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; Medieval 2 Total War Unit Details spreadsheet-generated unit descriptions

; ---
; Chivalry II: The Sicilian Vespers 3.3 - Darkage Era
; ---
;----------------------------------------------------------------------------------
-----
;
;Data entries are as follows
; Type The internal name of the unit. Note this not necessarily the same
as the on screen name
; dictionary The tag used to look up the on screen name
;
;Category and class define the rough type of the unit. They're used for setting
some default attributes and for
;determining where units go in formation amongst other things such as tags to
support AI army formation
; category infantry, cavalry, siege, handler, ship or non_combatant
; class light, heavy, missile or spearmen
;
; voice_type Used to determine the type of voice used by the unit
;
; soldier Name of the soldier model to use (from descr_models_battle.txt)
; followed by the number of ordinary soldiers in the unit
; followed by the number of extras (pigs dogs, elephants, chariots
artillery pieces etc attached to the unit)
; followed by the collision mass of the men. 1.0 is normal. [Only
applies to infantry]
; officer Name of officer model. There may be up to 0-3 officer lines per
unit
; ship Type of ship used if applicable
; engine Type of siege engine used by unit
; animal The type of (non ridden) animals used by the unit
; mount Type of animal or vehicle ridden on
;
; mount_effect Factors to add when in combat against enemy units that have the
specified mounts
; Up to three factors may be specified, which may be classes of
mount, or specific types
;
; attributes A miscellanious list of attributes and abilities the unit may have.
Including
; sea_faring = can board ships; can_swim = can swim across rivers
; hide_forest, hide_improved_forest, hide_anywhere = defines where
the unit can hide
; can_sap = Can dig tunnels under walls
; frighten_foot, frighten_mounted = Cause fear to certain nearby unit
types
; can_run_amok = Unit may go out of control when riders lose control
of animals
; general_unit = The unit can be used for a named character's
bodyguard
; cantabrian_circle = The unit has this special ability
; no_custom = The unit may not be selected in custom battles
; command = The unit carries a legionary eagle, and gives bonuses to
nearby units
; mercenary_unit = The unit is s mercenary unit available to all
factions
; is_peasant = unknown
; druid = Can do a special morale raising chant
; power_charge = unkown
; free_upkeep_unit = Unit can be supported free in a city
;
; formation soldier spacing (in metres) side to side, then front to back for
close formation
; followed by the same measurements in loose formation.
; followed by the default number of ranks for the unit
; followed by the formations possible for the unit. One or two of
; square, horde, schiltrom, shield_wall, phalanx, testudo, or wedge
;
; stat_health Hit points of man, followed by hit points of mount or attached
animal (if applicable)
; Ridden horses and camels do not have separate hit points
;
;Details of unit's primary weapon. If the unit has a missile weapon it must be the
primary
; stat_pri From left to right
; attack factor
; attack bonus factor if charging
; missile type fired (no if not a missile weapon type)
; range of missile
; amount of missile ammunition per man
; Weapon type = melee, thrown, missile, or siege_missile
; Tech type = simple, other, blade, archery or siege
; Damage type = piercing, blunt, slashing or fire. (I don't think
this is used anymore)
; Sound type when weapon hits = none, knife, mace, axe, sword, or
spear
; Optional. Name of effect to play when weapon fires
; Min delay between attacks (in 1/10th of a second)
; Skeleton compensation factor in melee. Should be 1
; stat_pri_ex Optional. attack bonus vs mounted, defence bonus vs mounted, armour
penetration
; stat_pri_attr
; primary weapon attributes any or all of
; ap = armour piercing. Only counts half of target's armour
; bp = body piercing. Missile can pass through men and hit those
behind
; spear = Used for long spears. Gives bonuses fighting cavalry,
and penalties against infantry
; long_pike = Use very long pikes. Phalanx capable units only
; short_pike = Use shorter than normal spears.
; prec = Missile weapon is only thrown/ fired just before
charging into combat
; thrown = The missile type if thrown rather than fired
; launching = attack may throw target men into the air
; area = attack affects an area, not just one man
; spear & light_spear = The unit when braced has various
protecting mechanisms versus cavalry charges from the front
; spear_bonus_x = attack bonus against cavalry. x = 2, 4, 6, 8,
10 or 12
;
;Details of secondary weapons. If the unit rides on, or has attached animals or
vehicles
;then the secondary weapon details refer to their attacks. If the unit has missile
weapons
;the secondary weapon will be the one used for melee
;If the unit has a primary melee weapon, it may have a secondary side arm
; stat_sec As per stat_pri (a value of no means no secondary weapon)
; stat_sec_ex as per stat_pri_ex
; stat_sec_attr As per stat_pri_attr
; stat_ter As per stat_pri If there is no ternary weapon, then there are no
ternary data entries
; stat_ter_ex as per stat_pri_ex
; stat_ter_attr As per stat_pri_attr
;
; stat_pri_armour Details of the man's defences
; armour factor
; defensive skill factor (not used when shot at)
; shield factor (only used for attacks from the front of left)
; sound type when hit = flesh, leather, or metal
; stat_armour_ex Details of the man's defences
; armour factor. 4 values. First for base value, then 3 upgrade
levels
; defensive skill factor (not used when shot at)
; shield factors. First for melee, second for missile fire
; sound type when hit = flesh, leather, or metal
;
; stat_sec_armour Details of animal's or vehicle's defenses (note riden horses do
not have a separate defence)
; As per stat_pri_armour, except that the shield entry is ommited
;
; stat_heat Extra fatigue suffered by the unit in hot climates
;
; stat_ground Combat modifiers on different ground types. From left to right
; scrub, sand, forest, snow
; stat_mental The base morale level, followed by discipline and training
; discipline may be normal, low, disciplined or impetuous.
Impetuous units may charge without orders
; training determines how tidy the unit's formation is.
Discipline the response to morale SHOCKS
; optional lock_morale stops unit from ever routing
;
; stat_charge_distance Distance from the enemy that the unit will begin charging
; stat_fire_delay Extra delay over that imposed by animation, hetween volleys
;
; stat_food No longer used
; stat_cost Number of turns to build,
; Cost of unit to construct
; Cost of upkeep
; Cost of upgrading weapons
; Cost of upgrading armour
; Cost for custom battles
; stat_stl Number of soldiers needed for unit to count as alive
; armour_ug_levels Smith level needed for each armour upgrade
; armour_ug_models Body for each upgrade level
; stat_ownership List of factions and cultures that may have this unit
; era 0, Optional List of factions that use this in multiplayer era 0
; era 1, Optional List of factions that use this in multiplayer era 1
; era 2, Optional List of factions that use this in multiplayer era 2
; info_pic_dir Optional. Dir to find the info pic in (instead of faction dir)
; card_pic_dir Optional. Dir to find the unit card in (instead of faction dir)
; unit_info Info for unit info panel. Melee attack, missile attack, defence

; Comments: E-H-L = Early, High, Late Era units


;
; Recruitment offsets
;
; Byz elite Inf = 5
; Aor Levy Units = 5
; Early Knights = 10
; High Knights = 20
; Late Knights = 30
;
;----------------SHIPS

type baghlah
dictionary baghlah ; Baghlah
category ship
class light
voice_type Light
soldier Peasants, 50, 0, 1
ship heavy warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 18, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 22, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 22, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 4, 1150, 350, 250, 250, 1150, 4, 280
armour_ug_levels 0
armour_ug_models Peasants
ownership egypt, turks, moors
;unit_info 18, 0, 22
recruit_priority_offset 0

type caravel
dictionary caravel ; Caravel
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship heavy warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 16, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 16, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 15, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 3, 850, 275, 200, 200, 850, 4, 210
armour_ug_levels 0
armour_ug_models Peasants
ownership portugal, spain
;unit_info 15, 0, 15
recruit_priority_offset 0

type carrack
dictionary carrack ; Carrack
category ship
class light
voice_type Light
soldier Peasants, 50, 0, 1
ship heavy warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 30, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 30, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 30, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 4, 1400, 350, 250, 250, 1500, 4, 370
armour_ug_levels 0
armour_ug_models Peasants
ownership northern_european, venice, sicily, milan, papal_states,
eastern_european, greek, normans
;unit_info 30, 0, 30
recruit_priority_offset 0

type cog
dictionary cog ; Cog
category ship
class light
voice_type Light
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 8, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 8, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 3, 475, 150, 100, 100, 500, 4, 120
armour_ug_levels 0
armour_ug_models Peasants
ownership england, hre, saxons, france, antioch, jerusalem, scotland,
hungary, poland, serbia, portugal, spain, normans, denmark
;unit_info 5, 0, 8
recruit_priority_offset 0

type dhow
dictionary dhow ; Dhow
category ship
class light
voice_type Light
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 6, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 7, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 6, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 3, 430, 150, 100, 100, 470, 4, 110
armour_ug_levels 0
armour_ug_models Peasants
ownership middle_eastern
;unit_info 5, 0, 6
recruit_priority_offset 0
type dragon boat
dictionary dragon_boat ; Dragon Boat
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 12, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 10, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 10, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 9, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 500, 165, 150, 150, 670, 4, 160
armour_ug_levels 0
armour_ug_models Peasants
ownership denmark
;unit_info 12, 0, 10
recruit_priority_offset 0

type dromon
dictionary dromon ; Dromon
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 7, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 10, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 9, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
;stat_cost 3, 500, 175, 100, 100, 600, 4, 150
stat_cost 3, 1000, 350, 100, 100, 600, 4, 150
armour_ug_levels 0
armour_ug_models Peasants
ownership greek
;unit_info 7, 0, 9
recruit_priority_offset 0

type fire ship


dictionary fire_ship ; Fire Ship
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 18, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 12, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 10, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 10, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
;stat_cost 4, 950, 250, 150, 150, 700, 4, 170
stat_cost 4, 1900, 500, 150, 150, 700, 4, 170
armour_ug_levels 0
armour_ug_models Peasants
ownership greek
;unit_info 16, 0, 10
recruit_priority_offset 0

type galleass
dictionary galleass ; Galleass
category ship
class light
voice_type Light
soldier Peasants, 40, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 26, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 20, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 20, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 10, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 4, 1050, 250, 200, 200, 1150, 4, 280
armour_ug_levels 0
armour_ug_models Peasants
ownership venice
;unit_info 26, 0, 20
recruit_priority_offset 0

type galley
dictionary galley ; Galley
category ship
class light
voice_type Light
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 8, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 7, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 9, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 3, 420, 140, 100, 100, 520, 4, 130
armour_ug_levels 0
armour_ug_models Peasants
ownership milan, papal_states, sicily, venice
;unit_info 8, 0, 7
recruit_priority_offset 0

type grande carrack


dictionary grande_carrack ; Grande Carrack
category ship
class light
voice_type Light
soldier Peasants, 60, 0, 1
ship heavy warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 35, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 40, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 35, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 12, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 4, 1500, 300, 250, 250, 1900, 4, 470
armour_ug_levels 0
armour_ug_models Peasants
ownership portugal, spain
;unit_info 35, 0, 35
recruit_priority_offset 0

type gun holk


dictionary gun_holk ; Gun Holk
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 18, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 18, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 16, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 10, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 4, 900, 275, 200, 200, 800, 4, 200
armour_ug_levels 0
armour_ug_models Peasants
ownership northern_european, poland, serbia, russia, bulgaria
;unit_info 16, 0, 16
recruit_priority_offset 0

type holk
dictionary holk ; Holk
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 12, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 12, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 12, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 3, 700, 225, 150, 150, 670, 4, 160
armour_ug_levels 0
armour_ug_models Peasants
ownership poland, serbia, russia, bulgaria, england, saxons, france,
antioch, jerusalem, hre, scotland, denmark
;unit_info 10, 0, 12
recruit_priority_offset 0

type ladya
dictionary ladya ; Lad'Ya
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 5, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 4, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 3, 350, 150, 100, 100, 570, 4, 140
armour_ug_levels 0
armour_ug_models Peasants
ownership russia, bulgaria
;unit_info 10, 0, 4
recruit_priority_offset 0

type lanternas
dictionary lanternas ; Lanternas
category ship
class light
voice_type Light
soldier Peasants, 40, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 18, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 18, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 18, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 10, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 4, 900, 275, 200, 200, 970, 4, 240
armour_ug_levels 0
armour_ug_models Peasants
ownership hungary, greek, egypt, moors, turks, milan, papal_states,
portugal, sicily, spain, normans
;unit_info 18, 0, 18
recruit_priority_offset 0

type longboat
dictionary longboat ; Longboat
category ship
class light
voice_type Light
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 12, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 12, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 5, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 12, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 350, 135, 100, 100, 500, 4, 120
armour_ug_levels 0
armour_ug_models Peasants
ownership denmark
;unit_info 8, 0, 5
recruit_priority_offset 0

type war galley


dictionary war_galley ; War Galley
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 12, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 12, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 4, 600, 200, 150, 150, 700, 4, 170
armour_ug_levels 0
armour_ug_models Peasants
ownership hungary, egypt, moors, turks, southern_european
;unit_info 12, 0, 12
recruit_priority_offset 0

type pirate ship


dictionary pirate_ship ; Pirate Ship
category ship
class light
voice_type Light
accent English
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 10, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 10, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 10, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 200, 100, 100, 100, 570, 4, 140
armour_ug_levels 0
armour_ug_models Peasants
ownership slave
;unit_info 10, 0, 10
recruit_priority_offset 0

type merc galley


dictionary merc_galley ; Mercenary Galley
category ship
class light
voice_type Light
accent Mediterranean
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw, mercenary_unit
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 9, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 10, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 7, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 9, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 200, 100, 100, 520, 4, 130
armour_ug_levels 0
armour_ug_models Peasants
ownership slave
;unit_info 8, 0, 7
recruit_priority_offset 0

type merc cog


dictionary merc_cog ; Mercenary Cog
category ship
class light
voice_type Light
accent English
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw, mercenary_unit
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 7, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 9, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 8, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 175, 100, 100, 500, 4, 120
armour_ug_levels 0
armour_ug_models Peasants
ownership slave
;unit_info 5, 0, 8
recruit_priority_offset 0

;----------------DISMOUNTED BODYGUARDS-------------------------------

type English Huscarls


dictionary english_kings_huscarls ; Thingmen
category infantry
class heavy
voice_type Heavy
accent English
banner faction main_infantry
banner holy crusade
soldier English_Huscarls, 24, 0, 0.8
mount_effect horse +6
attributes sea_faring, hide_forest, very_hardy, can_withdraw, command,
general_unit
formation 1.2, 1.2, 2.4, 2.4, 4, shield_wall, square
stat_health 2, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 10, 7, 4, metal
;stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 12, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 700, 225, 90, 70, 570, 4, 140
armour_ug_levels 3
;armour_ug_models English_Huscarls
armour_ug_models english_kings_huscarls
;armour_ug_models anglo_saxon_huscarls
ownership england
era 0 england
era 1 england
era 2 england
;unit_info 17, 0, 9
recruit_priority_offset 0

type Norse Hirdmenn


dictionary Norse_Hirdmenn ; Norse Hirdmenn
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Norse_Hirdmenn, 24, 0, 0.8
mount_effect horse +6
attributes sea_faring, hide_forest, can_withdraw, very_hardy, command,
general_unit
formation 1.2, 1.2, 2.4, 2.4, 4, shield_wall, square
stat_health 2, 0
stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 10, 7, 4, metal
;stat_armour_ex 5, 7, 8, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 13, impetuous, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 700, 225, 90, 70, 570, 4, 140
armour_ug_levels 3, 4
;armour_ug_models Norse_Hirdmenn, Norse_Hirdmenn_ug1
armour_ug_models Norse_Hirdmenn2, Norse_Hirdmenn2
ownership denmark
era 1 denmark
era 2 denmark
;unit_info 11, 0, 18
recruit_priority_offset 0

;----------------MOUNTED----------------------------------

type Bulgar Bodyguard


dictionary Bulgar_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier EE_Bodyguard, 8, 0, 1.5
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 14, 8, 2, metal
;stat_armour_ex 7, 8, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 13, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 4000, 150, 120, 95, 820, 1, 200
armour_ug_levels 3, 4
armour_ug_models EE_Bodyguard, EE_Bodyguard
ownership bulgaria
era 0 bulgaria
era 1 bulgaria
;unit_info 14, 0, 36
recruit_priority_offset 0

type Magyar Bodyguard


dictionary Magyar_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier EE_Bodyguard, 8, 0, 1.3
mount cuman armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 8, 4, metal
;stat_armour_ex 7, 8, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 12, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 3600, 200, 120, 95, 820, 1, 200
armour_ug_levels 3, 4
armour_ug_models nemeszok_ug1, nemeszok_ug1
ownership hungary
era 0 hungary
era 1 hungary
;unit_info 14, 0, 36
recruit_priority_offset 0

type Siculo-Norman Segnieurs


dictionary Siculo-Norman_Segnieurs ; Siculo-Norman Segnieurs
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier Norman_Knights, 8, 0, 1
;mount heavy horse
mount scale horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 14, 8, 4, metal
;stat_armour_ex 5, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
stat_mental 12, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 3600, 200, 120, 95, 820, 1, 200
armour_ug_levels 4, 5
armour_ug_models Norman_Knights_ug0, Norman_Knights_ug1
ownership Sicily
era 0 Sicily
era 1 Sicily
;unit_info 13, 0, 30
recruit_priority_offset 0

type Nakharars ; (the Armenian Bodyguard)


dictionary Nakharars ; Nakharars
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier Klibanophoroi, 8, 0, 1.5
mount scale horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
frighten_foot, command, general_unit
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 7, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 14, 8, 2, metal
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
stat_mental 12, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 4000, 250, 130, 100, 970, 4, 240
armour_ug_levels 3, 4
armour_ug_models klibanophoroi, klibanophoroi_ug1
ownership armenia
era 0 armenia
era 1 armenia
era 2 armenia
;unit_info 13, 0, 16
recruit_priority_offset 0

type Greek Bodyguard


dictionary Greek_Bodyguard ; Klibanophoroi
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier Klibanophoroi, 8, 0, 1.5
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 5, no, 0, 0, melee, melee_blade, piercing, mace, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 14, 8, 2, metal
;stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
stat_mental 12, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 4000, 275, 120, 95, 820, 1, 200
armour_ug_levels 4, 5
;armour_ug_models klibanophoroi, klibanophoroi_ug1
armour_ug_models Scholarii, Scholarii
ownership byzantium
era 0 byzantium
era 1 byzantium
;unit_info 13, 0, 34
recruit_priority_offset 0

type EE Bodyguard
dictionary EE_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier EE_Bodyguard, 8, 0, 1.3
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 8, 4, metal
;stat_armour_ex 7, 8, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 12, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 3600, 200, 120, 95, 820, 1, 200
armour_ug_levels 3, 4
;armour_ug_models EE_Bodyguard, EE_Bodyguard_ug1
armour_ug_models rus_bodyguard_cav_sp_ug0, rus_bodyguard_cav_sp_ug1
ownership russia, antioch, poland, serbia
era 0 russia, antioch, poland, serbia
era 1 russia
;unit_info 14, 0, 36
recruit_priority_offset 0

type NE Bodyguard
dictionary NE_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier NE_Bodyguard, 8, 0, 1.3
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 8, 4, metal
;stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 12, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 3600, 200, 120, 95, 820, 1, 200
armour_ug_levels 3, 4
armour_ug_models Seigneurs, NE_Bodyguard
ownership scotland, france, jerusalem, hre, saxons, slave, normans
era 0 scotland, france, jerusalem, hre, saxons, normans
era 1 scotland, france, jerusalem, hre, saxons, normans
;unit_info 13, 0, 32
recruit_priority_offset 0

type NE Late Bodyguard


dictionary NE_Late_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier NE_Late_Bodyguard, 8, 0, 1.5
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit,
general_unit_upgrade, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 13, 8, 2, metal
;stat_armour_ex 9, 10, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 13, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 4000, 250, 130, 100, 870, 1, 210
armour_ug_levels 5, 6
armour_ug_models NE_Late_Bodyguard, NE_Late_Bodyguard_ug1
ownership england, scotland, france, antioch, jerusalem, hre, saxons,
denmark, poland, serbia, hungary, normans
era 2 england, scotland, france, antioch, jerusalem, hre, saxons,
denmark, poland, serbia, hungary
;unit_info 13, 0, 34
recruit_priority_offset 0

type SE Bodyguard
dictionary SE_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier SE_Bodyguard, 8, 0, 1.3
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 8, 4, metal
;stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
stat_mental 12, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 3600, 200, 120, 95, 820, 1, 200
armour_ug_levels 3, 4
armour_ug_models Seigneurs, SE_Bodyguard
ownership spain, portugal, milan, venice, papal_states, sicily
era 0 spain, portugal, milan, venice, papal_states
era 1 spain, portugal, milan, venice, papal_states
;unit_info 13, 0, 32
recruit_priority_offset 0

type SE Late Bodyguard


dictionary SE_Late_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier SE_Late_Bodyguard, 8, 0, 1.5
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit,
general_unit_upgrade, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 13, 8, 2, metal
;stat_armour_ex 9, 11, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
stat_mental 13, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 4000, 250, 130, 100, 870, 1, 210
armour_ug_levels 5, 6
armour_ug_models SE_Late_Bodyguard, SE_Late_Bodyguard_ug1
ownership spain, portugal, milan, venice, papal_states, sicily
era 2 spain, portugal, milan, venice, papal_states, sicily
;unit_info 13, 0, 34
recruit_priority_offset 0

type EE Late Bodyguard


dictionary EE_Late_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier EE_Late_Bodyguard, 8, 0, 1.5
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit,
general_unit_upgrade, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 13, 8, 2, metal
;stat_armour_ex 9, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 13, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 4000, 250, 120, 95, 910, 1, 220
armour_ug_levels 5
armour_ug_models EE_Late_Bodyguard
ownership russia, bulgaria
era 2 russia, bulgaria
;unit_info 13, 0, 36
recruit_priority_offset 0

type ME Bodyguard
dictionary ME_Bodyguard ; Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier ME_Bodyguard, 8, 0, 1.5
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 14, 8, 2, metal
;stat_armour_ex 7, 8, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 1, -6, -1
stat_mental 12, disciplined, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 4000, 200, 120, 95, 900, 1, 220
armour_ug_levels 3, 4
armour_ug_models ME_Bodyguard, ME_Bodyguard_ug1
ownership moors, egypt, turks
era 0 moors, egypt, turks
era 1 moors, egypt, turks
;unit_info 14, 0, 36
recruit_priority_offset 0

type ME Late Bodyguard


dictionary ME_Late_Bodyguard ; Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier ME_Late_Bodyguard, 8, 0, 1.5
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit,
general_unit_upgrade, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 13, 8, 2, metal
;stat_armour_ex 9, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 1, -6, -1
stat_mental 13, disciplined, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 4000, 250, 120, 95, 1070, 1, 260
armour_ug_levels 5
armour_ug_models ME_Late_Bodyguard
ownership moors, egypt, turks
era 2 moors, egypt, turks
;unit_info 13, 0, 38
recruit_priority_offset 0

type Mongol Bodyguard


dictionary Mongol_Bodyguard ; Bodyguard
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mongol_Bodyguard, 8, 0, 1.5
mount cuman armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 14, 8, 2, metal
;stat_armour_ex 8, 0, 0, 0, 6, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -6, 1
stat_mental 12, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 4000, 150, 120, 95, 860, 1, 210
armour_ug_levels 4
armour_ug_models mon_keshikten
ownership mongols, timurids
era 0 mongols, timurids
era 1 mongols, timurids
era 2 mongols, timurids
;unit_info 13, 0, 34
recruit_priority_offset 0

;----------------Knights, E-H-(L)---------------------------------

type Mailed Knights


dictionary Mailed_Knights ; Milites
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mailed_Knights, 16, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.8
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.0
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 9, 7, 4, metal
;stat_armour_ex 5, 7, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 9, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1000, 295, 120, 95, 680, 4, 170
armour_ug_levels 2, 3
;armour_ug_models Mailed_Knights, Mailed_Knights_ug1
armour_ug_models Milites, Mailed_Knights
ownership england, scotland, france, antioch, jerusalem, hre, spain,
portugal, milan, venice, papal_states, sicily, slave, normans, saxons
era 0 england, scotland, france, antioch, jerusalem, hre, spain,
portugal, milan, venice, papal_states, sicily,
era 1 england, scotland, france, antioch, jerusalem, hre, spain,
portugal, milan, venice, papal_states, sicily,
era 2 scotland
;unit_info 10, 0, 14
recruit_priority_offset 10

type Feudal Knights


dictionary Feudal_Knights ; Feudal Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Feudal_Knights, 16, 0, 1.3
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 10, 8, 4, metal
;stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 10, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1150, 325, 120, 95, 730, 4, 180
armour_ug_levels 3, 4
armour_ug_models Feudal_Knights, Feudal_Knights_ug1
ownership england, scotland, france, antioch, jerusalem, hre, denmark,
spain, portugal, milan, venice, papal_states, hungary, slave, normans, saxons
era 0 england, france, antioch, jerusalem, hre, denmark, spain,
portugal, milan, venice, hungary, saxons
era 1 scotland
;unit_info 10, 0, 16
recruit_priority_offset 15

type Norman Knights


dictionary Norman_Knights ; Norman Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Norman_Knights, 16, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 10, 8, 4, metal
;stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
stat_mental 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1100, 310, 120, 95, 680, 4, 170
armour_ug_levels 3, 4, 5
armour_ug_models Norman_Knights, Norman_Knights_ug0, Norman_Knights_ug1
ownership sicily, slave
era 0 sicily
;unit_info 13, 0, 17
recruit_priority_offset 15

;----------------Knights, H-L-----------------------------

type English Knights


dictionary English_Knights ; English Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier English_Knights, 16, 0, 1.3
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight,
frighten_foot, command, very_hardy
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 12, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 12, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1300, 350, 130, 100, 860, 4, 210
armour_ug_levels 4, 5
armour_ug_models English_Knights, English_Knights_ug1
ownership england, slave
era 1 england
era 2 england
;unit_info 10, 0, 16
recruit_priority_offset 20
type Chivalric Knights
dictionary Chivalric_Knights ; Chivalric Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Chivalric_Knights, 16, 0, 1.3
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 12, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 12, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1300, 350, 130, 100, 930, 4, 230
armour_ug_levels 4, 5
armour_ug_models Chivalric_Knights, Chivalric_Knights_ug1
ownership france, antioch, jerusalem, denmark, spain, sicily, saxons, slave
era 1 france, antioch, jerusalem, denmark, spain, sicily, saxons
era 2 france, antioch, jerusalem, sicily, saxons
;unit_info 13, 0, 17
recruit_priority_offset 20

type Portuguese Knights


dictionary Portuguese_Knights ; Portuguese Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Portuguese_Knights, 16, 0, 1.3
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight,
frighten_foot, command, very_hardy
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 12, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 12, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
stat_mental 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1300, 350, 130, 100, 700, 4, 170
armour_ug_levels 4, 5
armour_ug_models Portuguese_Knights, Portuguese_Knights_ug1
ownership portugal
era 1 portugal
era 2 portugal
;unit_info 10, 0, 16
recruit_priority_offset 20

type Imperial Knights


dictionary Imperial_Knights ; Imperial Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Imperial_Knights, 16, 0, 1.4
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 12, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1300, 350, 130, 100, 750, 4, 180
armour_ug_levels 4, 5
armour_ug_models Imperial_Knights, Imperial_Knights_ug1
ownership hre, slave
era 1 hre
era 2 hre
;unit_info 10, 0, 16
recruit_priority_offset 20

type Noble Knights


dictionary Noble_Knights ; Noble Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Noble_Knights, 16, 0, 1.4
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 12, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1300, 350, 130, 100, 930, 4, 230
armour_ug_levels 4, 5
armour_ug_models Noble_Knights, Noble_Knights_ug1
ownership france
era 1 france
era 2 france
;unit_info 13, 0, 17
recruit_priority_offset 20

;----------------Knights/Heavy Cav, L

type Lancers
dictionary Lancers ; Lancers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Lancers, 20, 0, 1.5
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 14, 8, 1, metal
;stat_armour_ex 11, 0, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 12, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1300, 340, 130, 100, 930, 4, 230
armour_ug_levels 6
armour_ug_models Lancers
ownership france
era 2 france
;unit_info 13, 0, 16
recruit_priority_offset 30

type Gothic Knights


dictionary Gothic_Knights ; Gothic Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Gothic_Knights, 20, 0, 1.5
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 14, 8, 1, metal
;stat_armour_ex 10, 0, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 12, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1350, 340, 130, 100, 1000, 4, 250
armour_ug_levels 6
armour_ug_models Gothic_Knights
ownership hre
era 2 hre
;unit_info 13, 0, 15
recruit_priority_offset 30

type Demi Lancers


dictionary Demi_Lancers ; Demi Lancers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Demi_Lancers, 20, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 12, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 13, 7, 1, metal
;stat_armour_ex 7, 8, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 10, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1200, 300, 130, 100, 700, 4, 170
armour_ug_levels 3, 4
armour_ug_models Demi_Lancers, Demi_Lancers_ug1
ownership england
era 2 england
;unit_info 13, 0, 12
recruit_priority_offset 30

type Gendarmes
dictionary Gendarmes ; Gendarmes
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Gendarmes, 20, 0, 1.4
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 12, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 13, 7, 1, metal
;stat_armour_ex 11, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 10, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1200, 300, 130, 100, 770, 4, 190
armour_ug_levels 6
armour_ug_models Gendarmes
ownership france, spain
era 2 france, spain
;unit_info 10, 0, 15
recruit_priority_offset 30

;----------------Knights, Semi Knights/Heavy Cav, Medium Cav, E-H-L

; Euro:

type Famiglia Ducale


dictionary Famiglia_Ducale ; Famiglia Ducale
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Famiglia_Ducale, 16, 0, 1.5
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 14, 7, 1, metal
;stat_armour_ex 9, 11, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
stat_mental 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1250, 350, 130, 100, 880, 4, 220
armour_ug_levels 5, 6
armour_ug_models Famiglia_Ducale, Famiglia_Ducale_ug1
ownership milan
era 1 milan
era 2 milan
;unit_info 13, 0, 14
recruit_priority_offset 30

type Italian MAA


dictionary Italian_MAA ; Men At Arms
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Italian_MAA, 24, 0, 1.3
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight,
very_hardy
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 5, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 8, 5, 4, metal
;stat_armour_ex 8, 9, 11, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 835, 200, 100, 75, 580, 4, 140
armour_ug_levels 4, 5, 6
armour_ug_models Italian_MAA, Italian_MAA_ug1, Italian_MAA_ug2
ownership milan, venice, papal_states, slave
era 1 milan, venice, papal_states
;unit_info 8, 0, 15
recruit_priority_offset 30

type Broken Lances


dictionary Broken_Lances ; Broken Lances
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Broken_Lances, 20, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight,
very_hardy, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 5, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 13, 7, 1, metal
;stat_armour_ex 9, 11, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
stat_mental 10, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1250, 300, 120, 95, 730, 4, 180
armour_ug_levels 5, 6
armour_ug_models Broken_Lances, Broken_Lances_ug1
ownership milan, venice, papal_states
era 2 milan, venice, papal_states
;unit_info 10, 0, 13
recruit_priority_offset 30

type Italian Cavalry Militia


dictionary Italian_Cavalry_Militia ; Cavalry Militia
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Italian_Cavalry_Militia, 28, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
free_upkeep_unit, very_hardy
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 5, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 4, 4, metal
;stat_armour_ex 7, 8, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
stat_mental 6, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 650, 200, 100, 75, 540, 4, 130
armour_ug_levels 3, 4, 5
armour_ug_models Lombard_milites, Italian_Cavalry_Militia,
Italian_Cavalry_Militia_ug1
ownership milan, venice, papal_states, sicily
era 0 milan, venice, papal_states, sicily
era 1 milan, venice, papal_states, sicily
;unit_info 8, 0, 15
recruit_priority_offset 20

type Conquistadores
dictionary Conquistadores ; Conquistadores
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Conquistadores, 20, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 13, 6, 2, metal
;stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
stat_mental 10, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1200, 325, 130, 100, 880, 4, 220
armour_ug_levels 3, 4
armour_ug_models Conquistadores, Conquistadores_ug1
ownership spain, portugal
era 2 spain, portugal
;unit_info 13, 0, 17
recruit_priority_offset 20

type Huscarls
dictionary Huscarls ; Huscarls
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Huscarls, 24, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
frighten_foot, command, very_hardy
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 7, 8, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 7, 4, metal
;stat_armour_ex 5, 7, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 200, 120, 95, 690, 4, 170
armour_ug_levels 2, 3
;armour_ug_models Huscarls, Huscarls_ug1
armour_ug_models mounted_karlar, mounted_karlar
ownership denmark, slave
era 0 denmark
era 1 denmark
;unit_info 11, 0, 16
recruit_priority_offset 10

type Armored Clergy


dictionary Armored_Clergy ; Norse War Clerics
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Armored_Clergy, 24, 0, 1.4
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight,
frighten_foot, command, hardy
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 7, 8, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 6, 4, metal
;stat_armour_ex 8, 9, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 850, 200, 120, 95, 750, 4, 180
armour_ug_levels 4, 5
armour_ug_models Armored_Clergy, Armored_Clergy_ug1
ownership denmark
era 2 denmark
;unit_info 10, 0, 19
recruit_priority_offset 10

; East-Euro:

type Druzhina
dictionary Druzhina ; Druzhina
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Druzhina, 24, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
frighten_foot, command, very_hardy
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 6, 4, metal
;stat_armour_ex 5, 7, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 200, 120, 95, 690, 4, 170
armour_ug_levels 2, 3
armour_ug_models rus_druz_senior_cav_sp_sw_ug0, rus_druz_senior_cav_sp_sw_ug1
ownership russia, antioch
era 0 russia, antioch
era 1 russia
;unit_info 11, 0, 15
recruit_priority_offset 10

type Tsars Guard


dictionary Tsars_Guard ; Tsars Guard
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Tsars_Guard, 16, 0, 1.5
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 14, 7, 2, metal
;stat_armour_ex 8, 9, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1350, 350, 130, 100, 840, 4, 210
armour_ug_levels 4, 5
armour_ug_models rus_vitjaz_cav_sp_sw_ug0, rus_vitjaz_cav_sp_sw_ug1
ownership russia
era 2 russia
;unit_info 14, 0, 19
recruit_priority_offset 20

type EE Cavalry Militia


dictionary EE_Cavalry_Militia ; Cavalry Militia
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier EE_Cavalry_Militia, 32, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
free_upkeep_unit, very_hardy
formation 2, 4.4, 3, 6, 4, square, wedge
stat_health 1, 0
stat_pri 2, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 2, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 0.9
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 3, 4, leather
;stat_armour_ex 4, 5, 0, 0, 3, 4, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
stat_mental 4, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 420, 180, 90, 70, 350, 4, 80
armour_ug_levels 1, 2
armour_ug_models nov_militia_senior_cav_sp_ug0, nov_militia_senior_cav_sp_ug1
ownership russia, bulgaria
era 0 russia, bulgaria
era 1 russia, bulgaria
;unit_info 7, 0, 11
recruit_priority_offset 20

type Kataphractoi
dictionary Kataphractoi ; Kataphractoi
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Kataphractoi, 16, 0, 1.5
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
frighten_foot, command
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 14, 7, 2, metal
;stat_armour_ex 8, 9, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
stat_mental 11, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
;stat_cost 1, 1350, 350, 130, 100, 790, 4, 190
stat_cost 2, 2700, 700, 130, 100, 790, 4, 190
armour_ug_levels 4, 5
armour_ug_models Kataphractoi, Kataphractoi_ug1
ownership byzantium
era 0 byzantium
era 1 byzantium
era 2 byzantium
;unit_info 10, 0, 16
recruit_priority_offset 20

type Byzantine Lancers


dictionary Byzantine_Lancers ; Byzantine Lancers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Byzantine_Lancers, 28, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, frighten_foot
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 5, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 6, 4, 4, metal
;stat_armour_ex 5, 7, 8, 9, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -4, 0
stat_mental 8, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 215, 100, 75, 500, 4, 120
armour_ug_levels 2, 3, 4, 5
armour_ug_models Byzantine_Lancers, Byzantine_Lancers_ug1, Byzantine_Lancers_ug2,
Byzantine_Lancers_ug3
ownership byzantium, slave
era 0 byzantium
era 1 byzantium
era 2 byzantium
;unit_info 8, 0, 13
recruit_priority_offset 20

type Latinkon
dictionary Latinkon ; Latinkon
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Latinkon, 20, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 7, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 9, 7, 4, metal
;stat_armour_ex 7, 8, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 10, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1275, 325, 120, 95, 730, 4, 180
armour_ug_levels 3, 4
armour_ug_models Latinkon, Latinkon_ug1
ownership byzantium
era 1 byzantium
era 2 byzantium
;unit_info 10, 0, 15
recruit_priority_offset 10

type E Chivalric Knights


dictionary E_Chivalric_Knights ; Chivalric Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier E_Chivalric_Knights, 16, 0, 1.3
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 7, 12, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 8, 3, metal
;stat_armour_ex 8, 9, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1350, 350, 130, 100, 880, 4, 220
armour_ug_levels 4, 5
armour_ug_models E_Chivalric_Knights, E_Chivalric_Knights_ug1
ownership hungary, slave
era 1 hungary
era 2 hungary
;unit_info 13, 0, 16
recruit_priority_offset 30

type Royal Banderium


dictionary Royal_Banderium ; Royal Banderium
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Royal_Banderium, 16, 0, 1.5
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 13, 7, 3, metal
;stat_armour_ex 8, 9, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1300, 350, 130, 100, 790, 4, 190
armour_ug_levels 4, 5
armour_ug_models Royal_Banderium, Royal_Banderium_ug1
ownership hungary
era 2 hungary
;unit_info 13, 0, 16
recruit_priority_offset 30

type Polish Nobles


dictionary Polish_Nobles ; Polish Nobles
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Nobles, 24, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, command
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 6, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 4, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 6, 4, 4, metal
;stat_armour_ex 5, 7, 0, 0, 8, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 8, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 750, 200, 120, 95, 800, 4, 200
armour_ug_levels 2, 3
armour_ug_models Polish_Nobles, Polish_Nobles_ug1
ownership poland, antioch, slave
era 0 poland, antioch
era 1 poland
;unit_info 11, 10, 17
recruit_priority_offset 10

type Polish Knights


dictionary Polish_Knights ; Polish Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Knights, 16, 0, 1.3
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 10, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 10, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1250, 325, 130, 100, 840, 4, 210
armour_ug_levels 4, 5
armour_ug_models Polish_Knights, Polish_Knights_ug1
ownership poland, slave
era 1 poland
era 2 poland
;unit_info 13, 0, 17
recruit_priority_offset 20

type Polish Guard


dictionary Polish_Guard ; Polish Guard
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Guard, 16, 0, 1.5
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 12, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1350, 350, 130, 100, 840, 4, 210
armour_ug_levels 4, 5
armour_ug_models Polish_Guard, Polish_Guard_ug1
ownership poland
era 2 poland
;unit_info 13, 0, 17
recruit_priority_offset 30

type Polish Retainers


dictionary Polish_Retainers ; Polish Retainers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Retainers, 24, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
very_hardy, frighten_foot
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 5, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 6, 5, 4, metal
;stat_armour_ex 6, 8, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 770, 200, 120, 95, 650, 4, 160
armour_ug_levels 3, 4
armour_ug_models Polish_Retainers, Polish_Retainers_ug1
ownership poland
era 1 poland
era 2 poland
;unit_info 10, 0, 14
recruit_priority_offset 20

;----------------Special Knights, Heavy Cavalry

type Knights Templar


dictionary Knights_Templar ; Knights Templar
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner unit templars
soldier Knights_Templar, 16, 0, 1.4
mount mailed horse tp
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 7, 5, metal
;stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 12, impetuous, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 1350, 325, 130, 100, 880, 4, 220
armour_ug_levels 3
armour_ug_models Knights_Templar
ownership england, scotland, france, antioch, jerusalem, denmark, milan
;unit_info 13, 0, 16
recruit_priority_offset 0

type Knights Hospitaller


dictionary Knights_Hospitaller ; Knights Hospitaller
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner unit hospitaller
soldier Knights_Hospitaller, 16, 0, 1.3
mount mailed horse h
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 7, 5, metal
;stat_armour_ex 7, 8, 9, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 12, normal, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 1300, 300, 130, 100, 880, 4, 220
armour_ug_levels 3, 4, 5
armour_ug_models Knights_Hospitaller, Knights_Hospitaller_ug1,
Knights_Hospitaller_ug2
ownership milan, venice, papal_states, sicily, poland, hungary, france,
antioch, jerusalem, england
;unit_info 13, 0, 16
recruit_priority_offset 0

type Merchant Cavalry Militia


dictionary Merchant_Cavalry_Militia ; Merchant Cavalry Militia
category cavalry
class heavy
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Merchant_Cavalry_Militia, 24, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
free_upkeep_unit, very_hardy
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 6, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 4, 4, metal
;stat_armour_ex 7, 8, 9, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 6, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 750, 195, 90, 70, 370, 4, 90
armour_ug_levels 3, 4, 5
armour_ug_models Merchant_Cavalry_Militia, Merchant_Cavalry_Militia_ug1,
Merchant_Cavalry_Militia_ug2
ownership england, scotland, france, antioch, jerusalem, hre, denmark,
spain, portugal, poland, serbia, hungary, normans
;unit_info 6, 0, 14
recruit_priority_offset 0

type Teutonic Knights


dictionary Teutonic_Knights ; Teutonic Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner unit teutonic
soldier Teutonic_Knights, 16, 0, 1.4
mount mailed horse tt
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 12, 7, 5, metal
;stat_armour_ex 7, 8, 9, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 12, impetuous, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 1350, 325, 130, 100, 950, 4, 230
armour_ug_levels 3, 4, 5
armour_ug_models Teutonic_Knights, Teutonic_Knights_ug1, Teutonic_Knights_ug2
ownership hre, slave
era 1 hre
era 2 hre
;unit_info 13, 0, 16
recruit_priority_offset 0

type Knights of Santiago


dictionary Knights_of_Santiago ; Knights of Santiago
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner unit santiago
soldier Knights_of_Santiago, 16, 0, 1.3
mount mailed horse s
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 7, 5, metal
;stat_armour_ex 7, 8, 9, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
stat_mental 12, normal, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 1300, 300, 130, 100, 880, 4, 220
armour_ug_levels 3, 4, 5
armour_ug_models Knights_of_Santiago, Knights_of_Santiago_ug1,
Knights_of_Santiago_ug2
ownership spain, portugal, normans
era 1 spain, portugal, normans
era 2 spain, portugal, normans
;unit_info 13, 0, 16
recruit_priority_offset 0

type Greek Militia Cavalry


dictionary Greek_Militia_Cavalry ; Trapezitai
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier trapezitai, 28, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 6, thrown, missile_mechanical, piercing, spear,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 1, 4, 5, leather
;stat_armour_ex 4, 5, 0, 0, 3, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -4, 0
stat_mental 5, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 420, 180, 90, 70, 320, 4, 80
armour_ug_levels 0, 1
armour_ug_models trapezitai, trapezitai
ownership byzantium
era 2 byzantium
;unit_info 7, 0, 10
recruit_priority_offset 0

;----------------Merc Knights, Merc Heavy Cavalry

type Mercenary Frankish Knights


dictionary Mercenary_Frankish_Knights ; Mercenary Frankish Knights
category cavalry
class heavy
voice_type Heavy
accent French
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mercenary_Frankish_Knights, 24, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit, knight, frighten_foot
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 10, 6, 4, metal
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 9, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1250, 260, 120, 95, 730, 4, 180
armour_ug_levels 3
armour_ug_models Mercenary_Frankish_Knights
ownership slave, antioch, jerusalem
;unit_info 10, 0, 16
recruit_priority_offset 0

type Mercenary German Knights


dictionary Mercenary_German_Knights ; Mercenary German Knights
category cavalry
class heavy
voice_type Heavy
accent German
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mercenary_German_Knights, 24, 0, 1.4
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit, knight, frighten_foot
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 10, 7, 4, metal
;stat_armour_ex 9, 0, 0, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1300, 270, 100, 75, 670, 4, 160
armour_ug_levels 5
armour_ug_models Mercenary_German_Knights
ownership slave
;unit_info 8, 0, 16
recruit_priority_offset 0

type Mercenary Knights


dictionary Mercenary_Knights ; Mercenary Knights
category cavalry
class heavy
voice_type Heavy
accent English
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mercenary_Knights, 24, 0, 1.2
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit, knight, frighten_foot
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 10, 5, 4, metal
;stat_armour_ex 8, 0, 0, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 9, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1200, 255, 100, 75, 580, 4, 140
armour_ug_levels 4
armour_ug_models Mercenary_Knights
ownership slave
;unit_info 8, 0, 15
recruit_priority_offset 0

type Condottieri
dictionary Condottieri ; Condottieri
category cavalry
class heavy
voice_type Heavy
accent Mediterranean
banner faction main_cavalry
banner holy crusade_cavalry
soldier Condottieri, 24, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit, frighten_foot
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 5, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 8, 4, 3, metal
;stat_armour_ex 9, 0, 0, 0, 3, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
stat_mental 8, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 950, 225, 100, 75, 520, 4, 130
armour_ug_levels 5
armour_ug_models Condottieri
ownership slave, sicily
era 2 sicily, papal_states
;unit_info 8, 0, 15
recruit_priority_offset 0

type Serbian Knights


dictionary Serbian_Knights ; Serbian Knights
category cavalry
class heavy
voice_type Heavy
accent German
banner faction main_cavalry
banner holy crusade_cavalry
soldier Serbian_Knights, 50, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge knight, mercenary_unit, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 7, 4, metal
;stat_armour_ex 8, 0, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 11, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1250, 300, 130, 100, 880, 4, 220
armour_ug_levels 4, 5
armour_ug_models Serbian_Knights, Serbian_Knights
ownership slave, serbia
;unit_info 13, 0, 16
recruit_priority_offset 20

type Crusader Knights


dictionary Crusader_Knights ; Crusader Knights
category cavalry
class heavy
voice_type Heavy
accent French
banner faction main_cavalry
banner holy crusade_cavalry
soldier Crusader_Knights, 20, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit, knight, frighten_foot
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 10, 6, 4, metal
;stat_armour_ex 7, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1050, 270, 130, 100, 880, 4, 220
armour_ug_levels 3, 4
armour_ug_models Crusader_Knights, crusader_knights_ug1
ownership slave, northern_european, southern_european
;unit_info 13, 0, 17
recruit_priority_offset 0

;----------------Melee Cavalry

type Mounted Sergeants


dictionary Mounted_Sergeants ; Mounted Sergeants
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mounted_Sergeants, 28, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
very_hardy
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 2, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 2, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 3, 3, 4, leather
;stat_armour_ex 4, 5, 0, 0, 5, 4, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
stat_mental 5, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 175, 100, 75, 470, 4, 110
armour_ug_levels 1, 2
armour_ug_models Mounted_Sergeants, Mounted_Sergeants_ug1
ownership france, antioch, jerusalem, hre, milan, venice, papal_states,
sicily, normans, saxons
era 0 france, antioch, jerusalem, hre, milan, venice, papal_states,
sicily, normans, saxons
era 1 france, antioch, jerusalem, hre, milan, venice, papal_states,
sicily, normans, saxons
;unit_info 9, 0, 13
recruit_priority_offset 0

type Border Horse


dictionary Border_Horse ; Border Horse
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Border_Horse, 28, 0, 1.1
mount pony ; was fast
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 2, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 2, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 3, 2, 1, leather
;stat_armour_ex 4, 5, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
stat_mental 5, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 370, 155, 100, 75, 390, 4, 90
armour_ug_levels 1, 2
armour_ug_models Border_Horse, Border_Horse_ug1
ownership scotland, slave
era 0 scotland
era 1 scotland
era 2 scotland
;unit_info 9, 0, 9
recruit_priority_offset 0

type Hobilars
dictionary Hobilars ; Hobilars
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Hobilars, 28, 0, 1.1
mount pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, hardy
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 2, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 2, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 5, metal
;stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
stat_mental 4, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 175, 100, 75, 470, 4, 110
armour_ug_levels 2, 3
armour_ug_models Ridehere, Ridehere
ownership england, slave
era 0 england
era 1 england
;unit_info 7, 0, 7
recruit_priority_offset 0

type Reiters
dictionary Reiters ; Reiters
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Reiters, 28, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, gunpowder_unit, start_not_skirmishing, guncavalry, frighten_foot
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 25, 1, pistol_bullet, 65, 4, missile, missile_gunpowder, piercing,
none, musket_shot_set, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 6, 1, metal
;stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 850, 225, 120, 95, 920, 4, 230
armour_ug_levels 3, 4
armour_ug_models Reiters, Reiters_ug1
ownership hre
era 2 hre
;unit_info 11, 20, 13
recruit_priority_offset 0

type Stradiots
dictionary Stradiots ; Stradiots
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Stradiots, 28, 0, 1.1
mount pony ; was fast
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 5, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 4, 5, 1, leather
;stat_armour_ex 4, 5, 0, 0, 6, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 195, 120, 95, 610, 4, 150
armour_ug_levels 1, 2
armour_ug_models Stradiots, Stradiots_ug1
ownership venice
era 2 venice
;unit_info 11, 0, 10
recruit_priority_offset 0

type Hussars
dictionary Hussars ; Hussars
category cavalry
class light
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Hussars, 32, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge
formation 2, 4.4, 3, 6, 2, square
stat_health 1, 0
stat_pri 5, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 4, 5, 4, metal
;stat_armour_ex 5, 6, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 200, 130, 100, 750, 4, 180
armour_ug_levels 2, 3
armour_ug_models Hussars, Hussars_ug1
ownership poland, hungary
era 2 poland, hungary
;unit_info 13, 0, 15
recruit_priority_offset 0

type Scouts
dictionary Scouts ; Scouts
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Scouts, 28, 0, 1.1
mount pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, hardy
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 2, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 3, 3, 3, leather
;stat_armour_ex 4, 5, 0, 0, 3, 4, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
stat_mental 4, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 380, 160, 90, 70, 410, 4, 100
armour_ug_levels 1, 2
armour_ug_models Scouts, Scouts_ug1
ownership denmark
era 0 denmark
era 1 denmark
;unit_info 7, 0, 11
recruit_priority_offset 0

type Albanian Cavalry


dictionary Albanian_Cavalry ; Albanian Cavalry
category cavalry
class light
voice_type Light
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Albanian_Cavalry, 28, 0, 1.1
mount pony ; was fast
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 5, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 3, 5, 1, leather
;stat_armour_ex 4, 0, 0, 0, 6, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
stat_mental 7, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 175, 120, 95, 610, 4, 150
armour_ug_levels 1
armour_ug_models Albanian_Cavalry
ownership slave
;unit_info 11, 0, 10
recruit_priority_offset 0

type Serbian Hussars


dictionary Serbian_Hussars ; Serbian Hussars
category cavalry
class light
voice_type Light
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Serbian_Hussars, 50, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 1, 0
stat_pri 5, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 4, 4, 4, metal
;stat_armour_ex 5, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 650, 185, 130, 100, 830, 4, 200
armour_ug_levels 2, 3
;armour_ug_models greek_militia_cavalry, Serbian_Hussars
armour_ug_models Serbian_Hussars, Serbian_Hussars
ownership slave, serbia
era 0 serbia
era 1 serbia
era 2 serbia
;unit_info 13, 0, 15
recruit_priority_offset 0

type Alan Light Cavalry


dictionary Alan_Light_Cavalry ; Alan Light Cavalry
category cavalry
class light
voice_type Light
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Alan_Light_Cavalry, 28, 0, 1.1
mount pony ; was fast
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 5, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 4, 4, 3, leather
;stat_armour_ex 4, 0, 0, 0, 6, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -6, 1
stat_mental 7, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 650, 185, 120, 95, 550, 4, 130
armour_ug_levels 1
;armour_ug_models Alan_Light_Cavalry
armour_ug_models alan_cavalry
ownership slave, byzantium, turks
era 0 turks
era 1 turks
era 2 byzantium
;unit_info 11, 0, 13
recruit_priority_offset 0

;----------------Range Cavalry

type Jinetes
dictionary Jinetes ; Jinetes
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Jinetes, 28, 0, 1
mount pony ; was fast
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 6, thrown, missile_mechanical, piercing, spear,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 3, 4, 4, leather
;stat_armour_ex 4, 5, 0, 0, 7, 4, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -4, 0
stat_mental 7, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 485, 175, 100, 75, 520, 4, 130
armour_ug_levels 1, 2
armour_ug_models Jinetes, Jinetes_ug1
ownership spain, portugal, slave, normans
era 0 spain, portugal, normans
era 1 spain, portugal, normans
;unit_info 9, 8, 15
recruit_priority_offset 10

type Mounted Crossbowmen


dictionary Mounted_Crossbowmen ; Mounted Crossbowmen
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mounted_Crossbowmen, 28, 0, 1
mount pony ; was fast
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, crossbow, hardy
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 7, 1, crossbow_bolt, 135, 30, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 4, 0, metal
;stat_armour_ex 5, 7, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 5, normal, trained
stat_charge_dist 45
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 650, 185, 90, 70, 470, 4, 110
armour_ug_levels 2, 3
armour_ug_models Mounted_Crossbowmen, Mounted_Crossbowmen_ug1
ownership hre, denmark, spain, portugal, milan, venice, papal_states, sicily
era 1 hre, denmark, spain, portugal, milan, venice, papal_states, sicily
era 2 hre, denmark, spain, portugal, milan, venice, papal_states, sicily
;unit_info 7, 5, 10
recruit_priority_offset 0

type Kazaks
dictionary Kazaks ; Kazaks
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Kazaks, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle,
very_hardy
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 145, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 5, 1, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, -6, 1
stat_mental 7, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 350, 160, 90, 70, 380, 4, 90
armour_ug_levels 0, 1
armour_ug_models suz_tatar_cav_a_sw_ug0, suz_tatar_cav_a_sw_ug0
;armour_ug_models rus_militia_junior_c_ug0, rus_militia_junior_c_ug1
ownership russia, slave
era 0 russia
era 1 russia
;unit_info 6, 6, 3
recruit_priority_offset 0

type Boyar Sons


dictionary Boyar_Sons ; Boyar Sons
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Boyar_Sons, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, frighten_foot
formation 2, 4.4, 3, 6, 3, square
stat_health 2, 0
stat_pri 11, 1, javelin, 45, 6, thrown, missile_mechanical, piercing, spear,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 7, 7, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 6, 6, 3, metal
;stat_armour_ex 5, 6, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 850, 220, 100, 75, 670, 4, 160
armour_ug_levels 2, 3
armour_ug_models nov_boyar_cav_sp_sw_ug0, nov_boyar_cav_sp_sw_ug1
ownership russia, slave
era 0 russia
era 1 russia
era 2 russia
;unit_info 9, 8, 14
recruit_priority_offset 10

type Dvor Cavalry


dictionary Dvor_Cavalry ; Dvor Cavalry
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Dvor_Cavalry, 24, 0, 1.5
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
frighten_foot, command
formation 2, 4.4, 3, 6, 3, square
stat_health 2, 0
stat_pri 5, 1, arrow, 135, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 7, 11, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 6, 7, 4, metal
;stat_armour_ex 5, 6, 8, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 880, 250, 120, 95, 800, 4, 200
armour_ug_levels 2, 3, 4
armour_ug_models rus_druz_junior_cav_a_sw_ug0, rus_druz_junior_cav_a_sw_ug1,
rus_druz_junior_cav_a_sw_ug1
ownership russia
era 1 russia
era 2 russia
;unit_info 11, 10, 16
recruit_priority_offset 20

type Cossack Cavalry


dictionary Cossack_Cavalry ; Cossack Cavalry
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Cossack_Cavalry, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 145, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 6, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 8, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, -2, -4, 0
stat_mental 7, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 420, 165, 120, 95, 700, 4, 170
armour_ug_levels 0, 1
armour_ug_models Cossack_Cavalry, Cossack_Cavalry_ug1
ownership russia
era 2 russia
;unit_info 9, 8, 11
recruit_priority_offset 0

type Byzantine Cavalry


dictionary Byzantine_Cavalry ; Byzantine Cavalry
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Byzantine_Cavalry, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
very_hardy
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 150, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 7, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 5, 4, 3, leather
;stat_armour_ex 4, 5, 7, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -4, 0
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 720, 200, 90, 70, 530, 4, 130
armour_ug_levels 1, 2, 3
armour_ug_models Byzantine_Cavalry, Byzantine_Cavalry_ug1, Byzantine_Cavalry_ug2
ownership byzantium, slave
era 0 byzantium
era 1 byzantium
era 2 byzantium
;unit_info 7, 6, 12
recruit_priority_offset 10

type Skythikon
dictionary Skythikon ; Skythikon
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Skythikoi, 28, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle,
very_hardy
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 155, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 5, 1, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, -4, 0
stat_mental 4, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 495, 185, 90, 70, 380, 4, 90
armour_ug_levels 0, 1
armour_ug_models Skythikoi, Skythikoi
ownership byzantium, slave
era 0 byzantium
era 1 byzantium
era 2 byzantium
;unit_info 6, 6, 3
recruit_priority_offset 10
type Magyar Cavalry
dictionary Magyar_Cavalry ; Magyar Cavalry
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Magyar_Cavalry, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle,
very_hardy
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 155, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 1, leather
;stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
stat_mental 7, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 400, 175, 90, 70, 400, 4, 100
armour_ug_levels 1, 2
armour_ug_models Magyar_Cavalry, Magyar_Cavalry_ug1
ownership hungary, slave
era 0 hungary
era 1 hungary
era 2 hungary
;unit_info 6, 6, 7
recruit_priority_offset 10

type Hungarian Nobles


dictionary Hungarian_Nobles ; Hungarian Nobles
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
;soldier Hungarian_Nobles, 28, 0, 1.2
soldier Magyar_Nobles, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, command
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 150, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 5, 8, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 5, 3, metal
;stat_armour_ex 5, 6, 0, 0, 8, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 200, 120, 95, 750, 4, 180
armour_ug_levels 2, 3, 4
;armour_ug_models Hungarian_Nobles, Hungarian_Nobles_ug1
armour_ug_models Magyar_Nobles, Magyar_Nobles_ug1, Hungarian_Nobles_ug1
ownership hungary
era 0 hungary
era 1 hungary
;unit_info 9, 8, 16
recruit_priority_offset 10

type Vardariotai
dictionary Vardariotai ; Vardariotai
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Vardariotai, 28, 0, 1
mount pony ; was fast
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, arrow, 155, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 6, 5, 3, metal
;stat_armour_ex 5, 6, 0, 0, 9, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -4, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 825, 220, 130, 100, 800, 4, 200
armour_ug_levels 2, 3
armour_ug_models rus_klobuki_cav_a_sw_ug0, rus_klobuki_cav_a_sw_ug1
ownership byzantium
era 1 byzantium
era 2 byzantium
;unit_info 10, 9, 17
recruit_priority_offset 10

type Lithuanian Cavalry


dictionary Lithuanian_Cavalry ; Lithuanian Cavalry
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Lithuanian_Cavalry, 32, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 3, 1, arrow, 135, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 1, 5, 3, flesh
;stat_armour_ex 0, 4, 0, 0, 7, 4, 4, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, -2, -4, 0
stat_mental 7, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 490, 185, 100, 75, 500, 4, 120
armour_ug_levels 0, 1
armour_ug_models Lithuanian_Cavalry, Lithuanian_Cavalry_ug1
ownership poland, slave
era 0 poland
era 1 poland
era 2 poland
;unit_info 9, 6, 11
recruit_priority_offset 0

type Polish Shooters


dictionary Polish_Shooters ; Strzelcy
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Shooters, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, crossbow, very_hardy
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 7, 1, crossbow_bolt, 135, 30, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 7, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 4, 5, 3, leather
;stat_armour_ex 4, 5, 6, 0, 4, 4, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
stat_mental 7, normal, trained
stat_charge_dist 45
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 720, 190, 90, 70, 510, 4, 120
armour_ug_levels 1, 2, 3
armour_ug_models Polish_Shooters, Polish_Shooters_ug1, Polish_Shooters_ug2
ownership poland, slave
era 0 poland
era 1 poland
era 2 poland
;unit_info 7, 5, 12
recruit_priority_offset 0

type Cuman Horse Archers


dictionary Cuman_Horse_Archers ; Cuman Horse Archers
category cavalry
class missile
voice_type Light
accent Mongolian
banner faction main_cavalry
banner holy crusade_cavalry
soldier Cuman_Archers, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle,
mercenary_unit, very_hardy
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 155, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 6, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, -6, 1
stat_mental 5, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 390, 160, 90, 70, 380, 4, 90
armour_ug_levels 0, 1
;armour_ug_models Cuman_Archers, Cuman_Archers_ug1
armour_ug_models cum_militia_cav_a_sw_ug0, cum_militia_cav_a_sw_ug0
;ownership slave, byzantium, bulgaria, mongols
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
era 2 byzantium, bulgaria, mongols
;unit_info 6, 6, 3
recruit_priority_offset 0

type Mounted Longbowmen


dictionary Mounted_Longbowmen ; Mounted Longbowmen
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mounted_Longbowmen, 24, 0, 1
mount pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, no_custom
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 7, 1, arrow, 150, 24, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 3, 0, metal
;stat_armour_ex 5, 6, 8, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 6, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 660, 190, 100, 75, 770, 4, 190
armour_ug_levels 2, 3, 4
armour_ug_models Mounted_Longbowmen, Mounted_Longbowmen_ug1, Mounted_Longbowmen_ug2
ownership england
;unit_info 8, 7, 10
recruit_priority_offset 0

type French Mounted Archers


dictionary French_Mounted_Archers ; French Mounted Archers
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier French_Mounted_Archers, 24, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 7, 1, arrow, 145, 24, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 3, 7, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 3, 0, metal
;stat_armour_ex 6, 8, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 7, normal, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 650, 215, 120, 95, 1030, 4, 250
armour_ug_levels 3, 4
armour_ug_models French_Mounted_Archers, French_Mounted_Archers_ug1
ownership france
era 1 france
;unit_info 9, 7, 14
recruit_priority_offset 0

type Slav Cavalry


dictionary Slav_Cavalry ; Slavic Cavalry
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier slav_Cavalry, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 6, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 1, 4, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 5, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 2, -6, -2
stat_mental 5, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 240, 120, 100, 75, 540, 4, 130
armour_ug_levels 0, 1
armour_ug_models Slav_Cavalry, Slav_Cavalry
ownership serbia, slave
era 0 serbia
era 1 serbia
era 2 serbia
;unit_info 8, 8, 8
recruit_priority_offset 0

;----------------INFANTRY

;----------------Range

type Peasant Archers


dictionary Peasant_Archers ; Peasant Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Peasant_Archers, 36, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 1, arrow, 120, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 2, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 200, 95, 65, 50, 220, 4, 50
armour_ug_levels 0, ;1, 2
armour_ug_models peasant_archers_sv, Peasant_Archers_ug1, Peasant_Archers_ug2
ownership england, scotland, france, antioch, jerusalem, hre, denmark,
spain, portugal, milan, venice, papal_states, slave, normans, saxons
era 0 england, france, antioch, jerusalem, hre, denmark, spain,
portugal, milan, venice, papal_states, scotland
era 1 england, france, antioch, jerusalem, hre, denmark, spain,
portugal, milan, venice, papal_states, scotland
era 2 england, france, antioch, jerusalem, hre, denmark, spain,
portugal, milan, venice, papal_states, scotland
;unit_info 2, 5, 1
recruit_priority_offset 0

type S Peasant Archers


dictionary S_Peasant_Archers ; Peasant Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier S_Peasant_Archers, 36, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 1, arrow, 120, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 2, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 205, 105, 65, 50, 220, 4, 50
armour_ug_levels 0, 1
;armour_ug_models S_Peasant_Archers, S_Peasant_Archers_ug1
armour_ug_models peasant_archers_sv, peasant_archers_sv
ownership sicily, hungary, slave, armenia
era 0 sicily, hungary, armenia
era 1 sicily, hungary, armenia
era 2 sicily, hungary, armenia
;unit_info 2, 5, 1
recruit_priority_offset 0

type S Archer Militia


dictionary S_Archer_Militia ; Archer Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier S_Archer_Militia, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 1, arrow, 120, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 0.5
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 2, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 210, 105, 65, 50, 250, 4, 60
armour_ug_levels 0, ;1
armour_ug_models S_Archer_Militia, S_Archer_Militia_ug1
ownership byzantium, slave
;unit_info 6, 5, 3
recruit_priority_offset 0

type Longbowmen
dictionary Longbowmen ; Longbowmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Longbowmen, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, , very_hardy ;stakes,
stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 1, arrow, 160, 24, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 2, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 1, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 400, 165, 65, 50, 560, 4, 140
armour_ug_levels 0, 1, 2
armour_ug_models Longbowmen, Longbowmen_ug1, Longbowmen_ug2
ownership england, slave
era 1 england
era 2 england
;unit_info 7, 6, 4
recruit_priority_offset 0

type Yeoman Archers


dictionary Yeoman_Archers ; Yeoman Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Yeoman_Archers, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, hardy ;stakes, stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 1, arrow, 160, 24, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 3, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 3, 3, flesh
;stat_armour_ex 0, 4, 5, 0, 2, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 480, 180, 75, 55, 650, 4, 160
armour_ug_levels 0, 1, 2
armour_ug_models Yeoman_Archers, Yeoman_Archers_ug1, Yeoman_Archers_ug2
ownership england
era 1 england
;unit_info 9, 8, 5
recruit_priority_offset 0

type Sherwood Archers


dictionary Sherwood_Archers ; Sherwood Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Sherwood_Archers, 24, 0, 0.8
attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 2, square
stat_health 2, 0
stat_pri 8, 1, arrow, 160, 24, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 5, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 9, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 8, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 470, 185, 110, 85, 510, 4, 120
armour_ug_levels 0
armour_ug_models Sherwood_Archers
ownership england
era 0 england
;unit_info 16, 13, 18
recruit_priority_offset 0
type Highland Archers
dictionary Highland_Archers ; Highland Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Highland_Archers, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 1, arrow, 125, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 1, 4, 1, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 5, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 235, 135, 65, 50, 320, 4, 80
armour_ug_levels 0, 1
armour_ug_models Highland_Archers, Highland_Archers_ug1
ownership scotland, slave
era 0 scotland
era 1 scotland
era 2 scotland
;unit_info 7, 5, 4
recruit_priority_offset 0

type Noble Highland Archers


dictionary Noble_Highland_Archers ; Noble Highland Archers
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Noble_Highland_Archers, 24, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 1, arrow, 125, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 3, 4, 1, metal
;stat_armour_ex 5, 7, 0, 0, 4, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 8, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 290, 155, 90, 70, 600, 4, 150
armour_ug_levels 2, 3
armour_ug_models Noble_Highland_Archers, Noble_Highland_Archers_ug1
ownership scotland
era 1 scotland
era 2 scotland
;unit_info 9, 7, 12
recruit_priority_offset 0

type Peasant Crossbowmen


dictionary Peasant_Crossbowmen ; Peasant Crossbowmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Peasant_Crossbowmen, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, crossbow, hardy,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 6, 1, crossbow_bolt, 145, 30, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 3, normal, untrained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 250, 130, 65, 50, 220, 4, 50
armour_ug_levels 0, 1, 2
armour_ug_models Peasant_Crossbowmen, Peasant_Crossbowmen_ug1,
Peasant_Crossbowmen_ug2
ownership france, antioch, jerusalem, hre, spain, portugal, milan, venice,
papal_states, slave, normans, sicily
era 0 france, antioch, jerusalem, hre, spain, portugal, milan, venice,
papal_states, sicily
era 1 france, antioch, jerusalem, hre, spain, portugal, milan, venice,
papal_states, sicily
era 2 france, antioch, jerusalem, hre, spain, portugal, milan, venice,
papal_states, sicily
;unit_info 2, 9, 1
recruit_priority_offset 0
type Crossbowmen
dictionary Crossbowmen ; Crossbowmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Crossbowmen, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, crossbow, very_hardy,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 1, crossbow_bolt, 145, 30, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 0, metal
;stat_armour_ex 5, 7, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 280, 145, 65, 50, 330, 4, 80
armour_ug_levels 2, 3
armour_ug_models Crossbowmen, Crossbowmen_ug1
ownership france, antioch, jerusalem, denmark, hungary, slave
era 1 france, antioch, jerusalem, denmark, hungary
era 2 france, antioch, jerusalem, denmark, hungary
;unit_info 6, 9, 8
recruit_priority_offset 0

type Aventurier
dictionary Aventurier ; Aventurier
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Aventurier, 24, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, steel_crossbow_bolt, 160, 15, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 6, 1, metal
;stat_armour_ex 7, 8, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 400, 170, 90, 70, 690, 4, 170
armour_ug_levels 3, 4
armour_ug_models Aventurier, Aventurier_ug1
ownership france
era 2 france
;unit_info 11, 14, 15
recruit_priority_offset 0

type Pavise Crossbowmen


dictionary Pavise_Crossbowmen ; Pavise Crossbowmen
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Pavise_Crossbowmen, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, crossbow, hardy,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, steel_crossbow_bolt, 160, 20, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 6, metal
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 450, 180, 65, 50, 490, 4, 120
armour_ug_levels 2, 3
armour_ug_models Pavise_Crossbowmen, Pavise_Crossbowmen_ug1
ownership hre, spain, portugal, papal_states, sicily, slave
era 1 hre, spain, portugal, papal_states, sicily
era 2 hre, spain, portugal, papal_states, sicily
;unit_info 6, 12, 14
recruit_priority_offset 0

type Pavise Crossbow Militia


dictionary Pavise_Crossbow_Militia ; Pavise Crossbow Militia
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Pavise_Crossbow_Militia, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow,
hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, steel_crossbow_bolt, 160, 20, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 6, metal
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 450, 180, 65, 50, 490, 4, 120
armour_ug_levels 2, 3
armour_ug_models Pavise_Crossbow_Militia, Pavise_Crossbow_Militia_ug1
ownership venice, papal_states, sicily, hungary, slave
era 1 venice
era 2 venice
;unit_info 6, 12, 14
recruit_priority_offset 0

type Genoese Crossbowmen


dictionary Genoese_Crossbowmen ; Genoese Crossbowmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Genoese_Crossbowmen, 28, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, crossbow,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 12, 1, steel_crossbow_bolt, 160, 20, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 6, metal
;stat_armour_ex 6, 8, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, 0
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 490, 195, 75, 55, 600, 4, 150
armour_ug_levels 3, 4
armour_ug_models Genoese_Crossbowmen, Genoese_Crossbowmen_ug1
ownership milan
era 1 milan
era 2 milan
;unit_info 8, 14, 16
recruit_priority_offset 0

type Genoese Crossbow Militia


dictionary Genoese_Crossbow_Militia ; Genoese Crossbow Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Genoese_Crossbow_Militia, 28, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
free_upkeep_unit, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 12, 1, steel_crossbow_bolt, 160, 20, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 4, 6, metal
;stat_armour_ex 6, 8, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, 0
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 475, 185, 65, 50, 570, 4, 140
armour_ug_levels 3, 4
armour_ug_models Genoese_Crossbow_Militia, Genoese_Crossbow_Militia_ug1
ownership milan
;unit_info 6, 12, 15
recruit_priority_offset 0

type Scots Guard


dictionary Scots_Guard ; Scots Guard
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Scots_Guard, 36, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 1, arrow, 155, 24, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 4, 1, metal
;stat_armour_ex 8, 0, 0, 0, 9, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 8, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 570, 185, 100, 75, 800, 4, 200
armour_ug_levels 4
armour_ug_models Scots_Guard
ownership france
era 2 france
;unit_info 12, 9, 17
recruit_priority_offset 0

type Archer Militia


dictionary Ceorl_Archers ; Ceorl Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Archer_Militia, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 1, arrow, 120, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 1, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 3, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 210, 105, 65, 50, 220, 4, 50
armour_ug_levels 0, 1
armour_ug_models Ceorl_Archers, Ceorl_Archers
ownership england, slave, normans
;unit_info 2, 5, 1
recruit_priority_offset 0
type Crossbow Militia
dictionary Crossbow_Militia ; Crossbow Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Crossbow_Militia, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 6, 1, crossbow_bolt, 140, 25, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 240, 120, 65, 50, 220, 4, 50
armour_ug_levels 0, 1, 2
armour_ug_models Crossbow_Militia, Crossbow_Militia_ug1, Crossbow_Militia_ug2
ownership france, antioch, jerusalem, hre, saxons, denmark, spain, portugal,
slave, normans
;unit_info 2, 9, 1
recruit_priority_offset 0

type Sicilian Muslim Archers


dictionary Sicilian_Muslim_Archers ; Muslim Archers
category infantry
class missile
voice_type Light
accent Arabic
banner faction main_missile
banner holy crusade
soldier Sicilian_Muslim_Archers, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy ;, stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 155, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 4, 1, leather
;stat_armour_ex 4, 5, 0, 0, 6, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 0, 2, 0
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 420, 165, 75, 55, 550, 4, 130
armour_ug_levels 1, 2
armour_ug_models Sicilian_Muslim_Archers, Sicilian_Muslim_Archers_ug1
ownership sicily, saxons, egypt, slave
era 0 sicily
era 1 sicily, saxons
;unit_info 11, 9, 10
recruit_priority_offset 0

type Sicilian Archers


dictionary Sicilian_Archers ; Sicilian Archers
category infantry
class missile
voice_type Light
accent Mediterranean
banner faction main_missile
banner holy crusade
soldier dismounted_french_archers, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 130, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 0, leather
;stat_armour_ex 4, 5, 0, 0, 6, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 0, 2, 0
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 250, 130, 75, 55, 550, 4, 130
armour_ug_levels 1, 2
armour_ug_models dismounted_french_archers, dismounted_french_archers_ug1
ownership sicily
era 0 sicily
era 1 sicily
;unit_info 11, 9, 10
recruit_priority_offset 0

type Venetian Archers


dictionary Venetian_Archers ; Venetian Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Venetian_Archers, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 1, arrow, 155, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 0, metal
;stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 1, 0, 2, 0
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 360, 140, 75, 55, 610, 4, 150
armour_ug_levels 3, 4
armour_ug_models Venetian_Archers, Venetian_Archers_ug1
ownership venice
era 1 venice
era 2 venice
;unit_info 11, 9, 13
recruit_priority_offset 0

type EE Peasant Archers


dictionary EE_Peasant_Archers ; Peasant Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier EE_Peasant_Archers, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 1, arrow, 120, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 2, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 200, 95, 65, 50, 220, 4, 50
armour_ug_levels 0, ;1
armour_ug_models EE_Peasant_Archers, EE_Peasant_Archers_ug1
ownership poland, serbia, russia, bulgaria, slave
era 0 poland, serbia, russia, bulgaria
era 1 poland, serbia, russia, bulgaria
era 2 poland, serbia, russia, bulgaria
;unit_info 2, 5, 1
recruit_priority_offset 0

type Cossack Musketeers


dictionary Cossack_Musketeers ; Cossack Musketeers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Cossack_Musketeers, 24, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit,
fire_by_rank, start_not_skirmishing, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 27, 1, musket_bullet, 175, 10, missile, missile_gunpowder,
piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 20
stat_pri_attr ap
stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 11, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 9, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 9, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 600, 180, 100, 75, 950, 4, 230
armour_ug_levels 0, 1
armour_ug_models Cossack_Musketeers, Cossack_Musketeers_ug1
ownership russia
era 2 russia
;unit_info 12, 17, 9
recruit_priority_offset 0

type EE Archer Militia


dictionary EE_Archer_Militia ; Archer Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier EE_Archer_Militia, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 3, 1, arrow, 120, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 3, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 210, 100, 65, 50, 220, 4, 50
armour_ug_levels 0, 1
;armour_ug_models EE_Archer_Militia, EE_Archer_Militia_ug1
armour_ug_models rus_militia_junior_a_ug0, rus_militia_junior_a_ug1
ownership russia, bulgaria, slave
;unit_info 2, 5, 1
recruit_priority_offset 0

type EE Crossbow Militia


dictionary EE_Crossbow_Militia ; Crossbow Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier EE_Crossbow_Militia, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow,
hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 6, 1, crossbow_bolt, 140, 25, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 2, 0, leather
;stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 1, -2, 3, 2
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 250, 130, 65, 50, 300, 4, 70
armour_ug_levels 1, 2
armour_ug_models EE_Crossbow_Militia, EE_Crossbow_Militia_ug1
ownership poland, serbia, russia, bulgaria, slave
era 1 poland, serbia, russia, bulgaria
;unit_info 6, 9, 7
recruit_priority_offset 0

type Arquebusiers
dictionary Arquebusiers ; Arquebusiers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Arquebusiers, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, gunpowder_unit,
fire_by_rank, start_not_skirmishing, gunmen, very_hardy, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 25, 1, arquebus_bullet, 160, 10, missile, missile_gunpowder,
piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 9, 0, flesh
;stat_armour_ex 0, 5, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 150, 65, 50, 460, 4, 110
armour_ug_levels 0, 2
armour_ug_models Arquebusiers, Arquebusiers_ug1
ownership england, france, hre, denmark, spain, milan, venice, papal_states,
sicily, poland, serbia, russia, bulgaria, hungary, normans, saxons
era 2 england, france, hre, denmark, spain, milan, venice, papal_states,
sicily, poland, serbia, russia, bulgaria, hungary, normans, saxons
;unit_info 6, 14, 3
recruit_priority_offset 0

type Musketeers
dictionary Musketeers ; Musketeers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Musketeers, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, gunpowder_unit,
fire_by_rank, start_not_skirmishing, gunmen, hardy, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 26, 1, musket_bullet, 180, 10, missile, missile_gunpowder,
piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 20
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 9, 0, flesh
;stat_armour_ex 0, 5, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 420, 165, 65, 50, 540, 4, 130
armour_ug_levels 0, 2
armour_ug_models Musketeers, Musketeers_ug1
ownership spain, portugal, milan, venice
era 2 spain, portugal, milan, venice
;unit_info 6, 14, 3
recruit_priority_offset 0

type Trebizond Archers


dictionary Trebizond_Archers ; Trebizond Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier toxotae, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 155, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 3, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 4, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 340, 175, 75, 55, 460, 4, 110
armour_ug_levels 0, 1
armour_ug_models toxotae, toxotae_ug1
ownership byzantium, slave
era 0 byzantium
era 1 byzantium
era 2 byzantium
;unit_info 8, 9, 7
recruit_priority_offset 0

type Byzantine Guard Archers


dictionary Byzantine_Guard_Archers ; Mourtatoi
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Byzantine_Guard_Archers, 36, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 8, 1, arrow, 160, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 4, 3, metal
;stat_armour_ex 5, 7, 0, 0, 8, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, 0
stat_mental 8, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
;stat_cost 2, 480, 185, 90, 70, 710, 4, 170
stat_cost 2, 960, 370, 90, 70, 710, 4, 170
armour_ug_levels 2, 3
armour_ug_models Byzantine_Guard_Archers, Byzantine_Guard_Archers_ug1
ownership byzantium
era 1 byzantium
era 2 byzantium
;unit_info 11, 9, 16
recruit_priority_offset 0

type Bosnian Archers


dictionary Bosnian_Archers ; Bosnian Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Bosnian_Archers, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 1, arrow, 140, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 1, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 225, 125, 65, 50, 300, 4, 70
armour_ug_levels 0, 1
armour_ug_models Bosnian_Archers, Bosnian_Archers_ug1
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
era 0 hungary, serbia
era 1 hungary, serbia
era 2 hungary, serbia
;unit_info 6, 5, 9
recruit_priority_offset 0

type Lithuanian Archers


dictionary Lithuanian_Archers ; Lithuanian Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Lithuanian_Archers, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy ;stakes, stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 1, arrow, 140, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 220, 120, 65, 50, 430, 4, 100
armour_ug_levels 0, 1
armour_ug_models Lithuanian_Archers, Lithuanian_Archers_ug1
ownership poland, slave
era 0 poland
era 1 poland
era 2 poland
;unit_info 6, 5, 9
recruit_priority_offset 0

type Hand Gunners


dictionary Hand_Gunners ; Hand Gunners
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Hand_Gunners, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen,
frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 25, 1, hand_gun_bullet, 85, 10, missile, missile_gunpowder,
piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 10, 5, 0, metal
;stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 175, 75, 55, 650, 4, 160
armour_ug_levels 3, 4
armour_ug_models Hand_Gunners, Hand_Gunners_ug1
ownership hre, denmark, spain, portugal, milan, venice, papal_states,
sicily, poland, serbia, normans, saxons
era 1 hre, denmark, spain, portugal, milan, venice, papal_states,
sicily, poland, serbia, normans, saxons
era 2 hre, denmark, spain, portugal, venice, papal_states, sicily,
poland, serbia, normans, saxons
;unit_info 11, 13, 13
recruit_priority_offset 0

type Portuguese Arquebusiers


dictionary Portuguese_Arquebusiers ; Portuguese Arquebusiers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Portuguese_Arquebusiers, 24, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit,
fire_by_rank, start_not_skirmishing, gunmen, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 25, 1, arquebus_bullet, 160, 10, missile, missile_gunpowder,
piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 9, 0, metal
;stat_armour_ex 5, 7, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, 0
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 175, 90, 70, 760, 4, 190
armour_ug_levels 2, 3
armour_ug_models Portuguese_Arquebusiers, Portuguese_Arquebusiers_ug1
ownership portugal
era 2 portugal
;unit_info 11, 16, 13
recruit_priority_offset 0

type Norse Archers


dictionary Norse_Archers ; Norse Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Norse_Archers, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 1, arrow, 125, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 2, leather
;stat_armour_ex 4, 5, 0, 0, 6, 6, 6, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 1, -2, 3, 2
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 240, 145, 75, 55, 480, 4, 120
armour_ug_levels 1, 2
;armour_ug_models Norse_Archers, Norse_Archers_ug1
armour_ug_models norse_huntsmen, norse_huntsmen
ownership denmark
era 0 denmark
era 1 denmark
era 2 denmark
;unit_info 11, 7, 16
recruit_priority_offset 0

type Dismounted Longbowmen


dictionary Dismounted_Longbowmen ; Retinue Longbowmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Dismounted_Longbowmen, 36, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw ;, stakes,
stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 1, arrow, 160, 24, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 4, 2, metal
;stat_armour_ex 5, 6, 8, 0, 6, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 185, 75, 55, 710, 4, 170
armour_ug_levels 2, 3, 4
armour_ug_models Dismounted_Longbowmen, Dismounted_Longbowmen_ug1,
Dismounted_Longbowmen_ug2
ownership england
era 2 england
;unit_info 11, 8, 14
recruit_priority_offset 0

type Dismounted French Archers


dictionary Dismounted_French_Archers ; Dismounted French Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Dismounted_French_Archers, 36, 0, 0.8
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 1, arrow, 155, 24, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 0, metal
;stat_armour_ex 6, 8, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 470, 175, 90, 70, 750, 4, 180
armour_ug_levels 3, 4
armour_ug_models Dismounted_French_Archers, Dismounted_French_Archers_ug1
ownership france
era 1 france
;unit_info 11, 8, 14
recruit_priority_offset 0

type Dismounted Lithuanian Cavalry


dictionary Dismounted_Lithuanian_Cavalry ; Dismounted Lithuanian Cavalry
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Dismounted_Lithuanian_Cavalry, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 1, arrow, 135, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 3, flesh
;stat_armour_ex 0, 4, 0, 0, 6, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 260, 130, 75, 55, 420, 4, 100
armour_ug_levels 0, 1
armour_ug_models Dismounted_Lithuanian_Cavalry, Dismounted_Lithuanian_Cavalry_ug1
ownership poland
era 0 poland
era 1 poland
era 2 poland
;unit_info 11, 7, 12
recruit_priority_offset 0

;----------------Merc Range Inf

type Welsh Longbowmen


dictionary Welsh_Longbowmen ; Welsh Longbowmen
category infantry
class missile
voice_type Light
accent Scottish
banner faction main_missile
banner holy crusade
soldier Welsh_Longbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy ;stakes, stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 8, 1, arrow, 155, 24, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 360, 155, 65, 50, 490, 4, 120
armour_ug_levels 0
armour_ug_models Welsh_Longbowmen
ownership slave
;unit_info 2, 6, 1
recruit_priority_offset 0

type Mercenary Pavise Crossbowmen


dictionary Mercenary_Pavise_Crossbowmen ; Mercenary Pavise Crossbowmen
category infantry
class missile
voice_type Light
accent Mediterranean
banner faction main_missile
banner holy crusade
soldier Mercenary_Pavise_Crossbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, crossbow,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, steel_crossbow_bolt, 160, 20, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 4, 6, metal
;stat_armour_ex 6, 0, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 550, 180, 65, 50, 570, 4, 140
armour_ug_levels 3
armour_ug_models Mercenary_Pavise_Crossbowmen
ownership slave
;unit_info 6, 12, 15
recruit_priority_offset 0

type Mercenary Arquebusiers


dictionary Mercenary_Arquebusiers ; Mercenary Arquebusiers
category infantry
class missile
voice_type Light
accent Mediterranean
banner faction main_missile
banner holy crusade
soldier Mercenary_Arquebusiers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit,
gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen, frighten_foot,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 25, 1, arquebus_bullet, 160, 10, missile, missile_gunpowder,
piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 10, 0, metal
;stat_armour_ex 5, 0, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 600, 180, 65, 50, 610, 4, 150
armour_ug_levels 2
armour_ug_models Mercenary_Arquebusiers
ownership slave
;unit_info 6, 14, 8
recruit_priority_offset 0

type Free Company Longbowmen


dictionary Free_Company_Longbowmen ; Free Company Longbowmen
category infantry
class missile
voice_type Light
accent English
banner faction main_missile
banner holy crusade
soldier Free_Company_Longbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit,
very_hardy ;stakes, stakes,
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 1, arrow, 160, 24, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 0, metal
;stat_armour_ex 5, 0, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 600, 180, 65, 50, 590, 4, 140
armour_ug_levels 2
armour_ug_models Free_Company_Longbowmen
ownership slave
;unit_info 6, 6, 8
recruit_priority_offset 0

type Bulgarian Brigands


dictionary Bulgarian_Brigands ; Bulgarian Brigands
category infantry
class missile
voice_type Light
accent East_European
banner faction main_missile
banner holy crusade
soldier Bulgarian_Brigands, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 1, arrow, 155, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 3, 4, 3, leather
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 0, 2, 0
stat_mental 6, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 150, 65, 50, 490, 4, 120
armour_ug_levels 1
armour_ug_models Bulgarian_Brigands
ownership slave
;unit_info 9, 7, 12
recruit_priority_offset 0

type Mercenary Crossbowmen


dictionary Mercenary_Crossbowmen ; Mercenary Crossbowmen
category infantry
class missile
voice_type Light
accent Mediterranean
banner faction main_missile
banner holy crusade
soldier Mercenary_Crossbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, crossbow,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, steel_crossbow_bolt, 160, 20, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 0, leather
;stat_armour_ex 4, 0, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 500, 175, 65, 50, 430, 4, 100
armour_ug_levels 1
armour_ug_models Mercenary_Crossbowmen
ownership slave, hre, milan, sicily, france, antioch, jerusalem, england
;unit_info 6, 12, 7
recruit_priority_offset 0

type Balkan Archers


dictionary Balkan_Archers ; Balkan Archers
category infantry
class missile
voice_type Light
accent East_European
banner faction main_missile
banner holy crusade
soldier Balkan_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 1, arrow, 145, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 260, 115, 65, 50, 220, 4, 50
armour_ug_levels 0
armour_ug_models Balkan_Archers
ownership slave
;unit_info 2, 5, 1
recruit_priority_offset 0

;----------------Peasants

type Peasants
dictionary Peasants ; Peasants
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Peasants, 60, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 1, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 1, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 100, 80, 65, 50, 110, 4, 20
armour_ug_levels 0, ;1
armour_ug_models peasants_sv, Peasants_ug1
ownership england, france, antioch, jerusalem, hre, denmark, spain,
portugal, milan, venice, papal_states, slave, normans, saxons
era 0 england, france, antioch, jerusalem, hre, denmark, spain,
portugal, milan, venice, papal_states, normans, saxons
era 1 england, france, antioch, jerusalem, hre, denmark, spain,
portugal, milan, venice, papal_states, normans, saxons
era 2 england, france, antioch, jerusalem, hre, denmark, spain,
portugal, milan, venice, papal_states, normans, saxons
;unit_info 4, 0, 3
recruit_priority_offset 0

type Southern Peasants


dictionary Southern_Peasants ; Peasants
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Southern_Peasants, 60, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 1, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 1, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 130, 85, 65, 50, 110, 4, 20
armour_ug_levels 0, ;1
;armour_ug_models Southern_Peasants, Southern_Peasants_ug1
armour_ug_models peasants_sv, peasants_sv
ownership sicily, byzantium, slave, armenia
era 0 sicily, byzantium, armenia
era 1 sicily, byzantium, armenia
era 2 sicily, byzantium, armenia
;unit_info 4, 0, 3
recruit_priority_offset 0

type Highland Rabble


dictionary Highland_Rabble ; Highland Rabble
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Highland_Rabble, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant,
very_hardy, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 5, impetuous, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 100, 70, 75, 60, 120, 4, 30
armour_ug_levels 0, ;1
armour_ug_models Highland_Rabble, Highland_Rabble_ug1
ownership scotland, slave
era 0 scotland
era 1 scotland
era 2 scotland
;unit_info 2, 0, 1
recruit_priority_offset 0

;----------------Misc

type Highlanders
dictionary Highlanders ; Highlanders
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Highlanders, 48, 0, 0.9
attributes sea_faring, hide_forest, can_withdraw, very_hardy, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 4, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 3, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 8, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 320, 130, 85, 65, 400, 4, 100
armour_ug_levels 0, 1
armour_ug_models Highlanders, Highlanders_ug1
ownership scotland, slave
era 0 scotland
era 1 scotland
era 2 scotland
;unit_info 11, 0, 4
recruit_priority_offset 0

type Javelinmen
dictionary Javelinmen ; Javelinmen
category infantry
class skirmish
voice_type Light
banner faction main_missile
banner holy crusade
soldier Javelinmen, 48, 0, 0.8
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing, spear,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 2, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 2, flesh
;stat_armour_ex 0, 4, 5, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 220, 115, 65, 50, 270, 4, 60
armour_ug_levels 0, 1, 2
armour_ug_models Javelinmen, Javelinmen_ug1, Javelinmen_ug2
ownership spain, slave
era 0 spain
era 1 spain
;unit_info 6, 6, 6
recruit_priority_offset 0

type Lusitanian Javelinmen


dictionary Lusitanian_Javelinmen ; Lusitanian Javelinmen
category infantry
class skirmish
voice_type Light
banner faction main_missile
banner holy crusade
soldier Lusitanian_Javelinmen, 48, 0, 0.8
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing, spear,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 2, flesh
;stat_armour_ex 0, 4, 5, 0, 4, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 260, 140, 75, 55, 330, 4, 80
armour_ug_levels 0, 1, 2
armour_ug_models Lusitanian_Javelinmen, Lusitanian_Javelinmen_ug1,
Lusitanian_Javelinmen_ug2
ownership portugal
era 0 portugal
era 1 portugal
;unit_info 8, 8, 7
recruit_priority_offset 0

type Almughavars
dictionary Almughavars ; Almughavars
category infantry
class skirmish
voice_type Light
banner faction main_missile
banner holy crusade
soldier Almughavars, 48, 0, 1.8
mount_effect elephant +6, horse +6
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
frighten_mounted
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing, spear,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
;;;;stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_sec_ex 0, 0, 0
;;;;stat_sec_attr light_spear, spear_bonus_8
stat_pri_armour 1, 4, 2, flesh
;stat_armour_ex 0, 4, 5, 0, 5, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 11, impetuous, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 360, 145, 100, 75, 640, 4, 160
armour_ug_levels 0, 1, 2
armour_ug_models Almughavars, Almughavars_ug1, Almughavars_ug1
ownership spain, portugal, normans
era 1 spain, portugal, normans
era 2 spain, portugal, normans
;unit_info 12, 13, 8
recruit_priority_offset 0

;----------------Melee Inf
type Sword and Buckler Men
dictionary Sword_and_Buckler_Men ; Sword and Buckler Men
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Sword_and_Buckler_Men, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 4, 4, metal
;stat_armour_ex 5, 7, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, 0
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 380, 150, 90, 70, 540, 4, 130
armour_ug_levels 2, 3
armour_ug_models Sword_and_Buckler_Men, Sword_and_Buckler_Men_ug1
ownership spain, sicily
era 2 spain, sicily
;unit_info 13, 0, 19
recruit_priority_offset 0

type Swordsmen Militia


dictionary Swordsmen_Militia ; Swordsmen Militia
category infantry
class light
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Swordsmen_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 3, metal
;stat_armour_ex 5, 7, 0, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 300, 145, 75, 55, 400, 4, 100
armour_ug_levels 2, 3
armour_ug_models Swordsmen_Militia, Swordsmen_Militia_ug1
ownership spain, portugal
era 1 spain, portugal
era 2 spain, portugal
;unit_info 11, 0, 18
recruit_priority_offset 0

type EE Peasants
dictionary EE_Peasants ; Peasants
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier EE_Peasants, 60, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 1, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.5
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 1, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 100, 60, 65, 50, 110, 4, 20
armour_ug_levels 0, ;1
armour_ug_models EE_Peasants, EE_Peasants_ug1
ownership poland, serbia, russia, bulgaria, hungary, slave
era 0 poland, serbia, russia, bulgaria, hungary
era 1 poland, serbia, russia, bulgaria, hungary
era 2 poland, serbia, russia, bulgaria, hungary
;unit_info 4, 0, 3
recruit_priority_offset 0

type Woodsmen
dictionary Woodsmen ; Woodsmen
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Woodsmen, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 3, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 170, 90, 65, 50, 170, 4, 40
armour_ug_levels 0, 1
;armour_ug_models Woodsmen, Woodsmen_ug1
armour_ug_models rus_lesnik_axe2_ug0, rus_lesnik_axe2_ug0
ownership poland, russia, slave
era 0 poland, russia
era 1 poland, russia
era 2 poland, russia
;unit_info 13, 0, 1
recruit_priority_offset 0

type SE Town Militia


dictionary SE_Town_Militia ; Town Militia
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier SE_Town_Militia, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 4, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 225, 125, 65, 50, 230, 4, 50
armour_ug_levels 0, 1
armour_ug_models SE_Town_Militia, SE_Town_Militia_ug1
ownership byzantium, slave, armenia, antioch
;unit_info 5, 0, 7
recruit_priority_offset 0

type Slav Levies


dictionary Slav_Levies ; Slav Levies
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Slav_Levies, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, hardy, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 4, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 3, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 200, 100, 65, 50, 210, 4, 50
armour_ug_levels 0, 1
;armour_ug_models Slav_Levies, Slav_Levies_ug1
armour_ug_models Slav_Levies_ug0, Slav_Levies_ug0
ownership hungary, serbia, slave
era 0 hungary, serbia
era 1 hungary, serbia
era 2 hungary, serbia
;unit_info 5, 0, 7
recruit_priority_offset 0

type Croat Axemen


dictionary Croat_Axemen ; Croat Axemen
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Croat_Axemen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 4, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 4, 0, leather
;stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 1, -2, 3, 2
stat_mental 6, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 260, 125, 75, 55, 260, 4, 60
armour_ug_levels 1, 2
armour_ug_models Croat_Axemen, Croat_Axemen_ug1
ownership hungary, slave, serbia
era 0 hungary, serbia
era 1 hungary, serbia
era 2 hungary, serbia
;unit_info 15, 0, 7
recruit_priority_offset 0

type Transilvanian Peasants


dictionary Transilvanian_Peasants ; Transylvanian Peasants
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Transilvanian_Peasants, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, is_peasant, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 8, square
stat_health 1, 0
stat_pri 4, 2, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 5, normal, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 235, 125, 65, 50, 270, 4, 60
armour_ug_levels 0, ;1
armour_ug_models Transilvanian_Peasants, Transilvanian_Peasants_ug1
ownership hungary, slave
era 0 hungary
era 1 hungary
era 2 hungary
;unit_info 5, 0, 1
recruit_priority_offset 0

type EE Town Militia


dictionary EE_Town_Militia ; Town Militia
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier EE_Town_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, ; spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 3, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 3, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 190, 100, 65, 50, 160, 4, 40
armour_ug_levels 0, 1
armour_ug_models EE_Town_Militia, EE_Town_Militia_ug1
ownership poland, serbia, hungary
era 0 poland
era 1 poland
;unit_info 5, 0, 4
recruit_priority_offset 0

type Viking Raiders


dictionary Viking_Raiders ; Viking Raiders
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Viking_Raiders, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 4, flesh
;stat_armour_ex 0, 4, 5, 7, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 6, normal, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 280, 140, 85, 65, 480, 4, 120
armour_ug_levels 0, 1, 2, 3
;armour_ug_models Viking_Raiders, Viking_Raiders_ug1, Viking_Raiders_ug2,
Viking_Raiders_ug3
armour_ug_models norse_vikingar, norse_vikingar_ug1, Viking_Raiders_ug2,
Viking_Raiders_ug3
ownership denmark, slave
era 0 denmark
;unit_info 9, 0, 9
recruit_priority_offset 0

;----------------slave (mercs)

type Irish Kerns


dictionary Irish_Kerns ; Irish Kerns
category infantry
class skirmish
voice_type Light
accent Scottish
banner faction main_missile
banner holy crusade
soldier Irish_Kerns, 60, 0, 1.8
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 200, 100, 65, 50, 250, 4, 60
armour_ug_levels 0
armour_ug_models Irish_Kerns
ownership slave
;unit_info 2, 6, 1
recruit_priority_offset 0

type Catalans
dictionary Catalans ; Catalans
category infantry
class skirmish
voice_type Light
accent Mediterranean
banner faction main_missile
banner holy crusade
soldier Catalans, 60, 0, 1.8
mount_effect elephant +6
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_sec_ex 0, 0, 0
stat_sec_attr light_spear, spear_bonus_4
stat_pri_armour 2, 4, 2, leather
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 0, 2, 0
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 260, 125, 100, 75, 720, 4, 180
armour_ug_levels 1
armour_ug_models Catalans
ownership slave
;unit_info 12, 13, 12
recruit_priority_offset 0

type Slav Mercenaries


dictionary Slav_Mercenaries ; Slav Mercenaries
category infantry
class light
voice_type Light
accent East_European
banner faction main_infantry
banner holy crusade
soldier Slav_Mercenaries, 60, 0, 1.7
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 3, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 190, 95, 65, 50, 230, 4, 50
armour_ug_levels 0
;armour_ug_models Slav_Mercenaries
armour_ug_models AOR_levy_ee_spearmen_ug1
ownership slave, poland
era 0 poland
era 1 poland
;unit_info 5, 0, 7
recruit_priority_offset 0

type Pilgrims
dictionary Pilgrims ; Pilgrims
category infantry
class light
voice_type Light
accent English
banner faction main_infantry
banner holy crusade
soldier Pilgrims, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, is_peasant,
hardy
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.5
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, impetuous, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 160, 85, 75, 60, 120, 4, 30
armour_ug_levels 0
armour_ug_models Pilgrims
ownership slave, france, antioch, jerusalem, hre, milan, sicily, england,
spain
;unit_info 2, 0, 1
recruit_priority_offset 0

type Religious Fanatics


dictionary Religious_Fanatics ; Religious Fanatics
category infantry
class light
voice_type Light
accent Mediterranean
banner faction main_infantry
banner holy crusade
soldier Religious_Fanatics, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, is_peasant,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 2, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 11, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 250, 140, 105, 80, 180, 4, 40
armour_ug_levels 0
armour_ug_models Religious_Fanatics
ownership slave, papal_states, france, antioch, jerusalem, hre, milan,
sicily, england, spain
era 0 papal_states, france, antioch, jerusalem, hre, milan, sicily,
england, spain
era 1 papal_states, france, antioch, jerusalem, hre, milan, sicily,
england, spain
era 2 papal_states, france, antioch, jerusalem, hre, milan, sicily,
england, spain
;unit_info 13, 0, 1
recruit_priority_offset 0

type Flagellants
dictionary Flagellants ; Flagellants
category infantry
class light
voice_type Light
accent East_European
banner faction main_infantry
banner holy crusade
soldier Flagellants, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, is_peasant,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 3, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 3, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 6, disciplined, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 250, 120, 90, 70, 410, 4, 100
armour_ug_levels 0
armour_ug_models Flagellants
ownership slave
;unit_info 10, 0, 4
recruit_priority_offset 0

type Levy Spearmen


dictionary Thane_Spearmen ; Theigns
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Norman_Sergeants, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, hardy, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square, shield_wall
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 5, metal
;stat_armour_ex 0, 4, 5, 7, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 225, 130, 75, 60, 310, 4, 70
armour_ug_levels 2, 3
armour_ug_models thane_spearmen, thane_spearmen
ownership england, slave
era 0 england
era 1 england
;unit_info 5, 0, 7
recruit_priority_offset 0

type Highland Pikemen


dictionary Highland_Pikemen ; Highland Pikemen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Highland_Pikemen, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, pike, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 8, phalanx, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.4
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8, ap
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ; 2, 2
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, impetuous, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 380, 165, 85, 65, 210, 4, 50
armour_ug_levels 0, 1
armour_ug_models Highland_Pikemen, Highland_Pikemen_ug1
ownership scotland
era 1 scotland
era 2 scotland
;unit_info 9, 0, 3
recruit_priority_offset 0

type Sergeant Spearmen


dictionary Sergeant_Spearmen ; Sergeant Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Sergeant_Spearmen, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, hardy, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.5
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 5, leather
;stat_armour_ex 0, 4, 5, 0, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 220, 125, 85, 65, 420, 4, 100
armour_ug_levels 0, 1, 2
armour_ug_models Sergeant_Spearmen, Sergeant_Spearmen_ug1, Sergeant_Spearmen_ug2
ownership france, antioch, jerusalem, hre, milan, venice, papal_states,
sicily, slave, normans, saxons
era 0 france, antioch, jerusalem, hre, milan, venice, papal_states,
sicily, normans
era 1 france, antioch, jerusalem, hre, milan, venice, papal_states,
sicily, normans
;unit_info 7, 0, 9
recruit_priority_offset 0

type Armored Sergeants


dictionary Armored_Sergeants ; Armoured Sergeants
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Armored_Sergeants, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 5, metal
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 255, 155, 85, 65, 540, 4, 130
armour_ug_levels 2, 3
armour_ug_models Armored_Sergeants_o, Armored_Sergeants_o_ug1
ownership england, france, antioch, jerusalem, hre, milan, venice,
papal_states, sicily, slave, normans, saxons
era 0 england, france, antioch, jerusalem, hre, milan, venice,
papal_states, sicily, slave, normans, saxons
era 1 england, france, antioch, jerusalem, hre, milan, venice,
papal_states, sicily, slave, normans, saxons
era 2 england, france, antioch, jerusalem, hre, venice, papal_states,
sicily, slave, normans, saxons
;unit_info 7, 0, 14
recruit_priority_offset 0

type Town Militia


dictionary Town_Militia ; Town Militia
category infantry
class light
voice_type Light
banner faction main_spear
banner holy crusade
soldier Town_Militia, 48, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.3
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear ; , spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 4, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 3, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 185, 90, 75, 60, 290, 4, 70
armour_ug_levels 0, 1 ;, 2
armour_ug_models Town_Militia, Town_Militia_ug1, Town_Militia_ug2
ownership england, scotland, france, antioch, jerusalem, hre, saxons,
denmark, spain, portugal, slave, normans
;unit_info 5, 0, 7
recruit_priority_offset 0

type Spear Militia


dictionary Spear_Militia ; Spear Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Spear_Militia, 60, 0, 0.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square, ; schiltrom
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.4
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 5, flesh
;stat_armour_ex 0, 4, 5, 7, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 220, 125, 75, 60, 310, 4, 70
armour_ug_levels 0, 1, 2, 3
armour_ug_models Spear_Militia, Spear_Militia_ug1, Spear_Militia_ug2,
Spear_Militia_ug3
ownership england, scotland, france, antioch, jerusalem, hre, denmark,
spain, portugal, slave, normans
era 0 scotland, spain, portugal
era 1 scotland, spain, portugal
;unit_info 5, 0, 7
recruit_priority_offset 0
type Scots Pike Militia
dictionary Scots_Pike_Militia ; Scots Pike Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Scots_Pike_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike,
hardy
formation 1.2, 1.2, 2.4, 2.4, 8, phalanx, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8, ap
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ; 1, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 400, 180, 75, 60, 150, 4, 30
armour_ug_levels 0, 1, 2
armour_ug_models Scots_Pike_Militia, Scots_Pike_Militia_ug1, Scots_Pike_Militia_ug2
ownership scotland, slave
era 1 scotland
era 2 scotland
;unit_info 7, 0, 1
recruit_priority_offset 0

type Heavy Pike Militia


dictionary Heavy_Pike_Militia ; Heavy Pike Militia
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Heavy_Pike_Militia, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike,
hardy
formation 1.2, 1.2, 2.4, 2.4, 8, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8, ap
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ; 2, 2
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 2, 0, metal
;stat_armour_ex 8, 9, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 8, normal, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 210, 85, 65, 410, 4, 100
armour_ug_levels 4, 5
armour_ug_models Heavy_Pike_Militia, Heavy_Pike_Militia_ug1
ownership scotland
era 2 scotland
;unit_info 9, 0, 11
recruit_priority_offset 0

type Tercio Pikemen


dictionary Tercio_Pikemen ; Tercio Pikemen
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Tercio_Pikemen, 60, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, pike
formation 1.2, 1.2, 2.4, 2.4, 8, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8, ap
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ; 2, 3
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 6, 0, flesh
;stat_armour_ex 0, 5, 7, 0, 4, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 7, normal, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 200, 105, 80, 350, 4, 80
armour_ug_levels 0, 2, 3
armour_ug_models Tercio_Pikemen, Tercio_Pikemen_ug1, Tercio_Pikemen_ug2
ownership spain
era 2 spain
;unit_info 11, 0, 4
recruit_priority_offset 0

type Pikemen
dictionary Pikemen ; Pikemen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Pikemen, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, pike, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 8, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8, ap
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ; 2, 2
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 5, 0, flesh
;stat_armour_ex 0, 5, 7, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 5, normal, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 490, 190, 85, 65, 240, 4, 60
armour_ug_levels 2, 3 ; took out first levels
armour_ug_models Pikemen, Pikemen_ug1, Pikemen_ug2
ownership france
era 2 france
;unit_info 9, 0, 3
recruit_priority_offset 0

type Pike Militia


dictionary Pike_Militia ; Pike Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Pike_Militia, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 8, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8, ap
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ; 1, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 4, 5, 7, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 5, normal, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 470, 180, 75, 60, 150, 4, 30
armour_ug_levels 2, 3 ; took out first levels
armour_ug_models Pike_Militia, Pike_Militia_ug1, Pike_Militia_ug2, Pike_Militia_ug3
ownership france, hre, saxons, spain, portugal, milan, venice, papal_states,
sicily, normans
;unit_info 7, 0, 1
recruit_priority_offset 0

type Aventuros
dictionary Aventuros ; Aventuros
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Aventuros, 60, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 8, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8, ap
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ; 4, 3
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 6, 0, metal
;stat_armour_ex 5, 7, 8, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, 0
stat_mental 7, impetuous, highly_trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 200, 115, 90, 610, 4, 150
armour_ug_levels 2, 3, 4
armour_ug_models Aventuros, Aventuros_ug1, Aventuros_ug2
ownership portugal
era 2 portugal
;unit_info 14, 0, 10
recruit_priority_offset 0

type EE Spear Militia


dictionary EE_Spear_Militia ; Spear Militia
category infantry
class light
voice_type Light
banner faction main_spear
banner holy crusade
soldier EE_Spear_Militia, 60, 0, 0.7
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 5, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 220, 115, 75, 60, 290, 4, 70
armour_ug_levels 0, 1, 2
armour_ug_models rus_militia_junior_ug0, rus_militia_junior_ug1,
rus_militia_junior_ug1
ownership poland, serbia, russia, bulgaria, hungary, slave
;unit_info 5, 0, 7
recruit_priority_offset 0

type Byzantine Spearmen


dictionary Byzantine_Spearmen ; Byzantine Peltastai
category infantry
class skirmish
voice_type Light
banner faction main_missile
banner holy crusade
soldier Acontistae, , 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square, ; schiltrom
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 5, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 5, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 360, 175, 75, 60, 310, 4, 70
armour_ug_levels 0, 1
armour_ug_models Acontistae, Acontistae
ownership byzantium, slave
era 0 byzantium
era 1 byzantium
era 2 byzantium
;unit_info 5, 0, 7
recruit_priority_offset 0

type Pavise Spearmen


dictionary Pavise_Spearmen ; Pavise Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Pavise_Spearmen, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, very_hardy,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 1, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 3, 2, 6, metal
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 290, 150, 85, 65, 490, 4, 120
armour_ug_levels 2, 3
armour_ug_models Pavise_Spearmen, Pavise_Spearmen_ug1
ownership hungary
era 1 hungary
era 2 hungary
;unit_info 7, 0, 14
recruit_priority_offset 0

type EE Spearmen
dictionary EE_Spearmen ; Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier EE_Spearmen, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, hardy, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 1, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 2, 5, leather
;stat_armour_ex 4, 5, 7, 0, 3, 6, 6, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 1, -2, 3, 2
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 265, 140, 85, 65, 500, 4, 120
armour_ug_levels 1, 2, 3
armour_ug_models rus_militia_senior_sp_ug0, rus_militia_senior_sp_ug1,
rus_militia_senior_sp_ug1
ownership poland, serbia, russia, bulgaria
era 0 poland, serbia, russia, bulgaria
era 1 poland, serbia, russia, bulgaria
era 2 poland, serbia, russia, bulgaria
;unit_info 7, 0, 13
recruit_priority_offset 0

type Peasant Spearmen


dictionary Peasant_Spearmen ; Peasant Spearmen
category infantry
class spearmen
voice_type Light
accent German
banner faction main_spear
banner holy crusade
soldier Peasant_Spearmen, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, hardy, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square, ; schiltrom
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 5, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 220, 115, 75, 60, 310, 4, 70
armour_ug_levels 0
armour_ug_models Peasant_Spearmen
ownership saxons
era 0 saxons
era 1 saxons
era 2 saxons
;unit_info 5, 0, 7
recruit_priority_offset 0

type Italian Militia


dictionary Italian_Militia ; Italian Militia
category infantry
class light
voice_type Light
banner faction main_spear
banner holy crusade
soldier Italian_Militia, 48, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 4, flesh
;stat_armour_ex 0, 4, 5, 7, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 235, 130, 85, 65, 370, 4, 90
armour_ug_levels 0, 1, 2, 3
armour_ug_models Italian_Militia, Italian_Militia_ug1, Italian_Militia_ug2,
Italian_Militia_ug3
ownership milan, venice, papal_states, sicily, slave
era 0 milan, venice, papal_states, sicily
era 1 milan, venice, papal_states, sicily
era 2 milan
;unit_info 7, 0, 9
recruit_priority_offset 0

type Italian Spear Militia


dictionary Italian_Spear_Militia ; Italian Spear Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Italian_Spear_Militia, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 2, 5, leather
;stat_armour_ex 4, 5, 7, 0, 3, 6, 6, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 0, 2, 0
stat_mental 5, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 265, 145, 85, 65, 460, 4, 110
armour_ug_levels 1, 2, 3
armour_ug_models Italian_Spear_Militia, Italian_Spear_Militia_ug1,
Italian_Spear_Militia_ug2
ownership milan, venice, papal_states, sicily, slave
era 0 milan, venice, papal_states, sicily
era 1 milan, venice, papal_states, sicily
era 2 venice, papal_states, sicily, milan
;unit_info 7, 0, 13
recruit_priority_offset 0

type Papal Guard


dictionary Papal_Guard ; Papal Guard
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Papal_Guard, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 3, 5, metal
;stat_armour_ex 5, 7, 0, 0, 5, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, 0
stat_mental 7, normal, highly_trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 280, 150, 115, 90, 740, 4, 180
armour_ug_levels 2, 3
armour_ug_models Papal_Guard, Papal_Guard_ug1
ownership papal_states
era 0 papal_states
era 1 papal_states
;unit_info 12, 0, 16
recruit_priority_offset 0

type Welsh Spearmen


dictionary Welsh_Spearmen ; Welsh Spearmen
category infantry
class spearmen
voice_type Light
accent Scottish
banner faction main_spear
banner holy crusade
soldier Welsh_Spearmen, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 3, flesh
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 240, 115, 85, 65, 340, 4, 80
armour_ug_levels 0
armour_ug_models Welsh_Spearmen
ownership slave
;unit_info 7, 0, 6
recruit_priority_offset 0

type Flemish Pikemen


dictionary Flemish_Pikemen ; Flemish Pikemen
category infantry
class spearmen
voice_type Light
accent German
banner faction main_spear
banner holy crusade
soldier Flemish_Pikemen, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, pike, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 8, phalanx, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8, ap
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ; 2, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 2, 0, metal
;stat_armour_ex 5, 0, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 6, normal, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 180, 85, 65, 340, 4, 80
armour_ug_levels 2
armour_ug_models Flemish_Pikemen
ownership slave
;unit_info 9, 0, 8
recruit_priority_offset 0
type Swiss Pikemen
dictionary Swiss_Pikemen ; Swiss Pikemen
category infantry
class spearmen
voice_type Heavy
accent German
banner faction main_spear
banner holy crusade
soldier Swiss_Pikemen, 60, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, pike
formation 1.2, 1.2, 2.4, 2.4, 8, phalanx, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8, ap
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ; 4, 3
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 5, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 5, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 6, normal, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 180, 115, 90, 470, 4, 110
armour_ug_levels 0
armour_ug_models Swiss_Pikemen
ownership slave
;unit_info 14, 0, 5
recruit_priority_offset 0

type Landschneckt Pikemen


dictionary Landschneckt_Pikemen ; Landsknecht Pikemen
category infantry
class spearmen
voice_type Heavy
accent German
banner faction main_spear
banner holy crusade
soldier Landschneckt_Pikemen, 60, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit,
pike
formation 1.2, 1.2, 2.4, 2.4, 8, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8, ap
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ; 4, 3
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 6, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 4, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 6, normal, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 480, 190, 105, 80, 350, 4, 80
armour_ug_levels 0
armour_ug_models Landschneckt_Pikemen
ownership slave, hre
era 2 hre
;unit_info 11, 0, 4
recruit_priority_offset 0

type Mercenary Spearmen


dictionary Mercenary_Spearmen ; Mercenary Spearmen
category infantry
class spearmen
voice_type Light
accent Mediterranean
banner faction main_spear
banner holy crusade
soldier Mercenary_Spearmen, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 2, 5, metal
;stat_armour_ex 5, 0, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 7, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 400, 175, 85, 65, 540, 4, 130
armour_ug_levels 2
armour_ug_models Mercenary_Spearmen_r
ownership slave
;unit_info 7, 0, 14
recruit_priority_offset 0

type Crusader Sergeants


dictionary Crusader_Sergeants ; Crusader Sergeants
category infantry
class spearmen
voice_type Light
accent French
banner faction main_spear
banner holy crusade
soldier Crusader_Sergeants, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 5, metal
;stat_armour_ex 5, 0, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 6, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 480, 185, 85, 65, 490, 4, 120
armour_ug_levels 2
armour_ug_models Crusader_Sergeants
ownership slave, milan, hre, france, antioch, jerusalem, england, sicily
;unit_info 7, 0, 14
recruit_priority_offset 0

type Noble Pikemen


dictionary Noble_Pikemen ; Noble Pikemen
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Noble_Pikemen, 36, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, pike
formation 1.2, 1.2, 2.4, 2.4, 8, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_12, ap
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ; 4, 3
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 11, 4, 0, metal
;stat_armour_ex 8, 9, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 9, normal, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 200, 105, 80, 570, 4, 140
armour_ug_levels 4, 5
armour_ug_models Noble_Pikemen, Noble_Pikemen_ug1
ownership scotland
era 2 scotland
;unit_info 11, 0, 12
recruit_priority_offset 0

type Armored Swordsmen


dictionary Armored_Swordsmen ; Armoured Swordsmen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Armored_Swordsmen, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 4, 4, metal
;stat_armour_ex 8, 9, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 485, 180, 90, 70, 610, 4, 150
armour_ug_levels 4, 5
armour_ug_models Armored_Swordsmen, Armored_Swordsmen_ug1
ownership england, slave
era 1 england
era 2 england
;unit_info 13, 0, 22
recruit_priority_offset 0

type Billmen
dictionary Thane_Swordsmen ; Thane_Swordsmen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier thane_swordsmen, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square, shield_wall
stat_health 1, 0
stat_pri 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 5, metal
;stat_armour_ex 5, 7, 0, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 440, 175, 75, 55, 520, 4, 100
armour_ug_levels 2, 3
armour_ug_models thane_swordsmen, thane_swordsmen
ownership england, slave
era 0 england
era 1 england
;unit_info 5, 0, 7
recruit_priority_offset 0

type Heavy Billmen


dictionary English_Huscarls ; English_Huscarls
category infantry
class heavy
voice_type Heavy
accent English
banner faction main_infantry
banner holy crusade
soldier anglosaxon_huscarls, 36, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, command
formation 1.2, 1.2, 2.4, 2.4, 4, shield_wall, square
stat_health 2, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 4, metal
;stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 7, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 465, 185, 90, 70, 690, 4, 170
armour_ug_levels 2, 3
armour_ug_models anglosaxon_huscarls, anglosaxon_huscarls
ownership england
era 0 england
era 1 england
era 2 england
;unit_info 17, 0, 9
recruit_priority_offset 0

type Highland Nobles


dictionary Highland_Nobles ; Highland Nobles
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Highland_Nobles, 36, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 6, 4, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 6, 1, metal
;stat_armour_ex 5, 7, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 550, 190, 90, 70, 490, 4, 120
armour_ug_levels 2, 3
armour_ug_models Highland_Nobles, Highland_Nobles_ug1
ownership scotland
era 1 scotland
era 2 scotland
;unit_info 14, 0, 9
recruit_priority_offset 0

type Voulgier
dictionary Voulgier ; Voulgier
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Voulgier, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear, long_pike, spear_bonus_12
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 ; 2, 3
;stat_sec_ex 0, 0, 0
stat_sec_attr no ; ap, spear_bonus_8
stat_pri_armour 5, 2, 1, metal
;stat_armour_ex 5, 7, 8, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 490, 185, 75, 55, 510, 4, 120
armour_ug_levels 2, 3, 4
armour_ug_models Voulgier, Voulgier_ug1, Voulgier_ug2
ownership france
era 2 france
;unit_info 7, 0, 8
recruit_priority_offset 0

type Zweihander
dictionary Zweihander ; Zwei Hander
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Zweihander, 36, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 6, 7, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.3
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 10, 6, 1, metal
;stat_armour_ex 7, 8, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 720, 200, 90, 70, 680, 4, 170
armour_ug_levels 3, 4
armour_ug_models Zweihander, Zweihander_ug1
ownership hre
era 2 hre
;unit_info 14, 0, 11
recruit_priority_offset 0

type Noble Swordsmen


dictionary Noble_Swordsmen ; Noble Swordsmen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Noble_Swordsmen, 24, 0, 0.8
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 10, 5, 4, metal
;stat_armour_ex 8, 9, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 200, 90, 70, 610, 4, 150
armour_ug_levels 4, 5
armour_ug_models Noble_Swordsmen, Noble_Swordsmen_ug1
ownership scotland
era 2 scotland
;unit_info 13, 0, 22
recruit_priority_offset 0

type Forlorn Hope


dictionary Forlorn_Hope ; Forlorn Hope
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Forlorn_Hope, 24, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 2, square
stat_health 1, 0
stat_pri 8, 7, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.3
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 10, 8, 1, metal
;stat_armour_ex 7, 8, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 8, low, untrained, lock_morale
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 760, 200, 75, 55, 620, 4, 150
armour_ug_levels 3, 4
armour_ug_models Forlorn_Hope, Forlorn_Hope_ug1
ownership hre
era 2 hre
;unit_info 17, 0, 12
recruit_priority_offset 0

type Bill Militia


dictionary Fyrd_Spearmen ; Fyrd_Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Fyrd_Spearmen, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square, ; schiltrom
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.4
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 5, flesh
;stat_armour_ex 0, 4, 5, 7, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 220, 125, 75, 60, 310, 4, 70
armour_ug_levels 0, 1, 2
armour_ug_models Fyrd_Spearmen, Fyrd_Spearmen, Fyrd_Spearmen
ownership england
;unit_info 13, 0, 1
recruit_priority_offset 0

type Heavy Bill Militia


dictionary Fyrd_Axemen ; Fyrd_Axemen
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Fyrd_Axemen, 48, 0, 0.9
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 4, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 3, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 8, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 320, 130, 85, 65, 400, 4, 100
armour_ug_levels 0, 1, 2
armour_ug_models Fyrd_Axemen, Fyrd_Axemen, Fyrd_Axemen
ownership england
;unit_info 15, 0, 10
recruit_priority_offset 0

type Swordstaff Militia


dictionary Swordstaff_Militia ; Sword Staff Militia
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Swordstaff_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear, long_pike, spear_bonus_12
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 ; 2, 3
;stat_sec_ex 0, 0, 0
stat_sec_attr no ; ap, spear_bonus_8
stat_pri_armour 6, 4, 0, metal
;stat_armour_ex 7, 8, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 190, 75, 55, 550, 4, 130
armour_ug_levels 3, 4
armour_ug_models Swordstaff_Militia, Swordstaff_Militia_ug1
ownership denmark
era 1 denmark
era 2 denmark
;unit_info 7, 0, 10
recruit_priority_offset 0

type Partisan Militia


dictionary Partisan_Militia ; Voulge Militia
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Voulge_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear, long_pike, spear_bonus_12
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 ; 2, 2
;stat_sec_ex 0, 0, 0
stat_sec_attr no ; ap, spear_bonus_8
stat_pri_armour 5, 4, 0, metal
;stat_armour_ex 5, 7, 8, 0, 1, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 190, 65, 50, 390, 4, 90
armour_ug_levels 2, 3, 4
armour_ug_models Voulge_Militia, Voulge_Militia_ug1, Voulge_Militia_ug2
ownership france
;unit_info 5, 0, 6
recruit_priority_offset 0

type Halberd Militia


dictionary Halberd_Militia ; Halberd Militia
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Halberd_Militia, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, hardy
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear, long_pike, spear_bonus_8
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 ; 2, 2
;stat_sec_ex 0, 0, 0
stat_sec_attr no ; ap, spear_bonus_8
stat_pri_armour 1, 4, 0, flesh
;stat_armour_ex 0, 4, 5, 7, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 370, 175, 65, 50, 300, 4, 70
armour_ug_levels 0, 1, 2, 3
armour_ug_models Halberd_Militia, Halberd_Militia_ug1, Halberd_Militia_ug2,
Halberd_Militia_ug3
ownership hre, papal_states, saxons, sicily, poland, serbia, hungary, slave
;unit_info 5, 0, 1
recruit_priority_offset 0

type Venetian Heavy Infantry


dictionary Venetian_Heavy_Infantry ; Venetian Heavy Infantry
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Venetian_Heavy_Infantry, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 5, 4, metal
;stat_armour_ex 7, 8, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 1, 0, 2, 0
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 650, 185, 75, 55, 640, 4, 160
armour_ug_levels 3, 4
armour_ug_models Venetian_Heavy_Infantry, Venetian_Heavy_Infantry_ug1
ownership venice
era 2 venice
;unit_info 16, 0, 16
recruit_priority_offset 0

type Berdiche Axemen


dictionary Berdiche_Axemen ; Berdiche Axemen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Berdiche_Axemen, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 5, 1, metal
;stat_armour_ex 5, 6, 8, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 320, 150, 90, 70, 380, 4, 90
armour_ug_levels 2, 3, 4
armour_ug_models nov_boyar_axe2_ug0, nov_boyar_axe2_ug1, nov_boyar_axe2_ug1
ownership russia
era 1 russia
era 2 russia
;unit_info 17, 0, 9
recruit_priority_offset 0

type Byzantine Infantry


dictionary Byzantine_Infantry ; Byzantine Infantry
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Byzantine_Infantry, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 5, 5, metal
;stat_armour_ex 5, 7, 0, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, 0
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 445, 190, 75, 55, 400, 4, 100
armour_ug_levels 2, 3
armour_ug_models Byzantine_Infantry, Byzantine_Infantry_ug1
ownership byzantium
era 1 byzantium
era 2 byzantium
;unit_info 11, 0, 18
recruit_priority_offset 0

type Varangian Guard


dictionary Varangian_Guard ; Varangian Guard
category infantry
class heavy
voice_type Heavy
accent East_European
banner faction main_infantry
banner holy crusade
soldier Varangian_Guard, 28, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 8, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 8, 3, metal
;stat_armour_ex 7, 8, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 10, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
;stat_cost 1, 800, 250, 100, 75, 520, 4, 130
stat_cost 2, 1600, 500, 100, 75, 520, 4, 130
armour_ug_levels 3, 4
armour_ug_models Varangian_Guard, Varangian_Guard_ug1
ownership byzantium
era 0 byzantium
era 1 byzantium
era 2 byzantium
;unit_info 20, 0, 15
recruit_priority_offset 0

type Battlefield Assassins


dictionary Battlefield_Assassins ; Battlefield Assassins
category infantry
class light
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Battlefield_Assassins, 24, 0, 0.8
attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw,
hide_anywhere, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 2, square
stat_health 2, 0
stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 6, 3, leather
;stat_armour_ex 4, 0, 0, 0, 9, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 1, -2, 3, 2
stat_mental 11, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 200, 110, 85, 660, 4, 160
armour_ug_levels 1
armour_ug_models Battlefield_Assassins
;armour_ug_models Szekely_Infantry
ownership hungary
era 1 hungary
era 2 hungary
;unit_info 16, 0, 32
recruit_priority_offset 0
type Norse Swordsmen
dictionary Norse_Swordsmen ; Norse Swordsmen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Norse_Swordsmen, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 4, metal
;stat_armour_ex 5, 7, 8, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 7, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 480, 175, 75, 55, 400, 4, 100
armour_ug_levels 2, 3, 4
armour_ug_models Norse_Swordsmen, Norse_Swordsmen_ug1, Norse_Swordsmen_ug2
ownership denmark, slave
era 1 denmark
era 2 denmark
;unit_info 11, 0, 18
recruit_priority_offset 0

type Norse Axemen


dictionary Norse_Axemen ; Norse Axemen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Norse_Axemen, 36, 0, 0.8
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 5, 1, metal
;stat_armour_ex 7, 8, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 7, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 440, 170, 90, 70, 700, 4, 170
armour_ug_levels 3, 4
armour_ug_models Norse_Axemen, Norse_Axemen_ug1
ownership denmark
era 1 denmark
era 2 denmark
;unit_info 17, 0, 11
recruit_priority_offset 0

type Obudshaer
dictionary Obudshaer ; Obudshaer
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Obudshaer, 48, 0, 0.8
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, phalanx, square
stat_health 1, 0
stat_pri 3, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear, long_pike, spear_bonus_12
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 ; 3, 4
;stat_sec_ex 0, 0, 0
stat_sec_attr no ; ap, spear_bonus_8
stat_pri_armour 7, 3, 1, metal
;stat_armour_ex 8, 9, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 6, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 730, 210, 90, 70, 720, 4, 180
armour_ug_levels 4, 5
armour_ug_models Obudshaer, Obudshaer_ug1
ownership denmark
era 2 denmark
;unit_info 9, 0, 12
recruit_priority_offset 0

type Dismounted Feudal Knights


dictionary Dismounted_Feudal_Knights ; Dismounted Feudal Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Feudal_Knights, 16, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 10, 7, 4, metal
;stat_armour_ex 7, 8, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 10, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 225, 90, 70, 570, 4, 140
armour_ug_levels 3, 4
armour_ug_models Dismounted_Feudal_Knights, Dismounted_Feudal_Knights_ug1
ownership england, scotland, france, antioch, jerusalem, hre, denmark,
spain, portugal, milan, venice, papal_states, hungary, normans, saxons, slave
era 0 england, france, antioch, jerusalem, hre, denmark, spain,
portugal, milan, venice, papal_states, hungary, saxons
era 1 scotland
;unit_info 13, 0, 21
recruit_priority_offset 0

type Dismounted English Knights


dictionary Dismounted_English_Knights ; Dismounted English Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_English_Knights, 24, 0, 1.0
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 7, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 13, 8, 1, metal
;stat_armour_ex 8, 9, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 10, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 750, 225, 100, 75, 530, 4, 130
armour_ug_levels 4, 5
armour_ug_models Dismounted_English_Knights, Dismounted_English_Knights_ug1
ownership england
era 1 england
era 2 england
;unit_info 21, 0, 13
recruit_priority_offset 0

type Dismounted Chivalric Knights


dictionary Dismounted_Chivalric_Knights ; Dismounted Chivalric Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Chivalric_Knights, 24, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 12, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 9, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 725, 210, 90, 70, 610, 4, 150
armour_ug_levels 4, 5
armour_ug_models Dismounted_Chivalric_Knights, Dismounted_Chivalric_Knights_ug1
ownership france, antioch, jerusalem, denmark, spain, saxons
era 1 france, antioch, jerusalem, denmark, spain, saxons
era 2 france, antioch, jerusalem, saxons
;unit_info 13, 0, 22
recruit_priority_offset 0

type Dismounted Noble Knights


dictionary Dismounted_Noble_Knights ; Dismounted Noble Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Noble_Knights, 24, 0, 1.0
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 7, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 13, 9, 1, metal
;stat_armour_ex 8, 9, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 10, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 755, 225, 100, 75, 530, 4, 130
armour_ug_levels 4, 5
armour_ug_models Dismounted_Noble_Knights, Dismounted_Noble_Knights_ug1
ownership france
;unit_info 21, 0, 13
recruit_priority_offset 0

type Dismounted Imperial Knights


dictionary Dismounted_Imperial_Knights ; Dismounted Imperial Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Imperial_Knights, 24, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 12, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 9, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 725, 215, 75, 55, 540, 4, 130
armour_ug_levels 4, 5
armour_ug_models Dismounted_Imperial_Knights, Dismounted_Imperial_Knights_ug1
ownership hre
era 1 hre
era 2 hre
;unit_info 9, 0, 17
recruit_priority_offset 0

type Dismounted Gothic Knights


dictionary Dismounted_Gothic_Knights ; Dismounted Gothic Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Gothic_Knights, 24, 0, 1.0
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 9, 7, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 14, 9, 1, metal
;stat_armour_ex 10, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 10, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 775, 240, 90, 70, 810, 4, 200
armour_ug_levels 6
armour_ug_models Dismounted_Gothic_Knights
ownership hre
era 2 hre
;unit_info 14, 0, 14
recruit_priority_offset 0

type Dismounted Huscarls


dictionary Dismounted_Huscarls ; Dismounted Huscarls
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Huscarls, 36, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 4, metal
;stat_armour_ex 5, 7, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 7, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 465, 185, 90, 70, 690, 4, 170
armour_ug_levels 2, 3
;armour_ug_models Dismounted_Huscarls, Dismounted_Huscarls_ug1
armour_ug_models norse_karlar, norse_karlar
ownership denmark
era 0 denmark
era 1 denmark
;unit_info 11, 0, 15
recruit_priority_offset 0

type Dismounted Conquistadores


dictionary Dismounted_Conquistadores ; Dismounted Conquistadores
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Conquistadores, 36, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 6, 4, metal
;stat_armour_ex 7, 8, 0, 0, 9, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 1, 0, 2, 0
stat_mental 7, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 150, 100, 75, 690, 4, 170
armour_ug_levels 3, 4
armour_ug_models Dismounted_Conquistadores, Dismounted_Conquistadores_ug1
ownership spain, portugal
era 2 spain, portugal
;unit_info 16, 0, 22
recruit_priority_offset 0

type Dismounted Portuguese Knights


dictionary Dismounted_Portuguese_Knights ; Dismounted Portuguese Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Portuguese_Knights, 24, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 7, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 13, 8, 1, metal
;stat_armour_ex 8, 9, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, 0, 2, 0
stat_mental 10, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 750, 225, 100, 75, 530, 4, 130
armour_ug_levels 4, 5
armour_ug_models Dismounted_Portuguese_Knights, Dismounted_Portuguese_Knights_ug1
ownership portugal
era 1 portugal
era 2 portugal
;unit_info 21, 0, 13
recruit_priority_offset 0

type Dismounted Italian MAA


dictionary Dismounted_Italian_MAA ; Dismounted Men at Arms
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Italian_MAA, 36, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 5, 5, metal
;stat_armour_ex 8, 9, 11, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, 0, 2, 0
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 630, 195, 75, 55, 460, 4, 110
armour_ug_levels 4, 5, 6
armour_ug_models Dismounted_Italian_MAA, Dismounted_Italian_MAA_ug1,
Dismounted_Italian_MAA_ug2
ownership milan, venice, papal_states, sicily
era 1 milan, venice, papal_states, sicily
era 2 sicily
;unit_info 11, 0, 21
recruit_priority_offset 0

type Dismounted Broken Lances


dictionary Dismounted_Broken_Lances ; Dismounted Broken Lances
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Broken_Lances, 24, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 7, 5, metal
;stat_armour_ex 9, 11, 0, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, 0, 2, 0
stat_mental 7, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 780, 220, 75, 55, 490, 4, 120
armour_ug_levels 5, 6
armour_ug_models Dismounted_Broken_Lances, Dismounted_Broken_Lances_ug1
ownership milan, venice, papal_states, sicily
era 2 milan, venice, papal_states, sicily
;unit_info 11, 0, 22
recruit_priority_offset 0

type Swiss Guard


dictionary Swiss_Guard ; Swiss Guard
category infantry
class heavy
voice_type Heavy
accent German
banner faction main_infantry
banner holy crusade
soldier Swiss_Guard, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health 1, 0
stat_pri 3, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear, long_pike, spear_bonus_12
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 ; 5, 4
;stat_sec_ex 0, 0, 0
stat_sec_attr no ; ap, spear_bonus_8
stat_pri_armour 9, 6, 1, metal
;stat_armour_ex 7, 0, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 1, 0, 2, 0
stat_mental 8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 200, 100, 75, 890, 4, 220
armour_ug_levels 3
armour_ug_models Swiss_Guard
ownership papal_states
era 2 papal_states
;unit_info 12, 0, 12
recruit_priority_offset 0

type Dismounted Norman Knights


dictionary Dismounted_Norman_Knights ; Dismounted Norman Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Norman_Knights, 16, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 8, 4, metal
;stat_armour_ex 7, 8, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 10, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 215, 90, 70, 570, 4, 140
armour_ug_levels 3, 4, 5
armour_ug_models Dismounted_Norman_Knights, Dismounted_Norman_Knights_ug0,
Dismounted_Norman_Knights_ug1
ownership sicily
era 0 sicily
;unit_info 13, 0, 21
recruit_priority_offset 0

type Dismounted Sicilian Knights


dictionary Dismounted_Sicilian_Knights ; Dismounted Sicilian Armati
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Norman_Knights, 24, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 11, 7, 4, metal
;stat_armour_ex 7, 8, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 9, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 770, 225, 90, 70, 570, 4, 140
armour_ug_levels 4, 5
armour_ug_models Dismounted_Norman_Knights_ug1, Dismounted_Chivalric_Knights_ug1
ownership sicily, normans
era 2 sicily, normans
;unit_info 13, 0, 21
recruit_priority_offset 0

type Dismounted Sicilian Barons


dictionary Dismounted_Sicilian_Barons ; Dismounted Sicilian Baruni
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Broken_Lances, 24, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 7, 5, metal
;stat_armour_ex 9, 11, 0, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, 0, 2, 0
stat_mental 7, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 780, 220, 75, 55, 490, 4, 120
armour_ug_levels 5, 6
armour_ug_models Dismounted_Broken_Lances, Dismounted_Broken_Lances_ug1
ownership sicily
era 2 sicily
;unit_info 11, 0, 22
recruit_priority_offset 0

type Dismounted Polish Knights


dictionary Dismounted_Polish_Knights ; Dismounted Polish Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Polish_Knights, 24, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 11, 6, 5, metal
;stat_armour_ex 8, 9, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 9, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 720, 200, 90, 70, 610, 4, 150
armour_ug_levels 4, 5
armour_ug_models Dismounted_Polish_Knights, Dismounted_Polish_Knights_ug1
ownership poland
era 1 poland
era 2 poland
;unit_info 13, 0, 22
recruit_priority_offset 0

type Dismounted Polish Nobles


dictionary Dismounted_Polish_Nobles ; Dismounted Polish Nobles
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Dismounted_Polish_Nobles, 48, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 3, 5, metal
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 480, 170, 75, 55, 410, 4, 100
armour_ug_levels 2, 3
armour_ug_models Dismounted_Polish_Nobles, Dismounted_Polish_Nobles_ug1
ownership poland, antioch
era 0 poland, antioch
era 1 poland
;unit_info 7, 0, 14
recruit_priority_offset 0

type Dismounted Druchima


dictionary Dismounted_Druchima ; Dismounted Druzhina
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Druchima, 48, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw, command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 4, 4, metal
;stat_armour_ex 5, 7, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 8, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 470, 175, 90, 70, 690, 4, 170
armour_ug_levels 2, 3
armour_ug_models rus_druz_senior_sp_ug0, rus_druz_senior_sp_ug1
ownership russia, antioch
era 0 russia, antioch
era 1 russia
;unit_info 11, 0, 15
recruit_priority_offset 0

type Dismounted Boyar Sons


dictionary Dismounted_Boyar_Sons ; Dismounted Boyar Sons
category infantry
class heavy
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Dismounted_Boyar_Sons, 36, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 5, metal
;stat_armour_ex 5, 6, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 9, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 180, 90, 70, 690, 4, 170
armour_ug_levels 2, 3
armour_ug_models druz_sword_ug0, druz_sword_ug1
ownership russia, slave
era 0 russia
era 1 russia
era 2 russia
;unit_info 11, 0, 15
recruit_priority_offset 0

type Dismounted Dvor


dictionary Dismounted_Dvor ; Dismounted Dvor
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Dismounted_Dvor, 24, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 1, arrow, 160, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 7, 5, metal
;stat_armour_ex 5, 6, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 9, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 200, 90, 70, 770, 4, 190
armour_ug_levels 2, 3
armour_ug_models rus_druz_junior_a_sw_ug0, rus_druz_junior_a_sw_ug1
ownership russia
era 1 russia
era 2 russia
;unit_info 11, 11, 15
recruit_priority_offset 0

type Dismounted E Chivalric Knights


dictionary Dismounted_E_Chivalric_Knights ; Dismounted Chivalric Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_E_Chivalric_Knights, 24, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 8, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 9, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 210, 90, 70, 590, 4, 140
armour_ug_levels 4, 5
armour_ug_models Dismounted_E_Chivalric_Knights, Dismounted_E_Chivalric_Knights_ug1
ownership hungary
era 1 hungary
era 2 hungary
;unit_info 13, 0, 19
recruit_priority_offset 0

type Dismounted Byzantine Lancers


dictionary Dismounted_Byzantine_Lancers ; Dismounted Byzantine Lancers
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Byzantine_Lancers, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 4, metal
;stat_armour_ex 5, 7, 8, 9, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, 0
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 185, 75, 55, 440, 4, 110
armour_ug_levels 2, 3, 4, 5
armour_ug_models Dismounted_Byzantine_Lancers, Dismounted_Byzantine_Lancers_ug1,
Dismounted_Byzantine_Lancers_ug2, Dismounted_Byzantine_Lancers_ug3
ownership byzantium
era 0 byzantium
era 1 byzantium
era 2 byzantium
;unit_info 11, 0, 18
recruit_priority_offset 0

type Dismounted Latinkon


dictionary Dismounted_Latinkon ; Dismounted Latinkon
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Latinkon, 24, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 11, 7, 4, metal
;stat_armour_ex 7, 8, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 9, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 835, 256, 90, 70, 630, 4, 150
armour_ug_levels 3, 4
armour_ug_models Dismounted_Latinkon, Dismounted_Latinkon_ug1
ownership byzantium
era 1 byzantium
era 2 byzantium
;unit_info 13, 0, 21
recruit_priority_offset 0

;----------------Heavy Inf Mercs

type Galloglaich
dictionary Galloglaich ; Galloglaich
category infantry
class heavy
voice_type Heavy
accent Scottish
banner faction main_infantry
banner holy crusade
soldier Galloglaich, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 7, 1, metal
;stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 8, impetuous, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 600, 170, 90, 70, 600, 4, 150
armour_ug_levels 2
armour_ug_models Galloglaich
ownership slave
;unit_info 17, 0, 9
recruit_priority_offset 0

type Free Company Men at Arms


dictionary Free_Company_Men_at_Arms ; Free Company Men at Arms
category infantry
class heavy
voice_type Heavy
accent English
banner faction main_infantry
banner holy crusade
soldier Free_Company_Men_at_Arms, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 6, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 7, 1, metal
;stat_armour_ex 8, 0, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 6, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 380, 170, 75, 55, 330, 4, 80
armour_ug_levels 4
armour_ug_models Free_Company_Men_at_Arms
ownership slave
;unit_info 16, 0, 11
recruit_priority_offset 0

type Dismounted Frankish Knights


dictionary Dismounted_Frankish_Knights ; Dismounted Frankish Knights
category infantry
class spearmen
voice_type Heavy
accent French
banner faction main_spear
banner holy crusade
soldier Dismounted_Frankish_Knights, 48, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 10, 6, 4, metal
;stat_armour_ex 7, 0, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 9, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 420, 175, 90, 70, 670, 4, 160
armour_ug_levels 3
armour_ug_models Dismounted_Frankish_Knights
ownership slave, spain, hre, france, antioch, jerusalem, sicily, milan,
england, antioch, jerusalem
;unit_info 9, 0, 17
recruit_priority_offset 0
type Dismounted Mercenary Knights
dictionary Dismounted_Mercenary_Knights ; Dismounted Mercenary Knights
category infantry
class heavy
voice_type Heavy
accent Mediterranean
banner faction main_infantry
banner holy crusade
soldier Dismounted_Mercenary_Knights, 36, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 6, 5, metal
;stat_armour_ex 9, 0, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 8, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 540, 185, 90, 70, 640, 4, 160
armour_ug_levels 5
armour_ug_models Dismounted_Mercenary_Knights
ownership slave
;unit_info 13, 0, 23
recruit_priority_offset 0

type Dismounted Mercenary German Knights


dictionary Dismounted_Mercenary_German_Knights ; Dismounted Mercenary
German Knights
category infantry
class heavy
voice_type Heavy
accent German
banner faction main_infantry
banner holy crusade
soldier Dismounted_Mercenary_German_Knights, 36, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 7, 5, metal
;stat_armour_ex 8, 0, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 8, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 580, 185, 75, 55, 580, 4, 140
armour_ug_levels 4
armour_ug_models Dismounted_Mercenary_German_Knights
ownership slave
;unit_info 9, 0, 17
recruit_priority_offset 0

;----------------MUSLIMS, MONGOLS, (-MERCS)

type Turkish Horse Archers


dictionary Turkish_Horse_Archers ; Turkish Horse Archers
category cavalry
class missile
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Turkish_Horse_Archers, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 150, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 2, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 1, -6, -1
stat_mental 3, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 260, 135, 90, 70, 420, 4, 100
armour_ug_levels 0, 1
armour_ug_models Turkish_Horse_Archers, Turkish_Horse_Archers_ug1
ownership turks, timurids
era 0 turks, timurids
era 1 turks, timurids
era 2 turks, timurids
;unit_info 6, 6, 3
recruit_priority_offset 0

type Turkomans
dictionary Turkomans ; Turkomans
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Turkomans, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 155, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 5, 2, flesh
;stat_armour_ex 0, 4, 5, 0, 5, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 1, -6, -1
stat_mental 5, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 275, 145, 90, 70, 510, 4, 120
armour_ug_levels 0, 1, 2
armour_ug_models Turkomans, Turkomans_ug1, Turkomans_ug2
ownership turks, timurids, slave
era 0 turks, timurids
era 1 turks, timurids
era 2 turks, timurids
;unit_info 7, 6, 8
recruit_priority_offset 0

type Sipahis
dictionary Sipahis ; Sipahis
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Sipahis, 28, 0, 1.2
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
very_hardy
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 5, 1, arrow, 155, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 6, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 5, 4, 3, metal
;stat_armour_ex 5, 7, 0, 0, 7, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 1, -6, -1
stat_mental 7, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 185, 100, 75, 760, 4, 190
armour_ug_levels 2, 3
armour_ug_models Sipahis, Sipahis_ug1
ownership turks
era 0 turks
era 1 turks
era 2 turks
;unit_info 9, 8, 15
recruit_priority_offset 0

type Sipahi Lancers


dictionary Sipahi_Lancers ; Sipahi Lancers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Sipahi_Lancers, 24, 0, 1.2
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, frighten_foot, command
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 5, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 4, 4, metal
;stat_armour_ex 5, 7, 8, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 1, -6, -1
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 650, 195, 120, 95, 750, 4, 180
armour_ug_levels 2, 3, 4
armour_ug_models Sipahi_Lancers, Sipahi_Lancers_ug1, Sipahi_Lancers_ug2
ownership turks
era 1 turks
era 2 turks
;unit_info 11, 0, 15
recruit_priority_offset 0
type Quapukulu
dictionary Quapukulu ; Qapukulu
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Quapukulu, 16, 0, 1.5
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 6, 4, metal
;stat_armour_ex 8, 9, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 1, -6, -1
stat_mental 11, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1300, 325, 130, 100, 1100, 4, 270
armour_ug_levels 4, 5
armour_ug_models Quapukulu, Quapukulu_ug1
ownership turks
era 2 turks
;unit_info 13, 0, 18
recruit_priority_offset 0

type Desert Cavalry


dictionary Desert_Cavalry ; Desert Cavalry
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Desert_Cavalry, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 6, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 5, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 2, -6, -2
stat_mental 5, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 240, 120, 100, 75, 540, 4, 130
armour_ug_levels 0, 1
armour_ug_models Desert_Cavalry, Desert_Cavalry_ug1
ownership moors, egypt, slave
era 0 moors, egypt
era 1 moors, egypt
era 2 moors, egypt
;unit_info 8, 8, 8
recruit_priority_offset 0

type Bedouin Cavalry


dictionary Bedouin_Cavalry ; Bedouin Cavalry
category cavalry
class light
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Bedouin_Cavalry, 32, 0, 1.2
mount pony ; heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 3, flesh
;stat_armour_ex 0, 4, 0, 0, 5, 4, 4, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 2, -6, -2
stat_mental 5, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 260, 130, 100, 75, 430, 4, 100
armour_ug_levels 0, 1
armour_ug_models Bedouin_Cavalry, Bedouin_Cavalry_ug1
ownership slave
;unit_info 9, 0, 9
recruit_priority_offset 0
type Bedouin Camel Riders
dictionary Bedouin_Camel_Riders ; Bedouin Camel Riders
category cavalry
class missile
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Bedouin_Camel_Riders, 28, 0, 1
mount camel
mount_effect elephant -4, horse +2
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
frighten_mounted, mercenary_unit
formation 3, 4, 5, 5, 3, square
stat_health 1, 0
stat_pri 3, 1, arrow, 140, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 3, flesh
;stat_armour_ex 0, 0, 0, 0, 7, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 2, -6, -2
stat_mental 5, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 240, 120, 100, 75, 630, 4, 150
armour_ug_levels 0
armour_ug_models Bedouin_Camel_Riders
ownership slave, egypt
era 0 egypt
era 1 egypt
era 2 egypt
;unit_info 9, 8, 10
recruit_priority_offset 0

type Arab Cavalry


dictionary Arab_Cavalry ; Arab Cavalry
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Arab_Cavalry, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
very_hardy
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 4, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 3, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 4, 4, 3, leather
;stat_armour_ex 4, 5, 7, 0, 5, 4, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 1, -6, -1
stat_mental 7, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 175, 100, 75, 510, 4, 120
armour_ug_levels 1, 2, 3
armour_ug_models Arab_Cavalry, Arab_Cavalry_ug1, Arab_Cavalry_ug2
ownership moors, egypt, slave
era 0 moors, egypt
era 1 moors, egypt
era 2 moors, egypt
;unit_info 9, 0, 13
recruit_priority_offset 0

type Mamluk Archers


dictionary Mamluk_Archers ; Mamluk Archers
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mamluk_Archers, 32, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, command
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 155, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 5, 6, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 5, 5, 2, metal
;stat_armour_ex 5, 6, 0, 0, 7, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 1, -6, -1
stat_mental 8, normal, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 550, 180, 120, 95, 900, 4, 220
armour_ug_levels 2, 3
armour_ug_models Mamluk_Archers, Mamluk_Archers_ug1
ownership egypt, slave
era 0 egypt
era 1 egypt
era 2 egypt
;unit_info 8, 8, 15
recruit_priority_offset 0

type Mamluks
dictionary Mamluks ; Mamluks
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mamluks, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, frighten_foot, command
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 5, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 8, 6, 3, metal
;stat_armour_ex 6, 8, 9, 0, 6, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 1, -6, -1
stat_mental 10, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 750, 190, 120, 95, 820, 4, 200
armour_ug_levels 3, 4, 5
armour_ug_models Mamluks, Mamluks_ug1, Mamluks_ug2
ownership egypt, slave
era 1 egypt
era 2 egypt
;unit_info 11, 0, 15
recruit_priority_offset 0

type Royal Mamluks


dictionary Royal_Mamluks ; Royal Mamluks
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Royal_Mamluks, 16, 0, 1.5
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 12, 7, 3, metal
;stat_armour_ex 6, 8, 9, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 1, -6, -1
stat_mental 12, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1325, 325, 130, 100, 1050, 4, 260
armour_ug_levels 3, 4, 5
armour_ug_models Royal_Mamluks, Royal_Mamluks_ug1, Royal_Mamluks_ug2
ownership egypt
era 1 egypt
era 2 egypt
;unit_info 14, 0, 17
recruit_priority_offset 0

type Granadine Jinetes


dictionary Granadine_Jinetes ; Granadine Jinetes
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Granadine_Jinetes, 28, 0, 1
mount pony ; was fast
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 6, thrown, missile_mechanical, piercing, spear,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 5, 3, metal
;stat_armour_ex 5, 6, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 1, -6, -1
stat_mental 8, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 175, 100, 75, 670, 4, 160
armour_ug_levels 2, 3
armour_ug_models Granadine_Jinetes, Granadine_Jinetes_ug1
ownership moors, slave
era 0 moors
era 1 moors
era 2 moors
;unit_info 8, 8, 13
recruit_priority_offset 0

type Granadine Lancers


dictionary Granadine_Lancers ; Granadine Lancers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Granadine_Lancers, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, frighten_foot, command
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 4, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 5, 2, metal
;stat_armour_ex 5, 7, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 1, -6, -1
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 730, 190, 120, 95, 750, 4, 180
armour_ug_levels 2, 3
armour_ug_models Granadine_Lancers, Granadine_Lancers_ug1
ownership moors
era 1 moors
era 2 moors
;unit_info 10, 0, 14
recruit_priority_offset 0

type Christian Guard


dictionary Christian_Guard ; Christian Guard
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Christian_Guard, 24, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 5, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 8, 5, 4, metal
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
stat_mental 11, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1050, 280, 130, 100, 970, 4, 240
armour_ug_levels 3
armour_ug_models Christian_Guard
ownership moors
era 1 moors
era 2 moors
;unit_info 13, 0, 16
recruit_priority_offset 0

type Granadine CB Cav


dictionary Granadine_CB_Cav ; Granadine Crossbow Cavalry
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Granadine_CB_Cav, 24, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, crossbow, very_hardy
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 9, 1, crossbow_bolt, 135, 30, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 6, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 6, 5, 1, metal
;stat_armour_ex 5, 6, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 1, -6, -1
stat_mental 7, normal, untrained
stat_charge_dist 45
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 600, 180, 100, 75, 580, 4, 140
armour_ug_levels 2, 3
armour_ug_models Granadine_CB_Cav, Granadine_CB_Cav_ug1
ownership moors
era 2 moors
;unit_info 8, 7, 9
recruit_priority_offset 0

type Camel Gunners


dictionary Camel_Gunners ; Camel Gunners
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Camel_Gunners, 24, 0, 1
mount camel
mount_effect elephant -4, horse +2
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
frighten_mounted, gunpowder_unit, guncavalry, frighten_foot
formation 3, 4, 5, 5, 2, square
stat_health 1, 0
stat_pri 26, 1, camel_gun_bullet, 180, 10, missile, missile_gunpowder,
piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 10, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 6, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 2, -6, -2
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1000, 350, 120, 95, 1180, 4, 290
armour_ug_levels 0, 1
armour_ug_models Camel_Gunners, Camel_Gunners_ug1
ownership moors
era 2 moors
;unit_info 8, 16, 6
recruit_priority_offset 0

type Tuareg Camel Spearmens


dictionary Tuareg_Camel_Spearmens ; Tuareg Camel Spearmen
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Tuareg_Camel_Spearmens, 28, 0, 1
mount camel
mount_effect elephant -4, horse +2
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
frighten_mounted
formation 3, 4, 5, 5, 3, square
stat_health 1, 0
stat_pri 4, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 1, 4, 4, flesh
;stat_armour_ex 0, 4, 0, 0, 6, 4, 4, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 2, -6, -2
stat_mental 6, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 180, 120, 95, 600, 4, 150
armour_ug_levels 0, 1
armour_ug_models Tuareg_Camel_Spearmens, Tuareg_Camel_Spearmens_ug1
ownership moors, slave
era 0 moors
era 1 moors
;unit_info 11, 0, 10
recruit_priority_offset 0

type Elephants
dictionary Elephants ; Elephants
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Elephant_Crew, 18, 6, 0.8
mount elephant
mount_effect horse +4, camel +2
attributes sea_faring, very_hardy, can_withdraw, can_run_amok, frighten_foot,
frighten_mounted, gunpowder_unit
formation 7, 11, 13,16, 2, square
stat_health 1, 6
stat_pri 25, 1, arquebus_bullet, 160, 10, missile, missile_gunpowder,
piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr area, launching, ap
stat_pri_armour 5, 7, 0, metal
;stat_armour_ex 5, 0, 0, 0, 7, 0, 0, metal
stat_sec_armour 13, 3, flesh
stat_heat 1
stat_ground 0, 1, -6, -1
stat_mental 9, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2390, 400, 500, 400, 2390, 1, 520
armour_ug_levels 2
armour_ug_models Elephant_Crew
ownership timurids
era 1 timurids
era 2 timurids
;unit_info 10, 16, 12
recruit_priority_offset 0

; not coded, unit should be removed from camp.


;type Elephant Artillery
;removed

type Kwarizmian Cavalry


dictionary Kwarizmian_Cavalry ; Kwarizmian Cavalry
category cavalry
class heavy
voice_type Heavy
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Kwarizmian_Cavalry, 24, 0, 1.5
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
mercenary_unit, frighten_foot, command
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 9, 6, 1, metal
;stat_armour_ex 8, 0, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 1, -6, -1
stat_mental 10, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1200, 275, 120, 95, 750, 4, 180
armour_ug_levels 4
armour_ug_models khwarazmian_cavalry
ownership slave, turks, egypt, timurids, mongols
era 0 turks, egypt, timurids, mongols
;unit_info 10, 0, 13
recruit_priority_offset 0

type Armenian Cavalry


dictionary Armenian_Cavalry ; Armenian Cavalry
category cavalry
class heavy
voice_type Light
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Armenian_Cavalry, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit, frighten_foot
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 5, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 4, 4, metal
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 1, -6, -1
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 850, 200, 120, 95, 800, 4, 200
armour_ug_levels 3
armour_ug_models Armenian_Cavalry
ownership slave, turks
era 0 turks
era 1 turks
;unit_info 10, 0, 16
recruit_priority_offset 0

type Turkopoles
dictionary Turkopoles ; Turkopoles
category cavalry
class missile
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Turkopoles, 28, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit,
cantabrian_circle, very_hardy
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 150, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 3, 4, 3, leather
;stat_armour_ex 4, 0, 0, 0, 3, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 1, -6, -1
stat_mental 5, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 650, 185, 90, 70, 530, 4, 130
armour_ug_levels 1
armour_ug_models Turkopoles
ownership slave, hre, milan, sicily, france, antioch, jerusalem, england
;unit_info 6, 6, 10
recruit_priority_offset 0

type Akinjis
dictionary Akinjis ; Akinjis
category cavalry
class missile
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Akinjis, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit,
cantabrian_circle, very_hardy
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 150, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 5, 1, flesh
;stat_armour_ex 0, 0, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 1, -6, -1
stat_mental 5, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 340, 140, 90, 70, 420, 4, 100
armour_ug_levels 0
armour_ug_models Akinjis
ownership slave
;unit_info 6, 6, 3
recruit_priority_offset 0

;----------------Infantry

type ME Peasant Archers


dictionary ME_Peasant_Archers ; Peasant Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Peasant_Archers, 48, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 3, 1, arrow, 130, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 3, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 200, 95, 65, 50, 220, 4, 50
armour_ug_levels 0, ;1
armour_ug_models ME_Peasant_Archers, ME_Peasant_Archers_ug1
ownership egypt, turks, timurids, slave
era 0 egypt, turks
era 1 egypt, turks
era 2 egypt, turks
;unit_info 2, 5, 1
recruit_priority_offset 0

type Steppe Peasant Archers


dictionary Steppe_Peasant_Archers ; Steppe Peasant Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier steppe_peasant_archers, 48, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 3, 1, arrow, 130, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 3, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 200, 95, 65, 50, 220, 4, 50
armour_ug_levels 0, ;1
armour_ug_models steppe_peasant_archers, steppe_peasant_archers
ownership mongols, timurids, slave
era 0 mongols
era 1 mongols
era 2 mongols
;unit_info 2, 5, 1
recruit_priority_offset 0

type Turkish Archers


dictionary Turkish_Archers ; Turkish Archers
category infantry
class missile
voice_type Light
accent Arabic
banner faction main_missile
banner holy crusade
soldier Turkish_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 3, 1, arrow, 150, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 2, 1, leather
;stat_armour_ex 4, 5, 0, 0, 3, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 3, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 240, 120, 65, 50, 440, 4, 110
armour_ug_levels 1, 2
armour_ug_models Turkish_Archers, Turkish_Archers_ug1
ownership turks, timurids, slave
era 0 turks, timurids
era 1 turks, timurids
;unit_info 6, 7, 10
recruit_priority_offset 0

type Ottoman Infantry


dictionary Ottoman_Infantry ; Ottoman Infantry
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Ottoman_Infantry, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 5, 1, arrow, 155, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 1, metal
;stat_armour_ex 5, 7, 0, 0, 6, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 370, 145, 75, 55, 670, 4, 160
armour_ug_levels 2, 3
armour_ug_models Ottoman_Infantry, Ottoman_Infantry_ug1
ownership turks
era 1 turks
era 2 turks
;unit_info 11, 9, 17
recruit_priority_offset 0

type Janissary Archers


dictionary Janissary_Archers ; Janissary Archers
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Janissary_Archers, 60, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw ;, stakes,
stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 1, arrow, 160, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 5, 1, metal
;stat_armour_ex 5, 7, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 11, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 175, 100, 75, 780, 4, 190
armour_ug_levels 2, 3
armour_ug_models Janissary_Archers, Janissary_Archers_ug1
ownership turks
era 2 turks
;unit_info 10, 10, 13
recruit_priority_offset 0

type Janissary Musketeers


dictionary Janissary_Musketeers ; Janissary Musketeers
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Janissary_Musketeers, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit,
fire_by_rank, start_not_skirmishing, gunmen, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 26, 1, musket_bullet, 180, 10, missile, missile_gunpowder,
piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 20
stat_pri_attr ap
stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 10, 0, metal
;stat_armour_ex 5, 7, 0, 0, 9, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 11, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 190, 100, 75, 830, 4, 200
armour_ug_levels 2, 3
armour_ug_models Janissary_Musketeers, Janissary_Musketeers_ug1
ownership turks
era 2 turks
;unit_info 12, 17, 14
recruit_priority_offset 0

type Turkish Javelinmen


dictionary Turkish_Javelinmen ; Turkish Javelinmen
category infantry
class skirmish
voice_type Light
banner faction main_missile
banner holy crusade
soldier Turkish_Javelinmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 240, 125, 65, 50, 300, 4, 70
armour_ug_levels 0, 1
armour_ug_models Turkish_Javelinmen, Turkish_Javelinmen_ug1
ownership turks, slave
era 0 turks
era 1 turks
;unit_info 6, 6, 6
recruit_priority_offset 0

type Naffatun
dictionary Naffatun ; Naffatun
category infantry
class missile
voice_type Heavy
accent Arabic
banner faction main_missile
banner holy crusade
soldier Naffatun, 16, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, incendiary,
frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 23, 3, nahptha_bomb, 45, 4, missile, missile_gunpowder, blunt,
none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 2, 0, metal
;stat_armour_ex 5, 7, 0, 0, 7, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 350, 120, 55, 40, 380, 4, 90
armour_ug_levels 2, 3
armour_ug_models Naffatun, Naffatun_ug1
ownership egypt, turks, mongols, timurids
era 0 egypt, turks, mongols, timurids
era 1 egypt, turks, mongols, timurids
era 2 egypt, turks, mongols, timurids
;unit_info 13, 23, 12
recruit_priority_offset 0

type Desert Archers


dictionary Desert_Archers ; Desert Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Desert_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 3, 1, arrow, 150, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 2, -2, -2
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 240, 110, 65, 50, 390, 4, 90
armour_ug_levels 0, 1
armour_ug_models Desert_Archers, Desert_Archers_ug1
ownership moors, egypt, slave
era 0 moors, egypt
era 1 moors, egypt
era 2 moors, egypt
;unit_info 6, 7, 6
recruit_priority_offset 0

type Nubian Archers


dictionary Nubian_Archers ; Nubian Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Nubian_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 1, arrow, 150, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 0, 4, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 260, 125, 65, 50, 470, 4, 110
armour_ug_levels 0, 1
armour_ug_models Nubian_Archers, Nubian_Archers_ug1
ownership egypt, slave
;unit_info 7, 7, 4
recruit_priority_offset 0

type ME Hand Gunners


dictionary ME_Hand_Gunners ; Hand Gunners
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Hand_Gunners, 36, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit,
gunmen, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 25, 1, hand_gun_bullet, 85, 10, missile, missile_gunpowder,
piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 7, 0, metal
;stat_armour_ex 5, 7, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 480, 180, 90, 70, 850, 4, 210
armour_ug_levels 2, 3
armour_ug_models ME_Hand_Gunners, ME_Hand_Gunners_ug1
ownership moors, turks, timurids
era 1 moors, turks, timurids
era 2 moors, turks, timurids
;unit_info 11, 13, 13
recruit_priority_offset 0

type ME Archer Militia


dictionary ME_Archer_Militia ; Archer Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Archer_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 3, 1, arrow, 130, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 3, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 220, 100, 65, 50, 220, 4, 50
armour_ug_levels 0, 1
armour_ug_models ME_Archer_Militia, ME_Archer_Militia_ug1
ownership egypt, armenia
;unit_info 2, 5, 1
recruit_priority_offset 0

type Sudanese Gunners


dictionary Sudanese_Gunners ; Sudanese Gunners
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Sudanese_Gunners, 36, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit,
fire_by_rank, start_not_skirmishing, gunmen, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 25, 1, arquebus_bullet, 160, 10, missile, missile_gunpowder,
piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 9, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 7, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 2, -2, -2
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 185, 90, 70, 570, 4, 140
armour_ug_levels 0, 1
armour_ug_models Sudanese_Gunners, Sudanese_Gunners_ug1
ownership moors, egypt
era 2 moors, egypt
;unit_info 9, 16, 7
recruit_priority_offset 0
type Sudanese Javelinmen
dictionary Sudanese_Javelinmen ; Sudanese Javelinmen
category infantry
class skirmish
voice_type Light
banner faction main_missile
banner holy crusade
soldier Sudanese_Javelinmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 4, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 2, -2, -2
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 230, 105, 65, 50, 350, 4, 80
armour_ug_levels 0, 1
armour_ug_models Sudanese_Javelinmen, Sudanese_Javelinmen_ug1
ownership moors, slave
era 0 moors
era 1 moors
era 2 moors
;unit_info 6, 6, 9
recruit_priority_offset 0

type ME Peasant Crossbowmen


dictionary ME_Peasant_Crossbowmen ; Peasant Crossbowmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Peasant_Crossbowmen, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, crossbow, hardy,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, steel_crossbow_bolt, 160, 20, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 4, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 260, 130, 65, 50, 400, 4, 100
armour_ug_levels 0, 1
armour_ug_models ME_Peasant_Crossbowmen, ME_Peasant_Crossbowmen_ug1
ownership moors, slave
era 1 moors
era 2 moors
;unit_info 7, 12, 4
recruit_priority_offset 0

type ME Crossbow Militia


dictionary ME_Crossbow_Militia ; Crossbow Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Crossbow_Militia, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 1, crossbow_bolt, 150, 20, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 0, metal
;stat_armour_ex 5, 6, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 270, 140, 65, 50, 330, 4, 80
armour_ug_levels 2, 3
armour_ug_models ME_Crossbow_Militia, ME_Crossbow_Militia_ug1
ownership moors
;unit_info 6, 9, 8
recruit_priority_offset 0

type Armenian Archers


dictionary Armenian_Archers ; Armenian Archers
category infantry
class missile
voice_type Light
accent East_European
banner faction main_missile
banner holy crusade
soldier Armenian_Archers, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 5, 1, arrow, 150, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 2, flesh
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 260, 140, 65, 50, 390, 4, 90
armour_ug_levels 0
armour_ug_models Armenian_Archers
ownership slave, turks
era 2 turks
;unit_info 6, 7, 6
recruit_priority_offset 0

type ME Peasants
dictionary ME_Peasants ; Peasants
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier ME_Peasants, 48, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 1, 0, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 1, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 80, 70, 65, 50, 90, 4, 20
armour_ug_levels 0, ;1
armour_ug_models ME_Peasants, ME_Peasants_ug1
ownership moors, egypt, turks, timurids, slave
era 0 moors, egypt, turks, timurids
era 1 moors, egypt, turks, timurids
era 2 moors, egypt, turks, timurids
;unit_info 1, 0, 1
recruit_priority_offset 0

type Steppe Peasants


dictionary Steppe_Peasants ; Cheliad'
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier cum_cheled_sw_ug0, 48, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 1, 0, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 1, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 80, 70, 65, 50, 90, 4, 20
armour_ug_levels 0, ;1
armour_ug_models cum_cheled_sw_ug0, cum_cheled_sw_ug0
ownership mongols, slave
era 0 mongols
era 1 mongols
era 2 mongols
;unit_info 1, 0, 1
recruit_priority_offset 0

type Azabs
dictionary Azabs ; Azabs
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Azabs, 60, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 3, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 4, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 215, 115, 65, 50, 190, 4, 40
armour_ug_levels 0, 1, 2
armour_ug_models Azabs, Azabs_ug1, Azabs_ug2
ownership turks
era 1 turks
era 2 turks
;unit_info 5, 0, 4
recruit_priority_offset 0

type Kurdish Javelinmen


dictionary Kurdish_Javelinmen ; Kurdish Javelinmen
category infantry
class skirmish
voice_type Light
banner faction main_missile
banner holy crusade
soldier Kurdish_Javelinmen, 60, 0, 0.7
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 3, flesh
;stat_armour_ex 0, 4, 0, 0, 5, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 240, 120, 65, 50, 400, 4, 100
armour_ug_levels 0, 1
armour_ug_models Kurdish_Javelinmen, Kurdish_Javelinmen_ug1
ownership egypt
era 0 egypt
era 1 egypt
era 2 egypt
;unit_info 9, 6, 11
recruit_priority_offset 0
type Nubian Spearmen
dictionary Nubian_Spearmen ; Nubian Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Nubian_Spearmen, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 4, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 4, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 225, 125, 85, 65, 400, 4, 100
armour_ug_levels 0, 1
armour_ug_models Nubian_Spearmen, Nubian_Spearmen_ug1
ownership moors, egypt, slave
era 0 moors, egypt
era 1 moors, egypt
era 2 moors, egypt
;unit_info 7, 0, 9
recruit_priority_offset 0

type ME Town Militia


dictionary ME_Town_Militia ; Town Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier ME_Town_Militia, 48, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 4, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 215, 115, 65, 50, 250, 4, 60
armour_ug_levels 0, 1
armour_ug_models ME_Town_Militia, ME_Town_Militia_ug1
ownership moors, turks, timurids, slave
;unit_info 5, 0, 7
recruit_priority_offset 0

type ME Spear Militia


dictionary ME_Spear_Militia ; Spear Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier ME_Spear_Militia, 60, 0, 0.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 5, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 245, 135, 75, 60, 310, 4, 70
armour_ug_levels 0, 1
armour_ug_models ME_Spear_Militia, ME_Spear_Militia_ug1
ownership moors, egypt, turks, timurids, slave
era 0 turks, timurids
era 1 turks, timurids
era 2 timurids
;unit_info 5, 0, 7
recruit_priority_offset 0

type Steppe Spear Militia


dictionary Steppe_Spear_Militia ; Spear Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Steppe_Spear_Militia, 60, 0, 0.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 5, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 245, 135, 75, 60, 310, 4, 70
armour_ug_levels 0, 1
armour_ug_models Steppe_Spear_Militia, Steppe_Spear_Militia
ownership mongols, timurids, slave
era 0 mongols, timurids
era 1 mongols, timurids
era 2 mongols, timurids
;unit_info 5, 0, 7
recruit_priority_offset 0

type Berber Spearmen


dictionary Berber_Spearmen ; Berber Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Berber_Spearmen, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 3, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 2, -2, -2
stat_mental 5, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 220, 115, 85, 65, 400, 4, 100
armour_ug_levels 0, 1
armour_ug_models Berber_Spearmen, Berber_Spearmen_ug1
ownership moors
era 0 moors
era 1 moors
;unit_info 7, 0, 9
recruit_priority_offset 0

type Lamtuna Spearmen


dictionary Lamtuna_Spearmen ; Lamtuna Spearmen
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Lamtuna_Spearmen, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 4, 4, flesh
;stat_armour_ex 0, 4, 0, 0, 4, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 2, -2, -2
stat_mental 7, disciplined, highly_trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 245, 130, 105, 80, 580, 4, 140
armour_ug_levels 0, 1
armour_ug_models Lamtuna_Spearmen, Lamtuna_Spearmen_ug1
ownership moors
era 1 moors
era 2 moors
;unit_info 9, 0, 10
recruit_priority_offset 0

type ME Levy Spearmen


dictionary ME_Levy_Spearmen ; Levy Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier ME_Levy_Spearmen, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 4, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 3, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 215, 120, 75, 60, 310, 4, 70
armour_ug_levels 0, 1
;armour_ug_models ME_Levy_Spearmen, ME_Levy_Spearmen_ug1
armour_ug_models bulgar_militia_senior_sp_ug0 , bulgar_militia_senior_sp_ug1
ownership mongols, slave
era 0 mongols
era 1 mongols
era 2 mongols
;unit_info 5, 0, 7
recruit_priority_offset 0

type Afghan Javelinmen


dictionary Afghan_Javelinmen ; Afghan Javelinmen
category infantry
class skirmish
voice_type Light
banner faction main_missile
banner holy crusade
soldier Afghan_Javelinmen, 48, 0, 0.8
mount_effect elephant +6
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 3, flesh
;stat_armour_ex 0, 4, 0, 0, 8, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 245, 125, 90, 70, 640, 4, 160
armour_ug_levels 0, 1
armour_ug_models Afghan_Javelinmen, Afghan_Javelinmen_ug1
ownership timurids
era 0 timurids
era 1 timurids
era 2 timurids
;unit_info 13, 10, 14
recruit_priority_offset 0

type Sudanese Tribesmen


dictionary Sudanese_Tribesmen ; Sudanese Tribesmen
category infantry
class light
voice_type Light
accent Arabic
banner faction main_infantry
banner holy crusade
soldier Sudanese_Tribesmen, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 7, 2, flesh
;stat_armour_ex 0, 0, 0, 0, 7, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 2, -2, -2
stat_mental 6, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 240, 125, 75, 55, 260, 4, 60
armour_ug_levels 0
armour_ug_models Sudanese_Tribesmen
ownership slave
;unit_info 11, 0, 10
recruit_priority_offset 0

type Dismounted Arab Cavalry


dictionary Dismounted_Arab_Cavalry ; Dismounted Arab Cavalry
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Dismounted_Arab_Cavalry, 48, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 3, leather
;stat_armour_ex 4, 5, 7, 0, 3, 6, 6, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 290, 170, 75, 55, 430, 4, 100
armour_ug_levels 1, 2, 3
armour_ug_models Dismounted_Arab_Cavalry, Dismounted_Arab_Cavalry_ug1,
Dismounted_Arab_Cavalry_ug2
ownership moors, egypt
era 0 moors, egypt
era 1 moors, egypt
era 2 moors, egypt
;unit_info 7, 0, 13
recruit_priority_offset 0

type Dismounted Tuareg


dictionary Dismounted_Tuareg ; Dismounted Tuareg
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Dismounted_Tuareg, 48, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 3, flesh
;stat_armour_ex 0, 4, 0, 0, 4, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 2, -2, -2
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 250, 135, 90, 70, 510, 4, 120
armour_ug_levels 0, 1
armour_ug_models Dismounted_Tuareg, Dismounted_Tuareg_ug1
ownership moors
era 0 moors
era 1 moors
;unit_info 9, 0, 10
recruit_priority_offset 0

type Ghazis
dictionary Ghazis ; Ghazis
category infantry
class light
voice_type Light
accent Arabic
banner faction main_infantry
banner holy crusade
soldier Ghazis, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 2, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 8, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 235, 105, 90, 70, 490, 4, 120
armour_ug_levels 0
armour_ug_models Ghazis
ownership slave, turks, moors, egypt, timurids
;unit_info 10, 0, 7
recruit_priority_offset 0

type Mutatawwi'a
dictionary Mutatawwi'a ; Mutatawwi'a
category infantry
class light
voice_type Light
accent Arabic
banner faction main_infantry
banner holy crusade
soldier Mutatawwi'a, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 1, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 8, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 210, 145, 90, 70, 160, 4, 40
armour_ug_levels 0
armour_ug_models Mutatawwi'a
ownership slave, turks, egypt, moors
;unit_info 13, 0, 1
recruit_priority_offset 0

type Janissary Heavy Inf


dictionary Janissary_Heavy_Inf ; Janissary Heavy Inf
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Janissary_Heavy_Inf, 36, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 6, 1, metal
;stat_armour_ex 5, 7, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 11, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 540, 190, 100, 75, 840, 4, 210
armour_ug_levels 2, 3
armour_ug_models Janissary_Heavy_Inf, Janissary_Heavy_Inf_ug1
ownership turks
era 2 turks
;unit_info 12, 0, 10
recruit_priority_offset 0

type Saracen Militia


dictionary Saracen_Militia ; Saracen Militia
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Saracen_Militia, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 5, metal
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 360, 165, 85, 65, 490, 4, 120
armour_ug_levels 2, 3
armour_ug_models Saracen_Militia, Saracen_Militia_ug1
ownership egypt, turks, slave
era 0 egypt, turks
era 1 egypt, turks
era 2 egypt, turks
;unit_info 7, 0, 14
recruit_priority_offset 0

type ME Halberd Militia


dictionary ME_Halberd_Militia ; Halberd Militia
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier ME_Halberd_Militia, 60 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 6, 1, metal
;stat_armour_ex 5, 7, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 175, 75, 55, 510, 4, 120
armour_ug_levels 2, 3
armour_ug_models ME_Halberd_Militia, ME_Halberd_Militia_ug1
ownership egypt, turks, timurids
era 2 egypt, turks, timurids
;unit_info 7, 0, 8
recruit_priority_offset 0
type Hashishim
dictionary Hashishim ; Hashashim
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Hashishim, 24, 0, 0.9
attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw,
hide_anywhere, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 2, square
stat_health 2, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 7, 3, metal
;stat_armour_ex 6, 0, 0, 0, 9, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 11, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 220, 110, 85, 840, 4, 210
armour_ug_levels 3
armour_ug_models Hashishim
ownership moors, egypt, turks
era 1 moors, egypt, turks
era 2 moors, egypt, turks
;unit_info 16, 0, 42
recruit_priority_offset 0

type Tabardariyya
dictionary Tabardariyya ; Tabardariyya
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Tabardariyya, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 6, 1, metal
;stat_armour_ex 6, 8, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 11, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 440, 170, 100, 75, 490, 4, 120
armour_ug_levels 3, 4
armour_ug_models Tabardariyya, Tabardariyya_ug1
ownership egypt
era 1 egypt
era 2 egypt
;unit_info 20, 0, 11
recruit_priority_offset 0

type Urban Militia


dictionary Urban_Militia ; Urban Militia
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Urban_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 4, metal
;stat_armour_ex 5, 7, 0, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 350, 155, 75, 55, 400, 4, 100
armour_ug_levels 2, 3
armour_ug_models Urban_Militia, Urban_Militia_ug1
ownership moors
era 1 moors
era 2 moors
;unit_info 11, 0, 18
recruit_priority_offset 0

type Dismounted Christian Guard


dictionary Dismounted_Christian_Guard ; Dismounted Christian Guard
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Christian_Guard, 24, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 5, 4, metal
;stat_armour_ex 7, 0, 0, 0, 9, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 1, 0, -1
stat_mental 11, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 780, 205, 100, 75, 690, 4, 170
armour_ug_levels 3
armour_ug_models Dismounted_Christian_Guard
ownership moors
era 1 moors
era 2 moors
;unit_info 16, 0, 22
recruit_priority_offset 0

type Dismounted Sipahi Lancers


dictionary Dismounted_Sipahi_Lancers ; Dismounted Sipahi Lancers
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Dismounted_Sipahi_Lancers, 36, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 4, 3, metal
;stat_armour_ex 5, 7, 8, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 480, 185, 90, 70, 630, 4, 150
armour_ug_levels 2, 3, 4
armour_ug_models Dismounted_Sipahi_Lancers, Dismounted_Sipahi_Lancers_ug1,
Dismounted_Sipahi_Lancers_ug2
ownership turks
era 1 turks
era 2 turks
;unit_info 9, 0, 15
recruit_priority_offset 0

;----------------MONGOLS, TIMURIDS

type Mongol Horse Archers


dictionary Mongol_Horse_Archers ; Mongol Horse Archers
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mongol_Horse_Archers, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 155, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 1, flesh
;stat_armour_ex 0, 4, 0, 0, 6, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, -6, 1
stat_mental 7, disciplined, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 250, 130, 120, 95, 590, 4, 140
armour_ug_levels 0, 1
;armour_ug_models Mongol_Horse_Archers, Mongol_Horse_Archers_ug1
armour_ug_models mon_hoshiga, mon_hoshiga
ownership mongols
era 0 mongols
era 1 mongols
era 2 mongols
;unit_info 8, 8, 6
recruit_priority_offset 0

type Mongol Light Lancers


dictionary Mongol_Light_Lancers ; Mongol Light Lancers
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mongol_Light_Lancers, 32, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 4, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 3, leather
;stat_armour_ex 4, 5, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -6, 1
stat_mental 8, disciplined, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 300, 150, 120, 95, 590, 4, 140
armour_ug_levels 1, 2
;armour_ug_models Mongol_Light_Lancers, Mongol_Light_Lancers_ug1
armour_ug_models mon_hoshuchi, mon_hoshuchi
ownership mongols, timurids
era 0 mongols
era 1 mongols
era 2 mongols
;unit_info 10, 0, 12
recruit_priority_offset 0

type Mongol Heavy Archers


dictionary Mongol_Heavy_Archers ; Mongol Heavy Archers
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mongol_Heavy_Archers, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 5, 1, arrow, 160, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 6, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 5, 2, metal
;stat_armour_ex 5, 7, 0, 0, 7, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -6, 1
stat_mental 9, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 190, 120, 95, 900, 4, 220
armour_ug_levels 2, 3
;armour_ug_models Mongol_Heavy_Archers, Mongol_Heavy_Archers_ug1
armour_ug_models mon_horchi_cav, mon_horchi_cav
ownership mongols, timurids
era 0 mongols
era 1 mongols
era 2 mongols
;unit_info 8, 8, 15
recruit_priority_offset 0

type Mongol Heavy Lancers


dictionary Mongol_Heavy_Lancers ; Mongol Heavy Lancers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mongol_Heavy_Lancers, 28, 0, 1.5
mount cuman armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
frighten_foot, command
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 7, 3, metal
;stat_armour_ex 5, 7, 0, 0, 6, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -6, 1
stat_mental 11, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1200, 300, 130, 100, 850, 4, 210
armour_ug_levels 2, 3
;armour_ug_models Mongol_Heavy_Lancers, Mongol_Heavy_Lancers_ug1
armour_ug_models mon_hoshuchi, mon_torhaguti_cav
ownership mongols, timurids
era 1 mongols, timurids
era 2 mongols, timurids
;unit_info 13, 0, 14
recruit_priority_offset 0

type Khan's Guard


dictionary Khan's_Guard ; Khan's Guard
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Khan's_Guard, 24, 0, 1.5
mount cuman armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 7, 3, metal
;stat_armour_ex 8, 0, 0, 0, 6, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -6, 1
stat_mental 12, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1300, 350, 130, 100, 950, 4, 230
armour_ug_levels 4
;armour_ug_models Khan's_Guard
armour_ug_models mon_keshikten
ownership mongols, timurids
era 1 mongols, timurids
era 2 mongols
;unit_info 13, 0, 17
recruit_priority_offset 0

type Mongol Foot Archers


dictionary Mongol_Foot_Archers ; Mongol Foot Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Mongol_Foot_Archers, 60, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 1, arrow, 150, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 1, 1
stat_mental 3, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 200, 110, 65, 50, 300, 4, 70
armour_ug_levels 0, 1
;armour_ug_models Mongol_Foot_Archers, Mongol_Foot_Archers_ug1
armour_ug_models sib_junior_militia, sib_junior_militia
ownership mongols, timurids
era 0 mongols
era 1 mongols
era 2 mongols
;unit_info 2, 7, 1
recruit_priority_offset 0

type Mongol Infantry


dictionary Mongol_Infantry ; Mongol Infantry
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Mongol_Infantry, 60, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 1, arrow, 150, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 3, 4, 3, leather
;stat_armour_ex 4, 5, 0, 0, 6, 6, 6, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 0, 1, 1
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 250, 130, 75, 55, 580, 4, 140
armour_ug_levels 1, 2
;armour_ug_models Mongol_Infantry, Mongol_Infantry_ug1
armour_ug_models mon_mergen, mon_mergen
ownership mongols, timurids
era 0 mongols
era 1 mongols
era 2 mongols
;unit_info 11, 9, 16
recruit_priority_offset 0

type Sabadar Militia


dictionary Sabadar_Militia ; Sabadar Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Sabadar_Militia, 60, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 1, arrow, 150, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 5, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 5, 5, 5, metal
;stat_armour_ex 5, 7, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 7, low, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 175, 90, 70, 780, 4, 190
armour_ug_levels 2, 3
;armour_ug_models Sabadar_Militia, Sabadar_Militia_ug1
armour_ug_models mon_mergen, mon_mergen
ownership timurids
era 1 timurids
era 2 timurids
;unit_info 9, 9, 15
recruit_priority_offset 0

type Dismounted Archers


dictionary Dismounted_Archers ; Dismounted Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Dismounted_Archers, 60, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 1, arrow, 150, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 2, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 6, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, -6, 1
stat_mental 5, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 250, 120, 90, 70, 470, 4, 110
armour_ug_levels 0, 1
;armour_ug_models Dismounted_Archers, Dismounted_Archers_ug1
armour_ug_models mon_habutu_inf, mon_habutu_inf
ownership mongols
;unit_info 8, 9, 6
recruit_priority_offset 0

type Dismounted Light Lancers


dictionary Dismounted_Light_Lancers ; Dismounted Light Lancers
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Dismounted_Light_Lancers, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 3, 3, 3, leather
;stat_armour_ex 4, 5, 0, 0, 4, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -6, 1
stat_mental 6, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 300, 120, 90, 70, 420, 4, 100
armour_ug_levels 1, 2
;armour_ug_models Dismounted_Light_Lancers, Dismounted_Light_Lancers_ug1
armour_ug_models sib_senior_militia, sib_senior_militia
ownership mongols
era 0 mongols
era 1 mongols
era 2 mongols
;unit_info 9, 0, 11
recruit_priority_offset 0

type Dismounted Heavy Archers


dictionary Dismounted_Heavy_Archers ; Dismounted Heavy Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Dismounted_Heavy_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 1, arrow, 150, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 6, 4, 2, metal
;stat_armour_ex 5, 7, 0, 0, 4, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -6, 1
stat_mental 7, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 420, 140, 90, 70, 710, 4, 170
armour_ug_levels 2, 3
;armour_ug_models Dismounted_Heavy_Archers, Dismounted_Heavy_Archers_ug1
armour_ug_models mon_horchi_inf, mon_horchi_inf
ownership mongols, timurids
era 0 mongols, timurids
era 1 mongols, timurids
era 2 mongols, timurids
;unit_info 9, 9, 12
recruit_priority_offset 0

type Dismounted Heavy Lancers


dictionary Dismounted_Heavy_Lancers ; Dismounted Heavy Lancers
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Dismounted_Heavy_Lancers, 36, 0, 1.8
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 3, 3, metal
;stat_armour_ex 5, 7, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -6, 1
stat_mental 10, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 480, 155, 100, 75, 560, 4, 140
armour_ug_levels 2, 3
;armour_ug_models Dismounted_Heavy_Lancers, Dismounted_Heavy_Lancers_ug1
armour_ug_models mon_torhaguti_inf, mon_torhaguti_inf
ownership mongols, timurids
era 1 mongols, timurids
era 2 mongols, timurids
;unit_info 12, 0, 13
recruit_priority_offset 0

;----------------AZTECS

type Aztec Peasants


dictionary Aztec_Peasants ; Peasants
category infantry
class light
voice_type Light
banner faction main_infantry
soldier Aztec_Peasants, 60, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 4, 1, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 4, 2, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 190, 90, 75, 60, 180, 4, 40
armour_ug_levels 0
armour_ug_models Aztec_Peasants
ownership aztecs, slave
era 0 aztecs
era 1 aztecs
era 2 aztecs
;unit_info 7, 0, 4
recruit_priority_offset 0

type Aztec Spearmen


dictionary Aztec_Spearmen ; Aztec Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
soldier Aztec_Spearmen, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 2, 2, flesh
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 170, 100, 85, 65, 220, 4, 50
armour_ug_levels 0
armour_ug_models Aztec_Spearmen
ownership aztecs, slave
era 0 aztecs
era 1 aztecs
era 2 aztecs
;unit_info 7, 0, 6
recruit_priority_offset 0

type Aztec Archers


dictionary Aztec_Archers ; Aztec Archers
category infantry
class missile
voice_type Light
banner faction main_missile
soldier Aztec_Archers, 60, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 1, arrow, 130, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 5, 1, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 5, 2, leather
;stat_armour_ex 4, 0, 0, 0, 1, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 270, 120, 75, 60, 370, 4, 90
armour_ug_levels 1
armour_ug_models Aztec_Archers
ownership aztecs, slave
era 0 aztecs
era 1 aztecs
era 2 aztecs
;unit_info 7, 5, 8
recruit_priority_offset 0

type Aztec Spear Throwers


dictionary Aztec_Spear_Throwers ; Aztec Spear Throwers
category infantry
class skirmish
voice_type Light
banner faction main_missile
soldier Aztec_Spear_Throwers, 60, 0, 0.7
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr thrown
stat_sec 5, 1, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 5, 2, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 170, 100, 75, 60, 220, 4, 50
armour_ug_levels 0
armour_ug_models Aztec_Spear_Throwers
ownership aztecs, slave
era 0 aztecs
era 1 aztecs
era 2 aztecs
;unit_info 7, 4, 4
recruit_priority_offset 0

type Aztec Warriors


dictionary Aztec_Warriors ; Aztec Warriors
category infantry
class light
voice_type Light
banner faction main_infantry
soldier Aztec_Warriors, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy, druid
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 5, 3, leather
;stat_armour_ex 4, 0, 0, 0, 3, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 7, normal, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 220, 115, 85, 65, 320, 4, 80
armour_ug_levels 1
armour_ug_models Aztec_Warriors
ownership aztecs, slave
era 0 aztecs
era 1 aztecs
era 2 aztecs
;unit_info 9, 0, 10
recruit_priority_offset 0

type Jaguar Warriors


dictionary Jaguar_Warriors ; Jaguar Warriors
category infantry
class light
voice_type Light
banner faction main_infantry
soldier Jaguar_Warriors, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
druid
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 5, 3, leather
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 11, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 300, 145, 115, 90, 570, 4, 140
armour_ug_levels 1
armour_ug_models Jaguar_Warriors
ownership aztecs, slave
era 0 aztecs
era 1 aztecs
era 2 aztecs
;unit_info 14, 0, 12
recruit_priority_offset 0
type Eagle Warriors
dictionary Eagle_Warriors ; Eagle Warriors
category infantry
class light
voice_type Light
banner faction main_infantry
soldier Eagle_Warriors, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
druid
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 5, 0, leather
;stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 11, normal, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 240, 100, 100, 75, 340, 4, 80
armour_ug_levels 1
armour_ug_models Eagle_Warriors
ownership aztecs
era 0 aztecs
era 1 aztecs
era 2 aztecs
;unit_info 20, 0, 9
recruit_priority_offset 0

type Cuahchiqueh
dictionary Cuahchiqueh ; Cuahchiqueh
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
soldier Cuahchiqueh, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
druid
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 5, 3, leather
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 11, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 340, 100, 100, 75, 540, 4, 130
armour_ug_levels 1
armour_ug_models Cuahchiqueh
ownership aztecs
era 1 aztecs
era 2 aztecs
;unit_info 14, 0, 12
recruit_priority_offset 0

type Coyote Priests


dictionary Coyote_Priests ; Coyote Priests
category infantry
class light
voice_type Heavy
banner faction main_infantry
soldier Coyote_Priests, 36, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
druid
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 6, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 6, 3, leather
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 11, normal, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 440, 100, 75, 55, 480, 4, 120
armour_ug_levels 1
armour_ug_models Coyote_Priests
ownership aztecs
era 0 aztecs
era 1 aztecs
era 2 aztecs
;unit_info 14, 0, 12
recruit_priority_offset 0

type Arrow Warriors


dictionary Arrow_Warriors ; Arrow Warriors
category infantry
class skirmish
voice_type Light
banner faction main_missile
soldier Arrow_Warriors, 60, 0, 0.8
mount_effect elephant +6
attributes sea_faring, hide_forest, very_hardy, can_withdraw, druid
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr thrown
stat_sec 3, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 3, 2, leather
;stat_armour_ex 4, 0, 0, 0, 4, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 10, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 200, 100, 90, 70, 400, 4, 100
armour_ug_levels 1
armour_ug_models Arrow_Warriors
ownership aztecs
era 0 aztecs
era 1 aztecs
era 2 aztecs
;unit_info 7, 6, 11
recruit_priority_offset 0

type Tlaxcalan Mercenaries


dictionary Tlaxcalan_Mercenaries ; Tlaxcalan Mercenaries
category infantry
class light
voice_type Light
accent Mongolian
banner faction main_missile
banner holy crusade
soldier Tlaxcalan_Mercenaries, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 5, 3, leather
;stat_armour_ex 4, 0, 0, 0, 3, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 310, 125, 75, 55, 310, 4, 70
armour_ug_levels 1
armour_ug_models Tlaxcalan_Mercenaries
ownership slave
;unit_info 9, 0, 10
recruit_priority_offset 0

type Tlaxcalan Archers


dictionary Tlaxcalan_Archers ; Tlaxcalan Archers
category infantry
class missile
voice_type Light
accent Mongolian
banner faction main_missile
banner holy crusade
soldier Tlaxcalan_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 1, arrow, 130, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 5, 1, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 5, 2, leather
;stat_armour_ex 4, 0, 0, 0, 1, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 340, 100, 65, 50, 340, 4, 80
armour_ug_levels 1
armour_ug_models Tlaxcalan_Archers
ownership slave
;unit_info 7, 5, 8
recruit_priority_offset 0

type Native Mercenaries


dictionary Native_Mercenaries ; Native Mercenaries
category infantry
class light
voice_type Light
accent Mongolian
banner faction main_infantry
banner holy crusade
soldier Native_Mercenaries, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 5, 3, flesh
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 280, 125, 85, 65, 280, 4, 70
armour_ug_levels 0
armour_ug_models Native_Mercenaries
ownership slave
;unit_info 9, 0, 6
recruit_priority_offset 0

type Native Archers


dictionary Native_Archers ; Native Archers
category infantry
class missile
voice_type Light
accent Mongolian
banner faction main_missile
banner holy crusade
soldier Native_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 1, arrow, 130, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 1, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 4, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 250, 100, 65, 50, 250, 4, 60
armour_ug_levels 0
armour_ug_models Native_Archers
ownership slave
;unit_info 6, 5, 1
recruit_priority_offset 0

type Native Warriors


dictionary Native_Warriors ; Native Warriors
category infantry
class light
voice_type Light
accent Mongolian
banner faction main_infantry
banner holy crusade
soldier Native_Warriors, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 5, 3, flesh
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 7, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 270, 125, 85, 65, 270, 4, 60
armour_ug_levels 0
armour_ug_models Native_Warriors
ownership slave
;unit_info 8, 0, 6
recruit_priority_offset 0

type Aztec Bodyguard


dictionary Aztec_Bodyguard ; Bodyguard
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
soldier Aztec_Bodyguard, 16, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit,
frighten_foot, druid
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 3, 10, 3, leather
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 12, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 410, 0, 80, 60, 410, 1, 100
armour_ug_levels 1
armour_ug_models Aztec_Bodyguard
ownership aztecs
era 0 aztecs
era 1 aztecs
era 2 aztecs
;unit_info 14, 0, 24
recruit_priority_offset 0

;----------------SIEGE EQUIPMENT
; attack stat via projectile file

type Mangonel
dictionary Mangonel ; Mangonel
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Mangonel_Crew, 16, 2, 1
engine mangonel
attributes sea_faring, hardy, can_withdraw, artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 65, 3, mangonel_shot, 250, 10, siege_missile, artillery_gunpowder,
blunt, none, 26, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, launching
stat_pri_armour 2, 5, 0, leather
;stat_armour_ex 2, 0, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 590, 250, 30, 75, 590, 1, 170
armour_ug_levels 1
armour_ug_models NE_Mangonel_Crew
ownership northern_european, southern_european, eastern_european, greek
era 0 northern_european, southern_european, eastern_european, greek
era 1 northern_european, southern_european, eastern_european, greek
;unit_info , ,
recruit_priority_offset 0

type ME Mangonel
dictionary Mangonel ; Mangonel
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier ME_Mangonel_Crew, 16, 2, 1
engine mangonel
attributes sea_faring, hardy, can_withdraw, artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 65, 3, mangonel_shot, 250, 10, siege_missile, artillery_gunpowder,
blunt, none, 26, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, launching
stat_pri_armour 2, 5, 0, leather
;stat_armour_ex 2, 0, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 590, 250, 30, 75, 590, 1, 170
armour_ug_levels 1
armour_ug_models ME_Mangonel_Crew
ownership middle_eastern
era 0 middle_eastern
era 1 middle_eastern
;unit_info , ,
recruit_priority_offset 0

type NE Ballista
dictionary NE_Ballista ; Ballista
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Ballista_Crew, 16, 2, 0.8
engine ballista
attributes sea_faring, hardy, can_withdraw, artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25,
1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 35, 3, ballista, 180, 30, siege_missile, artillery_mechanical,
piercing, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching
stat_pri_armour 2, 2, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 3, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 450, 200, 90, 70, 370, 4, 90
armour_ug_levels 1
armour_ug_models NE_Ballista_Crew
ownership northern_european, southern_european, eastern_european, greek
era 0 northern_european, southern_european, eastern_european, greek
era 1 northern_european, southern_european, eastern_european, greek
;unit_info 6, 0, 8
recruit_priority_offset 0

type ME Ballista
dictionary ME_Ballista ; Ballista
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier ME_Ballista_Crew, 16, 2, 0.8
engine ballista
attributes sea_faring, hardy, can_withdraw, artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25,
1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 35, 3, ballista, 180, 30, siege_missile, artillery_mechanical,
piercing, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching
stat_pri_armour 2, 2, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 3, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 450, 200, 90, 70, 370, 4, 90
armour_ug_levels 1
armour_ug_models ME_Ballista_Crew
ownership middle_eastern
era 0 middle_eastern
era 1 middle_eastern
;unit_info 6, 0, 8
recruit_priority_offset 0

type NE Catapult
dictionary NE_Catapult ; Catapult
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Catapult_Crew, 16, 2, 0.8
engine catapult
attributes sea_faring, hardy, can_withdraw, artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25,
1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 55, 3, catapult, 200, 20, siege_missile, artillery_mechanical,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_pri_armour 2, 2, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 3, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 3, 550, 250, 90, 70, 400, 4, 100
armour_ug_levels 1
armour_ug_models NE_Catapult_Crew
ownership northern_european, southern_european, eastern_european, greek
era 0 northern_european, southern_european, eastern_european, greek
era 1 northern_european, southern_european, eastern_european, greek
;unit_info 6, 0, 8
recruit_priority_offset 0

type ME Catapult
dictionary ME_Catapult ; Catapult
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier ME_Catapult_Crew, 16, 2, 0.8
engine catapult
attributes sea_faring, hardy, can_withdraw, artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25,
1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 55, 3, catapult, 200, 20, siege_missile, artillery_mechanical,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_pri_armour 2, 2, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 3, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 3, 550, 250, 90, 70, 400, 4, 100
armour_ug_levels 1
armour_ug_models ME_Catapult_Crew
ownership middle_eastern
era 0 middle_eastern
era 1 middle_eastern
;unit_info 6, 0, 8
recruit_priority_offset 0

type NE Trebuchet
dictionary NE_Trebuchet ; Trebuchet
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Trebuchet_Crew, 16, 2, 0.8
engine trebuchet
attributes sea_faring, hardy, can_withdraw, artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25,
1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 60, 3, trebuchet, 285, 20, siege_missile, artillery_mechanical,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_ter 12, 3, cow_carcass, 215, 3, siege_missile, artillery_mechanical,
blunt, none, 25, 1
;stat_ter_ex 0, 0, 0
stat_ter_attr ap, bp, launching,
stat_pri_armour 2, 2, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 3, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 4, 750, 350, 90, 70, 430, 4, 100
armour_ug_levels 1
armour_ug_models NE_Trebuchet_Crew
ownership northern_european, southern_european, eastern_european, greek
era 1 northern_european, southern_european, eastern_european, greek
;unit_info 6, 0, 8
recruit_priority_offset 0

type ME Trebuchet
dictionary ME_Trebuchet ; Trebuchet
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier ME_Trebuchet_Crew, 16, 2, 0.8
engine trebuchet
attributes sea_faring, hardy, can_withdraw, artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25,
1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 60, 3, trebuchet, 285, 20, siege_missile, artillery_mechanical,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_ter 12, 3, cow_carcass, 215, 3, siege_missile, artillery_mechanical,
blunt, none, 25, 1
;stat_ter_ex 0, 0, 0
stat_ter_attr ap, bp, launching,
stat_pri_armour 2, 2, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 3, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 4, 750, 350, 90, 70, 430, 4, 100
armour_ug_levels 1
armour_ug_models ME_Trebuchet_Crew
ownership middle_eastern
era 1 middle_eastern
;unit_info 6, 0, 8
recruit_priority_offset 0

type NE Bombard
dictionary NE_Bombard ; Bombard
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier NE_Bombard_Crew, 16, 2, 0.8
engine bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon,
artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 55, 3, bombard_shot, 325, 20, siege_missile, artillery_gunpowder,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_ter 35, 3, grape_shot, 115, 10, siege_missile, artillery_gunpowder, blunt,
none, 26, 1
stat_ter_attr ap, launching
stat_pri_armour 2, 2, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 3, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 4, 900, 395, 90, 70, 610, 4, 150
armour_ug_levels 1
armour_ug_models NE_Bombard_Crew
ownership northern_european, southern_european, eastern_european, greek
era 1 northern_european, southern_european, eastern_european, greek
;unit_info 6, 0, 8
recruit_priority_offset 0

type ME Bombard
dictionary ME_Bombard ; Bombard
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Bombard_Crew, 16, 2, 0.8
engine bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon,
artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 55, 3, bombard_shot, 325, 20, siege_missile, artillery_gunpowder,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_ter 35, 3, grape_shot, 115, 10, siege_missile, artillery_gunpowder, blunt,
none, 26, 1
stat_ter_attr ap, launching
stat_pri_armour 2, 2, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 3, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 4, 900, 395, 90, 70, 610, 4, 150
armour_ug_levels 1
armour_ug_models ME_Bombard_Crew
ownership middle_eastern
era 1 middle_eastern
;unit_info 6, 0, 8
recruit_priority_offset 0

type AS Rocket Launcher


dictionary AS_Rocket_Launcher ; Rocket Launcher
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Mongol_Rocket_Launcher_Crew, 16, 2, 1
engine rocket_launcher
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, rocket
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 65, 3, rocket, 250, 50, siege_missile, artillery_gunpowder, blunt,
none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, launching
stat_pri_armour 4, 4, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 4, 1100, 350, 90, 70, 1100, 4, 270
armour_ug_levels 1
armour_ug_models Mongol_Rocket_Launcher_Crew
ownership mongols, timurids
era 1 mongols, timurids
era 2 mongols, timurids
;unit_info 6, 0, 8
recruit_priority_offset 0

type NE Grand Bombard


dictionary NE_Grand_Bombard ; Grand Bombard
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Cannon_Crew, 16, 2, 1
engine great_bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon,
artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 55, 3, grand_bombard_shot, 375, 20, siege_missile,
artillery_gunpowder, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_ter 45, 3, grape_shot, 130, 10, siege_missile, artillery_gunpowder, blunt,
none, 26, 1
stat_ter_attr ap, launching
stat_pri_armour 4, 4, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 5, 1030, 450, 90, 70, 730, 4, 180
armour_ug_levels 1
armour_ug_models NE_Cannon_Crew
ownership northern_european, southern_european, eastern_european, greek
era 1 northern_european, southern_european, eastern_european, greek
;unit_info 6, 0, 8
recruit_priority_offset 0

type ME Grand Bombard


dictionary ME_Grand_Bombard ; Grand Bombard
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier ME_Cannon_Crew, 16, 2, 1
engine great_bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon,
artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 55, 3, grand_bombard_shot, 375, 20, siege_missile,
artillery_gunpowder, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_ter 45, 3, grape_shot, 130, 10, siege_missile, artillery_gunpowder, blunt,
none, 26, 1
stat_ter_attr ap, launching
stat_pri_armour 4, 4, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 5, 1030, 450, 90, 70, 730, 4, 180
armour_ug_levels 1
armour_ug_models ME_Cannon_Crew
ownership middle_eastern
era 1 middle_eastern
;unit_info 6, 0, 8
recruit_priority_offset 0

type NE Mortar
dictionary NE_Mortar ; Mortar
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Mortar_Crew, 16, 2, 1
engine mortar
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mortar,
artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 65, 3, mortar_shot, 300, 20, siege_missile, artillery_gunpowder,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, launching, area
stat_pri_armour 4, 4, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 5, 1130, 480, 90, 70, 520, 4, 130
armour_ug_levels 1
armour_ug_models NE_Mortar_Crew
ownership northern_european, southern_european, eastern_european, greek
era 1 northern_european, southern_european, eastern_european, greek
era 2 northern_european, southern_european, eastern_european, greek
;unit_info 6, 0, 8
recruit_priority_offset 0

type NE Ribault
dictionary NE_Ribault ; Ribault
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier NE_Ribault_Crew, 16, 2, 1
engine ribault
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon,
mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 65, 3, ribault_shot, 150, 20, siege_missile, artillery_gunpowder,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching
stat_pri_armour 4, 4, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 5, 1030, 450, 90, 70, 400, 4, 100
armour_ug_levels 1
armour_ug_models NE_Ribault_Crew
ownership northern_european, southern_european, eastern_european, greek
era 2 northern_european, southern_european, eastern_european, greek
;unit_info 6, 0, 8
recruit_priority_offset 0

type NE Culverin
dictionary NE_Culverin ; Culverin
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Culverin_Crew, 16, 2, 1
engine culverin
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon,
artillery, explode, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 65, 3, culverin_shot, 425, 20, siege_missile, artillery_gunpowder,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_pri_armour 4, 4, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 5, 1430, 650, 90, 70, 800, 4, 200
armour_ug_levels 1
armour_ug_models NE_Culverin_Crew
ownership northern_european, southern_european, eastern_european, greek
era 2 northern_european, southern_european, eastern_european, greek
;unit_info 6, 0, 8
recruit_priority_offset 0

type NE Cannon
dictionary NE_Cannon ; Cannon
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Cannon_Crew, 16, 2, 1
engine cannon
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon,
artillery, explode, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 65, 3, cannon_shot, 380, 20, siege_missile, artillery_gunpowder,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_pri_armour 4, 4, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 5, 1430, 650, 90, 70, 870, 4, 210
armour_ug_levels 1
armour_ug_models NE_Cannon_Crew
ownership northern_european, southern_european, eastern_european, greek
era 2 northern_european, southern_european, eastern_european, greek
;unit_info 6, 0, 8
recruit_priority_offset 0

type ME Cannon
dictionary ME_Cannon ; Cannon
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier ME_Cannon_Crew, 16, 2, 1
engine cannon
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon,
artillery, explode, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 65, 3, cannon_shot, 380, 20, siege_missile, artillery_gunpowder,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_pri_armour 4, 4, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 5, 1430, 650, 90, 70, 870, 4, 210
armour_ug_levels 1
armour_ug_models ME_Cannon_Crew
ownership middle_eastern
era 2 middle_eastern
;unit_info 6, 0, 8
recruit_priority_offset 0

type NE Serpentine
dictionary NE_Serpentine ; Serpentine
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier NE_Serpentine_Crew, 16, 2, 1
engine serpentine
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon,
artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 65, 3, serpentine_shot, 450, 20, siege_missile,
artillery_gunpowder, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching
stat_pri_armour 4, 4, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 5, 1500, 680, 90, 70, 700, 4, 170
armour_ug_levels 1
armour_ug_models NE_Serpentine_Crew
ownership northern_european, southern_european, eastern_european, greek
era 2 northern_european, southern_european, eastern_european, greek
;unit_info 6, 0, 8
recruit_priority_offset 0
type NE Basilisk
dictionary NE_Basilisk ; Basilisk
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Basilisk_Crew, 16, 2, 1
engine basilisk
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon,
artillery, explode, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 65, 3, basilisk_shot, 450, 20, siege_missile, artillery_gunpowder,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_pri_armour 4, 4, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 5, 1400, 600, 90, 70, 1080, 4, 270
armour_ug_levels 1
armour_ug_models NE_Basilisk_Crew
ownership northern_european, southern_european, eastern_european, greek
era 2 northern_european, southern_european, eastern_european, greek
;unit_info 6, 0, 8
recruit_priority_offset 0

type NE Monster Ribault


dictionary NE_Monster_Ribault ; Monster Ribault
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Monster_Ribault_Crew, 16, 2, 1
engine monster_ribault
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon,
mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 68, 3, monster_ribault_shot, 150, 20, siege_missile,
artillery_gunpowder, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching
stat_pri_armour 4, 5, 0, leather
;stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 11, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 5, 1500, 650, 100, 75, 910, 4, 220
armour_ug_levels 1
armour_ug_models NE_Monster_Ribault_Crew
ownership northern_european, southern_european, eastern_european, greek
era 2 northern_european, southern_european, eastern_european, greek
;unit_info 9, 0, 9
recruit_priority_offset 0

type ME Monster Bombard


dictionary ME_Monster_Bombard ; Monster Bombard
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier ME_Monster_Bombard_Crew, 16, 1, 1
engine huge_bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon,
artillery, mercenary_unit
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 68, 3, monster_bombard_shot, 450, 20, siege_missile,
artillery_gunpowder, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_pri_armour 4, 5, 0, leather
;stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 11, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 5, 1700, 680, 100, 75, 1900, 4, 470
armour_ug_levels 1
armour_ug_models ME_Monster_Bombard_Crew
ownership middle_eastern
era 2 middle_eastern
;unit_info 9, 0, 9
recruit_priority_offset 0
;----------------MISC

type Carroccio Standard M


dictionary Carroccio_Standard_M ; Carroccio Standard
category siege
class light
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Carroccio_Standard, 24, 1, 1.8
engine great_standart_milan
attributes sea_faring, hide_forest, hardy, can_withdraw, standard, command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 3, 6, metal
;stat_armour_ex 5, 0, 0, 0, 5, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, 0
stat_mental 11, disciplined, highly_trained, lock_morale
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 175, 100, 75, 750, 1, 180
stat_stl 4
armour_ug_levels 2
armour_ug_models Carroccio_Standard
ownership milan
era 0 milan
era 1 milan
;unit_info 12, 0, 16
recruit_priority_offset 0

type Carroccio Standard V


dictionary Carroccio_Standard_V ; Carroccio Standard
category siege
class light
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Carroccio_Standard, 24, 1, 1.8
engine great_standart_venice
attributes sea_faring, hide_forest, hardy, can_withdraw, standard, command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 3, 6, metal
;stat_armour_ex 5, 0, 0, 0, 5, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, 0
stat_mental 11, disciplined, highly_trained, lock_morale
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 175, 100, 75, 750, 1, 180
stat_stl 4
armour_ug_levels 2
armour_ug_models Carroccio_Standard
ownership venice
era 0 venice
era 1 venice
;unit_info 12, 0, 16
recruit_priority_offset 0

type CE Wagon Fort


dictionary CE_Wagon_Fort ; Wagon Fort
category infantry
class missile
voice_type Heavy
accent East_European
banner faction main_missile
banner holy crusade
soldier CE_Wagon_Fort, 36, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, no_custom,
wagon_fort, crossbow, command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 6, leather
;stat_armour_ex 4, 5, 0, 0, 8, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 1, -2, 3, 2
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 480, 190, 90, 70, 1250, 4, 310
armour_ug_levels 1, 2
armour_ug_models CE_Wagon_Fort, CE_Wagon_Fort_ug1
ownership poland, serbia, hungary, slave
;unit_info 13, 16, 12
recruit_priority_offset 0
type Gulay Gorod
dictionary Gulay_Gorod ; Gulay Gorod
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Gulay_Gorod, 36, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, no_custom, crossbow,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 1, leather
;stat_armour_ex 4, 5, 0, 0, 8, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 1, -2, 3, 2
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 460, 165, 90, 70, 1250, 4, 310
armour_ug_levels 1, 2
armour_ug_models Gulay_Gorod, Gulay_Gorod_ug1
ownership russia, bulgaria
;unit_info 13, 16, 12
recruit_priority_offset 0

type Hussites
dictionary Hussites ; Hussites
category infantry
class missile
voice_type Heavy
accent East_European
banner faction main_missile
banner holy crusade
soldier Hussites, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, crossbow, command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, steel_crossbow_bolt, 160, 20, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 1, metal
;stat_armour_ex 5, 0, 0, 0, 9, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 11, disciplined, trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 450, 160, 100, 75, 1250, 4, 310
armour_ug_levels 2
armour_ug_models Hussites
ownership slave
;unit_info 12, 15, 14
recruit_priority_offset 0

type Great Cross


dictionary Great_Cross ; Great Cross
category siege
class light
voice_type Heavy
accent Mediterranean
banner faction main_spear
banner holy crusade
soldier Great_Cross, 24, 1, 1.8
engine great_cross
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit,
standard, command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 3, 5, metal
;stat_armour_ex 5, 0, 0, 0, 5, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, 0
stat_mental 11, disciplined, trained, lock_morale
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 165, 100, 75, 750, 1, 180
stat_stl 4
armour_ug_levels 2
armour_ug_models Great_Cross
ownership slave, papal_states, saxons, hre, milan, sicily, france, antioch,
jerusalem, england
era 0 papal_states, saxons, hre, milan, sicily, france, antioch,
jerusalem, england
era 1 papal_states, saxons, hre, milan, sicily, france, antioch,
jerusalem, england
era 2 papal_states, saxons, hre, milan, sicily, france, antioch,
jerusalem, england
;unit_info 12, 0, 16
recruit_priority_offset 0

;----------------MERC
INFANTRY------------------------------------------------------

type Welsh Longbowmen Mercs


dictionary Welsh_Longbowmen_Mercs ; Welsh Longbowmen
category infantry
class missile
voice_type Light
accent Scottish
banner faction main_missile
banner holy crusade
soldier Welsh_Longbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit,
very_hardy ;stakes, stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 1, arrow, 155, 24, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 160, 65, 50, 490, 4, 120
armour_ug_levels 0
armour_ug_models Welsh_Longbowmen
ownership slave
;unit_info 2, 6, 1
recruit_priority_offset 0

type Bulgarian Brigands Mercs


dictionary Bulgarian_Brigands_Mercs ; Bulgarian Brigands
category infantry
class missile
voice_type Light
accent East_European
banner faction main_missile
banner holy crusade
soldier Bulgarian_Brigands, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 155, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 5, 2, leather
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 0, 2, 0
stat_mental 6, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 490, 150, 65, 50, 490, 4, 120
armour_ug_levels 1
armour_ug_models Bulgarian_Brigands
ownership slave
;unit_info 9, 7, 12
recruit_priority_offset 0

type Irish Kerns Mercs


dictionary Irish_Kerns_Mercs ; Irish Kerns
category infantry
class skirmish
voice_type Light
accent Scottish
banner faction main_missile
banner holy crusade
soldier Irish_Kerns, 48, 0, 0.8
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 10, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 250, 115, 65, 50, 250, 4, 60
armour_ug_levels 0
armour_ug_models Irish_Kerns
ownership slave, england
era 0 england
;unit_info 2, 6, 1
recruit_priority_offset 0

type Welsh Spearmen Mercs


dictionary Welsh_Spearmen_Mercs ; Welsh Spearmen
category infantry
class spearmen
voice_type Light
accent Scottish
banner faction main_spear
banner holy crusade
soldier Welsh_Spearmen, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 3, flesh
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 340, 135, 85, 65, 340, 4, 80
armour_ug_levels 0
armour_ug_models Welsh_Spearmen
ownership slave, england
era 0 england
era 1 england
;unit_info 7, 0, 6
recruit_priority_offset 0

type Flemish Pikemen Mercs


dictionary Flemish_Pikemen_Mercs ; Flemish Pikemen
category infantry
class spearmen
voice_type Light
accent German
banner faction main_spear
banner holy crusade
soldier Flemish_Pikemen, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 8, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8, ap
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ; 2, 2
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 3, 2, 0, metal
;stat_armour_ex 5, 0, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 5, normal, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 340, 180, 85, 65, 340, 4, 80
armour_ug_levels 2
armour_ug_models Flemish_Pikemen
ownership slave, france
era 1 france,
;unit_info 9, 0, 8
recruit_priority_offset 0

type Swiss Pikemen Mercs


dictionary Swiss_Pikemen_Mercs ; Swiss Pikemen
category infantry
class spearmen
voice_type Heavy
accent German
banner faction main_spear
banner holy crusade
soldier Swiss_Pikemen, 60, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 8, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8, ap
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ; 2, 3
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 5, 0, flesh
;stat_armour_ex 0, 0, 0, 0, 5, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 6, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 470, 180, 115, 90, 470, 4, 110
armour_ug_levels 0
armour_ug_models Swiss_Pikemen
ownership slave, france
;unit_info 14, 0, 5
recruit_priority_offset 0

type Galloglaich Mercs


dictionary Galloglaich_Mercs ; Galloglaich
category infantry
class heavy
voice_type Heavy
accent Scottish
banner faction main_infantry
banner holy crusade
soldier Galloglaich, 36, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit,
frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 7, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 7, 1, metal
;stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 8, normal, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 395, 180, 90, 70, 380, 4, 90
armour_ug_levels 2
armour_ug_models Galloglaich
ownership slave, scotland
era 0 scotland
era 1 scotland
;unit_info 17, 0, 9
recruit_priority_offset 0

type Afghan Javelinmen Mercs


dictionary Afghan_Javelinmen_Mercs ; Afghan Javelinmen
category infantry
class skirmish
voice_type Light
accent Arabic
banner faction main_missile
banner holy crusade
soldier Afghan_Javelinmen, 60, 0, 0.7
mount_effect elephant +6
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 3, 3, flesh
;stat_armour_ex 0, 0, 0, 0, 8, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 340, 110, 90, 70, 640, 4, 160
armour_ug_levels 0
armour_ug_models Afghan_Javelinmen
ownership slave, turks
era 0 turks
era 1 turks
;unit_info 13, 10, 14
recruit_priority_offset 0

type Sudanese Tribesmen Mercs


dictionary Sudanese_Tribesmen_Mercs ; Sudanese Tribesmen
category infantry
class light
voice_type Light
accent Arabic
banner faction main_infantry
banner holy crusade
soldier Sudanese_Tribesmen, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 6, 2, flesh
;stat_armour_ex 0, 0, 0, 0, 5, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 2, -2, -2
stat_mental 5, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 300, 155, 85, 65, 300, 4, 70
armour_ug_levels 0
armour_ug_models Sudanese_Tribesmen
ownership slave, moors, egypt
era 0 moors
era 1 moors, egypt
era 2 moors, egypt
;unit_info 13, 0, 8
recruit_priority_offset 0

type Dismounted Crusader Knights


dictionary Dismounted_Crusader_Knights ; Unhorsed Knights
category infantry
class heavy
voice_type Heavy
accent French
banner faction main_infantry
banner holy crusade
soldier Dismounted_Crusader_Knights, 24, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit,
frighten_foot, command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 5, 5, metal
;stat_armour_ex 7, 0, 0, 0, 9, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 10, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 675, 200, 100, 75, 690, 4, 170
armour_ug_levels 3
armour_ug_models Dismounted_Crusader_Knights
ownership slave, hre, milan, sicily, france, antioch, jerusalem, england
;unit_info 16, 0, 22
recruit_priority_offset 0

;----------------Merc Mounted

type Turkomans Mercs


dictionary Turkomans_Mercs ; Turkomans
category cavalry
class missile
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Turkomans, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
cantabrian_circle, mercenary_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 3, 1, arrow, 155, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 2, flesh
;stat_armour_ex 0, 0, 0, 0, 5, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 1, -6, -1
stat_mental 4, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 510, 140, 90, 70, 510, 4, 120
armour_ug_levels 0
armour_ug_models Turkomans
ownership slave
;unit_info 7, 6, 8
recruit_priority_offset 0
;----------------MERC SIEGE* + Guns

type Elephants Mercs


dictionary Elephants_Mercs ; Elephants
category cavalry
class heavy
voice_type Heavy
accent Mongolian
banner faction main_cavalry
banner holy crusade_cavalry
soldier Elephant_Crew, 18, 6, 0.8
mount elephant
mount_effect horse +4, camel +2
attributes sea_faring, very_hardy, can_withdraw, can_run_amok, frighten_foot,
frighten_mounted, gunpowder_unit, mercenary_unit
formation 7, 11, 13,16, 2, square
stat_health 1, 6
stat_pri 25, 1, arquebus_bullet, 165, 10, missile, missile_gunpowder,
piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr area, launching, ap
stat_pri_armour 16, 7, 0, flesh
;stat_armour_ex 16, 0, 0, 0, 7, 0, 0, flesh
stat_sec_armour 13, 3, flesh
stat_heat 2
stat_ground 0, 0, -6, 0
stat_mental 9, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2090, 350, 400, 400, 2090, 4, 520
armour_ug_levels 0
armour_ug_models Elephant_Crew
ownership slave
;unit_info 10, 16, 23
recruit_priority_offset 0

;type Elephant Artillery Mercs


;removed

;type Elephant Rocketeer


;removed

type Mercenary Ribault


dictionary Mercenary_Ribault ; Mercenary Ribault
category siege
class missile
voice_type Light
accent Mediterranean
banner faction main_missile
banner holy crusade
soldier NE_Ribault_Crew, 16, 2, 1
engine ribault
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit,
cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 65, 3, ribault_shot, 150, 108, siege_missile, artillery_gunpowder,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching
stat_pri_armour 4, 4, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 400, 250, 90, 70, 400, 4, 100
armour_ug_levels 1
armour_ug_models NE_Ribault_Crew
ownership slave
;unit_info 6, 0, 8
recruit_priority_offset 0

type Mercenary Monster Ribault


dictionary Mercenary_Monster_Ribault ; Mercenary Monster Ribault
category siege
class missile
voice_type Heavy
accent Mediterranean
banner faction main_missile
banner holy crusade
soldier NE_Monster_Ribault_Crew, 16, 2, 1
engine monster_ribault
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit,
cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 68, 3, monster_ribault_shot, 150, 108, siege_missile,
artillery_gunpowder, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching
stat_pri_armour 4, 5, 0, leather
;stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 11, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 910, 400, 100, 75, 910, 4, 220
armour_ug_levels 1
armour_ug_models NE_Monster_Ribault_Crew
ownership slave
;unit_info 9, 0, 9
recruit_priority_offset 0

type Mercenary Monster Bombard


dictionary Mercenary_Monster_Bombard ; Mercenary Monster Bombard
category siege
class missile
voice_type Heavy
accent East_European
banner faction main_missile
banner holy crusade
soldier ME_Monster_Bombard_Crew, 16, 1, 1
engine huge_bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit,
cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 68, 3, monster_bombard_shot, 450, 20, siege_missile,
artillery_gunpowder, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching
stat_pri_armour 4, 5, 0, leather
;stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 11, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1900, 400, 100, 75, 1900, 4, 470
armour_ug_levels 1
armour_ug_models ME_Monster_Bombard_Crew
ownership slave
;unit_info 9, 0, 9
recruit_priority_offset 0

type Mercenary Rocket Launcher


dictionary Mercenary_Rocket_Launcher ; Mercenary Rocket Launcher
category siege
class missile
voice_type Heavy
accent Mongolian
banner faction main_missile
banner holy crusade
soldier Mongol_Rocket_Launcher_Crew, 16, 2, 1
engine rocket_launcher
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit,
rocket
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25,
1.8
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 65, 3, rocket, 250, 108, siege_missile, artillery_gunpowder,
blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap, launching
stat_pri_armour 4, 4, 0, leather
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 9, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1100, 250, 90, 70, 1100, 4, 270
armour_ug_levels 1
armour_ug_models Mongol_Rocket_Launcher_Crew
ownership slave
;unit_info 6, 0, 8
recruit_priority_offset 0

;----------------HISTORICAL BATTLE CHARACTERS*

; removed

; in campaign
type Bohemond of Taranto
dictionary Bohemond_of_Taranto ; Bohemond of Taranto
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier Norman_Knights, 12, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit,
general_unit, no_custom
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 7, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 7, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 11, 7, 4, metal
;stat_armour_ex 5, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 12, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1070, 150, 120, 95, 770, 4, 190
armour_ug_levels 2
armour_ug_models Norman_Knights_ug0
ownership france, antioch, jerusalem
;unit_info 13, 0, 30
recruit_priority_offset 0

;----------------SV ADDED UNITS / NEW FACTIONS (since SV


v1.0)----------------------------------------

type Dismounted NE Bodyguard


dictionary Dismounted_NE_Bodyguard ; what was their name in the game?
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_NE_Late_Bodyguard, 24, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 10, 6, 4, metal
;stat_armour_ex 9, 0, 0, 0, 9, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 10, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 850, 225, 80, 60, 570, 4, 140
armour_ug_levels 5
armour_ug_models Dismounted_NE_Late_Bodyguard
ownership saxons
;unit_info 16, 0, 42
recruit_priority_offset 0

type Saxon Bodyguard


dictionary Saxon_Bodyguard ; Angevin Men-at-Arms
category infantry
class heavy
voice_type Heavy
accent German
banner faction main_infantry
banner unit dragon_standard
banner holy crusade
soldier baltest_swordsman, 36, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 6, 1, metal
;stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 8, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 550, 190, 65, 50, 410, 4, 100
armour_ug_levels 2
armour_ug_models baltest_swordsman
ownership saxons
era 0 saxons
era 1 saxons
era 2 saxons
;unit_info 17, 0, 9
recruit_priority_offset 0

type SV Dismounted Mercenary German Knights


dictionary SV_Dismounted_Mercenary_German_Knights ; Dismounted
Neapolitan Barons
category infantry
class heavy
voice_type Heavy
accent Mediterranean
banner faction main_infantry
banner holy crusade
soldier Dismounted_Noble_Knights, 24, 0, 0.8
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 10, 7, 1, metal
;stat_armour_ex 8, 0, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 195, 75, 55, 580, 4, 140
armour_ug_levels 4
armour_ug_models Dismounted_Noble_Knights_ug1
ownership saxons
;unit_info 9, 0, 17
recruit_priority_offset 0

type SV Mercenary German Knights


dictionary SV_Mercenary_German_Knights ; Neapolitan Barons
category cavalry
class heavy
voice_type Heavy
accent Mediterranean
banner faction main_cavalry
banner holy crusade_cavalry
soldier Noble_Knights, 16, 0, 1.5
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
knight, frighten_foot, command
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 13, 7, 1, metal
;stat_armour_ex 9, 0, 0, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 12, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1350, 350, 130, 100, 1000, 4, 250
armour_ug_levels 5
armour_ug_models Noble_Knights_ug1
ownership saxons
;unit_info 8, 0, 16
recruit_priority_offset 0

type Sardi Javelinmen


dictionary Sardi_Javelinmen ; Sardi Javelinmen
category infantry
class skirmish
voice_type Light
banner faction main_missile
banner holy crusade
soldier Javelinmen, 48, 0, 0.8
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 3, flesh
;stat_armour_ex 0, 4, 5, 0, 4, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 330, 145, 75, 55, 330, 4, 80
armour_ug_levels 0, 1, 2
armour_ug_models Javelinmen, Javelinmen_ug1, Javelinmen_ug2
ownership slave
era 0 slave
era 1 slave
;unit_info 8, 8, 7
recruit_priority_offset 0

type Aragonese Knights


dictionary Aragonese_Knights ; Aragonese Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier English_Knights, 16, 0, 1.3
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 12, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 12, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1350, 350, 120, 95, 860, 4, 210
armour_ug_levels 4, 5
armour_ug_models English_Knights, English_Knights_ug1
ownership normans
era 1 normans
era 2 normans
;unit_info 10, 0, 16
recruit_priority_offset 0

type Dismounted Aragonese Knights


dictionary Dismounted_Aragonese_Knights ; Dismounted Aragonese Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_English_Knights, 24, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 7, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 10, 7, 1, metal
;stat_armour_ex 8, 9, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 10, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 190, 100, 75, 530, 4, 130
armour_ug_levels 4, 5
armour_ug_models Dismounted_English_Knights, Dismounted_English_Knights_ug1
ownership normans
era 1 normans
era 2 normans
;unit_info 21, 0, 13
recruit_priority_offset 0

type Sicilian Comitiva


dictionary Sicilian_Comitiva ; Sicilian Comitiva
category cavalry
class heavy
voice_type Light
accent Mediterranean
banner faction main_cavalry
banner holy crusade_cavalry
soldier Armenian_Cavalry, 24, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, frighten_foot, command
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 5, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 5, 4, metal
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 1, -6, -1
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 850, 275, 120, 95, 680, 4, 170
armour_ug_levels 3
armour_ug_models Armenian_Cavalry
ownership sicily
era 0 sicily
era 1 sicily
;unit_info 10, 0, 16
recruit_priority_offset 0

type Sicilian Barons


dictionary Sicilian_Barons ; Sicilian Baruni
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier SE_Late_Bodyguard, 16, 0, 1.4
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 0, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 13, 7, 2, metal
;stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
stat_mental 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0 ; -20000
stat_food 60, 300
stat_cost 1, 1300, 325, 130, 100, 1080, 4, 220
armour_ug_levels 5, 6
armour_ug_models SE_Late_Bodyguard, SE_Late_Bodyguard_ug1
ownership sicily, slave
era 2 sicily
;unit_info 13, 0, 17
recruit_priority_offset 0

type King Frederick


dictionary King_Frederick ; King Frederick III deployed in descr_strat
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Chivalric_Knights, 12, 0, 1.3
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, general_unit, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 13, 6, 4, metal
;stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
stat_mental 12, disciplined, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 930, 200, 130, 100, 930, 4, 230
armour_ug_levels 4, 5
armour_ug_models Chivalric_Knights, Chivalric_Knights_ug1
ownership sicily
era 0 sicily
;unit_info 13, 0, 17
recruit_priority_offset 0

type Armenian Levy Archers


dictionary Armenian_Levy_Archers ; Didebuls Archers
category infantry
class missile
voice_type Light
accent East_European
banner faction main_missile
banner holy crusade
soldier Armenians_of_Cilicia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, hardy, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 5, 1, arrow, 150, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 3, 4, 0, metal
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 290, 155, 90, 70, 600, 4, 150
armour_ug_levels 2
armour_ug_models Armenians_of_Cilicia
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
era 1 armenia
era 2 armenia
;unit_info 6, 7, 6
recruit_priority_offset 0

type Armenian Azats


dictionary Armenian_Azats ; Armenian Azats
category cavalry
class heavy
voice_type Light
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Norman_Knights, 16, 0, 1.3
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, frighten_foot, command
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 7, 4, metal
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 1, -6, -1
stat_mental 10, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1300, 325, 120, 95, 800, 4, 200
armour_ug_levels 3
armour_ug_models Norman_Knights
;armour_ug_models Armenian_Cavalry
ownership slave, armenia
era 0 armenia
era 1 armenia
;unit_info 10, 0, 16
recruit_priority_offset 0

type Dismounted Nakharars


dictionary Dismounted_Nakharars ; Dismounted Nakharars
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Klibanophoroi, 20, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 6, 4, metal
;stat_armour_ex 7, 0, 0, 0, 9, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 1, 0, -1
stat_mental 10, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 950, 250, 100, 75, 690, 4, 170
armour_ug_levels 3, 4
armour_ug_models Dismounted_Klibanophoroi, Dismounted_Klibanophoroi_ug1
ownership armenia
era 1 armenia
era 2 armenia
;unit_info 16, 0, 22
recruit_priority_offset 0

type Caucasian Mountaineers


dictionary Caucasian_Mountaineers ; Caucasian Mountaineers
category infantry
class skirmish
voice_type Light
banner faction main_missile
banner holy crusade
soldier Afghan_Javelinmen, 48, 0, 0.7
mount_effect elephant +6
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 4, flesh
;stat_armour_ex 0, 4, 0, 0, 8, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 320, 155, 90, 70, 640, 4, 160
armour_ug_levels 0, 1
armour_ug_models Afghan_Javelinmen, Afghan_Javelinmen_ug1
ownership armenia
era 0 armenia
era 1 armenia
era 2 armenia
;unit_info 13, 10, 14
recruit_priority_offset 0

type Armenian Akritai


dictionary Armenian_Akritai ; Akritai
category infantry
class skirmish
voice_type Light
accent East_European
banner faction main_infantry
banner holy crusade
soldier Acritae, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 4, 4, flesh
;stat_armour_ex 0, 4, 5, 0, 4, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 360, 165, 75, 55, 330, 4, 80
armour_ug_levels 1, 2
armour_ug_models Acritae, Acritae_ug1
ownership armenia, byzantium
era 0 armenia, byzantium
era 1 armenia, byzantium
era 2 armenia, byzantium
;unit_info 7, 0, 14
recruit_priority_offset 0
type Armenian Gund Spearmen
dictionary Armenian_Gund_Spearmen ; Armenian Gund Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier EE_Spearmen, 48, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 2, 5, leather
;stat_armour_ex 4, 5, 7, 0, 3, 6, 6, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 340, 140, 85, 65, 500, 4, 120
armour_ug_levels 1, 2, 3
armour_ug_models EE_Spearmen, EE_Spearmen_ug1, EE_Spearmen_ug2
ownership armenia
era 0 armenia
era 1 armenia
era 2 armenia
;unit_info 7, 0, 13
recruit_priority_offset 0

type Armenian Spearmen


dictionary Armenian_Spearmen ; Armenian Dismounted Aspets
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Dismounted_Polish_Nobles, 48, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 3, 5, metal
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 425, 170, 75, 55, 410, 4, 100
armour_ug_levels 2, 3
armour_ug_models Dismounted_Polish_Nobles, Dismounted_Polish_Nobles_ug1
ownership armenia
era 0 armenia
era 1 armenia
era 2 armenia
;unit_info 5, 0, 7
recruit_priority_offset 0

type Armenian Aspets


dictionary Armenian_Aspets ; Armenian Aspets
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Nobles, 24, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 6, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 5, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 6, 6, 4, metal
;stat_armour_ex 5, 7, 0, 0, 8, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 200, 120, 95, 800, 4, 200
armour_ug_levels 2, 3
armour_ug_models Polish_Nobles, Polish_Nobles_ug1
ownership armenia, slave
era 0 armenia
era 1 armenia
;unit_info 11, 10, 17
recruit_priority_offset 0

type Armenian Mounted Archers


dictionary Armenian_Mounted_Archers ; Didebuls Mounted Archers
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Didebuls_horse_Archers, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 150, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 1, metal
;stat_armour_ex 6, 8, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 7, normal, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 600, 175, 120, 95, 1030, 4, 250
armour_ug_levels 2, 3
armour_ug_models Didebuls_horse_Archers, Didebuls_horse_Archers
ownership armenia
era 0 armenia
era 1 armenia
era 2 armenia
;unit_info 9, 7, 14
recruit_priority_offset 0

type Dismounted Serb Knights


dictionary Dismounted_Serb_Knights ; Dismounted Serbian Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier dismounted_serbian_knights, 50, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 5, 5, metal
;stat_armour_ex 8, 9, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 2
stat_mental 9, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 215, 90, 70, 610, 4, 150
armour_ug_levels 4, 5
armour_ug_models dismounted_serbian_knights, dismounted_serbian_knights
ownership serbia
era 1 serbia
era 2 serbia
;unit_info 13, 0, 22
recruit_priority_offset 0

type Serb Nobles


dictionary Serb_Nobles ; Mala Vlastela
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mala_Vlastela, 50, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, command
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 145, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 6, 7, 3, metal
;stat_armour_ex 5, 6, 8, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 250, 120, 95, 800, 4, 200
armour_ug_levels 2, 3
armour_ug_models Mala_Vlastela, Mala_Vlastela_ug1
ownership serbia
era 1 serbia
era 2 serbia
;unit_info 11, 10, 16
recruit_priority_offset 0

type Dismounted Serb Nobles


dictionary Dismounted_Serb_Nobles ; Dismounted Mala Vlastela
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Dismounted_Mala_Vlastela, 50, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 1, arrow, 145, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 6, 7, 3, metal
;stat_armour_ex 5, 6, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 650, 200, 90, 70, 770, 4, 190
armour_ug_levels 2, 3
armour_ug_models Dismounted_Mala_Vlastela, Dismounted_Mala_Vlastela_ug1
ownership serbia
era 0 serbia
era 1 serbia
;unit_info 7, 0, 14
recruit_priority_offset 0

type Veliki Vlastela


dictionary Veliki_Vlastela ; Veliki_Vlastela
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Veliki_Vlastela, 16, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1250, 350, 130, 100, 840, 4, 210
armour_ug_levels 2, 3, 4
armour_ug_models Veliki_Vlastela, Veliki_Vlastela_ug1, Serbian_Knights
ownership serbia
era 0 serbia
era 1 serbia
era 2 serbia
;unit_info 14, 0, 19
recruit_priority_offset 0

type Dismounted Veliki Vlastela


dictionary Dismounted_Veliki_Vlastela ; Dismounted Veliki Vlastela
category infantry
class heavy
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Dismounted_Veliki_Vlastela, 50, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 7, 5, metal
;stat_armour_ex 5, 6, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 10, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 750, 240, 90, 70, 690, 4, 170
armour_ug_levels 2, 3, 4
armour_ug_models Dismounted_Veliki_Vlastela, Dismounted_Veliki_Vlastela_ug1,
dismounted_serbian_knights
ownership serbia, slave
era 0 serbia
era 1 serbia
era 1 serbia
;unit_info 11, 0, 15
recruit_priority_offset 0

type Krajisnici
dictionary Krajisnici ; Krajisnici
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier krajisnici_archers, 50, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 155, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 3, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 4, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 340, 175, 75, 55, 460, 4, 110
armour_ug_levels 0, 1
armour_ug_models krajisnici_archers, krajisnici_archers_ug1
ownership serbia, slave
era 0 serbia
era 1 serbia
era 2 serbia
;unit_info 13, 0, 1
recruit_priority_offset 0

type Vlach Cavalry


dictionary Vlach_Cavalry ; Vlach Cavalry
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Cossack_Cavalry, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 150, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 5, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 8, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, -2, -4, 0
stat_mental 7, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 175, 120, 95, 700, 4, 170
armour_ug_levels 0, 1
armour_ug_models Cossack_Cavalry, Cossack_Cavalry_ug1
;armour_ug_models rus_militia_junior_c_ug0, rus_militia_junior_c_ug1
ownership bulgaria
era 0 bulgaria
era 1 bulgaria
era 2 bulgaria
;unit_info 9, 8, 11
recruit_priority_offset 0

type Vlach Peasants


dictionary Vlach_Peasants ; Vlach Peasants
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Woodsmen, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 5, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 4, normal, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 240, 125, 65, 50, 170, 4, 40
armour_ug_levels 0, 1
armour_ug_models Woodsmen, Woodsmen_ug1
ownership bulgaria, slave
era 0 bulgaria
era 1 bulgaria
era 2 bulgaria
;unit_info 13, 0, 1
recruit_priority_offset 0

type Bulgarian Pronoiars


dictionary Bulgarian_Pronoiars ; Bulgarian Pronoiars
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Boyar_Sons, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 6, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 7, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 5, 4, metal
;stat_armour_ex 5, 6, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 7, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 200, 100, 75, 670, 4, 160
armour_ug_levels 2, 3
armour_ug_models Boyar_Sons, Boyar_Sons_ug1
ownership bulgaria, slave
era 0 bulgaria
era 1 bulgaria
era 2 bulgaria
;unit_info 9, 8, 14
recruit_priority_offset 0

type Veliki Bolyari


dictionary Veliki_Bolyari ; Veliki Bolyari
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Tsars_Guard, 16, 0, 1.5
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 7, 4, metal
;stat_armour_ex 8, 9, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1350, 350, 130, 100, 840, 4, 210
armour_ug_levels 4, 5
armour_ug_models Tsars_Guard, Tsars_Guard_ug1
ownership bulgaria
era 2 bulgaria
;unit_info 14, 0, 19
recruit_priority_offset 0

type Mali Bolyari


dictionary Mali_Bolyari ; Mali Bolyari
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Dvor_Cavalry, 24, 0, 1.5
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
frighten_foot, command
formation 2, 4.4, 3, 6, 3, square
stat_health 2, 0
stat_pri 4, 1, arrow, 150, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 7, 7, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 8, 7, 3, metal
;stat_armour_ex 5, 6, 8, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1000, 250, 120, 95, 800, 4, 200
armour_ug_levels 2, 3, 4
armour_ug_models Dvor_Cavalry, Dvor_Cavalry_ug1, Dvor_Cavalry_ug2
ownership bulgaria
era 1 bulgaria
era 2 bulgaria
;unit_info 11, 10, 16
recruit_priority_offset 0

type Bagaturs
dictionary Bagaturs ; Bagaturs
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Bagaturs, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
very_hardy
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 6, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 6, 4, metal
;stat_armour_ex 5, 7, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 750, 190, 120, 95, 690, 4, 170
armour_ug_levels 2, 3, 4
armour_ug_models Bagaturs, Bagaturs_ug1, italian_cavalry_militia
ownership bulgaria
era 0 bulgaria
era 1 bulgaria
;unit_info 11, 0, 15
recruit_priority_offset 0

type Dismounted Bagaturs


dictionary Dismounted_Bagaturs ; Dismounted Bagaturs
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Bagaturs, 32, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 5, 5, metal
;stat_armour_ex 5, 7, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 680, 180, 90, 70, 690, 4, 170
armour_ug_levels 2, 3
armour_ug_models Dismounted_Bagaturs, Dismounted_Bagaturs_ug1
ownership bulgaria
era 0 bulgaria
era 1 bulgaria
;unit_info 11, 0, 15
recruit_priority_offset 0

type Dismounted Pronoiars


dictionary Dismounted_Pronoiars ; Dismounted Pronoiars
category infantry
class heavy
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Dismounted_Boyar_Sons, 32, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 5, 5, metal
;stat_armour_ex 5, 6, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 185, 90, 70, 690, 4, 170
armour_ug_levels 2, 3
armour_ug_models Dismounted_Boyar_Sons, Dismounted_Boyar_Sons_ug1
ownership bulgaria, slave
era 0 bulgaria
era 1 bulgaria
era 2 bulgaria
;unit_info 11, 0, 15
recruit_priority_offset 0

type Dismounted Mali Bolyari


dictionary Dismounted_Mali_Bolyari ; Dismounted Mali Bolyari
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Dismounted_Dvor, 24, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 1, arrow, 160, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 6, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 6, 5, metal
;stat_armour_ex 5, 6, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 10, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 850, 215, 90, 70, 770, 4, 190
armour_ug_levels 2, 3
armour_ug_models Dismounted_Dvor, Dismounted_Dvor_ug1
ownership bulgaria
era 1 bulgaria
era 2 bulgaria
;unit_info 11, 11, 15
recruit_priority_offset 0

type Swabian Swordsmen


dictionary Swabian_Swordsmen ; Swabian Swordsmen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier swabian_swordsmen, 32, 0, 0.9
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 7, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.3
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 7, 1, metal
;stat_armour_ex 5, 7, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 485, 180, 90, 70, 490, 4, 120
armour_ug_levels 2, 3
armour_ug_models swabian_swordsmen_ug1, swabian_swordsmen_ug1
ownership hre
era 0 hre
era 1 hre
;unit_info 14, 0, 9
recruit_priority_offset 0

;-----------V-V-V- New Units for/since SV 2.1 -V-V-


V---------------------------------------------

type Catalan Crossbowmen


dictionary Catalan_Crossbowmen ; Catalan Crossbowmen
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Pavise_Crossbowmen, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, crossbow, hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 11, 1, steel_crossbow_bolt, 160, 20, missile, missile_mechanical,
piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 4, 6, metal
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 18
stat_food 60, 300
stat_cost 1, 420, 170, 65, 50, 490, 4, 120
armour_ug_levels 2, 3
armour_ug_models Pavise_Crossbowmen, Pavise_Crossbowmen_ug1
ownership normans, slave
era 1 normans
era 2 normans
;unit_info 6, 12, 14
recruit_priority_offset 0

;----------------Start Standard Garrison Script Levies


---------------------------------------------

type Garrison Spearmen


dictionary Garrison_Spearmen ; Garrison Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Welsh_Spearmen, 56, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square, ; schiltrom
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 3, flesh
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 3, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 0, 0, 0, 85, 65, 340, 4, 80
armour_ug_levels 0 ;, 1, 2
armour_ug_models Welsh_Spearmen ;, Welsh_Spearmen, Welsh_Spearmen
ownership slave
;unit_info 7, 0, 6
recruit_priority_offset 0

type Garrison Archers


dictionary Garrison_Archers ; Garrison Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Peasant_Archers, 44, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 2, 1, arrow, 115, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 2, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 0, 0, 0, 65, 50, 220, 4, 50
armour_ug_levels 0 ;, 1, 2
armour_ug_models Peasant_Archers ;, Peasant_Archers_ug1, Peasant_Archers_ug2
ownership slave
;unit_info 2, 5, 1
recruit_priority_offset 0
type Garrison ME Archers
dictionary Garrison_ME_Archers ; Garrison ME Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Peasant_Archers, 44, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 2, 1, arrow, 115, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 2, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 0, 0, 0, 65, 50, 220, 4, 50
armour_ug_levels 0 ;, 1, 2
armour_ug_models ME_Peasant_Archers ;, ME_Peasant_Archers_ug1,
ME_Peasant_Archers_ug1
ownership slave
;unit_info 2, 5, 1
recruit_priority_offset 0

type Garrison ME Spearmen


dictionary Garrison_ME_Spearmen ; Garrison ME Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier ME_Levy_Spearmen, 56, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 3, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 3, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 0, 0, 0, 75, 60, 310, 4, 70
armour_ug_levels 0 ;, 1, 2
armour_ug_models ME_Levy_Spearmen ;, ME_Levy_Spearmen_ug1, ME_Levy_Spearmen_ug1
ownership slave
;unit_info 5, 0, 7
recruit_priority_offset 0

;----------------End Standard Garrison Script


Troops---------------------------------------------

type Sergeant Swordsmen


dictionary Sergeant_Swordsmen ; Sergeant Swordsmen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier sergeant_swordsmen, 36, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 4, 5, metal
;stat_armour_ex 5, 7, 0, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 440, 175, 75, 55, 520, 4, 100
armour_ug_levels 2, 3
armour_ug_models sergeant_swordsmen, sergeant_swordsmen_ug1
ownership england, france, antioch, jerusalem, milan, venice, papal_states,
sicily
era 0 england, france, antioch, jerusalem, milan, venice, papal_states,
sicily
era 1 england, france, antioch, jerusalem, milan, venice, papal_states,
sicily
;unit_info 13, 0, 21
recruit_priority_offset 0

type Dismounted Mailed Knights


dictionary Dismounted_Mailed_Knights ; Dismounted Mailed Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier dismounted_mailed_knights, 16, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
command
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.0
;stat_pri 7, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 6, 4, metal
;stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 9, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 595, 195, 90, 70, 380, 4, 90
armour_ug_levels 2, 3
armour_ug_models dismounted_milites, dismounted_mailed_knights
ownership england, scotland, france, antioch, jerusalem, hre, spain,
portugal, milan, venice, papal_states, sicily, slave, normans
era 0 england, scotland, france, antioch, jerusalem, hre, spain,
portugal, milan, venice, papal_states, sicily,
era 1 england, scotland, france, antioch, jerusalem, hre, spain,
portugal, milan, venice, papal_states, sicily,
era 2 scotland
;unit_info 10, 0, 14
recruit_priority_offset 10

type Andalusian Infantry


dictionary Andalusian_Infantry ; Andalusian Infantry
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier andalusian_infantry, 48, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 2, 5, metal
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 6, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 340, 160, 85, 65, 540, 4, 130
armour_ug_levels 2
armour_ug_models andalusian_infantry
ownership moors, slave
era 0 moors
era 1 moors
era 2 moors
;unit_info 7, 0, 14
recruit_priority_offset 0

type Axemen
dictionary Axemen ; Saxon Huscarls
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier axemen, 32, 0, 0.9
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot,
mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 6, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 5, 1, metal
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 6, normal, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 175, 65, 50, 255, 4, 40
armour_ug_levels 2
armour_ug_models axemen
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
era 0 england, hre
recruit_priority_offset 0

type Sicilian Muslim Infantry


dictionary Sicilian_Muslim_Infantry ; Siqilli Infantry
category infantry
class spearmen
voice_type Heavy
accent Arabic
banner faction main_spear
banner holy crusade
soldier me_spear_militia, 48, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 5, metal
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 360, 180, 85, 65, 490, 4, 120
armour_ug_levels 2, 3
armour_ug_models me_spear_militia, sicilian_muslim_infantry
ownership sicily, egypt, slave
era 0 sicily
era 1 sicily
;unit_info 7, 0, 14
recruit_priority_offset 0

type Sicilian Muslim Horsearchers


dictionary Sicilian_Muslim_Horsearchers ; Siqilli Faris
category cavalry
class missile
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier sicilian_muslim_faris, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 4, 1, arrow, 150, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 5, 2, leather
;stat_armour_ex 4, 0, 0, 0, 3, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 1, -6, -1
stat_mental 6, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 540, 195, 90, 70, 530, 4, 130
armour_ug_levels 1, 2
armour_ug_models sicilian_muslim_faris, sicilian_muslim_faris_ug1
ownership sicily, egypt, slave
era 0 sicily
era 1 sicily
;unit_info 6, 6, 10
recruit_priority_offset 0

type Sicilian Greek Grifones


dictionary Sicilian_Greek_Grifones ; Siculo-Greek Grifones
category infantry
class skirmish
voice_type Light
banner faction main_missile
banner holy crusade
soldier sicilian_grifones, 40, 0, 0.8
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw, very_hardy,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 4, 4, flesh
;stat_armour_ex 0, 4, 5, 0, 4, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 360, 165, 75, 55, 330, 4, 80
armour_ug_levels 0, 1, 2
armour_ug_models sicilian_grifones, sicilian_grifones_ug1, sicilian_grifones_ug2
ownership sicily, byzantium, egypt, slave
era 0 sicily, byzantium
era 1 sicily
;unit_info 8, 8, 7
recruit_priority_offset 0

type Vlach Javelinmen


dictionary Vlach_Javelinmen ; Vlach Javelinmen
category infantry
class skirmish
voice_type Light
banner faction main_missile
banner holy crusade
soldier Vlach_Javelinmen, 44, 0, 0.7
mount_effect elephant +6
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 4, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 4, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 350, 145, 75, 55, 330, 4, 80
armour_ug_levels 0, 1
armour_ug_models Vlach_Javelinmen, Vlach_Javelinmen
ownership mongols, bulgaria, byzantium, slave
era 0 mongols, bulgaria, byzantium
era 1 mongols, bulgaria, byzantium
era 2 mongols, bulgaria, byzantium
;unit_info 13, 10, 14
recruit_priority_offset 0

type Pecheneg Cavalry


dictionary Pecheneg_Cavalry ; Pecheneg Cavalry
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Pecheneg_Cavalry, 28, 0, 1.0
mount pony ; was fast
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
mercenary_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 1, 0
stat_pri 5, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 8, 6, 3, metal
;stat_armour_ex 7, 8, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 1, -6, -1
stat_mental 11, disciplined, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 825, 215, 120, 95, 900, 1, 220
armour_ug_levels 3, 4
;armour_ug_models Pecheneg_Cavalry, Pecheneg_Cavalry_ug1
armour_ug_models kipchak_hcav_ug0, kipchak_hcav_ug1
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
era 0 mongols
era 1 mongols
;unit_info 14, 0, 36
recruit_priority_offset 0

type Cuman Nobles


dictionary Cuman_Nobles ; Kipchak Nobles
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier cuman_nobles, 16, 0, 1.5
mount cuman armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge,
frighten_foot, command
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 13, 7, 2, metal
;stat_armour_ex 8, 9, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -4, 0
stat_mental 12, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1250, 275, 130, 100, 790, 4, 190
armour_ug_levels 4, 5
;armour_ug_models Cuman_Nobles, Cuman_Nobles_ug1
;armour_ug_models kipchak_hcav_ug0, kipchak_hcav_ug1
armour_ug_models cum_bodyguard_kog_cav_sp_ma_ug0, cum_bodyguard_kog_cav_sp_ma_ug1
ownership mongols
era 0 mongols
era 1 mongols
era 2 mongols
;unit_info 10, 0, 16
recruit_priority_offset 0

type Cuman Noble Archers


dictionary Cuman_Noble_Archers ; Kipchak Noble Archers
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Cuman_Noble_Archers, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 5, 1, arrow, 150, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 5, 2, metal
;stat_armour_ex 4, 5, 7, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -4, 0
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 650, 185, 90, 70, 530, 4, 130
armour_ug_levels 2, 3
;armour_ug_models Cuman_Noble_Archers, Cuman_Noble_Archers_ug1
;armour_ug_models kipchak_acav_ug0, kipchak_acav_ug1
armour_ug_models cum_druz_bek_cav_a_sw_ug0, cum_druz_bek_cav_a_sw_ug0
ownership mongols, slave
era 0 mongols
era 1 mongols
era 2 mongols
;unit_info 7, 6, 12
recruit_priority_offset 0

type Cuman Infantry


dictionary Cuman_Infantry ; Kipchak Infantry
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Cuman_Infantry, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 155, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 5, 2, metal
;stat_armour_ex 5, 7, 0, 0, 8, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, 0
stat_mental 8, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 400, 145, 90, 70, 710, 4, 170
armour_ug_levels 2, 3
;armour_ug_models Cuman_Infantry, Cuman_Infantry_ug1
;armour_ug_models kipchak_ainf_ug0, kipchak_ainf_ug1
armour_ug_models cum_druz_bek_a_sw_ug0, cum_druz_bek_a_sw_ug0
ownership mongols
era 1 mongols
era 2 mongols
;unit_info 11, 9, 16
recruit_priority_offset 0

type Cuman Foot Archers


dictionary Cuman_Foot_Archers ; Cuman Foot Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Mongol_Foot_Archers, 60, 0, 0.7
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 1, arrow, 150, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 4, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 1, 1
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 225, 115, 65, 50, 300, 4, 70
armour_ug_levels 0, 1
armour_ug_models cum_militia_a_sw, cum_militia_a_sw
ownership mongols
era 0 mongols
era 1 mongols
era 2 mongols
;unit_info 2, 7, 1
recruit_priority_offset 0

type Dismounted Cuman Nobles


dictionary Dismounted_Cuman_Nobles ; Dismounted Kipchak Nobles
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Dismounted_Cumans, 36, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri 5, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
;stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 5, 3, metal
;stat_armour_ex 5, 7, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -6, 1
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 640, 175, 100, 75, 560, 4, 140
armour_ug_levels 3, 4
;armour_ug_models Dismounted_Cumans, Dismounted_Cumans_ug1
;armour_ug_models kipchak_hinf_ug0, kipchak_hinf_ug1
armour_ug_models cum_druz_han_sp_ug0, cum_druz_han_sp_ug0
ownership mongols
era 1 mongols
era 2 mongols
;unit_info 12, 0, 13
recruit_priority_offset 0

type Byzantine Skoutatoi


dictionary Byzantine_Skoutatoi ; Byzantine Skoutatoi
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Byzantine_Skoutatoi, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 5, metal
;stat_armour_ex 5, 7, 8, 9, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, 0
stat_mental 6, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
;stat_cost 1, 420, 175, 75, 55, 440, 4, 110
stat_cost 1, 840, 350, 75, 55, 440, 4, 110
armour_ug_levels 3, 4
armour_ug_models Byzantine_Skoutatoi, Byzantine_Skoutatoi_ug1
ownership byzantium
era 0 byzantium
era 1 byzantium
era 2 byzantium
;unit_info 11, 0, 18
recruit_priority_offset 5

type Byzantine Kontaratoi


dictionary Byzantine_Kontaratoi ; Byzantine Kontaratoi
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Byzantine_Kontaratoi, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 8, square
stat_health 1, 0
stat_pri 3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_12, ap ; long_pike,
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 4, 5, metal
;stat_armour_ex 5, 7, 8, 9, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, 0
stat_mental 8, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
;stat_cost 2, 560, 205, 75, 55, 440, 4, 110
stat_cost 2, 1120, 410, 75, 55, 440, 4, 110
armour_ug_levels 3, 4
armour_ug_models Byzantine_Kontaratoi, Byzantine_Kontaratoi_ug1
ownership byzantium
era 0 byzantium
era 1 byzantium
era 2 byzantium
;unit_info 11, 0, 18
recruit_priority_offset 5
type Byzantine Menavlatoi
dictionary Byzantine_Menavlatoi ; Byzantine Menavlatoi
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Byzantine_Menavlatoi, 44, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear, long_pike, spear_bonus_12
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 ; 2, 3
;stat_sec_ex 0, 0, 0
stat_sec_attr no ; ap, spear_bonus_8
stat_pri_armour 8, 5, 2, metal
;stat_armour_ex 5, 7, 8, 9, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 9, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
;stat_cost 2, 620, 215, 75, 55, 550, 4, 130
stat_cost 2, 1240, 430, 75, 55, 550, 4, 130
armour_ug_levels 3, 4
armour_ug_models Byzantine_Menavlatoi, Byzantine_Menavlatoi_ug1
ownership byzantium
era 0 byzantium
era 1 byzantium
era 2 byzantium
;unit_info 7, 0, 10
recruit_priority_offset 5

type Genoese Guard


dictionary Genoese_Guard ; Genoese Guard
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Genoese_Guard, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit,
very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear, long_pike, spear_bonus_8
stat_sec 0, 0, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 ; 2, 2
;stat_sec_ex 0, 0, 0
stat_sec_attr no ; ap, spear_bonus_8
stat_pri_armour 6, 4, 1, metal
;stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 480, 180, 75, 55, 650, 4, 160
armour_ug_levels 2, 3, 4
armour_ug_models voulgier, Genoese_Guard, Genoese_Guard_ug1
ownership milan
era 0 milan
era 1 milan
era 2 milan
;unit_info 11, 13, 13
recruit_priority_offset 0

type Reconquista Frankish Knights


dictionary Mercenary_Frankish_Knights ; Mercenary Frankish Knights
category cavalry
class heavy
voice_type Heavy
accent French
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mercenary_Frankish_Knights, 20, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 10, 6, 4, metal
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 9, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1250, 275, 120, 95, 730, 4, 180
armour_ug_levels 3
armour_ug_models Mercenary_Frankish_Knights
ownership slave, spain
;unit_info 10, 0, 16
recruit_priority_offset 0

type Reconquista Dismounted Frankish Knights


dictionary Dismounted_Frankish_Knights ; shall be -> "Frankish Spearmen"
category infantry
class spearmen
voice_type Heavy
accent French
banner faction main_spear
banner holy crusade
soldier Dismounted_Frankish_Knights, 36, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 4, 5, metal
;stat_armour_ex 7, 0, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 6, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 175, 90, 70, 670, 4, 160
armour_ug_levels 3
armour_ug_models Dismounted_Frankish_Knights
ownership slave, spain
;unit_info 9, 0, 17
recruit_priority_offset 0

type Dismounted Knights Templar


dictionary Dismounted_Knights_Templar
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner unit templars
soldier Dismounted_Knights_Templar, 20, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 10, 7, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 12, impetuous, highly_trained
stat_charge_dist 15
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 650, 215, 90, 70, 570, 4, 150
armour_ug_levels 35
armour_ug_models Dismounted_Knights_Templar
ownership england, scotland, france, antioch, jerusalem, denmark
recruit_priority_offset 0

type Dismounted Knights Hospitaller


dictionary Dismounted_Knights_Hospitaller
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner unit hospitaller
soldier Dismounted_Knights_Hospitaller, 20, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot,
mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 10, 6, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 11, normal, highly_trained
stat_charge_dist 15
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 640, 205, 90, 70, 570, 4, 150
armour_ug_levels 3, 4, 5
armour_ug_models Dismounted_Knights_Hospitaller,
Dismounted_Knights_Hospitaller_ug1, Dismounted_Knights_Hospitaller_ug2
ownership milan, venice, papal_states, sicily, poland, hungary, antioch,
jerusalem
recruit_priority_offset 0

type Dismounted Teutonic Knights


dictionary Dismounted_Teutonic_Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner unit teutonic
soldier Dismounted_Teutonic_Knights, 20, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr no
stat_pri_armour 11, 8, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 12, impetuous, highly_trained
stat_charge_dist 15
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 750, 235, 90, 70, 570, 4, 150
armour_ug_levels 3, 4, 5
armour_ug_models Dismounted_Teutonic_Knights, Dismounted_Teutonic_Knights_ug1,
Dismounted_Teutonic_Knights_ug2
ownership hre
era 1 hre
era 2 hre
;unit_info 13, 0, 16
recruit_priority_offset 0

type Dismounted Knights of Santiago


dictionary Dismounted_Knights_of_Santiago
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner unit santiago
soldier Dismounted_Knights_of_Santiago, 20, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr no
stat_pri_armour 10, 7, 5, metal
;stat_armour_ex 7, 8, 9, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
stat_mental 11, normal, highly_trained
stat_charge_dist 15
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 220, 90, 70, 570, 4, 150
armour_ug_levels 3, 4, 5
armour_ug_models Dismounted_Knights_of_Santiago,
Dismounted_Knights_of_Santiago_ug1, Dismounted_Knights_of_Santiago_ug2
ownership spain, portugal, normans
era 1 spain, portugal, normans
era 2 spain, portugal, normans
recruit_priority_offset 0

type Cavalls Alforrats


dictionary Cavalls_Alforrats ; Cavalls Alforrats
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Hobilars, 28, 0, 1.0
mount pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
very_hardy
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 2, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 2, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 3, 3, 1, leather
;stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
stat_mental 4, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 360, 145, 90, 70, 280, 4, 70
armour_ug_levels 1, 2
armour_ug_models Hobilars, Hobilars_ug1
ownership normans, slave
era 0 normans
era 1 normans
;unit_info 7, 0, 7
recruit_priority_offset 10

type Voynuks
dictionary Voynuks ; Voynuks
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Voynuks, 48, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 4, 5, metal
;stat_armour_ex 5, 7, 8, 9, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, 0
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 375, 165, 75, 55, 440, 4, 110
armour_ug_levels 3
armour_ug_models Voynuks
ownership turks, serbia, bulgaria
era 0 turks, serbia, bulgaria
era 1 turks, serbia, bulgaria
era 2 turks, serbia, bulgaria
;unit_info 5, 0, 7
recruit_priority_offset 0

type Christian Sipahi


dictionary Christian_Sipahi ; Mounted Akritai
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mounted_Acritae, 28, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 6, thrown, missile_mechanical, piercing, spear,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 1, 4, 5, leather
;stat_armour_ex 4, 5, 0, 0, 3, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -4, 0
stat_mental 5, normal, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 650, 185, 120, 95, 750, 4, 180
armour_ug_levels 1, 2
armour_ug_models Mounted_Acritae, Mounted_Acritae_ug1
ownership armenia, byzantium
era 0 armenia, byzantium
era 1 armenia, byzantium
era 2 armenia, byzantium
;unit_info 7, 0, 10
recruit_priority_offset 0

type Genoese Sailors


dictionary Genoese_Sailors ; Genoese Sailors
category infantry
class light
voice_type Light
banner faction main_spear
banner holy crusade
soldier Italian_Militia, 48, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, very_hardy, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 4, 4, flesh
;stat_armour_ex 0, 4, 5, 7, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 245, 130, 85, 65, 370, 4, 90
armour_ug_levels 0
armour_ug_models Italian_Militia
ownership slave
;unit_info 7, 0, 9
recruit_priority_offset 0

type Italian Scopettieri


dictionary Italian_Scopettieri ; Italian Schioppettieri
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Hand_Gunners, 24, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen,
frighten_foot, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 25, 1, hand_gun_bullet, 85, 10, missile, missile_gunpowder,
piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 8, 5, 0, metal
;stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 175, 75, 55, 650, 4, 160
armour_ug_levels 3, 4
armour_ug_models Hand_Gunners
ownership slave
;unit_info 11, 13, 13
recruit_priority_offset 0
;----------------Start AoR Units ---------------------------------------------
; Section should stay at the bottom of the file

type AOR Spearmen


dictionary Garrison_Spearmen ; Garrison Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier AOR_levy_spearmen, 56, 0, 0.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square, ; schiltrom
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, ; spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 3, flesh
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 2, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 0, 185, 85, 85, 65, 340, 4, 80
armour_ug_levels 0, 1
armour_ug_models AOR_levy_spearmen,AOR_levy_spearmen_ug1
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 7, 0, 6
recruit_priority_offset 5

type AOR Archers


dictionary Garrison_Archers ; Garrison Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier aor_levy_archers, 36, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 2, 1, arrow, 115, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 2, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 0, 175, 75, 65, 50, 220, 4, 50
armour_ug_levels 0, 1
armour_ug_models aor_levy_archers, aor_levy_archers_ug1
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 2, 5, 1
recruit_priority_offset 5

type AOR EE Spearmen


dictionary Garrison_EE_Spearmen ; Voi Levies
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier AOR_levy_ee_spearmen, 56, 0, 0.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square, ; schiltrom
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, ; spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 3, flesh
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 2, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 0, 185, 85, 85, 65, 340, 4, 80
armour_ug_levels 0, 1
;armour_ug_models AOR_levy_ee_spearmen, AOR_levy_ee_spearmen_ug1
armour_ug_models rus_latgal_ug0, rus_latgal_ug0
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 7, 0, 6
recruit_priority_offset 5

type AOR EE Archers


dictionary Garrison_EE_Archers ; Voi Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier EE_Peasant_Archers, 36, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 2, 1, arrow, 115, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 2, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 0, 175, 75, 65, 50, 220, 4, 50
armour_ug_levels 0, 1
;armour_ug_models AOR_levy_ee_archers, AOR_levy_ee_archers
armour_ug_models rus_latgal_a_ug0, rus_latgal_a_ug0
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 2, 5, 1
recruit_priority_offset 5

type AOR ME Spearmen


dictionary Garrison_ME_Spearmen ; Garrison ME Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier ME_Levy_Spearmen, 56, 0, 0.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, ; spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 3, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 2, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 0, 190, 90, 75, 60, 310, 4, 70
armour_ug_levels 0, 1
armour_ug_models me_aor_spearmen, me_aor_spearmen_ug1
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 5, 0, 7
recruit_priority_offset 5

type AOR ME Archers


dictionary Garrison_ME_Archers ; Garrison ME Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Peasant_Archers, 36, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 3, 1, arrow, 120, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 2, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 0, 185, 85, 65, 50, 220, 4, 50
armour_ug_levels 0, 1
armour_ug_models ME_aor_Archers, ME_aor_Archers
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 2, 5, 1
recruit_priority_offset 5

type AOR SE Spearmen


dictionary Garrison_SE_Spearmen ; Garrison SE Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier SE_Spear_Militia, 56, 0, 0.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square, ; schiltrom
stat_health 1, 0
stat_pri 1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, ; spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 2, 3, flesh
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 2, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 0, 185, 85, 85, 65, 340, 4, 80
armour_ug_levels 0, 1
armour_ug_models SE_Spear_Militia, SE_Spear_Militia_ug1
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 5, 0, 7
recruit_priority_offset 0

type AOR SE Archers


dictionary Garrison_SE_Archers ; Garrison Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier s_peasant_archers, 36, 0, 0.7
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit,
free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 2, 1, arrow, 115, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 0.8
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, -2, 3, 2
stat_mental 2, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 0, 175, 75, 65, 50, 220, 4, 50
armour_ug_levels 0, 1
armour_ug_models s_peasant_archers, s_peasant_archers
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 2, 5, 1
recruit_priority_offset 5

type AOR Knights


dictionary Garrison_Knights ; "Seigneurs"
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mailed_Knights, 20, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, mercenary_unit
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 5, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.8
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.0
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 9, 5, 4, metal
;stat_armour_ex 5, 7, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 9, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1150, 260, 120, 95, 680, 4, 170
armour_ug_levels 2, 3
armour_ug_models Milites, Milites
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 10, 0, 14
recruit_priority_offset 10

type AOR Zupans


dictionary Garrison_Zupans ; Zupans "Slavic Cheiftains"
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Druzhina, 24, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
frighten_foot, very_hardy, mercenary_unit
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 5, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 6, 4, metal
;stat_armour_ex 5, 7, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 200, 120, 95, 690, 4, 170
armour_ug_levels 2, 3
armour_ug_models Druzhina, Druzhina_ug1
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 11, 0, 15
recruit_priority_offset 10

type AOR Ispans


dictionary Garrison_Ispans ; Ispans "Magyar Nobles"
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Ispans, 24, 0, 1.1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
frighten_foot, very_hardy, mercenary_unit
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 5, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 6, 4, metal
;stat_armour_ex 5, 7, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 200, 120, 95, 690, 4, 170
armour_ug_levels 2, 3
armour_ug_models Ispans, Ispans_ug1
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 11, 0, 15
recruit_priority_offset 10

type AOR Boyars


dictionary Garrison_Boyars ; Boyars
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Boyar_Sons, 28, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, frighten_foot, mercenary_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 6, thrown, missile_mechanical, piercing, spear,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 7, 7, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 6, 6, 3, metal
;stat_armour_ex 5, 6, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 850, 220, 100, 75, 670, 4, 160
armour_ug_levels 2, 3
armour_ug_models nov_boyar_cav_sp_sw_ug0, nov_boyar_cav_sp_sw_ug1
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 9, 8, 14
recruit_priority_offset 10

type AOR Faris


dictionary Garrison_Faris ; iqta'dar
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier iqta_dar, 24, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
very_hardy, mercenary_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 5, 1, arrow, 155, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 6, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 5, 4, 3, metal
;stat_armour_ex 5, 7, 0, 0, 7, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 1, -6, -1
stat_mental 7, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 530, 195, 100, 75, 510, 4, 120
armour_ug_levels 2, 3
;armour_ug_models iqta_dar, iqta_dar_ug1
armour_ug_models arab_faris, arab_faris
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 9, 0, 13
recruit_priority_offset 10

type AOR Horse Archers


dictionary Garrison_Horse_Archers ; Chernye Klobuki
category cavalry
class missile
voice_type Heavy
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Cuman_Noble_Archers, 24, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
cantabrian_circle, mercenary_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 5, 1, arrow, 150, 45, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 6, 5, 2, metal
;stat_armour_ex 4, 5, 7, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -4, 0
stat_mental 7, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 180, 90, 70, 530, 4, 130
armour_ug_levels 2, 3
armour_ug_models rus_klobuki_cav_a_sw_ug0, rus_klobuki_cav_a_sw_ug1
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 7, 6, 8
recruit_priority_offset 10
type AOR Armenian Cavalry
dictionary Armenian_Cavalry ; Armenian Cavalry
category cavalry
class heavy
voice_type Light
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Armenian_Cavalry, 24, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit, frighten_foot
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 5, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 4, 4, metal
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 1, -6, -1
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 840, 220, 120, 95, 800, 4, 200
armour_ug_levels 3
armour_ug_models Armenian_Cavalry, Armenian_Cavalry, Armenian_Cavalry
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 10, 0, 16
recruit_priority_offset 10

type Armorican Cavalry


dictionary Armorican_Cavalry ; Armorican Cavalry
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Armorican_Cavalry, 24, 0, 1.1
;mount cuman armoured horse
mount scale horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, mercenary_unit, frighten_foot
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 1, javelin, 45, 6, thrown, missile_mechanical, piercing,
spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 4, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 6, 4, 4, metal
;stat_armour_ex 5, 7, 0, 0, 8, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 8, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 750, 200, 120, 95, 800, 4, 200
armour_ug_levels 2
armour_ug_models Armorican_Cavalry
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 11, 10, 17
recruit_priority_offset 10

;----------------End AoR Units---------------------------------------------

type Greek Firethrower


dictionary Greek_Firethrower ; Greek Firethrower
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Greek_Firethrower, 16, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, cannot_skirmish,
mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 2, square
stat_health 1, 0
stat_pri 18, 3, greek_fire, 30, 2, missile, missile_gunpowder, slashing,
none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, bp
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 3, 4, 5, metal
;stat_armour_ex 3, 5, 0, 0, 4, 5, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 1, 0, 2, -2
stat_mental 11, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 150, 30, 75, 800, 2, 240
armour_ug_levels 2, 3
armour_ug_models Greek_Firethrower, Greek_Firethrower_ug1
ownership byzantium, slave
era 0 byzantium
era 1 byzantium
;unit_info 9, 18, 12
recruit_priority_offset 0
type Archontopoulai
dictionary Archontopoulai ; Archontes
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Archontopoulai, 24, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit, frighten_foot
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 5, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 4, 4, metal
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 1, -6, -1
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 855, 230, 120, 95, 800, 4, 200
armour_ug_levels 3, 4
armour_ug_models Archontopoulai, Archontopoulai_ug1
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
era 0 byzantium
era 1 byzantium
;unit_info 9, 18, 12
recruit_priority_offset 0

type Berber Lancers


dictionary Berber_Lancers ; Berber Lancers
category cavalry
class heavy
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Berber_Lancers, 24, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit, frighten_foot
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 5, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 4, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 7, 4, 3, metal
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 1, -6, -1
stat_mental 8, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 200, 120, 95, 800, 4, 200
armour_ug_levels 3
armour_ug_models Berber_Lancers
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 10, 0, 16
recruit_priority_offset 0

;;;;;;;;;;;;;;;;;;;;;;;;;; NEW UNITS for


2.7 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

type Knights of Jerusalem


dictionary Knights_of_Jerusalem ; Knights of Jerusalem
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Knights_of_Jerusalem, 24, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 12, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 9, 7, 4, metal
;stat_armour_ex 5, 0, 0, 0, 4, 6, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -10, 2
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 890, 185, 80, 185, 890, 4, 260
armour_ug_levels 2
armour_ug_models Knights_of_Jerusalem
ownership jerusalem
era 0 jerusalem
era 1 jerusalem
;unit_info 8, 0, 15
recruit_priority_offset 0

type Dismounted Knights Of Jerusalem


dictionary Dismounted_Knights_Of_Jerusalem ; Dismounted Knights of
Jerusalem
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Knights_of_Jerusalem, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 7, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 6, 4, metal
;stat_armour_ex 5, 0, 0, 0, 4, 8, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 1, -2, 3, 4
stat_mental 9, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 610, 150, 60, 140, 610, 4, 180
armour_ug_levels 2
armour_ug_models Dismounted_Knights_of_Jerusalem
ownership jerusalem
era 0 jerusalem
era 1 jerusalem
;unit_info 11, 0, 17
recruit_priority_offset 0

type Templar Sergeant


dictionary Templar_Sergeant ; Templar Sergeants
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Templar_Sergeant, 48, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 5, metal
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 285, 155, 85, 65, 540, 4, 130
armour_ug_levels 2, 3
armour_ug_models Templar_Sergeant, Templar_Sergeant_ug1
ownership jerusalem
era 0 jerusalem
era 1 jerusalem
;unit_info 9, 0, 16
recruit_priority_offset 0

type Hospitaller Sergeant


dictionary Hospitaller_Sergeant ; Hospitaller Sergeant
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Hospitaller_Sergeant, 60, 0, 1.8
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square, ; schiltrom
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 4, 3, 5, metal
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 285, 155, 85, 65, 540, 4, 130
armour_ug_levels 2, 3
armour_ug_models Hospitaller_Sergeant, Hospitaller_Sergeant_ug1
ownership jerusalem, sicily, milan
era 0 jerusalem, sicily, milan
era 1 jerusalem, sicily, milan
;unit_info 9, 0, 16
recruit_priority_offset 0

type Syrian Militia


dictionary Syrian_Militia ; Syrian Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Syrian_Militia, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr no
stat_pri_armour 2, 2, 4, leather
;stat_armour_ex 2, 0, 0, 0, 1, 5, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -2
stat_mental 5, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 210, 100, 45, 105, 210, 4, 60
armour_ug_levels 1
armour_ug_models Syrian_Militia
ownership jerusalem, antioch
era 0 jerusalem, antioch
era 1 jerusalem, antioch
;unit_info 6, 0, 8
recruit_priority_offset 0

type Maronites of Lebanon


dictionary Maronites_of_Lebanon ; Maronites of Lebanon
category infantry
class missile
voice_type Light
accent Arabic
banner faction main_missile
banner holy crusade
soldier Maronites_of_lebanon, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 155, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 3, 2, flesh
;stat_armour_ex 0, 4, 0, 0, 4, 3, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 400, 100, 45, 105, 400, 4, 120
armour_ug_levels 1
armour_ug_models Maronites_of_lebanon
ownership jerusalem
era 0 jerusalem
era 1 jerusalem
;unit_info 3, 7, 8
recruit_priority_offset 0

type Frankish Axemen


dictionary Frankish_Axemen ; Frankish Axemen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Frankish_Axemen, 48, 0, 0.8
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 2, 4, leather
;stat_armour_ex 7, 8, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 400, 125, 50, 115, 400, 4, 120
armour_ug_levels 1, 2
armour_ug_models Frankish_Axemen, Frankish_Axemen_ug1
ownership jerusalem, Antioch, slave
era 0 jerusalem, Antioch
era 1 jerusalem, Antioch
;unit_info 7, 0, 13
recruit_priority_offset 0

type Frankish Swordsmen


dictionary Frankish_Swordsmen ; Frankish swordsmen
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Frankish_Swordsmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 2, 2, 4, leather
;stat_armour_ex 5, 7, 8, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 370, 125, 50, 115, 370, 4, 110
armour_ug_levels 1, 2
armour_ug_models Frankish_Swordsmen, Frankish_Swordsmen_ug1
ownership jerusalem, Antioch, slave
era 0 jerusalem, Antioch
era 1 jerusalem, Antioch
;unit_info 9, 0, 13
recruit_priority_offset 0

type Sodeer Archers


dictionary Sodeer_Archers ; Sodeer Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Sodeer_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 3, 1, arrow, 120, 35, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 1, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 0.5
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 0, 2, 0
stat_mental 2, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 200, 100, 45, 105, 200, 4, 60
armour_ug_levels 0
armour_ug_models Sodeer_Archers
ownership jerusalem, antioch
era 0 jerusalem, antioch
era 1 jerusalem, antioch
;unit_info 3, 5, 2
recruit_priority_offset 0
type Szaszok
dictionary Szaszok ; Saxon Knights
category cavalry
class heavy
voice_type Heavy
accent German
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mercenary_German_Knights, 24, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, mercenary_unit, knight, frighten_foot
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 2, 0
stat_pri 6, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 10, 7, 4, metal
;stat_armour_ex 9, 0, 0, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -4, 0
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1300, 270, 100, 75, 670, 4, 160
armour_ug_levels 5
armour_ug_models Mercenary_German_Knights
ownership hungary
;unit_info 8, 0, 16
recruit_priority_offset 0

type Magyar Archers


dictionary Magyar_Archers ; Magyar Archers
category infantry
class missile
voice_type Light
accent East_European
banner faction main_missile
banner holy crusade
soldier Magyar_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 4, 1, arrow, 155, 30, missile, missile_mechanical, piercing, none,
25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 4, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 3, 4, 3, leather
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 0, 2, 0
stat_mental 6, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 150, 65, 50, 490, 4, 120
armour_ug_levels 1, 2
armour_ug_models Magyar_Archers, Magyar_Archers_ug1
ownership Hungary, slave
era 0 Hungary
era 1 Hungary
;unit_info 9, 7, 12
recruit_priority_offset 0

type Norman Mercenary Knights


dictionary Norman_Mercenary_Knights ; Norman Milites
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Norman_Knights, 16, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command, mercenary_unit
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 9, 8, 4, metal
;stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
stat_mental 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1100, 310, 120, 95, 680, 4, 170
armour_ug_levels 2
armour_ug_models Norman_Mercs
ownership slave, northern_european, southern_european, eastern_european,
greek, middle_eastern
;unit_info 13, 0, 17
recruit_priority_offset 15

type Khassaki
dictionary Khassaki ; Khassaki
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Khassaki, 16, 0, 1.5
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 6, 4, metal
;stat_armour_ex 8, 9, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 1, -6, -1
stat_mental 11, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1300, 325, 130, 100, 1100, 4, 270
armour_ug_levels 3
armour_ug_models Khassaki
ownership egypt
era 0 egypt
era 1 egypt
;unit_info 11, 0, 17
recruit_priority_offset 15

type Ghulams
dictionary Ghulams ; Ghulams
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Ghulam, 16, 0, 1.2
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
mercenary_unit
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 5, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 5, 6, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 9, 7, 4, metal
;stat_armour_ex 4, 0, 0, 0, 3, 5, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 1, -10, -1
stat_mental 7, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1000, 295, 120, 95, 680, 4, 170
armour_ug_levels 2
armour_ug_models Ghulam
ownership egypt, turks, slave
era 0 egypt, turks
era 1 egypt, turks
;unit_info 5, 0, 12
recruit_priority_offset 10

type Dismounted Ghulams


dictionary Dismounted_Ghulams ; Dismounted Ghulams
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_ghulam, 16, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.0
;stat_pri 7, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 6, 4, metal
;stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 9, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 595, 195, 90, 70, 380, 4, 90
armour_ug_levels 2
armour_ug_models Dismounted_ghulam
ownership egypt, turks, slave
era 0 egypt, turks
era 1 egypt, turks
;unit_info 9, 0, 12
recruit_priority_offset 10

;------------------ Units to be deleted -------------------------------

type Sicilian Knights


dictionary Sicilian_Knights ; Sicilian Cavalli Armati
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Norman_Knights, 16, 0, 1.3
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw,
can_formed_charge, knight, frighten_foot, command
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 2, 0
stat_pri 6, 12, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1.1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 11, 8, 5, metal
;stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, 0
stat_mental 12, impetuous, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1175, 325, 120, 95, 880, 4, 220
armour_ug_levels 4, 5
armour_ug_models Norman_Knights_ug1, Chivalric_Knights
ownership sicily, normans, slave
era 2 sicily, normans
;unit_info 13, 0, 17
recruit_priority_offset 20

type Sicilian Alforati


dictionary Sicilian_Alforati ; Sicilian Cavalli Alforati
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Hobilars, 28, 0, 1.0
mount pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge,
very_hardy
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 2, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.9
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 2, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 3, 3, 1, leather
;stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, -2, -4, 0
stat_mental 4, low, untrained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 370, 155, 90, 70, 280, 4, 70
armour_ug_levels 1, 2
armour_ug_models Hobilars, Hobilars_ug1
ownership sicily, normans, slave
era 2 sicily, normans
;unit_info 7, 0, 7
recruit_priority_offset 0

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