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Race: Each race provides ability boosts, and sometimes an ability flaw.
Background: Your character’s background provides two ability boosts.
Class: Your character’s class provides an ability boost to the ability score most important to your class
Determine Scores: After the other steps, you apply four more ability boosts of your choice (Each must be on a
separate stat. Then, determine your ability modifiers based on those scores
Ability Boosts & Flaws: An Boost or a Flaw either increases or decreases the ability score by 2. However, if an
ability score your boosting is already 18 or higher its value only increases by 1
When your character receives an ability boost, the rules indicate whether it must be applied to a specific ability
score or to one of two specific ability scores, or whether it is a “free” ability boost that can be applied to any
ability score of your choice. However, when you gain multiple ability boosts at the same time, you must apply
each one to a different score. Dwarves, for example, receive an ability boost to their Strength score and their
Constitution score, as well as one free ability boost, which can be applied to any score other than Strength or
Constitution.
The Human Spirit: When you are healed by a spell
Gnomes of Gnomeregan
Though small in stature, the clever gnomes of Khaz
Modan have used their great intellect to secure a
place in history. Their subterranean kingdom
of Gnomeregan is a marvel of steam-driven
technology, and their skill at both engineering and
the arcane arts has been a tremendous benefit to
the Alliance across numerous campaigns.
Orcs of Orgrimmar
The orc race originated on the planet Draenor. A
peaceful people with shamanic beliefs, they were
enslaved by the Burning Legion and forced into war
with the humans of Azeroth. Although it took many
years, the orcs finally escaped the demons'
corruption and won their freedom. To this day they
fight for honour in an alien world that hates and
reviles them.
T
The Forsaken Undead Racial Traits auren of Mulgore Racial Traits
Ability Score Boosts: 1 Charisma Boost, 1 Wisdom Ability Score Boosts: 2 Strength Boosts and a Free
Boost and 1 Free Boost Boost
Ability Score Flaw: 1 Strength Flaw Ability Score Flaw: 1 Dexterity Flaw
Speed: Your base walking speed is 30ft Speed: Your base walking speed is 30ft
Will of The Forsaken: You have advantage on Endurance: Your hit point maximum increases by
Wisdom Saving Throws 1, and it increases by 1 every time you gain a level.
Cannibalize: Over the course of 1 minute you can War Stomp: as an action you can stomp causing all
consume the corpse of a Humanoid or Undead creatures within 5ft to make a constitution saving
corpse, if you do so you can spend one Hit Die to throw or have their movement reduced to 0 and be
heal yourself. Roll the die, add your Constitution unable to make reactions til the end of your next
modifier, and regain a number of hit points equal to turn. (DC = 8 + Con Mod. + Prof.) This ability
the total (minimum of 1) recharges on a long rest.
Cultivation: Proficiency in the Nature Skill, and Beast Hunter: Proficiency in the Survival Skill
Herbalism Kit, additionally you may use Wisdom as additionally any attacks you make against a
the ability for your Nature skill checks. creature with the beast type deals additional 1d10,
after the first attack that creature is immune to this
Brawn: You count as one size larger when
effect until you complete a long rest.
determining your carrying capacity and the weight
you can push, drag, or lift. Da voodoo shuffle: As a bonus action you can take
the dodge action this can be done a number of times
Tauren of Mulgore Allowed Classes equal to your Dex Modifier per long rest (minimum
Barbarian, Druid, Fighter, Ranger, Shaman, Warrior of 1)
Arcane Acuity: You gain cantrip from the wizard Mediator of De Loa (11th Level)
list that requires a spell attack. Additionally, if you Starting at 11th level you can select one Loa to be
critically hit with any cantrip it deals an additional permanently attuned to, in addition to this you can
die of damage. attune to another normally.
Blood Elves of Silvermoon Allowed Classes Master of De Loa (15th Level)
Barbarian, Cleric Druid, Fighter, Monk, Ranger, Starting at 15th level you are granted the greater
Rogue, Shaman, Warrior, Warlock, Sorcerer. ability of the Loa you are permanently attuned too.
Loa Spirits
Special Archetypes The Loa are powerful spirits which represent
aspects of the world and its culture, they are
These are some class archetypes which are unique
however uncooperative therefore you can only
to the lore of World of Warcraft, most of them will
attune to one Loa at any given time and can switch
have some sort of restriction to race or faction.
on a short rest.
Deities of Azeroth
DRUIDISM AND ELUNE
ANCESTOR WORSHIP PRIESTHOOD
TENANTS TENANTS
Ancestor worship has no set tenants save for that of Respect for the wilds, reverence of Wild Gods, with
individual ancestors, as just as some shamans
Elune as a prime among them.
negotiate with the spirits and channel their
ancestral echoes to utilize shamanistic abilities, so REPRESENTATIVES
exist dark shamans who bind and force the Fey and beings from the Emerald Dream Druidism
elements to do their bidding. and the Priesthood of Elune is a spiritual path:
firstly, acknowledging and honouring each spirit as
REPRESENTATIVES an individual life; secondly honouring the Wild
Elementals and spirit animals are often considered Gods, which is headed by the Moon Goddess Elune
representatives of shamanism. Shamanism
(known to the Tauren as Mu'sha), the only true
intersects with ancestor worship on many levels,
deity on Azeroth. Druidism is historically tied to
as the dance of the elements include the spirits of
worshipping Elune and the rest of the Wild Gods,
earth, fire, air, water, and life.
and both faiths are close enough to be considered
one. The druids and priestesses seek guidance —
BURNING LEGION
or interference — from the spirits, asking the small
TENANTS spirits for small tasks and entreating Elune or one
The Burning Legion believes that to purge the of the other wise and powerful spirits of the forests
cosmos of all life is better than to leave it ripped for more significant tasks. They see their forests as
apart by the Void, for they believe no other force havens for living spirits, and as such are bound to
can stop the Void, but they despise all others. defend them. It has become the highest priority for
the Cenarion Circle to heal the corruption of their
REPRESENTATIVES
precious forests caused by the demonic and undead
The demons of the Burning Legion and other races
invasion of the Third War. As the spirits have
so suffused with fel magic that they are no different
served them for thousands of years, the druids
from demons. The Burning Legion (simply the
seek to give back to the spirits by healing the very REPRESENTATIVES
living woods. Naaru, providing healing and protection The holy
light whispers and grants power to those who
FORGOTTEN SHADOW follow their ideals, regardless if they show the same
alignment as the entity itself. In a dark world with
TENANTS few good forces, the holy light is one of the few
The three virtues of the Forgotten Shadow are shining sources of goodness in the world, with its
death (where death is the gateway to ascension, representatives. The Holy Mark is an upright line
but must be balanced with life), compassion middling two half-circles one pointing up, and one
(though often reserved for other cultists, the pointing down (or as the Celtic Cross without the
forgotten shadow believes that bettering the self middle line).
positively influences the universe in a positive LICH KING
cycle), and ascension (where the follower of the
forgotten shadow gains the power to transcend
TENANTS
The Lich King has no real tenants but idolizing him
death, becoming invulnerable, invincible and
as a paragon of mastery over death led to the
eternal. In essence, he becomes a god.)
development of the priesthood of the Forgotten
REPRESENTATIVES Shadow. The Lich King himself desires complete
The cult is acknowledged only in the lands of the dominion over Azeroth and banishing the Burning
Forsaken. The Cult of Forgotten Shadows (or Cult of Legion from it. Whether the army he builds is to
the Forgotten Shadow) is a group considered stand against the Void Lords’ attempts to take over
heretical by most, who believe that dark energy the planet and conquer the world-spirit Azeroth for
practitioners are just as vital to the survival of life himself is known only to him.
and reality (which they call "the Shadow") as
wielders of the Light. The cult preaches balance, REPRESENTATIVES
mandating that shadow priests must never forget The Scourge and the Cult of the Damned Created
the dangers of falling too deep into the dark initially as the precursor to an invasion by the
energies they manipulate, for it is often too hard to Burning Legion after their previous failures, the
find one's way back to the Shadow from the deep Scourge broke free from their demonic masters and
reaches of the darkness. Those who upset the aided in the Legion’s defeat at Mount Hyjal in the
balance end up mad, or worse, serving the Void Third War. Under the iron rule of the dread Lich
Lords. The Cult of Forgotten Shadow teaches that King, a being formed of Ner’zhul (the former orc
the Forsaken of Azeroth were too weak to ascend. shaman and warchief of the Shadowmoon clan) and
Their undead state is a curse brought on by that Arthas Menethil (the former human paladin and
weakness. Once the Forsaken learn to master crown prince of Lordaeron), the Scourge built up
themselves and control the world around them, their power base on the Arctic continent of
they shake off that curse and become what they Northrend. Their influence spreads throughout
always should have been. Northrend, as well as the Plaguelands in northern
Lordaeron and southern Quel’Thalas, and even
HOLY LIGHT Kalimdor to a small degree. A terrifying and
insidious enemy, the Scourge remains perhaps the
TENANTS
most dangerous threat to the world of Azeroth.
The three virtues of the Holy Light are respect
(where one must respect all that is, and the
connections things share with one another in the TITANS
universe), compassion (as a follower of the holy TENANTS
light believes that bettering the universe benefits The virtues of titans are order (banishing chaos and
himself in return as a positive cycle), and tenacity ordering the Great Dark Beyond), compassion
(training under the Holy Light that weeds out the (imbuing their power and protecting lesser races
unfaithful, for true dedication takes years, and until they reach their full potential), and
positivity prevents time eroding an adherent’s will). preservation (destroying corruptive influences
In some respects, it can be described as divine such as Old Gods, Void Lords, and demons of all
humanism. kinds).
REPRESENTATIVES energy who dwell within the Void, a terrifying and
The creations of the Titans are usually considered nightmarish outer realm. Merciless and cruel
their representatives. Although most are missing in beyond imagination, they seek only to twist reality
Azeroth, there are yet relics left from the primordial into a realm of eternal torment, and ultimately to
days where Titans visited the planet. The titans are devour all matter and energy and the universe
a race of colossal, planet-sized cosmic beings, itself. However, only the most powerful of the void
composed of arcane magic and the primordial lords can actually manifest in the physical universe,
matter from which the universe was born. They and only for limited amounts of time for their
roamed across the cosmos like walking worlds, energies quickly seep into nothingness. They thus
imbued with the raw power of creation itself. The must consume untold amounts of matter and
titans used this incredible force to find and awaken energy to maintain their presence.in their struggle
others of their kind. Hailing from the far reaches of to impose dominion over reality, they conflicted
the cosmos, they shaped and brought life and order with the Titans, and, lacking the power to subdue or
to countless worlds across the Great Dark Beyond. dominate them, have targeted them in their infancy,
They were described as perfect and majestic beings corrupting still-sleeping World-souls. Void Lords
who are akin to gods. Knowledge of them is very send seeds of corruption and create servitor beings
scarce, and there are more legends and theories of in other realms, creating the Old Gods, monstrous
them than facts, with the only ones who have an beings of ancient power that spread across a
inkling of their powers (or even their existence) are World-soul’s surface, eventually corrupting the
beings the Titans directly interacted with eons ago, Titan sleeping within into rising as a Dark Titan
such as the leaders of the Dragon flights, the Old who serves the Void Lords. The Void Lords are a
Gods, and the Titans’ creations (such as the font of shadow power, being what could be
Earthen). Unknown to most in Azeroth, the Titans considered the true embodiment of the Forgotten
are heavily tied to the cosmic force known as the Shadow’s ideals. However, that is not the only
arcane. In fact, it is their very lifeblood, for the interpretation. Followers of the Forgotten Shadow
original Well of Eternity, an enormous lake of may wish to struggle against the wills of the Void
volatile arcane energies, was literally the literal Lords and the Old Gods, just as the practitioners of
blood of Azeroth's world-soul. They are also fel magic may struggle against the influence of the
uniquely susceptible to fel magic. A world-soul is Burning Legion. Perhaps, when all is said and done,
the name given to the spirit of a titan. The first and the Forgotten Shadow is able to distance itself as a
most vulnerable stage of a titan's life, world-souls philosophy from its origin as an expression of the
are powerful, nascent titan souls who originate as Void Lords’ will.
masses of energy spun out into the cosmos at the
moment of its creation, eventually finding comfort
in the warmth of a sun. In time, a planet coalesces VOODOO AND THE LOA
around the newly formed world-soul, protecting it TENANTS
as it grows. These nascent titan souls exist within Voodoo is a type of nature worship, where
the fiery cores of a small number of worlds sacrifices and cannibalism intertwine. It is a type of
scattered throughout the Great Dark Beyond; there dark magic that keeps high reverence for nature
they slumber for ages, suffusing the planets they and its wilds such as animals. While the practice
inhabit with Spirit energy as generations of life live can be dangerous, it is known to greatly benefit its
and die upon them, before eventually awakening as practitioners. Trolls specifically, have always been
living worlds, and emerging as titans. Azeroth is followers of this ancient craft. Those trolls who
one such world, and the titan within it is feared to practice the voodoo magics hold it to high regard
possibly be the greatest titan of all, should he and are a very important part of troll society. While
awaken. it is a form of magic, it is only an extension of its
masters, the Loa spirit
VOID LORDS REPRESENTATIVES
TENANTS
Polar opposite of the Holy Light Shadow Hunters, Troll High Priests (discipline
priests), and Witch Doctors Voodoo and Loa
REPRESENTATIVES
worship is a syncretic faith, mixing elements of
The Old Gods and their servants the void lords are
Druidism (following the Wild Gods, except Elune)
monstrous entities composed of pure shadow
and Ancestor Worship (venerating ancestors who
are now immortal in the Shadowlands, such as
Bwonsamdi and Lukou). Followers of the Loa and
users of voodoo worship the Wild Gods directly,
except Elune, instead admiring the savagery and
viciousness of the ancient beings. All Wild gods are
Loa, but not all Loa are Wild gods, however, as the
Loa spirits such as Bwonsamdi and other various
Loa resembling spirits of trolls have no connection
to the Wild gods or the Emerald Dream. They are in
fact, ancient and powerful troll ancestors that now
live in the Shadow Lands. Not all trolls that die
become Loa. What makes a troll spirit a loa is a
mystery, though it is speculated that it has some
thing to do with the amount and type of magics they
acquired during life. There are several known Loa,
including but not limited to the following
Ogoun,
Loa of War