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Encounter

Aircraft
Convoy Ship / 2 Ships / Tanker Capital Ship Random Event Aircraft Encounter
No Attack

Encounter ends
Roll for attack(s) [A1]
= 4 Ships + Escort Roll for sizes and IDs
No Encounter. Attack(s)
On (W) operation roll 1d6 [E1] [T1] – [T3] Roll for ID [T5]
Roll for Roll for Aircraft Quality
1-5 = busy = -1 [E2] For North America Comes with Escort
Random Event [R1]
6 = focused = +1 [E2] use [T4] Roll for Hits + Damage

New Aircraft: 1 Attack


(First Attack) [E3] [E4]
N
Y Roll additional flooding
Encounter ends Abort Encounter?
Patrol Aircraft
N Roll for Flak [A2]
Shot Down
Encounter

Encounter rolled on Special Mission table?


Y If 2 Aircraft Attacks:
Roll for Day / Night Arctic Patrol? Roll for Hits + Damage
Jan-Mar, Oct-Nov: N (Second Attack) [E3] [E4]
1-2 = Day 3-6 = Night
Roll for Day / Night Boat dives (No more Flak)
Apr-May, July-Sep: (no more auto Crew Injury)
1-4 = Day 5-6 = Night 1-3 = Day 4-6 = Night N
Aircraft

Aircraft
June = Day, Dec = Night Damaged Ships? Roll additional flooding
Damaged
Day, Jul-May Day and Y No Event
Roll Add´l Round [E1]
+ no Capital Ship no Capital Ship Choose day or night
Escort
Roll for Escort Quality
Choose surfaced / submerged
May wait until night. Not detected
At day against escorted targets Roll Detection [E2]
1-4 = Night 5-6 = Encounter ends must attack submerged Escaped
Detected
Evasive Maneuvers
Y
Escort Detection / Depth Charges Target escorted? Roll Hits and Damage
N
Y
Short Range Roll additional flooding Repair.
Select Range Roll Special
Roll for Detection (2d6 ≥ 10)
Med., Long, or no Escort May exceed test depth Mission again.
Mod: +1: 1941 +2: 1942 +3: 1943 -1: KCO&S Not detected
Assign Torpedos
Detected from one end of the boat
Select Range
Roll for Escort Quality
If surfaced
May assign Torpedos Assign 1 weapon type
May Roll for Escort Quality
from other end of the not already used in
exceed 1st round surface attack this combat round:
test depth Undetec- boat for 2nd Salvo
Roll Detection [E2] Forward / Aft Torpedo
ted
Detected If surfaced: Deck Gun
U-Boat submerges Roll for Torpedos
All salvos
[U1] [U2] [U3] Roll Attack
Evasive Maneuvers [U1] [U2] [U3]

Roll Hits and Damage Sunk or forced Combat Unused weapon type left?
Game ends

N
[E3] [E4] to surface Y
Y
Use next weapon type?
Forced to surface
If flooded on previous U-Boat submerges N
attack roll 1d6 N All targets sunk?
5-6 = +1 flooding. Y Encounter Y
Abort Encounter? N
ends
Additional round?
Detected

Not detected
May exceed test depth Detected N
Roll Detection [E2] Y
May No range modifiers Reload Torpedos
Roll Detection [E2] exceed
1st round surface attack
Escaped Not detected test Escort No
depth Roll for Escort Quality Roll Add`l Round [E1] event
Aircraft
All targets sunk? See Aircraft Encounter
Y
N
Repair Encounter ends

Want to follow?
N
Y

Convoy Ships Capital Ship


Following
Follow Convoy or Damaged Damaged ships? Ship damaged?
damaged ships? ships Y N N Y
Convoy Remove undamaged ships Roll for contact loss Encounter
5-6
Roll for contact loss KCOS&D 1-4 ends
KCOS&D 1-4 5-6 Roll for Escorts „Encounter ends“
Roll size 1-4 5-6 always includes
and ID Encounter Repair and Reload
for 4 ends Stays No Escort
new ships escorted.
Keep
On (W) operation roll 1d6 Choose 1
Escort Stays escorted. Stays escorted.
1-5 = busy = -1 [E2] Straggler
Quality. Keep Escort Quality. Keep Escort Quality.
6 = focused = +1 [E2] to follow

Abort Encounter or reload and start a new round of combat

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