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Player:

Name Izorskruff Jenkasson (of Clan Ziflinskaud) Species Dwarf class Seafarer
Career Officer Career Tier Midshipman Size Average
Career Path Status Silver 1
Age 72 height 4'8" Hair Bronze Eyes Dark Brown Star Sign

Characteristics Fate Resilience Experience


WS BS S T I Ag Dex Int WP Fel Fate 2 Resilience Resolve Motivation Current Spent Total
Initial 43 24 43 48 31 30 18 34 36 53 Fortune 2 2 2 50 50

Advances 2 1 2 Movement
Current 45 24 43 48 31 30 18 35 36 55 Movement 3 Walk 6 Run 12

BASIC Skills BASIC Skills Grouped & Advanced Skills


Name Characteristic Adv Skill Name Characteristic Adv Skill Name Characteristic Adv Skill
Art ( ) Dex 18 18 Gossip Fel 55 5 60 Entertain (Storytelling) Fel 55 5 60
Athletics Ag 30 5 35 Haggle Fel 55 55 Sail Ag 30 8 38
Dex
S
Bribery Fel 55 55 Intimidate S 43 43 Swim 43 5 48
T
WS 45 45
Charm Fel 55 55 Intuition I 31 31 BS
WS 45 45
Charm Animal WP 36 36 Leadership Fel 55 5 60 BS
WS 45 45
Climb S 43 8 51 Melee (Basic) WS 45 10 55 BS
WS 45 45
Cool WP 36 36 melee ( ) WS 45 45 BS
WS 45 45
Consume Alcohol T 48 5 53 Navigation I 31 31 BS
WS 45 45
BS
Dodge Ag 30 30 Outdoor Survival Int 35 5 40 WS 45 45
BS
Drive Ag 30 30 Perception I 31 5 36 WS 45 45
BS
WS
endurance T 48 3 51 ride ( ) Ag 30 30 45 45
BS
WS 45 45
entertain ( ) Fel 55 55 Row S 43 5 48 BS
WS 45 45
Gamble Int 35 35 stealth ( ) Ag 30 30 BS

talents Ambitions
Times Description short
Talent Name taken Term
Carouser 1 May reverse the dice of any Consume Alcohol test if it will result in a success
long
Magic Resistance 1 May Oppose incoming magic with Willpower, just like a spellcaster. However, may never learn any magic at all.
Term
Night Vision 1 With faint light source, can see (20) yds in darkness, and increase effective illumination distance of light sources by 20 yd

Read/Write 1
Party
Sturdy 1 Increase number of Encumbrance Points I can carry by (2).
party name
Sea Legs 1 Under normal sea conditions, I never become Sea-Sick; at other times, I ignore penalties to Tests to avoid Sea-Sickness

short term
Ambitions

long term
Ambitions

members
ver05_02_022722 - Last Update: 27.02.2022 - for latest update go to www.oldworldpodcast.com/freestuff
Armour armour points
Name Locations Enc AP Qualities 01-09

10-24
Head

25-44 Left arm


(or secondary arm)

45-79
Right arm
Trappings Psychology (or primary arm)

Name Enc 90-00 Body

Cloak
Right leg 80-89
Clothing
CORRUPTION & MUTATION
Pouch Threshold: 7 Physical Limit: 4 Mental Limit: 3
Current Left leg
Sling bag (10 yds. Rope, Flask (Spirits))
Corruption
Shield
Uniform

Wealth Encumbrance Wounds


D Weapons
SB 4
SS 7 Armour
Trappings TBx2 8
GC
1 GC = 20 SS (20/-)
Max Enc. WPB 3
20 SS (20/-) = 240 D (240d)
(SB+TB)
1 SS (1/-) = 12 D (12d) Hardy * 0
GC = Gold Crown total
SS = Silver Shillings Wounds 15
D = Brass Pennies/Coppers *How many times Hardy taken: 0

Weapons
Name Group Enc Range/Reach Damage Qualities
Dagger Basic 0 V. Short +6
Hand Weapon (Axe) Basic 1 Average +8

Spells and Prayers


Name N Range Target Duration Effect

Sin
ver05_02_022722 - Last Update: 27.02.2022 - for latest update go to www.oldworldpodcast.com/freestuff
I Attack with my...

ADDITIONAL NOTES

ver05_02_022722 - Last Update: 27.02.2022 - for latest update go to www.oldworldpodcast.com/freestuff

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