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<report><version>2</version><sessionid>3edaeeb1a2d561215d2ac056</sessionid><type>de
sync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2019-07-14
05:22:35</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-
1.200.000.397.Release</buildsignature><categoryid>situation_water_scooter_walkby.py
:96</categoryid><desyncid>3edaeeb1a2d561215d2ac056</desyncid><systemconfig/><screen
shot/><desyncdata>Exception raised while trying to run a test event in
test_events.py: (AttributeError: 'NoneType' object has no attribute
'leave_state') Traceback (most recent call last): Caught and
logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179,
in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
206, in c_api_server_tick File
"T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File
"T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line
3626, in _process_interaction_gen File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 775, in
process_one_interaction_gen File
"T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 935, in
process_gen File
"T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 323, in
remove_gen File
"T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1134, in
_remove_gen File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
4876, in on_removed_from_si_state File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
4888, in _exited_pipeline File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6660, in
_exited_pipeline File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5725, in
_trigger_interaction_complete_test_event File
"T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line
256, in process_event File
"T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line
365, in _process_test_event File
"T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line
363, in _process_test_event File
"T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 472, in
handle_event File
"T:\InGame\Gameplay\Scripts\Server\situations\situation_water_scooter_walkby.py",
line 96, in _on_interaction_of_interest_complete AttributeError:
'NoneType' object has no attribute
'leave_state' rtim=0</desyncdata></report>
<report><version>2</version><sessionid>3edaeeb1a2d561215d2ac056</sessionid><type>de
sync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2019-07-14
05:29:30</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-
1.200.000.397.Release</buildsignature><categoryid>__init__.py:457</categoryid><desy
ncid>3edaeeb1a2d561215d2ac056</desyncid><systemconfig/><screenshot/><desyncdata>Exc
eption during SI.cancel running sim_Chat:19080 on , cancel_reason_msg is User-
directed action takes precedence over autonomous interactions.: (AttributeError:
type object 'ComponentContainer' has no attribute
'set_last_user_directed_action_time') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line
369, in invoke_command File
"T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line
834, in select_choice File
"T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in
select_interaction File
"T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 258, in
select File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py",
line 236, in test_and_execute File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in
execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py",
line 212, in execute_interaction File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1323,
in append File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1361,
in _on_user_driven_action File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
4708, in cancel File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
4475, in _cancel_eventually File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py"
, line 1545, in _cancel File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
4585, in _cancel File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1480,
in on_interaction_canceled File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 180, in
clear_interaction File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 295, in
_clear_interaction File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6596, in
on_removed_from_queue File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py"
, line 1533, in _exited_pipeline File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py"
, line 1599, in _detach_from_group File
"T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 818, in detach
File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 1042, in
_remove File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line
1056, in shutdown File
"T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 964, in remove
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4708, in cancel File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
4475, in _cancel_eventually File
"T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py"
, line 1545, in _cancel File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
4640, in _cancel File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
4814, in _update_autonomy_timer_on_cancel File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6710, in
_update_autonomy_timer File
"T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 457, in
exported_func AttributeError: type object 'ComponentContainer' has no
attribute
'set_last_user_directed_action_time' rtim=0</desyncdata></report>
<report><version>2</version><sessionid>3edaeeb1a2d561215d2ac056</sessionid><type>de
sync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2019-07-14
05:53:12</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-
1.200.000.397.Release</buildsignature><categoryid>animation_element.py:708</categor
yid><desyncid>3edaeeb1a2d561215d2ac056</desyncid><systemconfig/><screenshot/><desyn
cdata>Exception in Sim Timeline: Exception resuming Element (RuntimeError: ASM
SleepingPod_Sleep_Actions is being called repeatedly with a zero-length
duration. Interaction: <class
'sims4.tuning.instances.generic_SleepingPod_Sleep_Posture'> Posture:
<class 'sims4.tuning.instances.SleepingPod_Sleep'> States:
('Hover',) -> ('exit',) ) Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217,
in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
385, in _resume File
"T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 708, in
do_begin RuntimeError: ASM SleepingPod_Sleep_Actions is being called
repeatedly with a zero-length duration. Interaction: <class
'sims4.tuning.instances.generic_SleepingPod_Sleep_Posture'> Posture:
<class 'sims4.tuning.instances.SleepingPod_Sleep'> States:
('Hover',) -> ('exit',) rtim=0</desyncdata></report>
</root>