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Comandos de Animaciones

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if (!strcmp(cmdtext, "/arrestado", true))


{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation( playerid,"ped", "ARRESTgun", 4.0, 0, 1, 1, 1,500);
return 1;
}
if (!strcmp(cmdtext, "/borracho", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"PED", "WALK_DRUNK",4.0,1,1,1,1,500);
return 1;
}
if (!strcmp(cmdtext, "/vomitar", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
return 1;
}
if (!strcmp(cmdtext, "/orinar", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid, "PAULNMAC", "Piss_in", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if (!strcmp(cmdtext, "/fumar", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if (!strcmp(cmdtext, "/asiento", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid, "SUNBATHE", "ParkSit_M_in", 4.000000, 0, 1, 1, 1,
0);
return 1;
}

if (!strcmp(cmdtext, "/boxear", true))


{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid, "GYMNASIUM", "gym_shadowbox", 4.1,7,5,1,1,1);
return 1;
}
if (!strcmp(cmdtext, "/bailar", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"DANCING","dance_loop",4.1,7,5,1,1,1);
return 1;
}
if (strcmp("/comulcion", cmdtext, true, 6) == 0) {
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); //
Dieing of Crack
return 1;
}
if (!strcmp(cmdtext, "/arrestado", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation( playerid,"ped", "ARRESTgun", 4.0, 0, 1, 1, 1,500);
return 1;
}
if (!strcmp(cmdtext, "/recortarse", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"SUNBATHE", "Lay_Bac_in", 4.0, 0, 0, 0, 1, 0);
return 1;
}
if (!strcmp(cmdtext, "/pararse", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"SUNBATHE", "Lay_Bac_out", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if (!strcmp(cmdtext, "/paja", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 4.0, 1, 0, 0, 1, 0);
return 1;
}
if (!strcmp(cmdtext, "/herido", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"SWEET", "LaFin_Sweet", 4.0, 0, 1, 1, 1, 0);
return 1;
}
if (!strcmp(cmdtext, "/adolorido", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"PED","KO_shot_stom",4.1,0,1,1,1,1);
return 1;
}
if (!strcmp(cmdtext, "/agonisar", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"WUZI", "CS_Dead_Guy", 4.0, 0, 0, 0, 1, 0);
return 1;
}
if (!strcmp(cmdtext, "/beso", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"KISSING", "Playa_Kiss_02", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if (!strcmp(cmdtext, "/fuck", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"ped", "fucku", 4.0, 0, 1, 1, 1, 1);
return 1;
}
if (!strcmp(cmdtext, "/nada", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"RAPPING","RAP_B_Loop",4.0,1,0,0,0,8000);
return 1;
}
if (!strcmp(cmdtext, "/chao", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"KISSING", "BD_GF_Wave", 3.0, 0, 0, 0, 0, 0);
return 1;
}
if (!strcmp(cmdtext, "/llorar", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"GRAVEYARD","mrnF_loop",4.1,0,0,0,0,0);
return 1;
}
if (!strcmp(cmdtext, "/nalguear", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"STRIP","PUN_CASH",4.1,7,5,1,1,1);
return 1;
}
if (!strcmp(cmdtext, "/saludo", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"GANGS","hndshkaa",4.1,0,0,0,0,0);
return 1;
}
if (!strcmp(cmdtext, "/cansado", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"PED","WOMAN_runfatold",4.1,7,5,1,1,1);
return 1;
}
if (!strcmp(cmdtext, "/skate", true))
{
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
ApplyAnimation(playerid,"SKATE","skate_sprint",4.0,1,1,1,1,500);
return 1;
}

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