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Robot locomotion

Robot locomotion is the collective name for the various methods that robots use to transport themselves
from place to place.

Wheeled robots are typically quite energy efficient and simple to control. However, other forms of
locomotion may be more appropriate for a number of reasons, for example traversing rough terrain, as well
as moving and interacting in human environments. Furthermore, studying bipedal and insect-like robots
may beneficially impact on biomechanics.

A major goal in this field is in developing capabilities for robots to autonomously decide how, when, and
where to move. However, coordinating numerous robot joints for even simple matters, like negotiating
stairs, is difficult. Autonomous robot locomotion is a major technological obstacle for many areas of
robotics, such as humanoids (like Honda's Asimo).

Types of locomotion

Walking
See Passive dynamics
See Zero Moment Point
See Leg mechanism
See Hexapod (robotics)

Walking robots simulate human or animal gait, as a replacement for


wheeled motion. Legged motion makes it possible to negotiate
uneven surfaces, steps, and other areas that would be difficult for a
wheeled robot to reach, as well as causes less damage to
environmental terrain as wheeled robots, which would erode it.[1]

Hexapod robots are based on insect locomotion, most popularly the


cockroach[2] and stick insect, whose neurological and sensory Klann linkage walking motion
output is less complex than other animals. Multiple legs allow
several different gaits, even if a leg is damaged, making their
movements more useful in robots transporting objects.

Examples of advanced running robots include ASIMO, BigDog, HUBO 2, RunBot, and Toyota Partner
Robot.

Rolling

In terms of energy efficiency on flat surfaces, wheeled robots are the most efficient. This is because an ideal
rolling (but not slipping) wheel loses no energy. A wheel rolling at a given velocity needs no input to
maintain its motion. This is in contrast to legged robots which suffer an impact with the ground at heel
strike and lose energy as a result.
For simplicity most mobile robots have four wheels or a number of
continuous tracks. Some researchers have tried to create more
complex wheeled robots with only one or two wheels. These can
have certain advantages such as greater efficiency and reduced
parts, as well as allowing a robot to navigate in confined places that
a four-wheeled robot would not be able to.

Examples: Boe-Bot, Cosmobot, Elmer, Elsie, Enon, HERO, IRobot


Create, iRobot's Roomba, Johns Hopkins Beast, Land Walker,
Modulus robot, Musa, Omnibot, PaPeRo, Phobot, Pocketdelta
robot, Push the Talking Trash Can, RB5X, Rovio, Seropi, Shakey
the robot, Sony Rolly, Spykee, TiLR, Topo, TR Araña, and
Wakamaru.

Hopping
Segway in the Robot museum in
Several robots, built in the 1980s by Marc Raibert at the MIT Leg Nagoya.
Laboratory, successfully demonstrated very dynamic walking.
Initially, a robot with only one leg, and a very small foot, could stay
upright simply by hopping. The movement is the same as that of a person on a pogo stick. As the robot falls
to one side, it would jump slightly in that direction, in order to catch itself.[3] Soon, the algorithm was
generalised to two and four legs. A bipedal robot was demonstrated running and even performing
somersaults.[4] A quadruped was also demonstrated which could trot, run, pace, and bound.[5]

Examples:

The MIT cheetah cub is an electrically powered quadruped robot with passive compliant
legs capable of self-stabilizing in large range of speeds.[6]
The Tekken II is a small quadruped designed to walk on irregular terrains adaptively.[7]

Metachronal motion

Coordinated, sequential mechanical action having the appearance of a traveling wave is called a
metachronal rhythm or wave, and is employed in nature by ciliates for transport, and by worms and
arthropods for locomotion.

Slithering

Several snake robots have been successfully developed. Mimicking the way real snakes move, these robots
can navigate very confined spaces, meaning they may one day be used to search for people trapped in
collapsed buildings.[8] The Japanese ACM-R5 snake robot[9] can even navigate both on land and in
water.[10]
Examples: Snake-arm robot, Roboboa, and Snakebot.

Swimming
See Autonomous underwater vehicles

Brachiating

Brachiation allows robots to travel by swinging, using energy only to grab and release surfaces.[11] This
motion is similar to an ape swinging from tree to tree. The two types of brachiation can be compared to
bipedal walking motions (continuous contact) or running (ricochetal). Continuous contact is when a
hand/grasping mechanism is always attached to the surface being crossed; ricochetal employs a phase of
aerial "flight" from one surface/limb to the next.

Hybrid

Robots can also be designed to perform locomotion in multiple modes. For example, the Reconfigurable
Bipedal Snake Robot[12] can both slither like a snake and walk like a biped robot.

Biologically inspired locomotion


The desire to create robots with dynamic locomotive abilities has driven scientists to look to nature for
solutions. Several robots capable of basic locomotion in a single mode have been invented but are found to
lack several capabilities, hence limiting their functions and applications. Highly intelligent robots are
needed in several areas such as search and rescue missions, battlefields, and landscape investigation. Thus
robots of this nature need to be small, light, quick, and possess the ability to move in multiple locomotive
modes. As it turns out, multiple animals have provided inspiration for the design of several robots. Some
such animals are:

Pteromyini (flying squirrels)

Pteromyini (a tribe made up of flying squirrels) exhibit great


mobility while on land by making use of their quadruped walking
ability with high-degrees of freedom (DoF) legs. In air, flying
squirrels glide through by utilizing lift forces from the membrane
between their legs. They possess a highly flexible membrane that
allows for unrestrained movement of the legs.[13] They use their
highly elastic membrane to glide while in air and demonstrate lithe
movement on the ground. In addition, Pteromyini are able to exhibit
multi-modal locomotion due to the membrane that connects the fore
and hind legs which also enhances their gliding ability.[13] It has Illustrative image of the flying
been proven that a flexible membrane possesses a higher lift squirrel (Pteromyini)
coefficient than rigid plates and delays the angle of attack at which
stall occurs.[13] The flying squirrel also possesses thick bundles on
the edges of its membrane, wingtips and tail which helps to minimize fluctuations and unnecessary energy
loss.[13]

Pteromyini are able to boost their gliding ability due to the numerous physical attributes they possess.
The flexible muscle structure serves multiple purposes. For one, the
plagiopatagium, which serves as the primary generator of lift for the
flying squirrel, is able to effectively function due to its thin and
flexible muscles.[14][15] The plagiopatagium is able to control
tension on the membrane due to contraction and expansion. Tension
control can ultimately help in energy savings due to minimized
fluttering of the membrane. Once the squirrel lands, it contracts its
membrane to ensure that the membrane does not sag when it is
walking.[15]

The propatagium and uropatagium serve to provide extra lift for


Pteromyini.[15] While the propatagium is situated between the head
and forelimbs of the flying squirrel, the uropatagium is located at Image showing the location of the
the tail and hind limbs and these serve to provide the flying squirrel uropatagium
with increased agility and drag for landing.[15]

Additionally, the flying squirrel possesses thick rope-like muscle structures on the edges of its membrane to
maintain the shape of the membranes.[15] These muscular structures called platysma, tibiocarpalis, and
semitendinosus, are located on the propatagium, plagiopatagium and uropatagium respectively.[15] These
thick muscle structures serve to guard against unnecessary fluttering due to strong wind pressures during
gliding hence minimizing energy loss.[15]

The wingtips are situated at the forelimb wrists and serve to form an airfoil which minimizes the effect of
induced drag due to the formation of wingtip vortices.[14] The wingtips dampen the effects of the vortices
and obstruct the induced drag from affecting the whole wing. Flying squirrels are able to unfold and fold
their wingtips while gliding by using their thumbs. This serves to prevent undesired sagging of the
wingtips.[14]

The tail of the flying squirrel allows for improved gliding abilities as it plays a critical role. As opposed to
other vertebrates, Pteromyini possess a tail that is flattened to gain more aerodynamic surface as they
glide.[16][17] This also allows the flying squirrel to maintain pitch angle stability of its tail. This is
particularly useful during landing as the flying squirrel is able to widen its pitch angle and induce more drag
so as to decelerate and land safely.[15]

Furthermore, the legs and tail of Pteromyini serve to control their gliding direction. Due to the flexibility of
the membranes around the legs, the chord angle and dihedral angle between the membrane and coronal
plane of the body is controlled.[13] This allows the animal to create rolling, pitching, and yawing
movements which in turn control the speed and direction of the gliding.[18][19] During landing, the animal
is able to rapidly reduce its speed by increasing drag and changing its pitch angle using its membranes and
further increasing air resistance by loosening the tension between the membranes of its legs.[18][19]

Desmodus Rotundus (vampire bat)

The common vampire bats are known to possess powerful modes of terrestrial locomotion, such as
jumping, and aerial locomotion such as gliding. Several studies have demonstrated that the morphology of
the bat enables it to easily and effectively alternate between both locomotive modes.[20] The anatomy that
aids in this is essentially built around the largest muscle in the body of the bat, pectoralis profundus
(posterior division).[20] Between the two modes of locomotion, there are three bones that are shared. These
three main bones are integral parts of the arm structure, namely the humerus, ulna, and radius. Since there
already exists a sharing of components for both modes, no additional muscles are needed when
transitioning from jumping to gliding.[20]
A detailed study of the morphology of the shoulder of the bat shows
that the bones of the arm are slightly sturdier and the ulna and the
radius have been fused so as to accommodate heavy reaction forces
from the ground[20]

Schistocerca gregaria (desert locust)

The desert locust is known for its ability to jump and fly over long
distances as well as crawl on land.[21] A detailed study of the
anatomy of this organism provides some detail about the Image showing the Desmodus
mechanisms for locomotion. The hind legs of the locust are Rotundus (vampire bat)
developed for jumping. They possess a semi-lunar process which
consists of the large extensor tibiae muscle, small flexor tibiae
muscle, and banana-shaped thickened cuticle.[22][23] When the
tibiae muscle flexes, the mechanical advantage of the muscles and
the vertical thrust component of the leg extension are increased.[24]
These desert locusts utilize a catapult mechanism wherein the
energy is first stored in the hind legs and then released to extend the
legs.[25]

In order for a perfect jump to occur, the locust must push its legs on
the ground with a strong enough force so as to initiate a fast takeoff.
The force must be adequate enough in order to attain a quick Image showing the schistocerca
takeoff and decent jump height. The force must also be generated gregaria (desert locust)
quickly. In order to effectively transition from the jumping mode to
the flying mode, the insect must adjust the time during the wing
opening to maximize the distance and height of the jump. When it is at the zenith of its jump, the flight
mode becomes actuated.[22]

Multi-modal robot locomotion based on bio-inspiration


Modeling of a multi-modal walking and gliding robot after Pteromyini (flying squirrels)

Following the discovery of the requisite model to mimic, researchers sought to design a legged robot that
was capable of achieving effective motion in aerial and terrestrial environments by the use of a flexible
membrane. Thus, to achieve this goal, the following design considerations had to be taken into account:

1.       The shape and area of the membrane had to be consciously selected so that the intended aerodynamic
capabilities of this membrane could be achieved. Additionally, the design of the membrane would affect the
design of the legs since the membrane is attached to the legs.[13]

2.       The membrane had to be flexible enough to allow for unrestricted movement of the legs during
gliding and walking. However, the amount of flexibility had to be controlled due to the fact that excessive
flexibility could lead to a significant loss of energy caused by the oscillations at regions of the membrane
where strong pressure occur.[13]

3.       The leg of the robot had to be designed to allow for appropriate torques for walking as well as
gliding.[13]

In order to incorporate these factors, close attention had to be paid to the characteristics of the flying
squirrel. The aerodynamic features of the robot were modeled using dynamic modeling and simulation. By
imitating the thick muscle bundles of the membrane of the flying squirrel, the designers were able to
minimize the fluctuations and oscillations on the membrane edges of the robot, thus reducing needless
energy loss.[13] Furthermore, the amount of drag on the wing of the robot was reduced by the use of
retractable wingtips thereby allowing for improved gliding abilities.[14] Moreover, the leg of the robot was
designed to incorporate sufficient torque after mimicking the anatomy of Pteryomini's leg using virtual
work analysis.[13]

Following the design of the leg and membrane of the robot, its average gliding ratio (GR) was determined
to be 1.88. The robot functioned effectively, walking in several gait patterns and crawling with its high DoF
legs.[13] The robot was also able to land safely. These performances demonstrated the gliding and walking
capabilities of the robot and its multi-modal locomotion

Modeling of a multi-modal jumping and gliding robot after the Desmodus Rotundus (vampire bat)

The design of the robot called Multi-Mo Bat involved the establishment of four primary phases of
operation: energy storage phase, jumping phase, coasting phase, and gliding phase.[20] The energy storing
phase essentially involves the reservation of energy for the jumping energy. This energy is stored in the
main power springs. This process additionally creates a torque around the joint of the shoulders which in
turn configures the legs for jumping. Once the stored energy is released, the jump phase can be initiated.
When the jump phase is initiated and the robot takes off from the ground, it transitions to the coast phase
which occurs until the acme is reached and it begins to descend. As the robot descends, drag helps to
reduce the speed at which it descends as the wing is reconfigured due to increased drag on the bottom of
the airfoils.[20] At this stage, the robot glides down.

The anatomy of the arm of the vampire bat plays a key role in the design of the leg of the robot. In order to
minimize the number of Degrees of Freedom (DoFs), the two components of the arm are mirrored over the
xz plane.[20] This then creates the four-bar design of the leg structure of the robot which results in only two
independent DoFs.[20]

Modeling of a multi-modal jumping and flying robot after the Schistocerca gregaria (desert locust)

The robot designed was powered by a single DC motor which integrated the performances of jumping and
flapping.[23] It was designed as an incorporation of the inverted slider-crank mechanism for the
construction of the legs, a dog-clutch system to serve as the mechanism for winching, and a rack-pinion
mechanism used for the flapping-wing system.[20] This design incorporated a very efficient energy storage
and release mechanism and an integrated wing flapping mechanism.[20]

A robot with features similar to the locust was developed. The primary feature of the robot's design was a
gear system powered by a single motor which allowed the robot to perform its jumping and flapping
motions. Just like the motion of the locust, the motion of the robot is initiated by the flexing of the legs to
the position of maximum energy storage after which the energy is released immediately to generate the
force necessary to attain flight.[20]

The robot was tested for performance and the results demonstrated that the robot was able to jump to an
approximate height of 0.9m while weighing 23g and flapping its wings at a frequency of about 19 Hz.[20]
The robot tested without flapping wings performed less impressively, showing about 30% decrease in
jumping performance as compared to the robot with the wings.[20] These results are quite impressive as it is
expected that the reverse be the case since the weight of the wings should have impacted the jumping.

Approaches
Product optimization
Motion planning
Motion capture may be performed on humans, insects and other organisms.
Machine learning, typically with reinforcement learning.

Notable researchers in the field


Rodney Brooks
Marc Raibert
Jessica Hodgins
Red Whittaker
Shuuji Kajita, who introduced preview control[26] to realize the anticipatory nature of walking
in humanoid robots of the Humanoid Robotics Project.

See also
Microswimmer

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External links
Robot Locomotion (http://www.robotplatform.com/knowledge/Classification_of_Robots/Holo
nomic_and_Non-Holonomic_drive.html)

Retrieved from "https://en.wikipedia.org/w/index.php?title=Robot_locomotion&oldid=1151292600"

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