You are on page 1of 3

WARHAMMER QUEST · LITTLEMONK’S GUIDE TO EXPANSIONS

You have acquired the main set of Warhammer Quest (also known as the base game). You have gone online
and have seen the overwhelming amount of official and unofficial expansions available and you’re
wondering: where do I go next? This article is designed to help you navigate your way through the sea of
content available for Warhammer Quest!

CHOICES, CHOICES, CHOICES! NEWCOMERS


There are many choices when deciding what to add to your If you have just been introduced to Warhammer Quest and
Warhammer Quest collection as there is a fantastic amount of acquired the main game, then you should be aware that there
Official, Semi-Official and Unofficial material currently available. are three “modes” of playing Warhammer Quest: the Basic
What you decide to get first will probably depend on your Game, the Advanced Game, and the Roleplay Game. A brief
finances as well as the area of the game that you enjoy the summary of each playing aspect is briefly summarised below:
most.
All of the expansion content recommended in this article
will include only the material that can be played with the The Basic Game
Advanced Game rules of Warhammer Quest and without a Without a doubt, this is where every Warhammer Quest Novice
Gamemaster. Below is a brief list of where you would need to should begin. The Basic Game allows “one-off” games where
focus your time and resources in order to expand your game in each player assumes the role of one of the Warriors. Their goal
these areas: is to simply work together to achieve an objective and the
winner is the survivor with the most gold. The game ends
there and all items are returned to the box and nothing you did
Warriors carries over to the next time the game is played, except for
 Official Warrior Expansions knowledge of the mechanics of the game.
 Mail Order Warriors This is a great way to become familiar with the basics of
Warhammer Quest: the rules, mechanics, terminology, the
 Unofficial fan-made Warriors
world of Warhammer and a feel for the very essence of the
o Citadel Journal content game.
o Deathblow Magazines content
o Littlemonk content
The Advanced Game
Once they get the hang of how to play the Basic Game, the
Adventures players should proceed into the Advanced Game, which uses
 Official Adventure Expansions the Roleplay Book. Do not confuse the use of the Roleplay
 White Dwarf Magazine content Book with the Roleplay Game, which is the third method of
playing Warhammer Quest and is summarised below.
 Littlemonk content
The Advanced Game increases the complexity of the game.
Among other things, it allows the players to build upon the
Monster Themes Basic Game by giving them the opportunity to retain and
 Official Adventure Expansions develop their Warriors over time. The rules include more
powerful Monsters, special treasures, magical items, and
 White Dwarf Magazine content
tables full of new hazards and encounters! This is indeed the
 Littlemonk content best way to play Warhammer Quest and where the game truly
shines! One who begins to master this aspect of Warhammer
Treasures Quest has indeed graduated to the level of Champion and is
ready to decide how they would like to expand their
 3 Official Treasure Packs Warhammer Quest game!
 Official Adventure Expansions
 White Dwarf Magazine content *Note: playing and understanding the Advanced Game is
 Littlemonk content absolutely necessary in order to fully expand the Warhammer
Quest experience.
Events
 Official Adventure Expansions The Roleplay Game
 White Dwarf Magazine content In this version of Warhammer Quest, a new role is introduced:
the Gamesmaster. This person is responsible for controlling
 Littlemonk content and directing the game instead of leaving it up to random
mechanics. In addition to a whole host of other things, the
Settlements Gamesmaster directs the Monsters, organises what Events
occur in the Dungeon and referees the actions of the Warriors.
 White Dwarf Magazine content The Gamesmaster is responsible for every aspect of the game
 Citadel Journal content which surrounds the Warriors and can create every detail or
 Deathblow Magazines content circumstance in the Adventure. In this version, the players are
 Littlemonk content no longer bound by hard, steadfast rules that are needed when
playing without a Gamesmaster, since now there is a referee
to make a ruling on every action the players wish to attempt!
Board Sections
 Official Adventure Expansions *Note: players do not need to have participated in the Roleplay
 White Dwarf Magazine content Game version in order to expand upon Warhammer Quest.
 Littlemonk content

1
WARHAMMER QUEST · LITTLEMONK’S GUIDE TO EXPANSIONS

RECOMMENDED SEQUENCE OF EXPANSIONS


No matter what group you find yourself in, I recommend that
you make sure that you are playing the Advanced Game
correctly and with clarity. Newcomers may spend a few weeks
to months learning the game well. Returnees will become
reacquainted with all of the material in just a few sessions.
Veterans know it like the back of their hand, although some
are still clarifying rules they misunderstood all these years!
By the time players have become exposed to everything
the Advanced Games has to offer, they will undoubtedly be
itching for new content to add to their games. Of course
Veterans are starving for such content constantly.
With that said, I have put together a recommended order
for what Warhammer Quest expansion material you should
add to your collection. This sequence can help coordinate the
plethora of expansion possibilities into a manageable and
palatable variety of Warhammer Quest material that will not
overwhelm.

RETURNEES
I have been contacted by many people who are returning to I recommend that you acquire 3-5 Warrior Expansions. You can
this great game after decades. They played Warhammer Quest read my reviews for each of them on BoardGameGeek.com.
when it first came out (or soon after), had a great time, but Simply scroll to “Community Wiki” at the bottom of the page in
then moved on to other things. With more time and finances the following link:
on their hands, they now wish to relive the experience or share
it with the next generation. Some wish to continue from where https://www.boardgamegeek.com/boardgame/1634/warhamm
they left off, always wanting to have pursued the game and its
er-quest
expansions further. They have dusted off their old copy that
had been sitting in the attic, or they have repurchased the
game that they regrettably parted with long ago. Warrior Expansions give old content new life as each Warrior
I highly recommend returnees briefly refamiliarise interacts with it differently. It also gives the players a chance
themselves with Warhammer Quest (it comes back quickly) to try new Warrior rule sets without adding any other new
before deciding what direction you’d like to go in regards to rules from Adventures or other sources.
expanding. There is no question about whether you should
expand the game. The more it expands, the better After decades of play, I have “revised” some of the original
Warhammer Quest gets! Don’t rush to judgment too soon Warriors to address some issues that were inherent during
about whether or not the game holds up to when you played it their conception. It is obviously up to you if you wish to play
more than twenty years ago. There is A LOT of content that the original rules, or play my version, simply trusting that the
you may never have experienced that will make Warhammer original rules were broken, frustrating or faulty.
Quest just as fresh, new and exciting as you remember!

Following the acquisition of some Warrior packs, it is a good


time to introduce new Adventures and rules into your games.
The two Official themed expansions, Lair of the Orc Lord and
the Catacombs of Terror , are fun, exciting and allow the
players to start a miniatures collection from a specific range
(or using pieces from their already existing armies).

At this point, I recommend you get your hands on the three


Official Treasure Packs. These treasures are essential to
expanding your Treasure options in Warhammer Quest!

VETERANS
This group of players have never left Warhammer Quest. They
are familiar with the official content and probably own most, if White Dwarf Magazine featured article after article of
not all, of it. Their Warhammer Quest copy gets played every Warhammer Quest content. This collection provides a solid
year and they might even have a gaming group that gets amount of material to add to your games. This will give you
together on a semi-regular basis. They have most likely tried many bits from every aspect of Warhammer Quest, including
some fan-made rules or made up their own. These players Adventures, Monster Themes, Treasure Cards, Event Cards,
have appropriately advanced to the level of Hero, especially Settlements and Board Sections. The only thing White Dwarf
considering that they’ve been keeping this great game alive all
did not contain was new Warrior Expansion rules.
this time!
The only drawback that might occur from members of this
group is that some of them may have been sitting in their
Warhammer Quest bubble since the early 2000’s when Games
Workshop stopped producing any support for the game. They
absorbed all the rules they thought existed, custom-tailored it
to their games, and have been playing that way ever since.
These players will be happy to know that there is still much
support for the game and new content is being professionally
created and released year after year!

2
WARHAMMER QUEST · LITTLEMONK’S GUIDE TO EXPANSIONS

This would be a great time to download my full-length Dark Elf By now, you’ve exhausted all of the new Adventures in the
Expansion. Following in the footsteps of the two official Official Expansions as well as the Hall of the Hag Queen . This is
themed expansions, Hall of the Hag Queen has as much the time to download the second massive project of mine: The
content as its predecessors. This colossal project took years to Ultimate Adventure Book. Seven years after its conception,
complete and over a thousand hours to create! Once you have this tome contains every official Warhammer Quest Adventure
downloaded it, please add it to your collection on that was published by Games Workshop as well as 100+ new
BoardGameGeek.com. Once you have played it, please leave a Adventures, which more than triples the amount of
kind review and rating: Adventures available to players. A massive amount of content
accompanies this work, including tons of new cards, special
https://www.boardgamegeek.com/boardgameexpansion/31040 tokens and new Board Sections. Also included are a collection
0/hall-hag-queen-fan-expansion-warhammer-quest of Dungeon rules from various Warhammer Quest sources.
The 36 Travelling Hazards have most likely become boring
by this point, which I why I also recommend downloading my
expanded Travelling Hazards , which contains 72 more results
for journeying to a Settlement for a total of 108! Likewise,
time spent at the Settlement is most likely becoming tedious
and repetitive. Therefore it is also suggested that you
download my expanded Settlement Events which not only
expands the amount of possibilities, but which also separates
events based on the size of the Settlement the Warriors are in.

To supplement The Ultimate Adventure Book, I have begun to


create expansions for each Monster race in Warhammer Quest.
These expansions include ‘E’ as well as ‘M’ Events that have
been exclusively written for each Monster-theme. There are
also Environment-based Event Cards that can be incorporated
into the game, such as Haunted and Mines.

The Ultimate Adventure Book


contains every Board Section
I recommend that you continue your expansion by that ever appeared (including
downloading all of the Unofficial Warriors that appeared in the the rare Pits & Traps Expansion)
as well as many new ones. You
Citadel Journal and Deathblow Magazine content. Once again I
can print these Board Sections
have “revised” and in many case “expanded” these Warriors
to use them in your games. Any
with the hopes of elevating them to the level of the Official
ones. They are complete with professional quality cards, rules for them are covered in
tokens and booklets like the Official Warrior Expansions. I The Ultimate Adventure Book.
highly recommend not wasting time with the originals. In many
cases they were incomplete and lacking important details ACQUIRING EXPANSION CONTENT
which made them unplayable. Additionally, I recommend that
I have tried to provide as much of the original content as
you download my four Expansion Warriors: Sister of Sigmar,
possible so that you can utilise my content. If you don’t see
Dwarf Goldhunter, Ronin Samurai and Albion Druid.
the items listed in this article on my custom Board, then the
parts that you are looking for are only available from the
original source. You can access my FREE custom content here:

In a joint project with my good WHQ friend, Alberto “El Mago https://bwarhammerquestcustomized.runboard.com/
de Madrid” these beautifully illustrated tabletop Settlement
Boards feature every location that can be found in a particular
Settlement. This aid will help players keep track of where their THOUGHTS ON CREATING WHQ CONTENT
Warrior is at on any given day as well as which locations they I am a huge advocate of the concept that one should first
have already visited. It also tracks the days and weeks that know all the rules before you break them. Therefore, before
the Warriors have been in a Settlement. Boards include Village, you add any expansive content, I highly recommend that you
Town-City, Harbour, and 9 Special Action Boards for various become a Warhammer Quest rules-master. Other aspects
Warriors. You can print these Boards on your own, or you can must be considered as well, including balance, purpose, related
purchase glorious, full-size canvas prints from an acquaintance content and play-testing, just to name a few. The way that I
from Spain who ships anywhere in the world! have created, revised or expanded content is methodical,
wholly compatible with existing material and expertly reviewed
for accuracy in both language and lore. My goal is always to
add content to the game that is both similar to the original in
its design, quality and atmosphere.
I am deeply humbled and honored to be able to share my
personal additions of this amazing game with you! I hope that
it will bring you and your family & friends many hours of joy
and excitement!

- Littlemonk, July 2020 (updated 12/22/22)

You might also like