Professional Documents
Culture Documents
Exploratory research
of digital
technologies
diffusion in the retail
industry
Group 1
Aditya | Chahat | Dev |
Deepthy | Jasvanth |
Pavan
INTRODUCTION
Retail stores are evolving as well as consumer behavior
leading to an evolution of retail management
The diffusion of digital technologies is rapidly increasing in physical stores as
prompted by the continuous advancements in technology and consumers'
expectation of new technologies
Retailers are trying to adopt new, attractive and exciting technologies to catch
consumers and improve retail management strategies. Thus, technologies
availability and consumers demand to pave the way for a new retail setting
The current studies on the importance of integrating interactive and innovative
technologies within the stores mainly focus on (i) consumers’ acceptance of these
innovations ii) the best retail management strategies for their suitable integration
(iii) the role of digital technologies as a part of store atmospherics to improve the
shopping experience and meet customer expectations
Thus, the aim of this paper is to deeply understand the actual retailers’
response to the technological challenge in terms of technology diffusion
within the offline settings, while considering the following research questions:
The research is based on direct observation of 208 stores located in Oxford Street,
London.
Reasons to choose London:
9/10 customers in London happy to be monitored by digital technology if it
enhances their experience
London is the one city where consumers are ready to change their store to
take advantage of technology
London is one of the main shopping capitals of the world
Data collected through the participant observation of each store and related
notes taken during each store visit about the technologies available.
Descriptive research involves recording the behavioural patterns of people and
events in a systematic way to obtain information about the phenomenon of
interest
Category Digital technology Description
Shopping experience technologies The process of making three dimensional solid objects from a
3D printing
digital file.
Tablet 6
Home Delivery 1
Where as categories like Accessories, Sweets
Watches have less Innovative digital
technology
KEY RESULTS AND DISCUSSION
fashion and
In opposite, the stores selling footwear,
sweets accesories fashion, electronics, department stores and,
beauty, health and pharmacy introduced at
least two different types of digital technology
sunglasses entertainment
Watches, toys, sunglasses and jewellery stores have only one digital
technology, however this technology is not located in a central position in
the store and is has a limited siz
Finally, fast fashion, sports and footwear are the only two store typologies
that introduced more than three digital technologies.