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{"name":"Half-Red Dragon

Veteran","size":"medium","type":"Humanoid","tag":"human","alignment":"any
alignment","hitDice":10,"armorName":"plate","shieldBonus":0,"natArmorBonus":6,"othe
rArmorDesc":"18
(plate)","speed":30,"burrowSpeed":0,"climbSpeed":0,"flySpeed":0,"hover":false,"swim
Speed":0,"customHP":false,"customSpeed":false,"hpText":"10","speedDesc":"30
ft.","strPoints":16,"dexPoints":13,"conPoints":14,"intPoints":10,"wisPoints":11,"ch
aPoints":10,"blindsight":10,"blind":false,"darkvision":60,"tremorsense":0,"truesigh
t":0,"telepathy":0,"cr":"5","customCr":"5 (1,800
XP)","customProf":3,"isLegendary":false,"legendariesDescription":"The half-red
dragon veteran can take 3 legendary actions, choosing from the options below. Only
one legendary action option can be used at a time and only at the end of another
creature's turn. The half-red dragon veteran regains spent legendary actions at the
start of its turn.","isLair":false,"lairDescription":"When fighting inside its
lair, the half-red dragon veteran can invoke the ambient magic to take lair
actions. On initiative count 20 (losing initiative ties), the half-red dragon
veteran can take one lair action to cause one of the following
effects:","lairDescriptionEnd":"The half-red dragon veteran can't repeat an effect
until they have all been used, and it can't use the same effect two rounds in a
row.","isMythic":false,"mythicDescription":"If the half-red dragon veteran's mythic
trait is active, it can use the options below as legendary actions for 1 hour after
using {Some Ability}.","isRegional":false,"regionalDescription":"The region
containing the half-red dragon veteran's lair is warped by the creature's presence,
which creates one or more of the following effects:","regionalDescriptionEnd":"If
the half-red dragon veteran dies, the first two effects fade over the course of
3d10 days.","properties":[],"abilities":[],"actions":
[{"name":"Multiattack","desc":"The veteran makes two longsword attacks. If it has a
shortsword drawn, it can also make a shortsword attack."},
{"name":"Longsword","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one
target. _Hit:_ 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used
with two hands."},{"name":"Shortsword","desc":"_Melee Weapon Attack:_ +5 to hit,
reach 5 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage."},{"name":"Heavy
Crossbow","desc":"_Ranged Weapon Attack:_ +3 to hit, range 100/400 ft., one target.
_Hit:_ 6 (1d10 + 1) piercing damage."},{"name":"Fire Breath (Recharge 5-
6)","desc":"The veteran exhales fire in a 15-foot cone. Each creature in that area
must make a DC 15 Dexterity saving throw, taking 24 (7d6) fire damage on a failed
save, or half as much damage on a successful one."}],"bonusActions":[],"reactions":
[],"legendaries":[],"mythics":[],"lairs":[],"regionals":[],"sthrows":[],"skills":
[],"damagetypes":[{"name":"fire","note":"
(Resistant)","type":"r"}],"specialdamage":[],"conditions":[],"languages":
[{"name":"Common","speaks":true},
{"name":"Draconic","speaks":true}],"understandsBut":"","shortName":"","pluralName":
"","doubleColumns":false,"separationPoint":2,"damage":[]}

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