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Littlemonk's Guide To Expansions Revc
Littlemonk's Guide To Expansions Revc
You have acquired the main set of Warhammer Quest (also known as the base game). You have gone online
and have seen the overwhelming amount of official and unofficial expansions available and you’re
wondering: where do I go next? This article is designed to help you navigate your way through the sea of
content available for Warhammer Quest!
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WARHAMMER QUEST · LITTLEMONK’S GUIDE TO EXPANSIONS
RETURNEES
I have been contacted by many people who are returning to I recommend that you acquire 3-5 Warrior Expansions. You can
this great game after decades. They played Warhammer Quest read my reviews for each of them on BoardGameGeek.com.
when it first came out (or soon after), had a great time, but Simply scroll to “Community Wiki” at the bottom of the page in
then moved on to other things. With more time and finances the following link:
on their hands, they now wish to relive the experience or share
it with the next generation. Some wish to continue from where https://www.boardgamegeek.com/boardgame/1634/warhamm
they left off, always wanting to have pursued the game and its
er-quest
expansions further. They have dusted off their old copy that
had been sitting in the attic, or they have repurchased the
game that they regrettably parted with long ago. Warrior Expansions give old content new life as each Warrior
I highly recommend returnees briefly refamiliarise interacts with it differently. It also gives the players a chance
themselves with Warhammer Quest (it comes back quickly) to try new Warrior rule sets without adding any other new
before deciding what direction you’d like to go in regards to rules from Adventures or other sources.
expanding. There is no question about whether you should
expand the game. The more it expands, the better After decades of play, I have “revised” some of the original
Warhammer Quest gets! Don’t rush to judgment too soon Warriors to address some issues that were inherent during
about whether or not the game holds up to when you played it their conception. It is obviously up to you if you wish to play
more than twenty years ago. There is A LOT of content that the original rules, or play my version, simply trusting that the
you may never have experienced that will make Warhammer original rules were broken, frustrating or faulty.
Quest just as fresh, new and exciting as you remember!
VETERANS
This group of players have never left Warhammer Quest. They
are familiar with the official content and probably own most, if White Dwarf Magazine featured article after article of
not all, of it. Their Warhammer Quest copy gets played every Warhammer Quest content. This collection provides a solid
year and they might even have a gaming group that gets amount of material to add to your games. This will give you
together on a semi-regular basis. They have most likely tried many bits from every aspect of Warhammer Quest, including
some fan-made rules or made up their own. These players Adventures, Monster Themes, Treasure Cards, Event Cards,
have appropriately advanced to the level of Hero, especially Settlements and Board Sections. The only thing White Dwarf
considering that they’ve been keeping this great game alive all
did not contain was new Warrior Expansion rules.
this time!
The only drawback that might occur from members of this
group is that some of them may have been sitting in their
Warhammer Quest bubble since the early 2000’s when Games
Workshop stopped producing any support for the game. They
absorbed all the rules they thought existed, custom-tailored it
to their games, and have been playing that way ever since.
These players will be happy to know that there is still much
support for the game and new content is being professionally
created and released year after year!
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WARHAMMER QUEST · LITTLEMONK’S GUIDE TO EXPANSIONS
This would be a great time to download my full-length Dark Elf By now, you’ve exhausted all of the new Adventures in the
Expansion. Following in the footsteps of the two official Official Expansions as well as the Hall of the Hag Queen . This is
themed expansions, Hall of the Hag Queen has as much the time to download the second massive project of mine: The
content as its predecessors. This colossal project took years to Ultimate Adventure Book. Seven years after its conception,
complete and over a thousand hours to create! Once you have this tome contains every official Warhammer Quest Adventure
downloaded it, please add it to your collection on that was published by Games Workshop as well as 100+ new
BoardGameGeek.com. Once you have played it, please leave a Adventures, which more than triples the amount of
kind review and rating: Adventures available to players. A massive amount of content
accompanies this work, including tons of new cards, special
https://www.boardgamegeek.com/boardgameexpansion/31040 tokens and new Board Sections. Also included are a collection
0/hall-hag-queen-fan-expansion-warhammer-quest of Dungeon rules from various Warhammer Quest sources.
The 36 Travelling Hazards have most likely become boring
by this point, which I why I also recommend downloading my
expanded Travelling Hazards , which contains 72 more results
for journeying to a Settlement for a total of 108! Likewise,
time spent at the Settlement is most likely becoming tedious
and repetitive. Therefore it is also suggested that you
download my expanded Settlement Events which not only
expands the amount of possibilities, but which also separates
events based on the size of the Settlement the Warriors are in.
In a joint project with my good WHQ friend, Alberto “El Mago https://bwarhammerquestcustomized.runboard.com/
de Madrid” these beautifully illustrated tabletop Settlement
Boards feature every location that can be found in a particular
Settlement. This aid will help players keep track of where their THOUGHTS ON CREATING WHQ CONTENT
Warrior is at on any given day as well as which locations they I am a huge advocate of the concept that one should first
have already visited. It also tracks the days and weeks that know all the rules before you break them. Therefore, before
the Warriors have been in a Settlement. Boards include Village, you add any expansive content, I highly recommend that you
Town-City, Harbour, and 9 Special Action Boards for various become a Warhammer Quest rules-master. Other aspects
Warriors. You can print these Boards on your own, or you can must be considered as well, including balance, purpose, related
purchase glorious, full-size canvas prints from an acquaintance content and play-testing, just to name a few. The way that I
from Spain who ships anywhere in the world! have created, revised or expanded content is methodical,
wholly compatible with existing material and expertly reviewed
for accuracy in both language and lore. My goal is always to
add content to the game that is both similar to the original in
its design, quality and atmosphere.
I am deeply humbled and honored to be able to share my
personal additions of this amazing game with you! I hope that
it will bring you and your family & friends many hours of joy
and excitement!