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Graphics software is a type of computer program that is used to create and edit images. There is a wide
range of graphics software available on the market, ranging from simple programs that allow users to
create and edit basic images, to complex tools that can be used to create detailed 3D models and
animations. Some of the most popular graphics software programs include Adobe Photoshop, Corel
Painter, and Autodesk Maya.
It is the use of computers to create and manipulate pictures on a display device. It comprises of software
techniques to create, store, modify, represents pictures.
Suppose a shoe manufacturing company want to show the sale of shoes for five years. For this vast
amount of information is to store. So a lot of time and memory will be needed. This method will be
tough to understand by a common man. In this situation graphics is a better alternative. Graphics tools
are charts and graphs. Using graphs, data can be represented in pictorial form. A picture can be
understood easily just with a single look.
Interactive computer graphics work using the concept of two-way communication between computer
users. The computer will receive signals from the input device, and the picture is modified accordingly.
Picture will be changed quickly when we apply command.
Characteristics:
Examples:
Some popular graphics software programs are Adobe Photoshop, Adobe Illustrator, and CorelDRAW.
These programs can be used to create and edit digital images, illustrations, and logos. They offer a
variety of features and tools that allow users to manipulate photos and graphics to create custom
designs.
Adobe Photoshop is a popular graphics software used by photographers and graphic designers.
Adobe Illustrator is another popular graphics software used by graphic designers, especially for creating
vector illustrations.
CorelDRAW is a graphics software used by both professionals and hobbyists.
GIMP is a free and open source graphics software with capabilities similar to Photoshop.
Inkscape is a free and open source vector graphics software used by graphic designers and illustrators.
8. Visualization: It is used for visualization of scientists, engineers, medical personnel, business analysts
for the study of a large amount of information.
9. Educational Software: Computer Graphics is used in the development of educational software for
making computer-aided instruction.
10. Printing Technology: Computer Graphics is used for printing technology and textile design.
Components:
The graphics software components are the tools that you use to create and manipulate your graphic
images. These components include the following:
Image editors: These are the tools that you use to create or edit your graphic images. Common image
editors include Photoshop, Illustrator, and Inkscape.
Vector graphics editors: These are the tools that you use to create or edit vector graphics. Common
vector graphics editors include CorelDRAW and Inkscape.
3D modeling software: This is the software that you use to create three-dimensional models. Common
3D modeling software includes Maya, 3ds Max, and Cinema 4D.
Animation software: This is the software that you use to create animations. Common animation
software includes Adobe After Effects, Apple Motion, and Autodesk Maya.
Video editing software: This is the software that you use to edit videos. Common video editing software
includes Adobe Premiere Pro, Apple Final Cut Pro, and Avid Media Composer.
Applications:
The applications are used by professionals in a variety of fields, including graphic design, photography,
video editing, and web design. There are a wide variety of graphics software applications available, each
with its own unique set of features and capabilities. It is important to choose the right application for
the specific task at hand.
It can be used to create and edit logos, and other graphical elements.
It can be used to create and edit website designs, presentation slides, and marketing materials.
Advantages:
There are many advantages of using graphics software, including the ability to create high-quality
images, edit images and create custom graphics.
Graphics software provides users with a wide range of tools to create, edit and manipulate images.
It is often easy to use and can be used by people with little or no experience in image editing.
It can be used to create images for a wide range of purposes, including web design, advertising, and
printing.
It often provides a wide range of features, making it possible to create complex images with ease.
It is often able to create images in a range of different formats, making it easy to share images with
others.
It provides users with a wide range of tools to create, edit, and manipulate images.
It offers a variety of features and options that allow users to create images that are both creative and
professional.
It is often used in conjunction with other software programs, such as word processors and spreadsheets,
to create comprehensive documents and presentations.
Disadvantages:
Many graphics software programs are expensive, and the cost can be a barrier for some people who
want to use them.
Some graphics software programs can be complex and difficult to use, which can be complicated for
some users.
It can be expensive to purchase the software, and then you also have to pay for the subscription
regularly.
It can be difficult to learn how to use the software, especially if you are not familiar with graphic design.
Some graphics software programs only offer limited functionality, which can be frustrating for users who
want to do more with their images.
Input Devices
The Input Devices are the hardware that is used to transfer transfers input to the computer. The data
can be in the form of text, graphics, sound, and text. Output device display data from the memory of the
computer. Output can be text, numeric data, line, polygon, and other objects.
Input Devices
Keyboard Trackball
Spaceball JoystickLight Pen Digitizer Touch Panels Voice Recognition Image Scanner Mouse
Output Devices
It is an electromechanical device, which accepts data from a computer and translates them into form
understand by users.
Following are Output Devices:
Printers
Plotters
The circuitry of the video display device of the computer is capable of converting binary values (0, 1) into
a pixel on and pixel off information. 0 is represented by pixel off. 1 is represented using pixel on. Using
this ability graphics computer represent picture having discrete dots.
Any model of graphics can be reproduced with a dense matrix of dots or points. Most human beings
think graphics objects as points, lines, circles, ellipses. For generating graphical object, many algorithms
have been developed.
Pixel or Pel:
The term pixel is a short form of the picture element. It is also called a point or dot. It is the smallest
picture unit accepted by display devices. A picture is constructed from hundreds of such pixels. Pixels
are generated using commands. Lines, circle, arcs, characters; curves are drawn with closely spaced
pixels. To display the digit or letter matrix of pixels is used.
The closer the dots or pixels are, the better will be the quality of picture. Closer the dots are, crisper will
be the picture. Picture will not appear jagged and unclear if pixels are closely spaced. So the quality of
the picture is directly proportional to the density of pixels on the screen.
Pixels are also defined as the smallest addressable unit or element of the screen. Each pixel can be
assigned an address as shown in fig:
P (5, 5) used to represent a pixel in the 5th row and the 5th column. Each pixel has some intensity value
which is represented in memory of computer called a frame buffer. Frame Buffer is also called a refresh
buffer. This memory is a storage area for storing pixels values using which pictures are displayed. It is
also called as digital memory. Inside the buffer, image is stored as a pattern of binary digits either 0 or 1.
So there is an array of 0 or 1 used to represent the picture. In black and white monitors, black pixels are
represented using 1's and white pixels are represented using 0's. In case of systems having one bit per
pixel frame buffer is called a bitmap. In systems with multiple bits per pixel it is called a pixmap.