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Connected objects Conversions :

:

S ( cheat sheet . 3.6

a
'

B g. ng
mis
r
km/h

T T d 3.6
:

im in iim
Projectile
mm
motion : .
÷ .

g
-

g
*
vy=Vsin0 • I direction : distance speed ✗ time
-
-

Connected objects Units :


move as
system
a

J direction Swat '


: as -9.8ms
7 Speed / velocity : Mls
Conservation of momentum *

energy 0
+ :
'
V, , Vcos -0 never assume final vis Acceleration : mis

Force : N
pbefore collision Patter Collision
J
Energy
=
:

"
Momentum :
kgms
M1U1+M2Uz=MzVy ,
1-
Ma V2 Impulse : Ng

KE before = KE after •
for elastic collisions Graphs :

Position time
gradient
v -

1am
V

£ Maui =£m,v
-

tamari
-

, vii. ,
'
+

Velocity ✓ time
gradient :O Area displacement
-

, .

Circular Motion :
Force ✓Area Impulse
time -
__

✓= 2ns Force ✓ Distance Area work -


__

'

net Mrd
force v extension / compression -

- •@•
.
-

,
= -

ne,
=

g-

gradient spring -_ constant / k )



Area elastic potential
energy
-_

section 1 :

Section } :(on top of track )



Centripetal force 1- acceleration towards the centre ( upwards )
*

Normal reaction upwards

Weight downwards Fna.=F=mrd =


W N
g-
-

Mvd
• =
-
=
= ,

net c


N W g.
you feel
heavier
1

Section 2:

Centripetal force acceleration towards


+ the centre ( downwards )

Normal reaction force downwards


"

" "" " " ""


*
minimum speed N :O
Mva i. When N=O
net
c


W
v. Tgr
you feel lighter
Banked Curve: Impulse :


all horizontal forces add to
equal F.net I :-[ ✗ t

I =
Ip
-

net
=
Fns;nOtFgcosO
Work :
• 9 M¥ =
Fu Sin D- f-g.+
cos 0
W= f-✗ distance


When there is no
friction GPE :

V=
gitano
GpE=mgh
tano -
-

Varg Kf :

KE=£mv&
Hooke 's law :
Epf
bjectsona
:

slope :
compression normal
ÉpE= hood
F.
force

kx→
F- ¥

Force spring
constant

f. 12h %
=
compression
mgsiri
3g
* ¥ '

Epe %
g
spring
constant

Remember :

slowly
*

go
*
read all the parts

Draw
*

diagrams

logically
*
think about it

Abbey Weinstein

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