This document contains log information from initializing a mobile game called "ghost.multiverse.balance" on an Android device. It details the initialization process, loading of files, setting up the renderer, and preparing the interface over the course of 2.48 seconds. The game failed to initialize the Steam API due to a missing library file.
This document contains log information from initializing a mobile game called "ghost.multiverse.balance" on an Android device. It details the initialization process, loading of files, setting up the renderer, and preparing the interface over the course of 2.48 seconds. The game failed to initialize the Steam API due to a missing library file.
This document contains log information from initializing a mobile game called "ghost.multiverse.balance" on an Android device. It details the initialization process, loading of files, setting up the renderer, and preparing the interface over the course of 2.48 seconds. The game failed to initialize the Steam API due to a missing library file.
Bootstrap to the start of init.init took 0.00s Manufacturer TECNO MOBILE LIMITED model TECNO CH7n Screen diagonal is 5.39189206123 inches. Early init took 0.12s Early init took 0.12s Android search paths: /storage/emulated/0/Android/data/ghost.multiverse.balance/files/../../../../0011/ ghost.multiverse.balance/game /data/user/0/ghost.multiverse.balance/files/game Loader init took 0.03s Loader init took 0.03s Loading error handling took 0.05s Loading error handling took 0.05s Loading script took 0.46s Loading script took 0.46s Saving to /storage/emulated/0/Android/data/ghost.multiverse.balance/files/../../../../0011/ ghost.multiverse.balance Loading save slot metadata. took 0.08s Loading save slot metadata. took 0.08s Loading persistent took 0.00s Loading persistent took 0.00s Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/ghost.multiverse.balance/files/libsteam_api.so" not found',) Set script version to: (7, 4, 9) Running init code took 0.34s Running init code took 0.34s Loading analysis data took 0.04s Loading analysis data took 0.04s Analyze and compile ATL took 0.01s Analyze and compile ATL took 0.01s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.08s Initial gc. took 0.08s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.11s Init translation took 0.11s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.04s Load screen analysis took 0.04s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.14s Prepare screens took 0.14s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.23s Interface start took 0.23s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2352, 1080) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G57 MC2' Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.153dd559bd98e32a0f9720a723652aba' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080) Maximum texture size: 4096x4096 Total time until interface ready: 2.4888510704s Hid presplash. Entered background.