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Sat Jun 17 11:30:19 2023

Windows-10-10.0.19041
Ren'Py 7.6.0.23051307

Bootstrap to the start of init.init. took 0.17s


Early init. took 0.01s
Loader init. took 0.06s
Loading error handling. took 0.31s
Loading script. took 6.37s
Loading save slot metadata. took 0.09s
Loading persistent. took 0.00s
Set script version to: (7, 6, 0)
- Init at core/imports.rpyc:1 took 0.39901 s.
- Init at core/mods/99. init_mods.rpyc:1 took 17.22740 s.
Running init code. took 18.19s
Loading analysis data. took 0.33s
Analyze and compile ATL. took 0.95s
Reloading save slot metadata. took 0.10s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.66s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: "Couldn't load nvlib." (can be ignored)
Creating interface object. took 0.01s
Cleaning stores took 0.00s
Init translation took 0.68s
Build styles took 0.02s
Load screen analysis took 0.00s
Analyze screens took 0.10s
Save screen analysis took 0.24s
Prepare screens took 0.47s
Save pyanalysis. took 0.00s
Save bytecode. took 0.49s
Running _start took 0.12s
Performance test:
Interface start. took 2.13s

Initializing gl2 renderer:


primary display bounds: (0, 0, 1360, 768)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ATI Technologies Inc.'
Renderer: 'AMD Radeon HD 6670'
Version: '4.5.13399 Compatibility Profile Context 15.201.1151.1008'
Display Info: None
Screen sizes: virtual=(1280, 720) physical=(1360, 768) drawable=(1360, 768)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
controller: u'030000005e0400008e02000000007200' u'Xbox 360 Controller' 1L
controller: u'030000005e0400008e02000000007200' u'Xbox 360 Controller' 1L

Full traceback:
File "map.rpyc", line 28, in script
File "renpy/ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/map.rpy", line 28, in <module>
File "game/core/places.rpy", line 119, in loop
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3499, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "renpy/display/core.py", line 4089, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or
video_frame_drawn)
File "renpy/display/core.py", line 2702, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 886, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 886, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 886, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/screen.py", line 731, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 886, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/behavior.py", line 944, in render
rv = super(Button, self).render(width, height, st, at)
File "renpy/display/layout.py", line 1339, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/im.py", line 676, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 330, in get
surf = image.load()
File "game/core/classes/Outline.rpy", line 23, in load
File "renpy/display/im.py", line 291, in get
optimize_bounds = renpy.config.optimize_texture_bounds and
image.optimize_bounds
AttributeError: 'Transform' object has no attribute 'optimize_bounds'

While loading <store.Outline object at 0x0000000019d537d0>:


File "game/map.rpy", line 28, in <module>
File "game/core/places.rpy", line 119, in loop
File "game/core/classes/Outline.rpy", line 23, in load
AttributeError: 'Transform' object has no attribute 'optimize_bounds'
Full traceback:
File "map.rpyc", line 16, in script
File "renpy/ast.py", line 1678, in execute
renpy.exports.with_statement(trans, paired=paired)
File "renpy/exports.py", line 1757, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "renpy/display/core.py", line 2898, in do_with
clear=clear)
File "renpy/display/core.py", line 3499, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "renpy/display/core.py", line 4089, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or
video_frame_drawn)
File "renpy/display/core.py", line 2702, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 886, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/transition.py", line 378, in render
bottom = render(self.old_widget, width, height, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 886, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 886, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/screen.py", line 731, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 886, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/behavior.py", line 944, in render
rv = super(Button, self).render(width, height, st, at)
File "renpy/display/layout.py", line 1339, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/im.py", line 676, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 330, in get
surf = image.load()
File "game/core/classes/Outline.rpy", line 23, in load
File "renpy/display/im.py", line 291, in get
optimize_bounds = renpy.config.optimize_texture_bounds and
image.optimize_bounds
AttributeError: 'Transform' object has no attribute 'optimize_bounds'
While loading <store.Outline object at 0x0000000019d537d0>:
File "game/core/classes/Outline.rpy", line 23, in load
AttributeError: 'Transform' object has no attribute 'optimize_bounds'

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