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ERRATA & DESIGNERS’ COMMENTARIES


March 2020

This document contains all the errata and designers’ Page 36 – Setting Up a Battle, The Warbands
commentaries for Warcry, organised into the Change point 4 to:
following sections:  he warband must include 1 fighter with the Leader
‘4. T
runemark ( ) and cannot include more than 1
1. Core Book fighter with the Leader runemark ( ).’
2. Battleplan Cards
3. Ability Cards and Fighter Cards Page 37 – Setting Up a Battle, Carrying Treasure
4. Monsters and Mercenaries Change the second paragraph to:
5. Tome of Champions ‘A fighter carrying treasure can use an action to drop
the treasure (see page 39 for rules on actions). If a
The errata correct any errors, while the designers’ fighter carrying treasure is taken down (pg 44), they
commentaries provide answers to frequently asked automatically drop the treasure before the fighter’s
questions and explain how the rules are intended to model is removed from play. In both cases, the player
be used. controlling that fighter picks a point on a platform or
the battlefield floor that is within 1" horizontally of the
This document is updated regularly. When changes fighter, visible to the fighter and either vertically level
are made, any changes from the previous version will to or any distance vertically lower than the fighter, and
be highlighted in magenta. Where the date has a note, places the treasure token there.’
e.g. ‘Revision 2’, this means that there has been a local
update, only in that language, to clarify a translation Page 40 – Abilities, Universal Abilities
issue or other minor correction. Change the universal ability ‘Onslaught’ to:
‘[Double] Onslaught: Add 1 to the Attacks
characteristic of attack actions made by this fighter that
1. CORE BOOK have a Range characteristic of 3 or less until the end of
their activation.’
ERRATA
Page 46 – Terrain, Terrain Features, Obstacles
Page 35 – General Rules, Measuring Distances Change the second paragraph to:
Change the second paragraph to: ‘The target fighter of an attack action receives the
‘Usually, measuring distances will take into account benefit of cover if an imaginary line drawn between
both the vertical and horizontal distance between two the closest points on each fighter’s base passes through
models, but in some cases, a rule might specify that only an obstacle. However, if the fighters are more than 1"
the horizontal distance or only the vertical distance away from each other, do not count parts of obstacles
is measured. within ½" of the fighter making the attack action (this
represents fighters that have weapons with a longer
When a rule requires you to measure the vertical range being able to aim around corners, through gaps
distance only, the distance is rounded up to the nearest in nearby terrain, and so on).’
half inch. For example, if the vertical distance between
two points is 2.6" and a rule requires you to measure the Page 64 – Campaigns, Warband Roster,
vertical distance between those points, the points would Adding Fighters
be considered to be 3" apart for the purpose of that rule. Change point 4 to:
Note that distances are only rounded up in this manner ‘4. Y
 our warband roster must include 1 fighter with the
and never rounded down. Leader runemark ( ) and cannot include more than
1 fighter with the Leader runemark ( ).’
You can measure distances whenever you wish.’

Warcry – Errata and Designers’ Commentaries 1


Page 66 – Earn and Spend Glory Points DESIGNERS’ COMMENTARY
Replace the table with the following:
EARN GLORY POINTS Q: If an ability allows another friendly fighter to make a
bonus action (e.g. ‘Beastmaster’), when is that bonus action
Took part in a campaign battle 3 glory points
carried out?
Won the battle 2 glory points A: Immediately.
The leader of your opponent’s
1 glory point
warband was taken down Q: Can a fighter making a move action finish it climbing
At least one third of the fighters midway up a wall and then use their second action to make an
in your opponent’s warband were 1 glory point attack action?
taken down A: Yes. However, upon finishing their activation, they are
At least two thirds of the fighters said to have fallen (Core Book, pg 42).
in your opponent’s warband were 1 glory point
taken down
Q: If an ability brings back a fighter that has been taken down
All the fighters in your opponent’s (e.g. ‘Spectral Summon’ or ‘Summon Undead’), and that
1 glory point
warband were taken down
fighter has already activated in that battle round, can it be
Your opponent’s warband has at activated again?
least 2 more areas of dominated 1 glory point
A: No. Fighters cannot be picked to activate more than
territory than your warband
once in a battle round (Core Book, pg 39). In the same
manner, if the fighter was waiting when it was taken
Page 76 – Battleplan Table B, Battleplan 3: Burn down and it is brought back in the same battle round, it
and Pillage is still said to be waiting (Core Book, pg 45).
Change the victory condition to:
‘Starting with the player who won the priority roll, Q: Some rules add to or subtract from the damage points
players alternate placing objectives until they have allocated by hits and/or critical hits from an attack action. In
placed 3 objectives each. Each objective can be placed cases like this, does this apply to every hit and every critical hit
anywhere on the battlefield more than 4" from the scored by that attack action?
battlefield edge and any other objectives. A: Yes. For example, the ‘Sneaky Stab’ ability is worded
‘...add the value of this ability to the damage points
Starting from the second battle round, at the end of allocated by hits and critical hits from that attack
each battle round, players can burn any objective they action.’ This means that if the attack action scored 2
control if there are no enemy models within 3" of that hits and 1 critical hit, and the value of the ability was 3,
objective. To do so, remove it from play. 9 additional damage points would be allocated by that
attack action (3+3+3).
The battle ends after 4 battle rounds. When the battle
ends, the player who burned the most objectives is Q: Many rules refer to a ‘Range characteristic of 3 or less’. If a
the winner.’ weapon has a Range characteristic with a minimum range of 3
(for example, ‘3-7’), is that weapon considered to have a Range
Page 77 – Battleplan Table B, Battleplan 6: The Prize characteristic of 3?
Change the victory condition to: A: No.
‘The players roll off and the winner places 1 treasure
token on the battlefield within 1" horizontally of the Q: When a fighter flies, can they fly over other fighters?
centre of the battlefield. A: Yes. When a fighter moves, they cannot move through
other fighters (Core Book, pg 41), but there is no rule
The battle ends after 4 battle rounds. When the battle stopping a fighter moving over another fighter.
ends, the player whose fighter is carrying the treasure
wins the battle.’

Page 96 – Artefact of Power Table, Blazing Chakram


Change the artefact of power to:
‘Blazing Chakram: When thrown, this chakram erupts with
multi-coloured flames.

When the bearer uses the ‘Throwing Stars and


Chakrams’ ability, roll 3 dice instead of 2 (and allocate
damage for each result separately).’

Warcry – Errata and Designers’ Commentaries 2


DESIGNERS’ COMMENTARY
2. BATTLEPLAN CARDS
Q: If we draw a victory card that cannot be won because of
ERRATA terrain placement – for example, if we draw ‘Higher Ground’
but we are using a terrain card from the Corpsewrack
VICTORY CARDS Mausoleum – what should we do?
Burn and Pillage A: In cases like this, draw another victory card. If the
Change the rules text to: battle is a convergence battle, agree with your opponent
‘Starting with the player who won the priority roll, on a new victory card that best matches the narrative.
players alternate placing objectives until they have
placed 3 objectives each. Each objective can be placed
anywhere on the battlefield more than 4" from the 3. ABILITY CARDS AND
battlefield edge and any other objectives.
FIGHTER CARDS
Starting from the second battle round, at the end of
each battle round, players can burn any objective they ERRATA
control if there are no enemy models within 3" of that
objective. To do so, remove it from play. UNIVERSAL ABILITIES
Ability Card
The battle ends after 4 battle rounds. When the battle Change ‘Onslaught’ to:
ends, the player who burned the most objectives is ‘[Double] Onslaught: Add 1 to the Attacks
the winner.’ characteristic of attack actions made by this fighter that
have a Range characteristic of 3 or less until the end of
Hold Our Gains their activation.’
Change the rules text to:
‘The players roll off and the winner chooses who is the BONESPLITTERZ
attacker and who is the defender. Ability Card
Change ‘Loadsa Arrows’ to:
The defender places 1 treasure token on the battlefield ‘[Triple] Loadsa Arrows: Add half the value of this
within 3" horizontally of the centre of the battlefield. ability (rounding up) to the Attacks characteristic of the
next attack action made by this fighter this activation
At the end of the fourth battle round, if the treasure that targets an enemy fighter more than 3" away.’
token is carried by one of the defender’s fighters, the
defender wins the battle. Otherwise, the attacker wins NIGHTHAUNT
the battle.’ Ability Card
Change ‘Chilling Horde’ to:
Steal the Prize ‘[Double] Chilling Horde: A fighter can use this ability
Change the rules text to: only if there is a visible friendly fighter with the Minion
‘The players roll off and the winner chooses who is the runemark ( ) within 3" of them. Add 1 to the Attacks
attacker and who is the defender. At the start of the and Strength characteristics of attack actions made by
combat phase of the first battle round, the defender this fighter until the end of their activation.’
picks a fighter in their warband to be carrying treasure.
The fighter must be on the battlefield. BEASTS OF CHAOS
Ability Card
The player whose fighter is carrying the treasure at the Change ‘Volley of Arrows’ to:
end of the fourth battle round wins the battle. If the ‘[Triple] Volley of Arrows: Add half the value of this
treasure is on the battlefield instead, the attacker wins ability (rounding up) to the Attacks characteristic of the
the battle.’ next attack action made by this fighter this activation
that targets an enemy fighter more than 3" away.’
The Prize
Change the rules text to: SK AVEN
‘The players roll off and the winner places 1 treasure Clawleader Fighter Card
token on the battlefield within 1" horizontally of the Change the points value to 145.
centre of the battlefield.
Rat Ogor with Warpfire Gun Fighter Card
The battle ends after 4 battle rounds. When the battle Change the Wounds characteristic to 30.
ends, the player whose fighter is carrying the treasure
wins the battle.’ CHAOTIC BEASTS
Fomoroid Crusher Fighter Card
Add the Ally runemark ( ).

Warcry – Errata and Designers’ Commentaries 3


Mindstealer Sphiranx Fighter Card Page 62 – Ironjawz, Abilities Table
Add the Ally runemark ( ). Change ‘Warchanter’s Beat’ to:
‘[Double] Warchanter’s Beat: Until the end of the
STORMCAST ETERNALS: SACROSANCT battle round, add 1 to the Attacks characteristic of
CHAMBER attack actions that have a Range characteristic of 3 or
Castigator-Prime Fighter Card less made by friendly fighters while they are within 6" of
Add the Leader runemark ( ). this fighter.’

SERAPHON
Saurus Knight Alpha Fighter Card 5. TOME OF CHAMPIONS
Add the Leader runemark ( ).
ERRATA

DESIGNERS’ COMMENTARY Page 120 – Flesh-eater Courts, Crypt Horror


Replace the Leader runemark ( ) with the Elite
DISCIPLES OF TZEENTCH: DAEMONS runemark ( ).
Q: The abilities ‘Split’, and ‘Split Again’ add new fighters to
your warband. How does this interact with victory cards such Page 121 – Nighthaunt, Abilities Table
as ‘No Mercy’ and ‘Dominate’? Change ‘Chilling Horde’ to:
A: The new fighters are added to your warband but ‘[Double] Chilling Horde: A fighter can use this ability
are not part of any battle group. This means that only if there is a visible friendly fighter with the Minion
in ‘No Mercy’, these new fighters are counted when runemark ( ) within 3" of them. Add 1 to the Attacks
determining the victory condition, whereas in a battle and Strength characteristics of attack actions made by
using ‘Dominate’ or a similar victory card, they are not. this fighter until the end of their activation.’

Page 124 – Gloomspite Gitz, Squig Herder


4. MONSTERS AND Change the points value to 45.

MERCENARIES Page 126 – Bonesplitterz, Abilities Table


Change ‘Loadsa Arrows’ to:
ERRATA ‘[Triple] Loadsa Arrows: Add half the value of this
ability (rounding up) to the Attacks characteristic of the
Page 43 – Varanguard’s Retinue, Fighter Cards next attack action made by this fighter this activation
Swap the values for the Move characteristic ( ) and the that targets an enemy fighter more than 3” away.’
Toughness characteristic ( ) on each fighter card.

Page 47 – Monster Allegiance Table DESIGNERS’ COMMENTARY


Replace the table with the monster allegiance table at
the end of this document. Q: The rules on page 79 for the Hidden Stormvault state that
the player immediately receives an artefact of power. Which
Page 53 – Ally Allegiance Table artefact of power can be chosen?
Replace the table with the ally allegiance table at the A: Choose an artefact of power from the artefact of
end of this document. power table on the campaign quest your warband is
embarked on. If a fighter in your warband already bears
Page 54 – Slaves to Darkness, Abilities Table an artefact of power from this table, the same artefact
Change ‘Deathblow’ to: cannot be chosen again.
‘[Quad] Deathblow: Add the value of this ability to the
damage points allocated to enemy fighters by each hit
or critical hit from the next attack action made by this
fighter this activation that has a Range characteristic of
3 or less.’

Page 59 – Daughters of Khaine, Slaughter Queen


Fighter Card
Replace the Elite runemark ( ) with the Champion
runemark ( ).

Page 60 – Nighthaunt, Fighter Cards


Add the Fly runemark ( ) to the Lord Executioner,
Spirit Torment and Tomb Banshee fighter cards.

Warcry – Errata and Designers’ Commentaries 4

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