexes
space was able to maintain its independence through the use #6 or #6A in addition to this 10%. Additionally each ship has
of a power-dampening field. This field made the citadel (a one legendary spy technician.
starbase in actuality) the ideal place for many conferences, (HS-26.45) CITADEL: The citadel will not fire upon any of
meetings, treaty-signings etc. the players and players cannot fire on the citadel.
In Y181 the known races of the Far Side assembled (HS-26.46) ENERGY-DAMPENING FIELD: The
here to establish a galaxy-wide code of ethics for interracial citadel is surrounded by a five hex radius energy dampening
espionage. The purpose was to define a set of laws similar to field. Ships with in this field can only raise shields to minimum
the codes governing warfare. Then the empires could abide by levels. All weapons fired within, into, out of or through the field
them and not have any further political incidents involving cause 1/1 Oth of the normal amount of damage. Round
inappropriate espionage. This eventually turned out to be a fractions of .5 or more up. This is done for each weapon fired
pipe dream as espionage efforts reaches a new all time high not by entire salvos of weapons.
after the meetings held at the Ixubermorth Citadel. (HS-26.47) PROBE: The probe cannot be moved,
Each of the races sent a spy cruiser with a large damaged, tractored etc. When a ship reaches 250 points of
number of their legendary spies and technicians to this information collected about the probe, the probe will tractor
conference. The conference was proceeding successfully and that ship, but only if it is within three hexes of the probe. If
at a point three weeks into the conference each race agreed to more than one ship reaches 250 the first to enter range three
allow one representative of each of the other races on board will be tractored. If two (or more) ships enter range three on the
their spy cruiser for a tour. Each of these tours occurred same impulse the probe will tractor the ship with the most
simultaneously and each race naturally sent a legendary spy points of information at that moment with a 60 point beam, if the
as their representative. same then determine randomly. At this point the probe will only
At this point a totally unforeseen event threw the tractor another ship if the one it is tractoring is destroyed.
entire conference into a veritable blood bath. A probe of (H~-26.48) TRACTOR: The tractor activated by the probe'
unknown origin appeared broadcasting a message. The reduces the movement cost of the tractored ship by 50% (from
content of the message conveyed that whichever race 1 to 1f2. for example). The probe is movement cost 0
managed to capture the probe would be given a new super otherwise. No other ships can tractor the probe, but could
powerful weapon technology. It seemed the Masters were tractor the tractored ship. The tractored ship, once tractored,
once again playing deadly games with the known races. can than move the probe and can attempt to disengage.
(HS-26.49) LEGENDARY SPI ES: Each player has one
(HS-26.1) NUMBER OF PLAYERS: legendary spy on board each of the other player's ships.
As many as you can get, ideally 1 for each race of the These spies are not considered captured since they
galaxy. Players determine the race they will fly by rolling a die. immediately took refuge and/or went into hiding and/or donned
The highest number chooses his race first, then the next appropriate disguises. They are considered to be capable of
highest etc. Ties should be broken by a second die roll (and independent action. These spies cannot collect information
third ... if necessary). There can only be one ship from each about the probe by collecting information about the ship or unit
race. (ER-3.51) that they are currently on.
REPUL.SION BEAM RUL.ES: The Vektreans dominate fleet actions through the use of their
repulsion beam. Holding your opponents at range will allow you to maintain a near optimun ramge
for you mid-range phasers while keeping your opponent from acheive their optimum position.
VEKTREAN ASTEROID STARBASE: The Vektreans built their bases in the hollowed shell of
asteriods. Read the history of this rather unique starbase. Then try Historical Scenario 27.0 A
Startling Discovery, a scenario detailing the first encounter with the starbase during its
construction.
(aC\~_~~~C~O~M~P~A~N~IO~NkG~A~M~EES~~
,?<~): P.O. Box 392
o.J s~ Stamford. NY 12167
97S11
The material contained in this product is expansion material for use with the game STAR FLEET BATILES
(the starship combat game created by Amarillo Design Bureau and published by Task Force Games). This
product is not sponsored by, or affiliated with Paramount Pictures, Amarillo Design Bureau or Task Force
Games. This is an independent product created solely by Companion Games. You must have STAR
FLEET BATILES Captain's Basic Set to use this product.