You are on page 1of 9

This article has been accepted for inclusion in a future issue of this magazine.

Content is final as presented, with the exception of pagination.


ACCEPTED FROM OPEN CALL

Game-Theoretic Approaches for


Wireless Communications with
Unmanned Aerial Vehicles
Mbazingwa E. Mkiramweni, Chungang Yang, Jiandong Li, Zhu Han

Abstract Cost Effective: UAV-aided wireless communica-


tion systems are in general less expensive to build
Wireless communications with UAVs offer a compared to fixed ground base stations. Therefore,
promising solution to provide cost-effective wire- UAVs make proper tools for providing cost-effec-
less connectivity and extend coverage. In recent tive wireless communications.
years, the area of wireless communications for UAV Swift and Easy Deployment: UAVs do not
system design and optimization has been receiving need a runway and move with high velocity.
enormous attention from the research communi- Because of that, they can quickly and efficiently
ty. However, there are still existing challenges that be deployed whenever needed even in a hostile
are far from solved. To cope with those challenges, environment. Easy deployment of UAV networks
researchers have been exploring the applicability to create an instant communication infrastructure is
of game-theoretic approaches. This article surveys very useful in emergency situations, such as after a
the existing game-theoretic solutions and presents devastating natural disaster.
a number of novel solutions that are designed to Maneuverability: Due to advancements in
optimize energy consumption, enhance network technology, UAVs are designed with the capabil-
coverage, and improve connectivity in wireless com- ity to perform all kinds of maneuvers. As a result,
munications with UAVs. We first present main game UAVs mounted with transceivers can be easily con-
components and the elements they represent in trolled and maneuvered when managing wireless
wireless communications with UAVs, and then we connectivity.
present a classification of the current used game-the- Extend Coverage: In a scenario where ground
oretic approaches. We identify the main problems stations cannot communicate due to distance or
in wireless communications with UAVs in which obstructed line of sight (LoS), UAVs can act as
game theory has been used to find solutions. We relays to extend the coverage. UAVs can also be
provide a case study to show the merits of applying used as aerial base stations in areas where there
game theory in wireless communication with UAVs. is no infrastructure, or it is costly to build cellular
Finally, we discuss the shortcomings of the tradition- infrastructure.
al game-theoretic approaches and propose MFG as Enhance Connectivity: Because of their maneu-
an appropriate method for solving novel technical verability, the movement and position of UAVs
problems in massive UAVs networks. can be optimized to improve network connectiv-
ity. Moreover, connectivity improves significantly
Introduction when UAV based relays are used compared to the
Revolutionary improvements in the technology of traditional ad-hoc ground networks.
unmanned aerial vehicles (UAVs) in the past few Improve Performance: The maneuverability
decades have led to highly advanced UAVs that of UAVs through the dynamic adjustment of their
come in different shapes, sizes, capabilities, and states to best suit the communication environment,
functions. Nowadays UAVs are mounted with low and with the aid of short-range LoS of low-altitude
cost and high performance commercial wireless UAVs, can lead to a significant network perfor-
transceivers such as cellular networks and the IEEE mance improvement.
802.11 [1]. The use of UAVs for wireless commu- Data Transmission: The Internet of Things (IoT)
nications is one of the most important applications, is expected to revolutionize the way we interact
which is expected to play a vital role in future wire- with the physical world. There will be massive data
less networks. UAVs equipped with wireless trans- transfers between devices that cannot communi-
ceivers can be used as relays for transmitting data. cate over a long range with a small transmission
They can be deployed as an aerial base station to power. To facilitate and ease data transfer, wireless
provide services to those areas without network communications with UAVs can provide a means
infrastructure. Also, UAVs can be employed for col- to collect the IoT data.
lecting and delivering data between ground nodes. In addition, compared to satellites, terrestri-
There are many advantages to using UAVs for al or high altitude platforms, which have longer
wireless communications over existing network endurance and wider coverage, UAVs have sev-
infrastructures. Some of the benefits are as follows. eral advantages. First, they are cost-effective and

Digital Object Identifier: Mbazingwa E. Mkiramweni, Chungang Yang, and Jiandong Li are with Xidian University; Chungang Yang is also with CETC Key Laboratory
10.1109/MWC.2017.1700250 of Data Link Technology. Zhu Han is with the University of Houston and also with Kyung Hee University.

1 1536-1284/18/$25.00 © 2018 IEEE IEEE Wireless Communications • Accepted for Publication


This article has been accepted for inclusion in a future issue of this magazine. Content is final as presented, with the exception of pagination.

can swiftly be deployed within a short duration.


Second, they are more flexible in reconfiguration
Games in Wireless Communication with UAVs Game theory is a
branch of applied
and movement, which can enhance network per- Game theory is a branch of applied mathemat- mathematics, which
formance. Furthermore, in most scenarios, UAVs ics, which analyzes and describes the strategic analyzes and describes
can establish a short-distance LoS communication interaction among multiple decision-makers. The
which improves communication performance. strategic interaction activities are referred to as the strategic interac-
Deployments of UAVs for wireless commu- the games, where each decision-maker chooses tion among multiple
nications come with many advantages, but also the action that gives its own maximum possible decision-makers. The
with novel technical challenges. Due to UAVs’ outcome at the same time predicting the rational strategic interaction
high speed, there are rapid changes in link quality, decision taken by the others. activities are referred
which needs suitable technology for UAV-UAV In game theory, entities or individuals who make
links and new communication protocol design. decisions and perform the actions are referred to to as the games, where
Finding optimal height for maximum communica- as players. The moves taken by players in a partic- each decision-maker
tion coverage, proper root path for the UAVs and ular game are the actions. The descriptions of how chooses the action
UAV’s collision avoidance mechanisms are among a player can play a game are called strategies. They that gives its own
the major challenges. As more and more UAVs are are a complete plan of actions in all possible situa- maximum possible out-
expected to be deployed in the future, advanced tions throughout the game. The payoff, also known
multi-UAV coordination techniques, resource allo- as a reward, is what players receive at the end of come at the same time
cation and interference management schemes, the game contingent upon the actions of all other predicting the rational
and security mechanisms have to be designed and players in the game. The payoff is determined by decision taken by the
developed [2]. the individual action together with the actions of others. Smop.
Currently, researchers have started utilizing the competitors.
game-theoretic approaches for addressing issues In the current applications of game theoretic
in wireless communications with UAVs [3]. Game approaches in wireless communications with UAVs,
theory offers many advantages over conventional three main components of a game, that is, players,
methods. First, game theory deals with different strategies, and payoffs, are represented by different
problems, where multiple players with contradicto- elements of wireless networks. For instance, UAVs
ry objectives strategically interact with each other and ground nodes can be represented as players.
in a competition. Therefore, game theory is a Beaconing period scheduling, task servicing, relo-
natural tool that can be used to characterize the cating UAV coordinates, and intruder evasion are
rational behaviors of multiple players. Second, examples of the strategies taken by players. Payoffs
game theory can be used to model interactions can be represented by the elements such as a suc-
between agents, analyze equilibrium and design cessful encounter with the ground nodes, reduction
distributed algorithms. Moreover, game theory of energy consumption, performance improvement,
has the capability of examining thousands of pos- coverage maximization, and successful communi-
sible scenarios before taking the best action [4]. In cation of players in the presence of an intruder. All
summary, it provides a mathematical framework these depend on the specific applications of game
for analyzing and modeling problems. However, theory to the specific technical problems.
there lacks a survey of game theory for wireless In general, game theory models can be classi-
communications with UAVs. This article provides fied into two main categories, i.e., non-cooperative
a better understanding of the current research and cooperative games. The existing game-theo-
issues and presents game-theoretic solutions that retic approaches fall under the two branches as
are designed to optimize wireless communications shown in Fig. 1.
with UAVs networks. We identify and classify the Cooperative Games: A cooperative game is
existing game-theoretic approaches applied in a structure in which the agents are allowed to
wireless communication with UAVs. We highlight form agreements as a group before choosing their
the major technical challenges and then summa- actions. These plans can impact the strategic choic-
rize game-theoretic techniques used to solve the es of the players as well as their utilities. Coopera-
challenges. We provide a case study to show the tive games are often analyzed through predictions
benefits of using game theory. We also discuss on the coalitions that will be formed, the actions
an interference problem and propose mean field that groups take jointly, and the resulting collective
game (MFG) as the best game model that fits the payoffs. Examples of cooperative games applied in
characteristics of massive UAV-aided network char- wireless communication with UAVs are a coalition
acteristics. formation game [3] for task allocation and a coop-
The rest of this article is organized as follows. erative differential game [5] for network security.
In the following section, we give a brief introduc- Non-Cooperative Games: Contrary to the
tion to game theory and present the main game cooperative game theory, non-cooperative game
components and the elements they represent in theory studies strategies among strategically inter-
wireless communications with UAVs. We also pro- active players. The goal of a player is to maximize
vide a simple classification of the currently used its payoff (or minimize its cost) by choosing its best
game-theoretic approaches. Then we survey the strategy individually and rationally. In other words,
existing game-theoretic solutions that are designed each player is selfish but rational in a non-coopera-
to optimize energy consumption, enhance network tive game. The games are mainly applied in power
coverage, connectivity and network security. We control, distributed resource allocation, coordina-
next provide a cooperative game case. We then tion of height and position of UAVs, congestion
introduce the interference problem, highlight the control, UAV coverage optimization, and spectrum
limitations of traditional game-theoretic models, sharing. There exist various kinds of non-coopera-
and introduce MFG as an effective model for solv- tive games. Non-cooperative differential games [6],
ing interference problems in massive UAV systems, N-player normal-form games [7], Bayesian games
followed by the conclusion in the final section. [8], and sub-modular games [9] are examples of

IEEE Wireless Communications • Accepted for Publication 2


This article has been accepted for inclusion in a future issue of this magazine. Content is final as presented, with the exception of pagination.

Game Theory

Non-cooperative Cooperative
games games

Non-cooperative Other non- Hedonic coalition Cooperative


N-player normal Bayesian game Sub-modular
Differential cooperative games formation game differential
form game [6] [7] game [8]
games [11][12] [13] [3] games

Zero-sum Zero-sum
pursuit-evasion pursuit-evasion
game [5] game [9]

FIGURE 1. Classification of current applied game theoretic approaches in wireless communications with UAVs.

non-cooperative games applied in solving various optimizing UAV energy consumption such as UAV
technical problems in wireless communications circular maneuvering [10]. Such methods and oth-
with UAVs networks. ers need a central authority to control and allocate
UAVs to their optimal locations and paths, which
Applications of Game Theory in increases the energy consumption of UAVs due
to the increase of signal overhead. Game theory
Wireless Communications with UAVs approaches can allow the UAVs to operate auton-
Game-theoretic properties have been used to omously, therefore minimizing power consumption.
solve various types of challenges in wireless com- As an efficient means of power optimization,
munications with UAVs. Non-cooperative games the authors in [9] proposed the use of periodic
have been used to optimize power and energy, beaconing for UAVs acting as aerial base stations
find optimal height and coverage, and perform in a wireless communication system. The authors
coordination control of the UAVs. The cooper- modeled the beaconing period scheduling by using
ative game has been applied for task allocation a non-cooperative sub-modular game in which the
and performance efficiency problems. Here, we UAVs are considered as players who compete to
choose several typical game applications as exam- maximize their coverage probability of the mobiles
ples to characterize rational behaviors, analyze in the area of interest. Each UAV sends a beacon
the equilibrium solutions, and design distributed to the mobiles for a specific duration period. A
schemes in wireless communications with UAVs. game G = {N, {A{i∈N}}, {u{i∈N}} with N being the set
of UAVs, Ai the set of action, and ui the payoff of
Energy Saving and Power Optimization UAV i. The payoff function is formulated, which is
Energy consumption optimization is one of the the difference between the successful encounter
major challenges. With the rapid growth of appli- rate and energy consumption during the beacon-
cations with high data rate such as online video ing period. With the provided learning framework,
streaming and games, more and more energy is UAVs are allowed to reach equilibrium, then the
consumed. The challenge becomes even more existence and uniqueness of the Nash equilibri-
critical when battery-powered UAVs are applied um are checked, and simulations with different
for wireless communications. The operational, encounter rates were done.
performance, and availability duration of a UAV The sub-modular game results show that at the
are restricted by the limited energy on board. Fig- equilibrium point the UAVs efficiently optimize
ure 2 shows different ways by which a UAV can their energy consumption and at the same time
lose energy. UAVs consume power to overcome maximize the possibility of contacting the mobile
its weight so as to stay in the air, as well as for var- user on the ground.
ious kinds of motions and maneuvers. Moreover, The non-cooperative games in [11] and [12],
energy is needed to maintain inter-UAV commu- while designed to find the optimal placement for
nication links such as UAV-UAV, UAV-mobile, maximum coverage of the ground mobiles, allows
UAV-ground control station, and UAV-satellite decisions about radio resources and navigation to
communication links. be made onboard the UAV without reference to
Improvement in the battery life and energy stor- other agents. Non-cooperative games use time-
age technologies, the use of low-power compo- stamped broadcasts from the mobiles and UAVs to
nents and lightweight materials in building drones derive complete information about strategies and
have not been enough to mitigate the UAV energy payoffs. In this way, the UAVs are allowed to oper-
problem. From the operational point of view, the ate with a high degree of autonomy and without
problem can be addressed by introducing energy the need for central planning authority. Therefore,
efficiency operations to reduce UAVs’ unnecessary the power required to be assigned to the inter-
power consumption during operation. In addition, UAV links, UAV-ground control station link, and
researchers have suggested several methods for the associated communication traffic is minimized.

3 IEEE Wireless Communications • Accepted for Publication


This article has been accepted for inclusion in a future issue of this magazine. Content is final as presented, with the exception of pagination.

Optimal Height and Coverage Connection to the


The altitude at which the UAV is positioned has Satellite UAV path
a significant impact on power usage, coverage
performance, service availability and link reliabili-
ty over the area that it provides service. Figure 3
demonstrates how a UAV at different altitudes can
have different ground coverage. When the UAVs
Connection to
are properly positioned, the number of UAVs nearby UAVs or
required to provide coverage can be significantly ground base
reduced, which results in a reduction of resources UAV
and time to establish the network. Therefore, deter- station
mining the optimal height for maximum coverage
becomes one of the important research topics. UAV’s
Game theory concepts have also been applied to Weight
find the optimal height and coverage in wireless com-
Connection to the
munication UAVs. The author in [11] uses a non-co- Velocity ground control
operative game to determine the optimal placement Connection to the
of two UAVs that provide communications to a com- ground mobiles
munity of ground mobiles. In this game, the UAVs
are the players with two sets of strategies that can be FIGURE 2. Different ways by which UAVs consume energy.
used to cover the ground mobiles uniquely. The first
set of strategies contains the choices of the next loca-
tion that the UAVs can take. The other set comprises
of the choices to change the altitude during maneu-
ver; this can be ascending, descending or maintaining
the altitude depending on the landscape. The aim of
UAVs is to choose strategies that will maximize the
number of ground mobiles they can support. The Heights
UAVs are allowed to find their optimum location
based on the location of the mobiles. The results indi-
cate that the UAVs engaged in a competitive game
can find their optimum height and achieve significant-
ly better coverage than a single circling UAV. This is
because when two UAVs are used, the communica-
tions payloads allocated to the support of mobiles is
shared between two UAVs, compared to the use of
one UAV which will allocate all of its payload power
to the support of mobiles.
In [12], three UAVs were used to find their opti- Area diameter
mum location using a non-cooperative game. In this
game, the UAVs are the players. Each player, being FIGURE 3. Area coverage from different heights of
mindful of the activity of the other players, strives to UAVs.
maximize their support of mobiles. Their strategies are
the next move choices. The payoffs for the players is tions will be formed. In order to accomplish their
calculated by a three-stage process. First, by calculating missions and maximize the number of mobiles that
the link budgets of the radio frequency power required UAVs can support with maximum throughput and
to provide the backbone between UAVs. Then the link minimum energy, each group or individual UAV
budgets of all mobiles from each UAV. And the last will seek to find its optimal position and height,
process is by calculating other weights such as retain- move with different speed at different heights and
ing, adding or dropping mobile. The results indicate possibly in different directions. In such a scenario,
that the non-cooperative game offers a useful tech- better coordination mechanisms for sharing data
nique for coordinating the movement of communica- have to be designed. Currently, UAV coordination
tions UAVs on area coverage missions and increasing is primarily done by the ground control station as
the number of UAVs improves the total coverage. depicted in Fig. 4, where each UAV or a group of
The use of game theory in finding the optimal UAVs requires a ground controller. Better coordi-
height and coverage permits the UAVs to make nation will ensure the maximum coverage, better
decisions about radio resources and navigation quality of service and good network connectivity.
on board without the need for a central planning Non-cooperative game theory and evolutionary
agency. The UAV-ground control communication algorithms are among the technical approaches for
overhead is minimized, saving power which is direct- coordinating UAVs. The authors in [13] compare
ed to providing coverage. The major drawback of the two methods for optimally locating the UAVs. A
these games is that they do not account for the non-cooperative game mechanism considers UAVs
interference between UAVs and do not take into as players that select the best actions to maximize
consideration UAV-UAV connectivity quality. their payoffs. Payoffs are the number of mobile users
for which the UAVs provide coverage. In this game
Coordination of UAVs the players have perfect information, therefore they
In a scenario where many UAVs are deployed, it can determine other players’ strategies and pay-
is expected that more complex systems of selfish offs. The players will choose the best strategy by
individual UAVs with different missions and coali- changing their positions or heights until they attain

IEEE Wireless Communications • Accepted for Publication 4


This article has been accepted for inclusion in a future issue of this magazine. Content is final as presented, with the exception of pagination.

ed. Due to system complexity and the dynamic


nature of nodes and UAVs, centralized pre-gener-
8$9 8$9
ating and assigning tasks as a means of allocation
tasks for the UAVs will not be practical. Therefore,
8$9 8$9
8$9
9 the designed mechanisms have to allow self-or-
ganizing and self-adapting of the network while
8$9 performing and sharing randomly generated tasks
allocation among UAVs. Researchers have started
8$9 to use game theory to address this challenge.
8$9
The authors in [3] modeled a hedonic coali-
8$9 tion formation game between the agents and the
tasks that interact to form disjoint coalitions. In this
game, agents and tasks are the players. Agents act
as collectors that collect the packets continuously
from randomly located nodes or relays that wire-
lessly transmit the collected packets to a central-
ized receiver. Tasks represent a data source such
as a group of mobile devices that require servic-
ing, data generated from video surveillance or any
other source of packet data that is to be received
*URXQG&RQWURO6WDWLRQ and transmitted by the UAV. The cooperative
groups containing a number of tasks and UAVs are
FIGURE 4. Ground control station for coordinating UAVs. formed according to the proposed algorithm. The
UAVs belonging to the same coalition can arrange
themselves onto relays and collectors. To optimize
equilibrium. At the Nash equilibrium, each UAV is throughput and delay, the players can join or leave
expected to know the strategy selected by the oth- the coalition based on their preference. The pay-
ers and determine which maneuver will undertake off takes into account the benefits received from
next. In the evolutionary algorithm approach, a mas- servicing a task, in terms of effective throughput
ter UAV that is responsible for running the algorithm as well as the cost in terms of delay incurred from
and distributing the generated solutions is selected. the time needed for servicing all the tasks in a coa-
The generated solutions consist of a set of flying lition. The payoff is then equally divided among
instructions that allow maneuvering for each UAV. the players. The results of the proposed hedonic
Using predicted positions that are based on recent coalition formation algorithm have shown that the
coordination data of both mobiles and UAVs, the UAVs and the tasks can self-organize in forming
evaluation of the survival of the fittest UAV is esti- coalitions and therefore improve average perfor-
mated. During the evaluation, the resulting individu- mance of UAVs compared to the scheme that allo-
al UAV coverage is estimated. cates tasks equally among the UAVs.
The results in [13] show that the evolutionary
algorithms converge on the optimal solution quicker UAV Network Security
than the non-cooperative game due to their flexibility. UAV-aided networks are exposed to attacks that
Nevertheless, the non-cooperative game has less risk could cause an enormous amount of loss regard-
of flying UAVs out of the operation area because ing money, reputation and data confidentiality.
of the use of more conservative flying maneuvers. Attackers can jam the communications between
Moreover, the UAVs driven by the non-cooperative the UAV and controller, take control of a target-
game are found to distribute the load equally among ed UAV and launch another kind of attack such
themselves because the coverage is evenly divided as GPS spoofing. Therefore, an efficient securi-
among the UAVs. The distribution of load has led ty mechanism to protect such networks against
to a mission with power balanced, which can offer attackers is essential. Because of its ability to deal
benefits when managing interference of radio fre- with problems where multiple entities with contra-
quency between the platforms. Another advantage of dictory objectives are involved, game theory tech-
using the game theory for coordination is that UAVs nique can be used to model and analyze wireless
become autonomous and adaptive. network security issues.
To protect the UAV-aided network against
Task Allocation and external and internal intruders, the authors in [8]
Performance Efficiency Optimization designed the intrusion detection system (IDS) and
the intrusion ejection system (IES) for monitoring
UAVs in wireless communications can be assigned the network and ejection of the node that is antic-
to perform different tasks such as collecting, trans- ipated to instigate an attack. The authors formu-
ferring and delivering of data, and also monitor- lated two security game problems as a Bayesian
ing of randomly located sites such as oil, gas, and game. The first game involves IDS and attackers
water pipelines. Figure 5 shows a scenario where as players who possess a set of strategies, and a
different UAVs are assigned to perform various defined set of profit gained according to the strate-
tasks in a network, and some tasks are performed gies. Then the optimal solution defined as Bayesian
by more than one UAV while others are not allo- Nash equilibrium (BNE) is determined, in which
cated to any of the UAVs. With the continuous the attacker launches a malicious act and IDS acti-
increase in traffic, applications, and services in vates its monitoring process before and during the
the large-scale wireless systems, as a means to malicious act. The second game is between the
enhance performance, mechanisms for organiz- IES and suspicious nodes. In this game, when the
ing and allocating tasks among UAVs are need- node is categorized as an attacker by IES, it will

5 IEEE Wireless Communications • Accepted for Publication


This article has been accepted for inclusion in a future issue of this magazine. Content is final as presented, with the exception of pagination.

first change its future state to either transitory or


permanent. A BNE optimal solution is determined
to check if the suspected node continues to be an UAV

attacker in a future state, and if so, the IES will eject UAV
UAV
this suspected node before the attack. The perfor-
mance of this approach based on the Nash Equilib-
rium concept has shown to incur a low overhead
to detect lethal attacks with high accuracy.
To compute optimal strategies for a team of UAV
UAV
UAVs evading the attack of an aerial jammer on
the communication channel, the authors in [5] UAV
UAV
proposed a differential game theoretic approach.
The model uses three nodes, receiver, transmit-
ter and the attacker that is attempting to jam the
communication channel between the transmitter
and receiver by sending a high power noise at the
same frequency. Two problems are formulated, the
first one by considering that UAVs are initially not Task Shared Task Unallocated Task
communicating in the presence of a jammer. In
this first problem, the UAVs seeks to minimize the FIGURE 5. Different UAVs performing various tasks in a wireless network.
time for which communication remains jammed
while the jammer aims to maximize the time for
which it can jam the communication between of the UAVs’ first encounter with the mobile and
UAVs. The second problem considers a situation the cost involved. The cost is the energy consumed
in which UAVs are communicating in the presence associated with sending a beacon and switching
of a jammer, which aims to minimize the time it between states (i.e., probing/idle states). In this
can jam the communication channel between game, if a player receives a utility value less than

UAVs. Meanwhile, each UAV is trying to maximize Ui, will quit the cooperation. Then a two-player
the time for which they maintain the operation of NBS function is formulated as the product of the
the communication link between them. The prob- difference between the defined utilities, that is, (U1
— —
lem was formulated as a zero-sum pursuit-evasion – U1) × (U2 – U2). The optimal beaconing periods
game and the necessary conditions to arrive at the of UAVs that give maximum values of the NBS
equations governing the saddle point strategies of function at various encounter rates are calculated.
the players were derived. The cost function was Finally, we provide simulation results to illustrate
formulated as the termination time of the game. the effectiveness of the proposed NBS.
The game renders a possible way of protecting the The optimal beaconing periods obtained using
communication channel to malicious attacks from NBS for various values of encounter rates at three
aerial intruders flying in the vicinity. different cycle durations can be seen in Fig. 6a. For
different probing/idle cycling periods T, for exam-
A Cooperative Beaconing Scheduling Strategy ple when T = 20, T = 10, and T = 5, the optimal
Based on Nash Bargaining Solution: A Case Study beaconing period durations start at high values
for low values of encounter rates and decrease as
The current applied game theoretic approaches the encounter rate increases. The results demon-
have shown promising potential for solving prob- strate that when a UAV has a low probability of
lems in wireless communications with UAVs [8]. encountering a mobile, it will require longer prob-
To verify the merits of carrying UAV-aided com- ing period durations and vice versa. In addition, at
munications based on game theory, we present a Nash equilibrium, longer beaconing durations will
cooperative beaconing periods scheduling game be assigned to the UAVs with higher probing/idle
between two UAVs. Motivated by the scenario durations compared to the ones with low probing/
presented in [9], where two UAVs acting as aerial idle durations. Figure 6b presents the comparison
base stations provide network coverage to mobile of utilities that a UAV can achieve when applying
users in a geographic area. In this scenario, to three different strategies. The cooperative strat-
encounter a mobile user, the UAVs send beacons egy can achieve higher payoff compared to the
announcing their presence. Two UAVs seek to always-beaconing and non-cooperative strategies.
minimize their energy consumption by adopting For the UAV that uses an always-probing strategy,
a periodical probing strategy. Different from [9], there is a linear trade-off between probing duration
where a sub-modular, non-cooperative game was and energy consumption. As the probing duration
used, we apply cooperative strategy based on the increases, the probability of encountering a mobile
Nash bargaining solution (NBS) to find the opti- and associated energy consumption increases as
mal probing period to maximize UAVs encounter well. However, the UAVs that employ game theory
probability. More details on the NBS are given in can minimize the energy consumption involved
[14]. The NBS strategy can achieve an optimal through maximizing their payoff by obtaining the
solution while maintaining fairness among UAVs. optimal probing period durations. Moreover, it
In this case study, the two-player bargaining can be seen in Fig. 6b, at the optimal solution, the
problem is modeled. We first defined players’ utility NBS strategy receives higher reward compared
Ui, which the UAV achieves when the beaconing to the non-cooperative strategy, which indicates
period duration is allocated to it, and the minimum that the cooperative strategy is more efficient in

utility Ui, which a UAV obtains when no agreement saving energy. This use case shows the potential of
is reached in the bargaining process. Utility Ui is game-theoretic approaches in wireless communica-
defined as the difference between the probability tion with UAVs.

IEEE Wireless Communications • Accepted for Publication 6


This article has been accepted for inclusion in a future issue of this magazine. Content is final as presented, with the exception of pagination.

(a) (b)

FIGURE 6. a) Beaconing period durations at equilibrium for different values of encounter rates using Nash bargain solution; b) the utili-
ty achieved by the UAV using the cooperative, noncooperative and always-beaconing strategies.

Novel Game-Theoretic Approaches and send signals to unintended neighboring UAVs,


which causes mutual interference.
Future Research Directions UAVs Inter-Cell Interference: When UAVs
In addition to the mentioned novel technical chal- mounted with transceivers are applied as base sta-
lenges, there exist other problems. In particular, tions, they will broadcast radio signals with specific
here we concentrate on the interference prob- bands that will be detected by mobile users. If adja-
lems in the massive UAV communications, which cent UAVs broadcast using the same bands, they
calls for novel game-theoretic approaches. will cause interference at the overlapping edges
of the coverage areas. In summary, a user at the
Interference Management for Massive UAVs overlapping edges of adjacent cells, while com-
Severe interference is one of the major challeng- municating through one UAV cell, will experience
es in designing and deploying of massive UAVs signal interference from the adjacent UAV cell.
for communication systems. Interference has Inter-cell interference coordination in UAV-based
always been a key threat to wireless communica- networks remains a challenge even when the chan-
tions. Because self-organization networks of UAVs nel frequency reuse technique is applied due to
use the sharing wireless channel for transmitting the mobility nature of UAVs.
information, they are facing complex wireless UAVs Self-Interference: Another major source
interference. In addition, the increasing demands of interference on UAVs are the components
of spectral efficiency, data rate, degrees of free- installed on UAVs. For instance, for small size
dom, and network capacity due to the exponential UAVs, the global navigation satellite system anten-
growth of mobile users, it is expected that mas- nas are installed in close proximity to other elec-
sive UAVs for wireless communications will be tronic systems.
deployed. The large number of UAVs will inten- Interference from an Intruder: Since UAVs
sify the interference problem, which can severe- operate in the sky, they are more vulnerable to
ly affect the performance of a wireless network. interference from the jammer due to the fact that
Moreover, since wireless communications in the in the sky signals can propagate over longer dis-
air have line-of-sight propagation characteristics, tances than they would on the ground. Different
the interference problem becomes more severe. from the ground where signals can be hindered by
Due to the mobility nature of UAVs, the use of mountains, trees, buildings and other obstacles, in
wireless backhauls as well as the lack of centralized the sky the intruders’ signal have the potential to
control, interference coordination among UAVs is reach further unhindered.
more challenging than in terrestrial cellular systems. Different from the ground-based communication
Therefore, special techniques for interference man- infrastructures, in the air, interfered UAVs can result
agement specifically designed for UAV-assisted in serious consequences. Moreover, interference
wireless communication networks are needed. seriously affects network transmission capacity and
In a typical wireless communication with UAV performance. Reducing interference can improve
networks, there exist different types of interference UAV network security, minimize conflict and
as follows. retransmission of signals, thus reducing the waste of
Interference from Neighboring Ground Control energy and improving network throughput. The tra-
Stations (GCSs): This kind of interference is caused ditional game models applied in UAV-aided wireless
by signals from neighboring GCSs or other devices communications networks are not sufficient when
that use the same radio frequency (e.g., 2.4 GHz) analyzing and solving interference problems in a
interfering UAV-GCS communication channel. massive UAV communication network due to, but
Interference among Neighboring Communi- not limited to, the following reasons:
cating UAVs: Communicating UAVs will send or • The immense signaling and communication
receive signals to and from the established com- overhead caused by information exchange
munication links; meanwhile, they will receive and among different UAVs (players) in the network.

7 IEEE Wireless Communications • Accepted for Publication


This article has been accepted for inclusion in a future issue of this magazine. Content is final as presented, with the exception of pagination.

• In large-scale multi-agent networks, the tradition- we will consider a massive UAV-aided wireless In finding a solution
al approaches are impractical. In these games, network in which UAVs communicate with GCS, to the interference
every player should collect the information of other UAVs and provide services to the mobiles. In problem, it is necessary
all other players, which can result in complex this model, we will focus on the interference that a to learn about the
algorithms that are considerably harder to solve UAV communicating with GCS experiences from
when dealing with massive networks. neighboring GCSs. The mean field approximation behavior of the inter-
• As the number of UAVs increases, the size of the method will be used to approach the aggregate ference. We intend to
payoff matrix increases, therefore the time required interference from other links to the UAV-GCS com- learn the characteristics
for the game to reach equilibrium also increases. munication channel and get the corresponding of interference that
Therefore, it becomes necessary to rethink the cost function. communicating UAVs
different analytical models of tackling the prob- UAV-GCS links representing communication pairs
lem in future massive, dynamic and complex UAV are considered as players. They are rational policy- experience from the
wireless networks and move toward models that fit makers whose number is arbitrarily large and even neighboring GCSs,
the characteristics of the network more appropri- goes to infinite. The actions are the possible transmit mobile devices, and
ately. Therefore, we propose to use the concepts powers corresponding to UAV-GCS pairs. Each trans- neighboring communi-
of mean field game (MFG) [15] to study the char- mitter determines the power it transmits at any time cating UAVs.
acteristics of interference and design an interfer- to minimize the cost function. The state space of the
ence-aware management scheme among UAVs in player is defined as the interference introduced by
large wireless communication with UAVs networks. other links to the UAV-GCS link and the interference
from the UAV-GCS link to other links. A control poli-
Mean Field Game for Interference Management in cy is used to minimize the average cost over the time
interval in one-dimensional states. The cost function
Massive UAV Networks for interference management in massive UAV com-
There is a growing interest from various enter- munications will be formulated by considering both
prises and government institutions in using UAVs the achieved signal-to-interference-plus-noise ratio
for different purposes. The existing and expected (SINR) performance and the transmit power of the
uses of UAVs and huge investment in the drone UAV-GCS pair.
industry indicates that a future where hundreds The interaction of players with the mean field is
if not thousands of drones will be operating in modeled by a Hamilton-Jacobi-Bellman (HJB) equa-
the air is near. Massive UAVs will also be used tion, and the movement of the mean field function
as part of the rollout of 5G networks, to enhance according to the players’ actions is defined by a
capacity, increase data rates, minimize latency, Fokker-Planck-Kolmogorov (FPK) equation. The
improve connectivity for a massive number of corresponding HJB and FPK equations are derived
devices, reduce energy and cost, and boost the and solved to obtain the mean field equilibrium
quality of experience (QoE). (MFE). The finite difference method and Lagrange
Therefore, MFG will be an appropriate method relaxation method will be used to solve the FPK
for addressing different challenges in such massive and HJB equations respectively.
UAV networks. This is because in MFG the mean field
value of space-time dynamics of context approach- Other Research and Implementation
es the real value as the number of players increases. Due to the promising development of IoT and
In addition, in the MFG framework, the concept of mobile Internet, there exist novel communication
mean field can characterize the space-time dynamics requirements of ultra-reliable low latency communica-
of context, for example, two-dimensional interference tions (uRLLC), massive machine-type communication
and energy states, which helps the generic player (eMTC), and enhanced mobile broadband (eMBB).
to make an optimal decision responding only to the Meanwhile, UAVs are also expected to be used
mean field, instead of the strategies of all the other to assist vehicular ad-hoc networks (VANETs) and
players. Another unique advantage of the introduced wireless sensor networks (WNS). It is necessary to
novel game is that MFG-based decision-making is study the characteristics and advantages of deploying
distributed with less signaling overhead. UAVs to assist these networks. Novel game-theoretic
By definition, MFGs are a special form of differ- approaches can find wider applications.
ential games, where each player has a state, a set In the future, it is also necessary to design and
of actions, and a control policy. The control policy implement a prototype of the UAV-aided wireless
maps every state to an action over a pre-defined communications network, and then evaluate the
period of time. Instead of modeling each players’ feasibility of game-theoretic approaches. Then, a
interaction with every other player, MFG models an series of experiments will be practically conducted
individual’s interaction with the effect of the collec- and the results can be collected and analyzed to
tive behavior of all the players. Thus, at each step further understand the pros and cons of game-the-
of the game, the mean field is simply the fraction oretic approaches.
of players at every state. In contrast to traditional
games, MFG can be used to model and analyze the Conclusion
interaction between individual and collective behav- Game theory offers a suitable tool that can be
iors of a large number of rational entities [15]. used to effectively model the interaction between
In finding a solution to the interference prob- autonomous wireless communication UAVs.
lem, it is necessary to learn about the behavior of Game theory always leads to sophisticated distrib-
the interference. We intend to learn the charac- uted decision processes. This article summarized
teristics of interference that communicating UAVs the typical advantages and typical challenges of
experience from the neighboring GCSs, mobile UAV communications, where we concentrated
devices, and neighboring communicating UAVs. on the recent applications of game theory for
We will use the MFG to study and develop a dis- wireless communications with UAVs. We present-
tributed interference-aware scheme. In our model, ed a classification of the existing game approach-

IEEE Wireless Communications • Accepted for Publication 8


This article has been accepted for inclusion in a future issue of this magazine. Content is final as presented, with the exception of pagination.

In the future, it is also es to various novel communication challenges [14] C. Yang et al., “Point Power Coordination for Spec-
tral-and-Energy Efficiency in Heterogeneous Small Cell
necessary to design with UAVs. For each game-theoretic application, Networks: A Bargaining Game-Theoretic Perspective,” IEEE
and implement a we characterized the rational behavior, analyzed Trans. Wireless Commun., vol. 5, no. 2, 2016, pp. 1364–76.
prototype of the equilibrium solutions, and presented the distrib- [15] C. Yang et al., “Mean Field Game-Theoretic Framework for
uted schemes of the UAVs. Finally, we simulated Interference and Energy-Aware Control in 5G Ultra-Dense
UAV-aided wireless Networks,” IEEE Wireless Commun., vol. 99, Sept. 2017,
a use case example to show the potential bene- pp. 1–8.
communications fits of game theory. We highlighted the interfer-
network, and then ence management challenge, presented the novel
mean field game-theoretic approache, and look
Biographies
evaluate the feasibili- M bazingwa E lirehema M kiramweni received his bache-
ty of game-theoretic forward to the future of game theory for wireless lor degree in electronic information engineering and masters
communications with UAVs. degree in information and telecommunication engineering at
approaches. Then, a the University of Science and Technology Beijing (USTB), Bei-
jing, China, in 2011 and 2014, respectively. He is currently pur-
series of experiments Acknowledgment suing his doctoral degree at Xidian University. He works on the
will be practically con- This work was supported in part by the National GUIDE research team, which is guided by Dr. Chungang Yang.
Science Foundation of China (61871454); by the He is also working with the Dar es Salaam Institute of Technol-
ducted and the results ogy (DIT) in Tanzania. His research interests include resource
can be collected and Fundamental Research Funds for the Central Univer- and interference management and network optimization for 5G
sities(2018); by the Natural Science Basic Research networks and UAV-assisted cellular networks and game theory
analyzed to further Plan in Shaanxi Province of China (2017JZ021); by for wireless communication.
understand the pros a special financial grant from the China Postdoctor-
Chungang Yang [S’09, M’12] is an associate professor at Xid-
and cons of game-the- al Science Foundation (2016T90894); by a special ian University, where he leads the research team of “GUIDE,
oretic approaches. financial grant from the Shaaxi Postdoctoral Science Game, Utility, Intelligent computing Design for Emerging com-
Foundation (154066); by the CETC Key Laborato- munications.” He received his bachelor and doctoral degree at
ry of Data Link Technology (CLDL-20182308); by Xidian University, Xiían, China, in 2006 and 2011, respectively.
Between September 2010 and March 2011, he held the visiting
the ISN02080001 and ISN90106180001; by the scholar position in the department of electrical and computer
111 Project under Grant B08038; and by the engineering at Michigan Technological University. Between
National Science Foundation of China under Grant March 2015 and March 2016, he held the visiting scholar posi-
61671062 and Grant 91638202. tion in the department of electrical and computer engineering at
the University of Houston. He has edited two books: Game The-
ory Framework Applied to Wireless Communication Networks
References (IGI Global, 2016), and Interference Mitigation and Energy Man-
[1] S. Morgenthaler et al., “UAVNet: A Mobile Wireless Mesh agement in 5G Heterogeneous Cellular Networks (IGI Global,
Network Using Unmanned Aerial Vehicles,” IEEE Globecom 2017). His research interests include resource and interference
Workshops, Anaheim, CA, USA, Dec. 2012, pp. 1603–08. management, network optimization, and mechanism design for
[2] Y. Zeng, R. Zhang, and T. J. Lim, “Wireless Communications cognitive radio networks, heterogeneous cellular networks, and
with Unmanned Aerial Vehicles: Opportunities and Chal- game theory for wireless communication and computing net-
lenges,” IEEE Commun. Mag., vol. 54, no. 5, May 2016, pp. works. He serves as an editor for the KSII Transactions on Inter-
36–42. net and Information Systems, and an editor of a special issue
[3] W. Saad et al., “A Selfish Approach to Coalition Formation on Green and Energy Harvesting Wireless Networks, Wireless
Among Unmanned Air Vehicles in Wireless Networks,” Communications and Mobile Computing.
Proc. Int’l. Conf. Game Theory for Networks (GameNets),
May 2009, pp. 259–67. J iandong L i [SM’05] graduated from Xidian University with
[4] P. Semasinghe, S. Maghsudi, and E. Hossain, “Game The- a bachelor degree, master degree, and Ph.D. in communica-
oretic Mechanisms for Resource Management in Massive tions and electronic system, respectively in 1982, 1985 and
Wireless IoT Systems,” IEEE Commun. Mag., vol. 55, no. 2, 1991. He has been with Xidian University since 1985, as an
Feb. 2017, pp. 121–27. associate professor from 1990 to 1994; professor from 1994;
[5] S. Bhattacharya and T. Basar, “Game-Theoretic Analysis of Ph.D. student supervisor from 1995; and Dean of the School of
an Aerial Jamming Attack on a UAV Communication Net- Telecommunication Engineering, Xidian University from 1997.
work,” Proc. American Control Conf., Baltimore, MD, USA, He also serves as Executive Vice Dean of the Graduate School,
Jun. 2010, pp. 818–23. Xidian University. He is a senior member of IEEE and the China
[6] J. Parras et al., “A New Approach for Solving Anti-jamming Institute of Electronics (CIE) and a fellow of the China Institute
Games in Stochastic Scenarios as Pursuit-evasion Games,” of Communication (CIC). He was a member of the PCN spe-
Proc. IEEE Statistical Signal Processing Workshop (SSP), Palma cialist group for the China 863 Communication high technology
de Mallorca, Palma, Spain, Jun. 2016, pp. 1–5. program between January 1993 and October 1994 and from
[7] D. Athukoralage et al., “Regret Based Learning for UAV 1999 to 2000. He is also a member of Communication Special-
Assisted LTE-U/WiFi Public Safety Networks,” Proc. IEEE ist group for The Ministry of Information Industry. His current
Global Commun. Conf. (GLOBECOM), Washington, DC, research interests and projects are funded by the 863 High Tech
USA, Dec. 2016, pp. 1–7. Project, NSFC, the National Science Fund for Distinguished
[8] H. Sedjelmaci, S. M. Senouci, and N. Ansari, “Intrusion Young Scholars, TRAPOYT, MOE and MOI
Detection and Ejection Framework Against Lethal Attacks in
UAV-Aided Networks: A Bayesian Game-Theoretic Method- Zhu Han [S’01, M’04, SM’09, F’14] received the B.S. degree
ology,” IEEE Trans. Intelligent Transportation Systems, vol. 18, in electronic engineering from Tsinghua University in 1997, and
no. 5, May 2017, pp. 1143–53. the M.S. and Ph.D. degrees in electrical and computer engineer-
[9] S. Koulali et al., “Green Strategic Activity Scheduling for UAV ing from the University of Maryland, College Park, in 1999 and
Networks: A Sub-modular Game Perspective,” IEEE Com- 2003, respectively. From 2000 to 2002 he was an R&D engineer
mun. Mag., vol. 54, no. 5, May 2016, pp. 58–64. at JDSU, Germantown, Maryland. From 2003 to 2006 he was
[10] D. H. Choi, S. H. Kim, and D. K. Sung, “Energy-Efficient a research associate at the University of Maryland. From 2006
Maneuvering and Communication of a Single UAV-based to 2008 he was an assistant professor at Boise State University,
Relay,” IEEE Trans. Aerospace and Electronic Systems, vol. Idaho. Currently, he is a professor in the Electrical and Comput-
50, no. 3, July 2014, pp. 2320–27. er Engineering Department as well as in the Computer Science
[11] P. B. Charlesworth, “A Non-Cooperative Game to Coor- Department at the University of Houston, Texas. His research
dinate the Coverage of Two Communications UAVs,” IEEE interests include wireless resource allocation and management,
Military Commun. Conf., San Diego, CA, USA, Nov. 2013, wireless communications and networking, game theory, big data
pp. 668–73. analysis, security, and smart grid. He received an NSF Career
[12] P. B. Charlesworth, “Using Non-Cooperative Games to Award in 2010, the Fred W. Ellersick Prize of the IEEE Commu-
Coordinate Communications UAV,” Proc. Workshop-Wire- nication Society in 2011, the EURASIP Best Paper Award for the
less Networking and Control for Unmanned Autonomous Journal on Advances in Signal Processing in 2015, the IEEE Leon-
Vehicles, Austin, TX, USA, Dec. 2014, pp. 1463–69. ard G. Abraham Prize in the field of Communications Systems
[13] A. Giagkos et al., “Comparing Approaches for Coordina- (best paper award in IEEE JSAC) in 2016, and several best paper
tion of Autonomous Communications UAVs,” Proc. Int’l. awards at IEEE conferences. Currently, he is an IEEE Communica-
Conf. Unmanned Aircraft Systems (ICUAS), Arlington, VA, tions Society Distinguished Lecturer. He was a 1 percent highly
USA, Jun. 2016, pp. 1131–40. cited researcher in 2017 according to the Web of Science.

9 IEEE Wireless Communications • Accepted for Publication

You might also like