Professional Documents
Culture Documents
Familiarist mk2
Familiarist mk2
Skills: Resist Dark Magic +3, Knowledge/Lore +2, Interview/Convince +2, Sorcery +0.
Assign +1, +1, +0 to the others
First Aid: may forgo own Patch up after battle to increase ally healing by 1.
Additionally, you can use Patch Up on your familier even if they are at 4 or more
Harm.
Advanced Features:
Physician, treat thyself!: No longer lose own Patch Up to aid allies with First
Aid.
Second Familiar: Choose a second Familiar Option. You gain it's bonuses as well.
More Familiers: Requires Second Familiar. Each time you take this, gain an
additional Familiers, but you lose access to the highest tier Familier Ability per
familier beyond 2 gained.
Improved Harass: may either make penatly -2 to a single option from Harass, or both
at -1.
Hiss and spit: apply Harass penalty to a group instead of a single target.
Live, damn you!: once per game session, bring a target back from the dead with 1
health remaining.
Triage: Instead of healing all allies with First Aid, you may select a single ally
and heal up to 4 harm from them.