The document provides log output from initializing and loading a Ren'Py game on an Android device with a Pixel 6a screen. It lists technical details like the device model, screen size, Android paths, initialization times, and OpenGL renderer details. The game failed to initialize the Steam API but otherwise loaded successfully in around 2 seconds.
The document provides log output from initializing and loading a Ren'Py game on an Android device with a Pixel 6a screen. It lists technical details like the device model, screen size, Android paths, initialization times, and OpenGL renderer details. The game failed to initialize the Steam API but otherwise loaded successfully in around 2 seconds.
The document provides log output from initializing and loading a Ren'Py game on an Android device with a Pixel 6a screen. It lists technical details like the device model, screen size, Android paths, initialization times, and OpenGL renderer details. The game failed to initialize the Steam API but otherwise loaded successfully in around 2 seconds.
Bootstrap to the start of init.init took 0.00s Manufacturer Google model Pixel 6a Screen diagonal is 5.98099029409 inches. Early init took 0.14s Early init took 0.14s Android search paths: /storage/emulated/0/Android/data/ghost.inside.ava/files/../../../../0011/ ghost.inside.ava/game /data/user/0/ghost.inside.ava/files/game Loader init took 0.01s Loader init took 0.01s Loading error handling took 0.05s Loading error handling took 0.05s Loading script took 0.41s Loading script took 0.41s Saving to /storage/emulated/0/Android/data/ghost.inside.ava/files/../../../../ 0011/ghost.inside.ava Loading save slot metadata. took 0.12s Loading save slot metadata. took 0.12s Loading persistent took 0.00s Loading persistent took 0.00s Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/ghost.inside.ava/files/libsteam_api.so" not found',) Set script version to: (7, 5, 3) Running init code took 0.16s Running init code took 0.16s Loading analysis data took 0.04s Loading analysis data took 0.04s Analyze and compile ATL took 0.01s Analyze and compile ATL took 0.01s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.06s Initial gc. took 0.06s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.08s Init translation took 0.08s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.03s Load screen analysis took 0.03s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.08s Prepare screens took 0.08s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.18s Interface start took 0.18s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2268, 1080) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G78' Version: 'OpenGL ES 3.2 v1.r38p1-01eac0.1a610aadd6bd0e3c95c856461c1c5ef1' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2268, 1080) drawable=(2268, 1080) Maximum texture size: 4096x4096 Total time until interface ready: 2.18833684921s Hid presplash. Entered background.