You are on page 1of 1

Compendium Class: Skinwalker

When you wear the skin of an animal as an intimidation tactic in a fight, you
may take this move when you level up:

Walk Like The Animals:


When you wear the skin of a dangerous animal into battle, it imparts a
portion of its hunting tactics upon you, granting your attacks +1 piercing.

Once you've taken "Walk Like The Animals," the following moves count as class
moves for you. In addition to your normal list of moves, you may choose
from this list when you level up:

Talk Like The Animals:


When you are wearing the skin of an animal, you gain the ability to
speak with animals as easily as you speak with people. The animals will percieve
you
as whichever animals' skin you're wearing.

Borrowed Savagery:
When you attack while wearing the skin of a dangerous animal, you do
+1d4 damage as the feral nature of the animal rushes through your mind.

Become The Beast:


You gain the Shapeshifter move as per the Druid class, except that it
may only be used to shift into the form of whatever animals' skin you're wearing.

You might also like