Professional Documents
Culture Documents
2017 - Verganti
1 INNOVATION (7,5 POINTS)
1.1) Consider the description of the case and take the standpoint of the final customer of the insurance product,
analyze it according to the innovation model based on the interplay between technology and meaning.
Knowing your customer is at the heart of insurance. It allows insurance companies to provide the right insurance
coverage at the right price. But practical implications (user experience, cost, and time) place a constraint on the
insurer’s ability to collect sufficient information about policyholder. Mobile & wearable data promises to solve this
problem. Cleverly combined it provides rich customer & risk profiles that can be collected and processed
automatically and nearly instantaneously.
Insurers have recognized the potential value of this data but they lack the IT infrastructure and data analytics
capabilities to unlock that potential. FitSense closes this gap by providing the three critical components from data
to product: Data Integration, Data Interpretation, and White-label product development.
What they do
“FitSense uses app and device data to create rich customer profiles that allow insurers to truly personalize
insurance products and services. To achieve this, we built a data platform to collect, store, and process data. We
then build end-user facing applications and we interpret that data to create customer profiles.”
- It is not an innovation because it simply re-assemble different kind of solutions already present on the
market
- It can be considered a market pull innovation, since it embeds several features that solve common issues
with a traditional cooler
- It can be considered the results of a latent needs' analysis
- The addition of new features offers new reasons why to buy a cooler
- None of the previous ones Justify your answer:
2.2) The French National Football team is taking part at the World Cup. The coach is used to give a lot of freedom
to his players during pretraining activities (i.e. the activities they perform in the filed before starting the training).
He allows players to act as they prefer and to do what they like to do.
It is Saturday morning and two team members are just running easily around the field, talking about the previous
game and without showing any kind of effort in what they were doing. Some of the other members’ start
screaming at them, highlighting the importance of these last training sessions before the final game.
The day after the coach, before the starting of the pre-training session, when all the team members are on the
filed – call them and start explaining the precise schedule of the pre-training session, without giving the any kind
of freedom.
2.3) Creativity:
- Is related to the convergent phase of the creative process
- It is a process where just the creative skills are requested
- Is a peculiar characteristics of human beings
- Can not be fostered with tools and methodologies such as: Brainstorming and Brainwriting
- None of the previous ones
2. E
It is and innovation mall because the governance is hierarchical and the participation is open All the other
answers are based on mistaken combination of the two dimensions of the model or wrong interpretation of the
case.
3. B
A product like the Coolest can be developed observing the users interacting with it and analysing their main
issues.
A) It denies a definition of innovation (that can be the re-assembly of existing solutions in a novel way)
C) Latent needs are deeper and not observable (by definition)
D) A new reason why means an innovation of meaning. The reason why to buy a cooler is not changed (still buy a
cooler to do a picnic, eventually I choose the Coolest instead of another cooler)
4. E
An innovation of meaning is a change in the reason why people love and buy a product or a service.
A) It is not a new way to communicate something (that is marketing)
B) It is not (just) a matter of shapes
C) It is not (necessary) a matter of ease of use
D) It is an inside out process
5. D
The disruptive innovation model show the path that bring technologies - which are not able to answer even to the
needs of the lowest and of the market – above the level required at the highest end
A) It is not a matter of strategy and is not necessary related to new entrants
B) It is not related to the relationship/dynamics/differences between product and process innovation
C) it is not a matter of time, that is the Big Bang Disruption model
+ Specific examples
2. C
The position of the leader moves from a delegating position to a telling position due to the changes in the
situation he is leading.
A) Changing leadership behaviour is not wrong
B) Transactional leadership implies a contingent rewards. To guide an effective team as the one described in the
case, transactional leadership is not the appropriate leadership theory.
D) He was not showing green behaviours
3. E
a) It is related to the divergent phase not only convergent
b) No also knowledge and motivation are required
c) IBM Watson (Chef Watson) is creative and it is definitely not a human being
d) Of course Brainstorming and Brainwriting are tools for creativity
e) Is the correct answer
4. C
a) It is not true because development feedbacks are envisioned for a different reason that in motivating people
b) It is developmental, so positive aspects are encouraged while negative are mentioned to be improved as
opportunities
c) Correct answer; it is a way to dig deeper in the solution and the discussion that is going on
d) It is not the main aim. Developmental feedbacks are not a tool for creativity but more for a convergent phase
5. A
It is a model that allows people to better understand the differences there exist between people, all of them
sharing different strengths and weaknesses, and that show how we should adapt our style to specific context or
people.
B) Everybody can work/study to fit in all the four quadrants. The aim of the model is to understand how to
modify/switch the colour according to the people we are working with.
C) All the orientations have pros and cons both in personal and professional environment.
D) The second dimensions is Cortical VS Limbic, not the social orientation.