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• Overview
• V-Ray Submenu
/ V-Ray for SketchUp / User Interface
• Rendering Submenu

V-Ray Menu •

Live Link Submenu
Lights Submenu
• Object Submenu
This page includes details on the items available from the main V-Ray menu in the SketchUp interface. • Tools Submenu
• External Submenu
• Preferences Submenu
• Help Submenu
Overview • Language
• Object ID Context Submenu
V-Ray includes a menu with easy shortcuts to some of the most commonly used V-Ray components.   • Footnotes
The menu can be accessed in SketchUp's Extensions menu.

The menu consists of the following submenus: Asset Editor, Chaos Cosmos, File Path Editor, Frame
Buffer, Light Gen, Chaos Cloud Collaboration, Rendering, Live Link, Lights, Objects, Tools, Preferences,
Pack Project, Help and Language.
Page Contents ×
• Overview
• V-Ray Submenu
• Rendering Submenu
• Live Link Submenu
• Lights Submenu
V-Ray Submenu • Object Submenu
• Tools Submenu
• External Submenu
 
Menu Description • Preferences Submenu
• Help Submenu
Asset Editor Opens the V-Ray Asset Editor.
• Language
• Object ID Context Submenu
Chaos Cosmos Opens the Chaos Cosmos Browser.
• Footnotes
File Path Editor Opens the V-Ray File Path Editor.

Frame Buffer Opens the V-Ray Frame Buffer.

Light Gen Opens the V-Ray Light Gen.

Chaos Cloud Opens the Chaos Cloud Collaboration window.


Collaboration

Rendering Opens the Rendering submenu.

Live Link Opens the Live Link submenu.

Lights Opens the Lights submenu.

Objects Opens the Objects submenu.

Tools Opens the Tools submenu.


Menu Description

Preferences Opens the Preferences submenu.

Pack Project 2 Allows you to create a Zip file that contains the
.skp file and all the assets used in the file
(textures, environment maps, proxies, etc).

Help Opens the Help menu.


Page Contents ×
Language Opens the Languages submenu.
• Overview
• V-Ray Submenu
• Rendering Submenu
• Live Link Submenu
• Lights Submenu
• Object Submenu
Rendering Submenu • Tools Submenu
• External Submenu
This submenu contains shortcuts to general V-Ray components. • Preferences Submenu
• Help Submenu
• Language
 
Menu Description • Object ID Context Submenu
• Footnotes
Render Renders the current view with the V-Ray production renderer.

Render Interactive Starts a V-Ray Interactive Render.

Render with Chaos Opens the Chaos Cloud rendering home page.
Cloud

Viewport Render Starts a render directly in the viewport.

Viewport Render Region Lets you specify a render region in the viewport.

Export V-Ray Scene Exports a VRScene for render.

Export Viewport Image Exports the viewport image to LayOut.

Batch Render Starts a V-Ray Batch Render.


Menu Description

Chaos Cloud Batch Starts a batch render in the Chaos Cloud. This feature is temporarily
Render unavailable.

Page Contents ×
Live Link Submenu • Overview
• V-Ray Submenu
• Rendering Submenu
    • Live Link Submenu
Menu Description
• Lights Submenu
Start V-Ray Vision Starts V-Ray Vision. • Object Submenu
• Tools Submenu
Start Chaos Vantage Starts Chaos Vantage. • External Submenu
• Preferences Submenu
Start Custom Live Link Starts a live link server with settings specified in the
• Help Submenu
Customized Live link menu.
• Language
Customize Live Link Specifies the IP/port for the live link server. • Object ID Context Submenu
• Footnotes

Lights Submenu
This submenu contains shortcuts for creating Lights in V-Ray.

 
Menu Description

Rectangle Creates a Rectangle Light, also known as Area Light. Specify three
Light points in the viewport to define the rectangle and create the light.

Sphere Light Creates a Sphere Light. Click in the viewport to define the sphere and
create the light.
Menu Description

IES Light Creates an IES Light. Click in the viewport to define the cone of light.

Spot Light Creates a Spot Light. Click in the viewport to define the spotlight's
cone of light.

Omni Light Creates an Omni Light, also known as an Omni Light. Click in the
viewport to place the point light.
Page Contents ×
Dome Light Creates a Dome Light. Click in the viewport to place the sphere.
• Overview
SketchUp prompts the user to specify a dome light texture.
• V-Ray Submenu
Convert to Creates a Mesh Light from a specified mesh. Click a mesh in the • Rendering Submenu
Mesh Light viewport to turn it into a Mesh Light. • Live Link Submenu
• Lights Submenu
• Object Submenu
• Tools Submenu
• External Submenu
• Preferences Submenu
Help Submenu
Object Submenu •
• Language
• Object ID Context Submenu
This submenu contains shortcuts for creating Geometry objects in V-Ray.
• Footnotes

 
Menu Description

Infinite Plane Creates an Infinite Plane.

Export Proxy Exports a Proxy object.

Import Proxy or V-Ray Imports a Proxy object or a V-Ray Scene file into the scene.
Scene

Add Fur to Selection Creates a Fur Object. Specify an object in the viewport that the fur is
applied to.

Convert to Clipper Creates a Mesh Clipper plane.

Add Enmesh to Selection Creates an Enmesh surface object.


Menu Description

Scatter over Selection Converts selected objects to Scatter hosts.

Scatter Viewer Makes Scatter preview visible in the viewport.

Add Displacement to Adds Displacement to the selected Group or Component.


Selection

Decal Creates Decal that projects one material on top of another.


Page Contents ×
• Overview
• V-Ray Submenu
• Rendering Submenu
• Live Link Submenu
• Lights Submenu
Tools Submenu • Object Submenu
• Tools Submenu
This submenu contains shortcuts for additional V-Ray functions. • External Submenu
• Preferences Submenu
• Help Submenu
 
Menu Description • Language
• Object ID Context Submenu
Camera Focus Tool Sets a focus point for the camera directly in the viewport. • Footnotes

Wipe V-Ray Data from Purges the scene of all V-Ray related information. This includes the
Project removal of all V-Ray Lights, Component Definitions, Proxies, and
Materials.

Randomize Project Allows you to assign a random color ID to your materials. This provides
Material ID Colors a workaround for materials from v2.0 scenes which all have black color
IDs.

Rebuild All Viewport Rebuilds All V-Ray viewport widgets in the project, resolving issues by
Widgets accidental and manual widget geometry manipulation.

Convert to V-Ray Converts SketchUp or Enscape native material to V-Ray material.


Material

Remove V-Ray Properties Strips all V-Ray data from a material. This action converts the material
from Material to a SketchUp native one.
Menu Description

Apply Enscape Settings Synchronizes Enscape’s environment and illumination - Sunlight, Sky,
and Camera exposure settings with V-Ray's.

External Opens the External options menu.

Page Contents ×
External Submenu • Overview
• V-Ray Submenu
 
Menu Description • Rendering Submenu
• Live Link Submenu
GPU Device Selection Opens the GPU Selection menu.
• Lights Submenu
V-Ray Denoiser Opens the V-Ray denoising tool. • Object Submenu
• Tools Submenu
VRMesh Viewer Opens the V-Ray Mesh Viewer. • External Submenu  
• Preferences Submenu
• Help Submenu
The GPU Device Selection tool is not available on the macOS version of V-Ray for SketchUp.
• Language
• Object ID Context Submenu
• Footnotes

Preferences Submenu
This submenu contains options for additional V-Ray preferences.

 
Menu Description

Enable Solid Enables the use of faces for the viewport widgets. Only lines are used
Widgets when this option is disabled.

Hide V-Ray Hides V-Ray Lights, Fur, Infinite Plane, and Mesh Clippers widgets from the
Widgets viewport. This option does not affect rendering.

 
Menu Description

Enscape Enables the support for Enscape materials and assets. When disabled,
Compatibility Enscape data in the scene is ignored.

Reset Frame Resets the V-Ray Frame Buffer settings and position to the defaults.
Buffer

Page Contents ×
• Overview
• V-Ray Submenu
Rendering Submenu
Help Submenu •
• Live Link Submenu
This submenu contains shortcuts for the Help functions in V-Ray. • Lights Submenu
• Object Submenu
  • Tools Submenu
Menu Description
• External Submenu
Online Help Brings you to the Chaos Group Online help site.
• Preferences Submenu
• Help Submenu
License Allows you to open the Online license server and to release your license. • Language
• Object ID Context Submenu
API Documentation Opens V-Ray for SketchUp Ruby API documentation. • Footnotes

About V-Ray Shows you information about the installed version, EULA and copyright notices.

Language
 
Menu Description

Auto-detect Autodetects the language.

English Changes the language to English.

Chinse Changes the language to Chinese.

Page Contents ×
• Overview
• V-Ray Submenu
• Rendering Submenu
Object ID Context Submenu • Live Link Submenu
• Lights Submenu
This submenu is only visible when right-clicking on a group or component and contains the tools to set/change and remove an Object ID number.
• Object Submenu
• Tools Submenu
• External Submenu
 
Menu Description • Preferences Submenu  
• Help Submenu
Set Opens an Object ID pop-up window,  
  • Language
where you can assign or change a
• Object ID Context Submenu
numeric value as an object ID.
• Footnotes
Remove ID Removes the set Object ID.

Select Adds to the selection all other objects


Similar with the same ID number.

Clear all Removes the assigned Object ID


IDs value(s).

List of Lists all set object IDs in the scene. Each


Object IDs one can be changed or removed.

UV Tools Context Submenu


This submenu is only visible when right-clicking on an object with textured material already assigned to it. When used, the textured material gets projected to each geometry
face, not the object itself. 

 
Menu Description

Tri-Planar projection Applies Tri-Planar projection UV coordinates to the currently selected


(World) object.
Page Contents ×
Tri-Planar projection Applies cubic projection UV coordinates to the currently selected object.
(Fit) • Overview
• V-Ray Submenu
Spherical projection Applies world-space spherical projection UV coordinates to the currently • Rendering Submenu
(World) 1 selected object.  • Live Link Submenu
• Lights Submenu
Spherical projection Applies spherical projection UV coordinates to the currently selected object. • Object Submenu
(Fit) 1 The texture image fits the size of the object. • Tools Submenu
• External Submenu
Remove materials Removes all materials applied to the current selection group and all its
• Preferences Submenu
child objects.
• Help Submenu
• Language
• Object ID Context Submenu
The V-Ray UV Tools can be used to apply a material and set the mapping at the same time. This can be
• Footnotes
achieved by executing the V-Ray UV Mapping function with a material selected and the Paint Bucket
(SketchUp tool) active.

Footnotes

1 – When applying Spherical projection only to specific parts of an object, its mapping may appear incorrectly.  

2 - When you use the Pack Project option, a pop-up message appears that asks you whether or not to pack Cosmos asset files with the project.

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