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><root>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:52:10</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:52:13</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:52:44</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:52:44</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:52:53</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:52:54</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:56:00</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:56:00</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:56:05</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\
Scripts\Server\sims\sim.py", line 3885, in _process_interaction_gen File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 763, in
process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1530, in run_transitions File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3430, in
_build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 3218, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3280, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2736, in
get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2895, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 104, in
yield_to_irq File "T:\InGame\Gameplay\Scripts\Core\sims4\
sim_irq_service.py", line 84, in _yield_to_irq File "T:\InGame\Gameplay\
Scripts\Core\sims4\commands.py", line 398, in invoke_command File "T:\
InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 663,
in generate_choices File "T:\InGame\Gameplay\Scripts\Server\
server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:56:06</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\
Scripts\Server\sims\sim.py", line 3885, in _process_interaction_gen File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 763, in
process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1530, in run_transitions File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3430, in
_build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 3218, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3280, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2736, in
get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2895, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 104, in
yield_to_irq File "T:\InGame\Gameplay\Scripts\Core\sims4\
sim_irq_service.py", line 84, in _yield_to_irq File "T:\InGame\Gameplay\
Scripts\Core\sims4\commands.py", line 398, in invoke_command File "T:\
InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 663,
in generate_choices File "T:\InGame\Gameplay\Scripts\Server\
server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:56:10</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\
Scripts\Server\sims\sim.py", line 3885, in _process_interaction_gen File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 763, in
process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1530, in run_transitions File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3430, in
_build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 3218, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3280, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2736, in
get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2922, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\routing\connectivity.py", line 198, in
get_goals File "T:\InGame\Gameplay\Scripts\Server\placement.py", line
346, in generate_routing_goals_for_polygon File "T:\InGame\Gameplay\
Scripts\Core\sims4\sim_irq_service.py", line 104, in yield_to_irq File
"T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 84, in
_yield_to_irq File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py",
line 398, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\
server_commands\interaction_commands.py", line 663, in generate_choices
File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py",
line 656, in _add_potential_object_aops File "T:\InGame\Gameplay\
Scripts\Server\interactions\choices.py", line 125, in add_potential_aops
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 2287, in potential_pie_menu_sub_interactions_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:56:11</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\
Scripts\Server\sims\sim.py", line 3885, in _process_interaction_gen File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 763, in
process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1530, in run_transitions File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3430, in
_build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 3218, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3280, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2736, in
get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2922, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\routing\connectivity.py", line 198, in
get_goals File "T:\InGame\Gameplay\Scripts\Server\placement.py", line
346, in generate_routing_goals_for_polygon File "T:\InGame\Gameplay\
Scripts\Core\sims4\sim_irq_service.py", line 104, in yield_to_irq File
"T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 84, in
_yield_to_irq File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py",
line 398, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\
server_commands\interaction_commands.py", line 663, in generate_choices
File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py",
line 656, in _add_potential_object_aops File "T:\InGame\Gameplay\
Scripts\Server\interactions\choices.py", line 125, in add_potential_aops
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 2287, in potential_pie_menu_sub_interactions_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:56:36</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:56:37</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:56:43</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 221, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\
Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in
_process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1382, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_modes.py", line 1831, in _score_object_interactions_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1927, in
_create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\
autonomy\autonomy_modes.py", line 1024, in
_calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\
Core\caches.py", line 169, in wrapper File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 2966, in
estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 3006, in _estimate_distance File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2877,
in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1483, in
compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1530, in run_transitions File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3430, in
_build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 3218, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3280, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2736, in
get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2895, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 104, in
yield_to_irq File "T:\InGame\Gameplay\Scripts\Core\sims4\
sim_irq_service.py", line 84, in _yield_to_irq File "T:\InGame\Gameplay\
Scripts\Core\sims4\commands.py", line 398, in invoke_command File "T:\
InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 663,
in generate_choices File "T:\InGame\Gameplay\Scripts\Server\
server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:56:44</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 221, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\
Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in
_process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1382, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_modes.py", line 1831, in _score_object_interactions_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1927, in
_create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\
autonomy\autonomy_modes.py", line 1024, in
_calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\
Core\caches.py", line 169, in wrapper File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 2966, in
estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 3006, in _estimate_distance File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2877,
in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1483, in
compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1530, in run_transitions File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3430, in
_build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 3218, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3280, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2736, in
get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2895, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 104, in
yield_to_irq File "T:\InGame\Gameplay\Scripts\Core\sims4\
sim_irq_service.py", line 84, in _yield_to_irq File "T:\InGame\Gameplay\
Scripts\Core\sims4\commands.py", line 398, in invoke_command File "T:\
InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 663,
in generate_choices File "T:\InGame\Gameplay\Scripts\Server\
server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:56:49</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 221, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\
Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in
_process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1382, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_modes.py", line 1831, in _score_object_interactions_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1927, in
_create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\
autonomy\autonomy_modes.py", line 1024, in
_calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\
Core\caches.py", line 169, in wrapper File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 2966, in
estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 3006, in _estimate_distance File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2877,
in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1483, in
compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1530, in run_transitions File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3430, in
_build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 3218, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3280, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2736, in
get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2922, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\routing\connectivity.py", line 198, in
get_goals File "T:\InGame\Gameplay\Scripts\Server\placement.py", line
346, in generate_routing_goals_for_polygon File "T:\InGame\Gameplay\
Scripts\Core\sims4\sim_irq_service.py", line 104, in yield_to_irq File
"T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 84, in
_yield_to_irq File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py",
line 398, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\
server_commands\interaction_commands.py", line 663, in generate_choices
File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py",
line 656, in _add_potential_object_aops File "T:\InGame\Gameplay\
Scripts\Server\interactions\choices.py", line 125, in add_potential_aops
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 2287, in potential_pie_menu_sub_interactions_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 20:56:50</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 221, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\
Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in
_process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1382, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_modes.py", line 1831, in _score_object_interactions_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1927, in
_create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\
autonomy\autonomy_modes.py", line 1024, in
_calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\
Core\caches.py", line 169, in wrapper File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 2966, in
estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 3006, in _estimate_distance File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2877,
in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1483, in
compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1530, in run_transitions File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3430, in
_build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 3218, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3280, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2736, in
get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2922, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\routing\connectivity.py", line 198, in
get_goals File "T:\InGame\Gameplay\Scripts\Server\placement.py", line
346, in generate_routing_goals_for_polygon File "T:\InGame\Gameplay\
Scripts\Core\sims4\sim_irq_service.py", line 104, in yield_to_irq File
"T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 84, in
_yield_to_irq File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py",
line 398, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\
server_commands\interaction_commands.py", line 663, in generate_choices
File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py",
line 656, in _add_potential_object_aops File "T:\InGame\Gameplay\
Scripts\Server\interactions\choices.py", line 125, in add_potential_aops
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 2287, in potential_pie_menu_sub_interactions_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:00:48</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 221, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\
Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in
_process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1382, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_modes.py", line 1806, in _score_object_interactions_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 966, in
_test_aop File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py",
line 166, in test File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 2453, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\interaction.py", line 2774, in
get_participants File "T:\InGame\Gameplay\Scripts\Core\sims4\
sim_irq_service.py", line 104, in yield_to_irq File "T:\InGame\Gameplay\
Scripts\Core\sims4\sim_irq_service.py", line 84, in _yield_to_irq File
"T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:00:51</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 221, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\
Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in
_process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1382, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_modes.py", line 1806, in _score_object_interactions_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 966, in
_test_aop File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py",
line 166, in test File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 2453, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\interaction.py", line 2774, in
get_participants File "T:\InGame\Gameplay\Scripts\Core\sims4\
sim_irq_service.py", line 104, in yield_to_irq File "T:\InGame\Gameplay\
Scripts\Core\sims4\sim_irq_service.py", line 84, in _yield_to_irq File
"T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:01:03</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:01:03</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:01:18</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:01:18</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:14:50</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:14:51</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:15:40</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:15:40</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:15:48</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 669, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\sims\sim.py", line 4335, in
fill_choices_menu_with_si_state_aops File "T:\InGame\Gameplay\Scripts\
Server\autonomy\content_sets.py", line 439, in generate_content_set File
"T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 285, in
get_valid_aops_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 258, in aop_valid_for_scoring File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 166, in test File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_mixer_interaction.py", line 190, in test File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\interaction.py", line 2672, in
test File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py",
line 641, in run_tests File "T:\InGame\Gameplay\Scripts\Server\
event_testing\resolver.py", line 129, in __call__ File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 296, in wrapper File "T:\InGame\
Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2897, in
get_total_value_and_number_of_matches File "T:\InGame\Gameplay\Scripts\
Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:15:48</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 669, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\sims\sim.py", line 4335, in
fill_choices_menu_with_si_state_aops File "T:\InGame\Gameplay\Scripts\
Server\autonomy\content_sets.py", line 439, in generate_content_set File
"T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 285, in
get_valid_aops_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 258, in aop_valid_for_scoring File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 166, in test File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_mixer_interaction.py", line 190, in test File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\interaction.py", line 2672, in
test File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py",
line 641, in run_tests File "T:\InGame\Gameplay\Scripts\Server\
event_testing\resolver.py", line 129, in __call__ File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 296, in wrapper File "T:\InGame\
Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2897, in
get_total_value_and_number_of_matches File "T:\InGame\Gameplay\Scripts\
Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:16:09</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 669, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\sims\sim.py", line 4335, in
fill_choices_menu_with_si_state_aops File "T:\InGame\Gameplay\Scripts\
Server\autonomy\content_sets.py", line 439, in generate_content_set File
"T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 285, in
get_valid_aops_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 258, in aop_valid_for_scoring File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 166, in test File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_mixer_interaction.py", line 190, in test File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\interaction.py", line 2672, in
test File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py",
line 641, in run_tests File "T:\InGame\Gameplay\Scripts\Server\
event_testing\resolver.py", line 129, in __call__ File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 296, in wrapper File "T:\InGame\
Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2897, in
get_total_value_and_number_of_matches File "T:\InGame\Gameplay\Scripts\
Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 21:16:09</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 669, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\sims\sim.py", line 4335, in
fill_choices_menu_with_si_state_aops File "T:\InGame\Gameplay\Scripts\
Server\autonomy\content_sets.py", line 439, in generate_content_set File
"T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 285, in
get_valid_aops_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 258, in aop_valid_for_scoring File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 166, in test File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_mixer_interaction.py", line 190, in test File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\interaction.py", line 2672, in
test File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py",
line 641, in run_tests File "T:\InGame\Gameplay\Scripts\Server\
event_testing\resolver.py", line 129, in __call__ File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 296, in wrapper File "T:\InGame\
Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2897, in
get_total_value_and_number_of_matches File "T:\InGame\Gameplay\Scripts\
Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 22:23:02</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 221, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\
Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in
_process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1436, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_modes.py", line 1927, in _create_and_score_interaction File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1024, in
_calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\
Core\caches.py", line 169, in wrapper File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 2966, in
estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 3006, in _estimate_distance File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2877,
in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1483, in
compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1530, in run_transitions File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3430, in
_build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 3218, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3280, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2736, in
get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2922, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\routing\connectivity.py", line 198, in
get_goals File "T:\InGame\Gameplay\Scripts\Server\placement.py", line
346, in generate_routing_goals_for_polygon File "T:\InGame\Gameplay\
Scripts\Core\sims4\sim_irq_service.py", line 104, in yield_to_irq File
"T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 84, in
_yield_to_irq File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py",
line 398, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\
server_commands\interaction_commands.py", line 663, in generate_choices
File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py",
line 656, in _add_potential_object_aops File "T:\InGame\Gameplay\
Scripts\Server\interactions\choices.py", line 125, in add_potential_aops
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 2287, in potential_pie_menu_sub_interactions_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 22:23:03</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 221, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\
Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in
_process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1436, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_modes.py", line 1927, in _create_and_score_interaction File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1024, in
_calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\
Core\caches.py", line 169, in wrapper File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 2966, in
estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 3006, in _estimate_distance File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2877,
in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1483, in
compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1530, in run_transitions File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3430, in
_build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 3218, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3280, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2736, in
get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2922, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\routing\connectivity.py", line 198, in
get_goals File "T:\InGame\Gameplay\Scripts\Server\placement.py", line
346, in generate_routing_goals_for_polygon File "T:\InGame\Gameplay\
Scripts\Core\sims4\sim_irq_service.py", line 104, in yield_to_irq File
"T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 84, in
_yield_to_irq File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py",
line 398, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\
server_commands\interaction_commands.py", line 663, in generate_choices
File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py",
line 656, in _add_potential_object_aops File "T:\InGame\Gameplay\
Scripts\Server\interactions\choices.py", line 125, in add_potential_aops
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 2287, in potential_pie_menu_sub_interactions_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 22:27:19</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_picker_super_interaction.py", line 124,
in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\
autonomy\autonomy_service.py", line 101, in find_best_action File "T:\
InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in
score_all_interactions File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_service.py", line 188, in score_all_interactions_gen File "T:\
InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in
run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_modes.py", line 829, in _run_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\autonomy_modes.py", line 588, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 125,
in get_mixers File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 439, in generate_content_set File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 285, in
get_valid_aops_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 256, in aop_valid_for_scoring File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 166, in test File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_mixer_interaction.py", line 190, in test File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\interaction.py", line 2672, in
test File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py",
line 680, in run_tests File "T:\InGame\Gameplay\Scripts\Server\
event_testing\resolver.py", line 129, in __call__ File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 296, in wrapper File "T:\InGame\
Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2897, in
get_total_value_and_number_of_matches File "T:\InGame\Gameplay\Scripts\
Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 22:27:19</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v170g\injector.py", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v170g\zone_tick.py", line 74, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 487, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_picker_super_interaction.py", line 124,
in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\
autonomy\autonomy_service.py", line 101, in find_best_action File "T:\
InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in
score_all_interactions File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_service.py", line 188, in score_all_interactions_gen File "T:\
InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in
run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
autonomy_modes.py", line 829, in _run_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\autonomy_modes.py", line 588, in _run_gen File
"T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 125,
in get_mixers File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 439, in generate_content_set File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 285, in
get_valid_aops_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 256, in aop_valid_for_scoring File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 166, in test File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_mixer_interaction.py", line 190, in test File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\interaction.py", line 2672, in
test File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py",
line 680, in run_tests File "T:\InGame\Gameplay\Scripts\Server\
event_testing\resolver.py", line 129, in __call__ File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 296, in wrapper File "T:\InGame\
Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in __call__
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2897, in
get_total_value_and_number_of_matches File "T:\InGame\Gameplay\Scripts\
Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 22:28:45</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>interaction_liabilities.py:103</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError:
Interaction: running bed_relax_Toddler_lie_down:13930 on
object_bedSingle_Toddler_MedQuality_01:0x032b0f6085381162[1] (guaranteed) is
trying to reserve surface space with sim as target. Exception:'object_sim' object
has no attribute 'part_owner') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\interactions\privacy.py",
line 293, in build_privacy File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 198, in __getattr__ AttributeError:
'object_sim' object has no attribute 'part_owner' During
handling of the above exception, another exception
occurred: Traceback (most recent call last): File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
5445, in _execute_next_transition File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 5204, in
_get_next_transition_info File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\interaction_liabilities.py", line 103, in __init__
File "T:\InGame\Gameplay\Scripts\Server\interactions\privacy.py", line 298, in
build_privacyAttributeError: Interaction: running bed_relax_Toddler_lie_down:13930
on object_bedSingle_Toddler_MedQuality_01:0x032b0f6085381162[1] (guaranteed) is
trying to reserve surface space with sim as target. Exception:'object_sim' object
has no attribute 'part_owner'rtim=0 Client Session Time: 52.68
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
10,5,113,50894 Modded: True SystemInfo: Windows 10 10.0.19044
GPU: Intel(R) HD Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-
11CF-6861-1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 22:31:41</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 22:31:41</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 23:03:42</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 23:03:42</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 23:03:47</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_WooHooInWalkInSafe_targeted_romance_transition
'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
<report><version>2</version><sessionid>1a1ac207fc214f662ddbc24</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
24 23:03:47</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>object_tests.py:2877</
categoryid><desyncid>1a1ac207fc214f662ddbc24</desyncid><systemconfig/><screenshot/
><desyncdata>Exception during call to test method on <class
'sims4.tuning.instances.mixer_social_TryForBabyInWalkInSafe_targeted_romance_transi
tion'> (AttributeError: 'NoneType' object has no attribute
'state') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\commands.py", line 398, in
invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\
interaction_commands.py", line 663, in generate_choices File "T:\InGame\
Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 656, in
_add_potential_object_aops File "T:\InGame\Gameplay\Scripts\Server\
interactions\choices.py", line 125, in add_potential_aops File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2287,
in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\
Scripts\Server\autonomy\content_sets.py", line 439, in
generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\
content_sets.py", line 285, in get_valid_aops_gen File "T:\InGame\
Gameplay\Scripts\Server\autonomy\content_sets.py", line 258, in
aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 190, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2672, in test File "T:\InGame\Gameplay\Scripts\
Server\event_testing\tests.py", line 641, in run_tests File "T:\InGame\
Gameplay\Scripts\Server\event_testing\resolver.py", line 129, in __call__
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2964, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\objects\
object_tests.py", line 2897, in get_total_value_and_number_of_matches
File "T:\InGame\Gameplay\Scripts\Server\objects\object_tests.py", line 2877, in
object_meets_criteria AttributeError: 'NoneType' object has no attribute
'state'rtim=0 Client Session Time: 52.68 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19044 GPU: Intel(R) HD
Graphics 520 igdumdim64.dll 22.20.16.4836, GUID: D7B78E66-5A56-11CF-6861-
1BA2BCC2DB35 </desyncdata></report>
</root>