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Special Scenario Rules: These are special rules that apply for REFITTING
the scenario being played. Players should take care to read these
rules so as not to miss out on things like surprise, reinforcements, Refitting, or the ability to rebuild units, is the cornerstone of the
withdrawals, and other important items. Cobra Campaign. The American 2nd Armored Division has limited
resources and will only use them to reinforce success. Accordingly
the American player earns Refit Points [RPs] in relation to how
GENERAL SCENARIO RULES well they do. These Refit Points can be used to purchase new
Control: To control a city, a player must have a unit in, or have been [but Reduced] units, refit existing units, or buy Support Weapons
the last player to pass a unit through, each hex of the city. A player [Bazookas or Hvy MGs]; a player can also bolster an already
automatically begins the game with control of all hexes he could Reduced HQ in to a full-strength HQ, purchase a P-47 Airstrike,
theoretically set a unit up in. or purchase HE artillery strikes. Refit costs are listed below. Refit
points can be saved for later use.
COBRA CAMPAIGN Note: Reinforcing units can also be split to bring two existing
Reduced units of that type up to full strength. Refitted units are
switched from their Reduced to their full-strength side. Purchased
A Five-scenario Campaign for Operation Cobra. By Matt Lohse
platoons enter play as Reduced platoons and cannot be refitted to
full strength until the next scenario. For example, you can’t spend 6
AUTHOR’S NOTE: CAMPAIGN INTRODUCTION RPs and bring in one new full-strength platoon.
Five linked scenarios comprise the Cobra Campaign, which is At no time can there be more than six M4A1, three M4A3E8, two
based on the experience of the American 2nd Armored Division M5A1s, five Arm Inf, one M7, one M10, one M18, one M4/105, or two
during Operation Cobra in July 1944. Gamers command a small support weapons [any combo of HMG/Bazooka]. If reinforcements
portion of this division and must lead them through the campaign. called for would exceed these limits, the extra units are lost. The
The primary goal of a combat leader is to accomplish the assigned M10 and M7 may not be purchased until Scenario 3.
mission, but also to take care of the members of his command. For Airstrikes do not carry over from scenario to scenario.
example, the American player may take an objective, but without
preserving his command he might be left with insufficient forces Refit Points Table
to win subsequent scenarios. This campaign simulates those Unit Type Refit Point Cost [RPs]
conflicting objectives. It also adds the dimension of Refit Points for
the Americans—but only if the Americans win, of course! Armored Infantry Platoon 3
M5 Stuart 3
WINNING
M4A1 3
The emphasis is not just on winning the campaign, but also fighting
the good fight and preserving your force. Scenarios have specific M4A3E8 4
victory conditions, but more importantly how well you do in a M7 4
scenario will determine how many refit points you have to use to
prepare your force for the next battle. For those who must keep M10 4
score, losing the following scenarios corresponds to the following M18 4
result [having your force wiped out and/or failing to satisfy the M4/105 4
victory conditions counts as a defeat in a scenario].
sHQ 3
Scenario 1: German Decisive
Bolster HQ 5
Scenario 2: German Marginal
HMG 3
Scenario 3: Draw
Bazooka 2
Scenario 4: Draw
P47 Airstrike 6
Scenario 5: American Marginal
Win Scenario 5: American Decisive HE Strike [3^4] 6
Designated Formation Marker 10
LEADERS
The American leader follows the normal WSR leader rules. If the
leader is removed due to a combat result, he returns two scenarios
later [i.e. if removed in scenario 2 return in scenario 4]. The leader
can stack with any American unit.
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THE CAMPAIGN
COBRA SCENARIO 1:
July 26, 1944 - Despite yesterday’s carpet-bombing by the 8th Air Force and attacks by several Infantry Divisions, a thin line
of German forces is still preventing an American breakout. Two Armored Divisions have been committed to today’s follow up
in the hopes of shattering the remaining German defenders. –Matt Lohse
AMERICAN
Setup second, between columns K and M [inclusive].
tElements of CCA: 1 x HQ, 4 x M4A1, 1 x M4A3E8, 1 x M5 Stuart, 4 x Arm Inf
Support: 1 x P47 close air support mission. Place in the cup at the beginning of Turn 1.
GERMANS
Setup first, anywhere between columns A and F, inclusive. See SSRs 1 and 2.
tElements of Stz107: 1 x HQ, 5 x Infantry, 1 x HMG, 1 x STuG III [Attached],
1 x 75mm ATG [Attached], 1 x Quad 20mm [Attached]
Support: 3 x Improved Positions
Playable Area: Map A from White Star Rising. The playable area is columns A-M,
inclusive.
Scenario Length: Eight turns, use two End Turn markers in the cup.
Victory conditions/Refit point schedule: The Americans win as long as they
exit at least two full strength units from hex A6. Two Reduced units count as one
full strength unit, HQs and Support Weapons do not count for this purpose.
The Americans get 5 refit points if no German units are within 2 hexes of the road
from A6 to Celles at the end of play. They also get refit points based on the turn on
which the first American unit exits the map via hex A6.
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COBRA AND BEYOND
THE ALLIED BREAKOUT FROM NORMANDY
By Arrigo Velicogna
INTRODUCTION
While the events of D-Day, June 6th, 1944, have received massive
coverage, what happened after the landing has been subjected
to much less scrutiny. Some histories have simply skimmed the
two-and-a-half months that followed D-Day, presenting them as
a sort of logical consequence of the successful landing: Once the
Allies had established themselves ashore it was impossible for the
Germans to throw them back into the sea. This approach ignores Once the German defensive line was ripped opened by the infantry,
the fact that for two months the Allies were held within a tight the 2nd and 3rd Armored Divisions and the fully motorized 1st Infantry
defensive perimeter, much smaller than US and British planners Division would roll in, widening the breach. Then the newly activated
had anticipated. According to the planners’ calculations, the Allies, 3rd Army could launch itself toward Brittany and the ultimate prize,
by the end of June, should have held nearly all of Normandy within the port of Brest.
the confines of their lodgement; in actuality, they occupied an area
scarcely one fifth that size. (Blumenson, 1993, p. 4.) By late July, THE ATTACK
despite a high a cost in lives and equipment, their controlled area As usual in warfare, plans and reality were different. Bad weather
had not been significantly enlarged. That the Allies were at a virtual and poor coordination forced the postponement of the offensive
stalemate in Normandy is often not fully recognized. The success to July 25th (and resulted in the friendly fire—bombing—death
of the D-Day landing was only the first crucial step in the liberation of Lieutenant General Leslie McNair). When the attack was finally
of Europe. Operation Cobra, the breakout from Normandy, was next. launched it almost immediately ran in to difficulties. The massive
carpet bombing preceding the ground assault destroyed the
THE PLAN German defenses, but also made forward movement difficult. On
July 1944 was thus dominated by the Allies’ need to find a way July 26th, Bradley decided to commit the reserve, and two days
out of the static fighting, to break through to the “green fields later a clean breakthrough was achieved for the first time in the
beyond”. The main objective was not liberating the rest of France Normandy campaign.
in one stroke, but a more modest advance to the Brittany ports, Once the American forces were out of the German defensive area,
especially Brest. Several schemes were contemplated, including air things started to deteriorate quickly for the Germans. The German
and amphibious assaults against Brittany, but in the end they were commander in Normandy, Field Marshal Günther “Hans” von Kluge,
shelved in favor of a conventional ground push. The British attempt had no reserve, no defense in depth, and, soon, his command-
to break out from their lodgement, Operation Goodwood, failed to and-control evaporated. The situation was rapidly evolving, and his
achieve a decisive result. At the same time as Montgomery’s British forces were overwhelmed quickly.
forces were implementing Goodwood, General Omar Bradley’s 1st
The collapse of the front in Normandy left Hitler and the German
US Army, operating in the western part of the lodgement, was
High Command with two unpalatable alternatives. They had lost
working on a plan to break through the German lines and then
the only relatively short defensive line before the Siegfried Line
protect the newly activated 3rd US Army in its drive toward Brittany.
and Germany, so withdrawing from Normandy meant, in effect,
The name of the plan was Operation Cobra. Cobra envisioned a
abandoning France and its political and economic capital. On the
concentrated air bombardment of a limited area of the German
other hand, trying to restore the line in Normandy would have put at
front—just 6,400 meters, at the base of the Cotentin peninsula—
risk the bulk of German forces in the West. In the end Hitler decided
followed by a push by three infantry divisions (4th, 9th and 30th),
for the second alternative and ordered Operation Lüttich, an
with three more divisions (1st Infantry, 2nd and 3rd Armored) held in
armored counterattack to restore the defensive line in Normandy.
reserve.
Lüttich failed due to poor planning, poor leadership, and stout
American resistance coupled with superior airpower.
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CREDITS
Executive Producer Historical Notes Editor
David Heath Arrigo Velicogna
Scenario Layout
Marc Von Martial
Playtesters
Matt Lohse, Robert Ellis, Ralph Ferrari
Why We Do What We Do
We love designing, developing and, most of all, playing games. We thank God for blessing us so we can
follow our passions, and our family, friends and, of course, our customers.
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White Star Rising: Operation Cobra is an
expansion for the game White Star Rising in the
Nations at War series. This expansion focuses on
the events surrounding the Allied breakout from
the Normandy beachhead in July-August 1944.
Operation Cobra adds the Canadians, the Free
French and the Free Polish to the Nations at War
series in addition to new units for the Americans,
the British, and the Germans.
Copyright © 2015 Lock ’n Load Publishing, LLC. All Rights Reserved Made in the USA in the State of Colorado