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Biohacker DR Frankestein 3
Biohacker DR Frankestein 3
Biohacker 3
GENOME
Optimized
CADRE EXPERIENCE POINTS
0 Athletics
F.
PROF. CURRENT HIT POINTS HIT DICE DEATH FEATURES AND TRAITS
DEXTERITY SKILLS SAVES
3 D8 Optimized Immune System. Advantage on Con
DEX +3 Acrobatics
29 saves versus poison or disease.
SCORE 17 +3 D10
Drive Silver Spoon. When you gain a level you gain your
MOD +3 +3 D12 new level x 1,000 in satoshi. You also count as
Sleight of Hand
SAVE ✔
+5 +3 MAXIMUM
one Mosaic level higher for your lifestyle.
Stealth 29 HIT POINTS RESISTANCES Upgrade Tolerance. You can have 9 total
INTELLIGENCE SKILLS upgrades rather than the usual 8.
CON +6
TEMP. Life Scientist. Forensic scan can be run without
✔
Bureaucracy HIT POINTS
SCORE 14 expending a hack slot if you take 10 minutes
✔ +6 Computers
MOD +2 ATTACKS longer (CRB, 66).
+6 Vocational Proficiency. Bioengineering.
SAVE
✔
+2 Investigation NAME BONUS DAMAGE
✔
+8 Research Focus. If you are looking for info
✔
Life Science 10mm handgun +5 3d4+3 P related to your specialty, you know exactly where
+4 to look and whom to speak to if you want to go
INT Mechanics RANGE PROPERTIES
SCORE 18 ✔ +6 deeper. Your GM might rule that the knowledge
Physical Science 13/39 close, light, reload 12, recoil 2
you seek is behind a paywall, or that it is in a
MOD +4 ✔ +6 Social Science classified database. (CRB, 13)
SAVE ✔
+6 +4 Streetwise
NAME BONUS DAMAGE Conscientious Focus. Can concentrate on one
Whip +5 1d4+3 S additional effect.
WISDOM SKILLS
Transgenic Pet. Dire Skunk, 1st lvl slot (CRB,68).
WIS +2 Insight RANGE PROPERTIES
SCORE - Recombinant beast hack modified (CRB, 236)
14 +2 Perception Melee Finesse, reach - Select two genetic enhancements, roll for two
MOD +2 +2 Survival - Amplification can only happen randomly
SAVE +2 NAME BONUS DAMAGE - Beast adds 3 hp/biohacker level
CHARISMA SKILLS
- Beast uses your proficiency bonus
✔ +4 Deception
CHA - Beast adds proficiency bonus to its AC
+2 RANGE PROPERTIES
SCORE 14 Intimidation
MOD
+2 Performance
+2
SAVE +2
+2 Persuasion NAME BONUS DAMAGE
RANGE PROPERTIES
PASSIVE PASSIVE
12 PERCEPTION 12 INSIGHT
EQUIPMENT EQUIPMENT
Enthusiastic. I always bring up the latest research I’ve been consuming. I am devoted to my online transgenic animal biohacker group to make novel lifeforms
APPEARANCE
CADRE LOGO
ADDITIONAL ATTACKS
RANGE PROPERTIES
RANGE PROPERTIES
RANGE PROPERTIES
LAUNCH
HACK NAME LEVEL TYPE TIME EFFECT
Anesthetic 1 Injection 1 action Melee hack attack. On hit, target must make a Con save or poisoned + unconscious for 1 hour. (CRB, p. 212)
Blood dope 1 Injection 1 action Grant 1d10 + 5 temporary hp for 1 hour, +10 per higher slot level. (CRB, p. 215)
Enhance ability 1 Injection 1 action Enhance an ability of yourself or an ally for 30 minutes (CRB, p. 224)
Forensic scan 1 Gadget 1 minute Discern chemical/biological composition of 1 cubic meter, including DNA specifics. (CRB, p. 226)
Nanodoc 1 Injection 1 action Heal target 2d6 + Intelligence modifier hp, +2d6 per higher slot level. (CRB, p. 232)
Noxious Cloud 1 Gadget 1 action Throw 18m, 6m radius noxious-cloud for 1 min., Con save at start of turn, retch and reel (CRB, p 233)
Necrotic injection 1 Injection 1 action Melee hack attack. On hit, 4d10 poison damage, +3d10 per higher slot level. (CRB, p. 233)
Recombinant Beast 1 Craft Tech 1 week Bioengineer a beast, command it as a bonus action (CRB, p. 236)