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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>2c80b10f8c94c9bf6477da5f</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-05-
31 21:38:10</createtime><buildsignature>Local.Unknown.Unknown.1.96.365.1030-
1.200.000.584.Release</
buildsignature><categoryid>group_waypoint_situation.py:727</
categoryid><desyncid>2c80b10f8c94c9bf6477da5f</desyncid><systemconfig/
><screenshot/><desyncdata>Exception while updating the Bouncer. (UnboundLocalError:
local variable 'next_waypoint' referenced before assignment)&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 209, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 515, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 419, in
update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\
bouncer.py", line 949, in _update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\situations\bouncer\bouncer.py", line 1055, in
_assign_instanced_sims_to_unfulfilled_requests&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\situations\bouncer\bouncer.py", line 1160, in
_assign_sim_to_request&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
situations\bouncer\bouncer_request.py", line 309, in _assign_sim&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1157, in
on_sim_assigned_to_request&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
situations\base_situation.py", line 923, in _on_add_sim_to_situation&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1771,
in _set_job_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\
base_situation.py", line 1511, in _set_sim_role_state&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 1168,
in _on_set_sim_role_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
situations\situation_complex.py", line 1150, in _on_set_sim_role_state&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\
group_waypoint_situation.py", line 55, in _on_set_sim_role_state&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py",
line 1178, in begin_routing&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\group_waypoint_situation.py", line 1227, in
choose_next_waypoint&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\
complex\group_waypoint_situation.py", line 1202, in _set_next_interaction&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\
group_waypoint_situation.py", line 763, in get_next_interaction_choices&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\
group_waypoint_situation.py", line 743, in _set_current_waypoint&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py",
line 727, in _get_next_waypoint&#13;&#10;UnboundLocalError: local variable
'next_waypoint' referenced before assignmentrtim=0&#13;&#10;Client Session Time:
56.84&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) UHD Graphics 600 igdumdim64.dll 30.0.101.1340, GUID:
D7B78E66-72C5-11CF-8C67-E707A9C2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>2c80b10f8c94c9bf6477da5f</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-05-
31 21:38:25</createtime><buildsignature>Local.Unknown.Unknown.1.96.365.1030-
1.200.000.584.Release</
buildsignature><categoryid>group_waypoint_situation.py:727</
categoryid><desyncid>2c80b10f8c94c9bf6477da5f</desyncid><systemconfig/
><screenshot/><desyncdata>Exception raised while trying to run a test event in
test_events.py: (UnboundLocalError: local variable 'next_waypoint' referenced
before assignment)&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and
logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 209, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 507, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 221, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3932, in
_process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 791, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 950, in process_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\si_state.py", line 323, in
remove_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 1149, in _remove_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 5425, in
on_removed_from_si_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5437, in _exited_pipeline&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
7479, in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 6474, in
_trigger_interaction_exited_pipeline_test_event&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 266, in
process_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\
event_manager_service.py", line 375, in _process_test_event&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py",
line 342, in handle_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\group_waypoint_situation.py", line 356, in
_on_interaction_complete&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\group_waypoint_situation.py", line 363, in
_route_to_next_waypoint&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\group_waypoint_situation.py", line 1227, in
choose_next_waypoint&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\
complex\group_waypoint_situation.py", line 1202, in _set_next_interaction&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\
group_waypoint_situation.py", line 763, in get_next_interaction_choices&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\
group_waypoint_situation.py", line 743, in _set_current_waypoint&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py",
line 727, in _get_next_waypoint&#13;&#10;UnboundLocalError: local variable
'next_waypoint' referenced before assignmentrtim=0&#13;&#10;Client Session Time:
56.84&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) UHD Graphics 600 igdumdim64.dll 30.0.101.1340, GUID:
D7B78E66-72C5-11CF-8C67-E707A9C2D335&#13; &#10;</desyncdata></report>
</root>

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