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1920S ERA INVESTIGATOR

Name
Aino Makinen Birthplace
Finland Pronoun
She/Her

Occupation
Hitwoman Residence Age
28

       

STR 80 40 16 SIZ 90 45 18 Hit Points 15 15


CHARACTERISTICS

       

CON 60 30 12 POW 55 27 11 Magic Points 11 11


       

DEX 80 40 16 APP 55 27 11 Luck 60 60


         

INT 50 25 10 EDU 53 26 10 Sanity 55 55 11


IDEA KNOW

Max Sanity Temporary Insanity Indefinite Insanity Major Wound Unconscious Dying
        

Accounting (05%) Firearms 50 25 10 Persuade (10%)


(Rifle/Shotgun) (25%)
Anthropology (01%) Firearms (Bow) 40 20 8 (01%)
Firearms Pilot
SKILLS

Appraise (05%) First Aid (30%) Psychoanalysis (01%)

Archaeology (01%) History (05%) Psychology (10%)

(05%) Intimidate (15%) 40 20 8 Ride (05%)


Art / Craft
Jump (20%) (01%)
Science
Charm (15%) (01%)
Language (Other)
Climb (20%) English 30 15 6
Credit Rating (00%) 32 16 6 Sleight of Hand (10%)

Cthulhu Mythos (00%) Finnish (EDU) 53 26 10 Spot Hidden (25%) 40 20 8


Language (Own)
Disguise (05%) Law (05%) Stealth (20%) 50 25 10
Dodge (half DEX) 40 20 8 Library Use (20%) (10%)

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Survival
Drive Auto (20%) Listen (20%) 30 15 6 Swim (20%)

Elec. Repair (10%) 30 15 6 Locksmith (01%) 40 20 8 Throw (20%) 40 20 8


Fast Talk (05%) Mech. Repair (10%) 30 15 6 Track (10%)

Fighting (Brawl) (25%) 65 32 13 Medicine (01%)


Fighting (Garotte) 40 20 8 Natural World (10%)
Fighting
Navigate (10%)
Firearms Occult (05%)
(Handgun) (20%)

Weapon Skill Damage # of Attacks Range Ammo Malf. Move 7


COMBAT

Brawl 65 32 13 1D3 + DB 1 - - - Build 2


Bow & Arrows 40 20 8 1D6+1D3   
1 30 yds 1 97
.303 Lee-Enfield 40 20 8 2D6+4 1 110 yds 10 100
Dodge 40 20 8
Machete 65 32 13 1D8+1D6 1 - - - Damage Bonus +1D6
MY STORY

BACKSTORY
Personal Description Traits

Ideology & Beliefs Injuries & Scars

Significant People Phobias & Manias

Meaningful Locations Arcane Tomes & Spells

Treasured Possessions Encounters with Strange Entities

GEAR & POSSESSIONS WEALTH

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Also has Garotte Spending Level $10
(2D6/round damage) Cash $64
.303 British (100 rnds) Assets
$1530.83

FELLOW QUICK REFERENCE RULES


INVESTIGATORS
  
Char.
Player Char. Level of Fumble Fail
Success: 100/96+ > skill
Regular
≤ skill
Hard Extreme Critical
1/2 skill 1/5 skill 01

Player Pushing Rolls: must justify reroll;


cannot push combat or Sanity rolls
Char.  
Player Char. First Aid heals 1 HP Medicine heals 1D3 HP
Player Major Wounds = loss of ≥ ½ max HP in one attack
Reach 0 HP without Major Wound = Unconscious
Char. Reach 0 HP with Major Wound = Dying

Player Char. Dying: First Aid = temp. stabilized; then require Medicine
Player Natural Heal rate (non Major Wound): recover 1 HP per day
Natural Heal rate (Major Wound): weekly healing roll
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.

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