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Houserules Old
Houserules Old
General note:
MERITS
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-Favored Ability (1,3,6, or 10 Point merit): A favored ability functions as a
caste ability for all purposes.
Can take an attribute favored instead, counts as two abilities for cost.
-Languages (x Point merit): You can speak a number of languages = 2^x, where x is
the points you have spent on it. So if you have spent no points, you speak but one
language. If you spend 3 points, you know 2^3=8 languages.
-Hedge Magic: All listed costs are -1. When you take this merit you can take one
path of sorcery and reduce it's costs by a further 1.
-Celestial companion (5 Point merit): You have a friend or ally who happens
to be a Celestial exalt. Although you may call upon her in time of need, she also
has the right to call upon you (after all, you are friends).
BACKGROUNDS
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-Familiar (p293-295) - all familiars get Spirit-Tied Pet at 1 dot of the background
ALCHEMICAL CHARMS
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