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><root>
<report><version>2</version><sessionid>ca90c8d4c36737ce660d823b</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-04-
03 14:46:26</createtime><buildsignature>Local.Unknown.Unknown.1.105.345.1020-
1.300.000.179.Release</buildsignature><categoryid>situation_manager.py:230</
categoryid><desyncid>ca90c8d4c36737ce660d823b</desyncid><systemconfig/
><screenshot/><desyncdata>Exception raised while trying to run a test event in
test_events.py: (RuntimeError: Set changed size during
iteration)&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and
logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 224, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 4053, in
_process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 792, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 952, in process_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\si_state.py", line 323, in
remove_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 1151, in _remove_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 5544, in
on_removed_from_si_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5556, in _exited_pipeline&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
7594, in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 6574, in
_trigger_interaction_complete_test_event&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\event_testing\event_manager_service.py", line 266, in
process_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\event_testing\
event_manager_service.py", line 375, in _process_test_event&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\situations\situation_goal.py", line 984, in
handle_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\
situation_goal.py", line 948, in _increment_completion_count&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\situations\situation_goal.py", line 890, in
_on_goal_completed&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\situations\
situation_manager.py", line 230, in __exit__&#13;&#10;RuntimeError: Set changed
size during iterationrtim=0&#13;&#10;Client Session Time: 15.47&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,162,0,5675&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce GTX 1650 nvldumdx.dll 31.0.15.5186, GUID: D7B71E3E-5CC2-11CF-
AA63-C41F0EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>ca90c8d4c36737ce660d823b</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-04-
03 17:02:05</createtime><buildsignature>Local.Unknown.Unknown.1.105.345.1020-
1.300.000.179.Release</buildsignature><categoryid>posture.py:2654</
categoryid><desyncid>ca90c8d4c36737ce660d823b</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 182407)&gt;: Attempt to
traverse between two states (entry -&gt; Carry) where no valid path exists! Actors
{'surface': (&lt;weakref at 0x00007FF4DAA2E808; to 'object_tablePicnic' at
0x00007FF4D620E510&gt;, '1', None), 'x': (&lt;weakref at 0x00007FF4D99CF100; to
'object_sim' at 0x00007FF4D97ABC90&gt;, None, &lt;AnimationParticipant.ACTOR =
101&gt;), 'carryObject': (&lt;weakref at 0x00007FF4D55699F0; to
'object_Food_Choripan' at 0x00007FF4E72015D0&gt;, None,
&lt;AnimationParticipant.CONTAINER = 102&gt;)})&#13;&#10;Traceback (most recent
call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line
224, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py",
line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition.py", line 600, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition.py", line 491, in _do_transition&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\postures\transition.py", line 312, in
start_posture_idle&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
posture.py", line 2654, in append_idle_to_arb&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\animation\asm.py", line 1081, in requestRuntimeError: ASM ::
Carry_GenericObject (HANDLE :: 182407)&gt;: Attempt to traverse between two states
(entry -&gt; Carry) where no valid path exists! Actors {'surface': (&lt;weakref at
0x00007FF4DAA2E808; to 'object_tablePicnic' at 0x00007FF4D620E510&gt;, '1', None),
'x': (&lt;weakref at 0x00007FF4D99CF100; to 'object_sim' at 0x00007FF4D97ABC90&gt;,
None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'carryObject': (&lt;weakref at
0x00007FF4D55699F0; to 'object_Food_Choripan' at 0x00007FF4E72015D0&gt;, None,
&lt;AnimationParticipant.CONTAINER = 102&gt;)}rtim=0&#13;&#10;Client Session Time:
15.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,162,0,5675&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10
10.0.19045 GPU: NVIDIA GeForce GTX 1650 nvldumdx.dll 31.0.15.5186, GUID: D7B71E3E-
5CC2-11CF-AA63-C41F0EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>ca90c8d4c36737ce660d823b</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-04-
03 23:47:53</createtime><buildsignature>Local.Unknown.Unknown.1.105.345.1020-
1.300.000.179.Release</buildsignature><categoryid>career_base.py:3153</
categoryid><desyncid>ca90c8d4c36737ce660d823b</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Unknown timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'cancel_user')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_interactions.py", line 77, in
_run_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\careers\
career_interactions.py", line 478, in _run_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\careers\career_base.py", line 3153, in
leave_work_early&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
rabbit_hole_service.py", line 259, in
try_remove_sim_from_rabbit_holeAttributeError: 'NoneType' object has no attribute
'cancel_user'rtim=0&#13;&#10;Client Session Time: 15.47&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,162,0,5675&#13;
&#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce
GTX 1650 nvldumdx.dll 31.0.15.5186, GUID: D7B71E3E-5CC2-11CF-AA63-C41F0EC2D235&#13;
&#10;</desyncdata></report>
</root>

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