Professional Documents
Culture Documents
table of contents
preface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
QUARANTINE:
a game for taking a shower to . . . . . . . . . . . . 5
THE FINALIST:
a game for eating to . . . . . . . . . . . . . . . . . . . . .10
SYMBIOTE:
a game for hydrating to . . . . . . . . . . . . . . . . . . 11
preface
I never consented to growing up. But, like very many people, I had
to do it. A lot of ridicule is assigned to people of my generation for
our seeming struggles with “adulting,” but it seems to me that
most people I know struggle far less with the knowledge
surrounding tasks—we are the Google generation, we’ll find
answers—than we do with the ability to convince ourselves these
tasks have meaning while staring down the barrel of fifty more
years of sameness.
- alex flanigan
...3...
You are in love with your dentist. And somehow you never
realized it until now, when you looked at the appointment
reminder card and then at the toothbrush you haven’t
touched in a shameful number of days. You can lie about
your feelings or you can lie about your teeth, but they’re not
going to believe both. Maybe there’s still time.
...4...
...5...
QUARANTINE:
a game for taking a shower to
As soon as you figure this out, the game is over and you
may exit the shower.
...6...
...7...
THE ANTHROPOLOGISTS OF
TELLERIOUS IV:
a game for getting dressed to
...8...
You don’t remember anything about last night. Your clues lie in your
symptoms and your surroundings. Figuring it out is going to take some doing.
STEP 1: Close your eyes. Let your body feel how it’s feeling. Are you
exhausted? Restless? Achy? For every symptom you examine, assign one
detail.
STEP 2: Open your eyes. This is not your room. Where are you? Assign a
location.
STEP 3: Sit up. You can’t stay here. Why? For every item at your bedside,
assign a threat.
STEP 4: Stand up. For every minute you spend out of bed, assign a tactical
advantage. Once you have enough advantages to overcome the threats, you
win!
Ex: I have the antidote in my pocket. I know nobody will be home for an hour. I
can call a getaway driver to get me out of here. I am trained in hand to hand
combat.
...9...
. . . 10 . . .
THE FINALIST:
a game for eating to
SYMBIOTE:
a game for hydrating to
The good news is, your new friend grants you remarkable
superpowers! The bad news is, they only work if you drink a
glass of water every hour. Miss an hour, and the symbiote stops
functioning. But if you get a few more glasses in, you’ll start to
notice remarkable changes. Heightened senses, increased
intelligence, faster reflexes--just to name a few.
Keep track of how many hours you get a drink in over the
course of the day. Try over subsequent days to make it to 10:
| - - - - | - - - - |
0 1 2 3 4 5 6 7 8 9 10
. . . 12 . . .