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Small and agile, mousefolk are known as skilled acrobats, farmers and a generally gentle
race of beastfolk. Though they are among the smaller races around, mousefolk are not as timid
as they may first appear; many a great warrior has risen from this race of diminutive rodent in
times of strife.
Mousefolk Traits
Your mousefolk character has a variety of inborn abilities part and parcel of murine nature.
These include:
Ability Score Increase
Mousefolk are a naturally dexterous race, and are known in many areas as a generally good, fun-
loving people. You have bonuses to Dexterity and Charisma.
Your Dexterity score increases by 2.
Your Charisma score increases by 1.
Age
Mousefolk are generally not well-known for reaching old age like other races. Mousefolk mature
after 12 years, and are considered young until 25 years of age. On average, they live around 50
years.
Size
Mousefolk stand between 3'5" and 3'11", and average around 85 lbs. Your size is small.
Murine Senses
Mousefolk are known for, among other things, their keen senses of smell and hearing. You have
advantage on perception checks that rely on smell and hearing.
Alignment
Most mice are Neutral, believing that strict laws stifle one's ability to succeed, but also that
chaotic tendencies are a waste of time. Most mice trend towards a Good alignment.
Murine Combat Training
Mousefolk, often being under threat, have taken it upon themselves to have at least some basic
martial knowledge. Your character is proficient in one-handed swords, shields, light armor,
slings and spears.
Languages
Your mousefolk character can speak and read Common and Beast-tongue.
Burrowing
As a result of years of persecution by other non-beast-folk races, mousefolk have learned how to
quickly and efficiently dig small shelters to hide in. Once per long rest, you may dig a small
burrow for 1d4 hours in firm soil, with each hour allowing for an additional creature of medium
size or smaller to hide inside. Creatures that are unaware of the burrow and that are searching
for any creature currently inside of the burrow will roll Perception or Investigation with
disadvantage. Any attacks made from within the burrow on an unaware creature will be made
with advantage and will count as a surprise attack.
Deerfolk
Strong and noble, deerfolk are renowned as warriors, craftsmen and diplomats in many
parts, and are generally considered the most cultured of beastfolk. Though they tend to tower
over many races, deerfolk are gentle giants, always seeking a peaceful resolution before resorting
to violence, but woe be unto the soul that earns their wrath.
Noble Strength
Deerfolk are a tall, muscular race that sit between 5’10” and 6’6” for males (not including
antlers) and 5’7” and 5’11” for females; males often have a large and powerful build while
females tend to be curvy and plump, but not excessively so. All deerfolk are covered in fur from
head to tail, and have hooves on their feet, with hoof-like coverings on the end of their fingers.
Male deerfolk have antlers, while females normally do not.
Deerfolk fur is almost always brown of some variety, be it light or dark, but a general
trend is towards darker fur. Hair among this race also tends to be of darker tones, from umber
to pitch black. Males tend to style their hair with a braid on either side of the head that fall in
front of the ears and a short top or may put their hair in a bun at the base of the skull;
additionally, it is common for males to out decorations on their antlers. Female hairstyles tend
to either put their hair in a loose bun in a similar fashion to the males, or they put their hair into
braided loops that pass in front of the ears and behind the head.
Deerfolk Traits
Your deerfolk character has a variety of inborn abilities part and parcel of cervine nature. These
include:
Ability Score Increase
Deerfolk are a naturally strong race, and are known in many areas as a generally wise people.
You have bonuses to Strength and Wisdom.
Your Strength score increases by 2.
Your Wisdom score increases by 1.
Age
Deerfolk are among the longest lived of all beastfolk races, maturing at the age of 25 and living
on average 60-80 years.
Size
Deerfolk stand between 5’7”-6’6” and weight between 140-200 lbs. Your size is medium.
Cervine Senses
Deerfolk are known for, among other things, their keen senses of smell and hearing. You have
advantage on perception checks that rely on smell and hearing.
Alignment
Most deer are Lawful, given their culture’s emphasis on formalities and procedure. Most deer
trend towards a Good alignment.
Cervine Combat Training
Deerfolk, despite being a primarily diplomatic race, know the importance of being well-armed
and trained. You have proficiencies in axes, spears, javelins, and quarterstaffs. Additionally,
once per short rest you may take the Dodge action as a bonus action on your turn.
Languages
Your deerfolk character can speak and read Common and Beast-tongue.
Deer-folk diplomacy
As a result of the deerfolk’s reputation for diplomacy, they are often held in high regard. Once
per long rest, whenever you make a Charisma (Persuasion), Charisma (Intimidation) or
Charisma (Deception) check, you may roll 1d6 and add the result to your total roll.
At 15th level, roll 2d6.
Otterkin
Cantankerous and quarrelsome are the two best words to describe otterkin. Stubborn,
proud and absolutely fearless, otterkin are among the most fearsome of all beastfolk on the
battlefield.
Stubborn Swimmers
Lean, slender and slick-furred, otterkin are strong swimmers that stand between 4’8”
and 5’6”; while not the tallest of races, they make up for their lack of height with toned muscle.
Both males and females tend to have gently curved frames lined with brown fur that fades to tan
or beige in the cheeks, neck and belly, and as such tend to be regarded as a rather androgynous
race in appearance, with females only having a slight bust that would be considered flat-chested
by other races’ standards. Otterkin also have pronounced webbing between their fingers and
toes and a thick, rudder-like tail.
Perhaps due to their androgynous appearance, much of otterkin fashion is shared
between males and females; both tend to fashion their black or brown hair into pony tails or
braids; dreadlocks are also a common staple. Males tend to also grow out the fur around their
muzzles into mustaches and beards. Piercings are not uncommon, and usually take the form of
either a nosering or earring.