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expands the scope of the learning process beyond the • accessibility (a wide choice of didactic material
walls of the educational institution; allows disabled for individual development, depending on the
people to study without having to travel or even student’s mastery of the subject)
leave their homes; promotes better material learning • visibility (active use of multimedia content:
and memorizing; supports a scientific research texts, images, video / audio)
process; increases motivation and interest in the • activity (quick teacher / student feedback)
educational process and promotes efficient learning • retention of knowledge (knowing how to update
[12–15]. and use the gained knowledge) [12, 21, 22].
Mobile learning activities are usually organized to
2. Theoretical background and research a relatively fluid schedule and are generally
individually-tailored to meet students’ different
Over the past few years, mobile devices learning styles and approaches. They are flexible,
(smartphones, tablet computers, etc.) graduated from autonomous and can include watching, listening,
being just phones and toys and became valuable reading and writing. Scientific literature and
working tools. Today mobile devices are routinely experience show that mobile learning has a number
used in various academic disciplines, and the study of positive aspects:
of foreign languages is no exception. The use of the
latest information technology in foreign language • enhancement of cognitive activity
teaching creates a close relationship between two • encouraging independence
disciplines (computer science and foreign language). • individualization of learning
It is generally recognized that the introduction of • increasing the motivation to learn
various game components promotes the process of • provides a creative approach to the solution of
obtaining new information and increases student theoretical and practical problems [23–25].
learning motivation. New mobile electronic devices, At the same time there are some challenges in
such as mobile phones, tablet computers, gaming mobile learning. First, it is sometimes difficult to
devices, etc., attract students who may have lost convince teachers that mobile training contributes to
interest in education. Educational games adapted for the educational process because tasks are performed
mobile devices can combine static and active on devices (phones) that are usually prohibited in
learning with fun [16–18]. classes, since mobile devices are often used as
Educational mobile applications and games are electronic cheating devices. Second, not all teachers
especially effective in foreign language education, as have the appropriate level of ICT (information and
they change it from a dull, repetitive process into a communication technology) competence to provide
more exciting and interactive one. M-learning games interactive support for mobile tasks and some need
can be also used to teach foreign language skills such training and guidance to feel secure in implementing
as vocabulary, pronunciation, grammar, listening this method. Third, there is still a lack of well-
comprehension, reading comprehension and spelling. established theoretical and methodological base
M-learning motivates students through challenge, regarding the implementation of mobile learning in
curiosity, control, recognition, competition and education [6, 26, 27]. Other challenges of M-learning
cooperation [19]. include:
The introduction of mobile learning into the
• Limited working time of the mobile device due
educational process improves literacy, encourages
to battery life
communication, enhances creativity, develops
• Small screens on mobile devices limit the
thinking, and increases students’ activity and
amount and type of information that can be
interaction [20].
displayed, and this makes it difficult to work
Introducing mobile learning into the educational
efficiently with spreadsheets and large texts. The
process satisfies the basic principles of teaching,
latter would be used to develop reading skills in a
including:
foreign language
• scientific and objective nature (access to the • Small screens provide poor resolution, which
worldwide network and constantly updated scientific makes viewing difficult, and may strain the eyes of
information) the viewer
• connection between theory and practice (mobile • Recognizing that some people have a tendency
access and interaction with necessary data and to become addicted to electronic “gadgets” or to the
literature) ability to look up details and facts at all times on
• consistent and systematic (automation and Google or other websites.
analysis of students’ progress)
In addition, mobile learners can be easily affected
by external interference, so they cannot stay focused
for a long period of time [16]. The use of mobile end of the lesson, students received a task from the
devices can limit real interpersonal communication administrator of the group (teacher). Depending on
and can decrease attention when the teacher is the teaching goals of the lesson, we integrated M-
speaking [8]. Students can become obsessed with, or learning tasks that focused on different skills.
addicted to, these electronic devices and exchange For example:
messages with peers during lessons. Mobile phones • A student records a word/short sentence; others
are frequently used for cheating among students and listen to it and type it on WhatsApp
they can cause distractions in the classroom by • a student takes or downloads an image/photo,
ringing (or vibrating) during lectures [28]. Excessive etc. on the topic being studied and others comment
use of mobile phones may also lead to health risks. on it
Thus, when mobile phones are used for learning • A student creates a short audio/video telling
purposes, the following are important: about his studying habits, daily routine, etc. and
• The appropriate time to introduce a block of makes a question about what has been said. Other
tasks to be performed with the help of mobile- participants listen or watch and answer the question
learning • Students receive a short text where they have to
• The amount of time that should be allowed for fill in some missing words or change a given word to
processing the data and performing follow-up tasks a word that fits in the blank space
• A methodical sequence and content of tasks • A teacher sends each student a short video clip
depending on the expected results; without sound on the topic being studied. The task is
• A method of assessing students’ achievement to write a description of what you watched in a few
sentences
To determine whether M-learning is worthwhile,
A predetermined point system was used for the
we performed an experiment. We took four groups of
peer evaluation of the students’ work; all students
first-year students who were studying English as a
checked the answers of their peers and corrected any
foreign language at National Research Tomsk
mistakes. The teacher awarded extra points for the
Polytechnic University; two groups became
best comments. If the feedback response was wrong,
experimental and two were control groups. Each
the teacher corrected it and explained the reasons. An
group consisted of ten students, aged 17-22. The
important aspect of M-learning is that student can
level of English was pre-intermediate, and the length
review the information at any time, even at home,
of the experiment was ten weeks. The experimental
and can study the material if he/she was absent when
groups received traditional teaching plus M-learning
the lesson was given.
as a complement to enhance learning, while control
At the end of the experiment, the students were
groups received only traditional teaching.
asked if mobile learning is worthwhile. The answers
Before the experiment we asked all of the students
were:
if they had access to the Internet on their mobile
phones and for what purposes they used their mobile • Yes, it is fine (25%)
phones. The following results were obtained: 95% of • It could be useful to a certain extent (60%)
respondents had a mobile phone and access to the • No (15%)
Internet; 93% of respondents noted that they often The findings show that mobile phones are not just
chart and exchange short videos in the WhatsApp for fun, communication and entertainment purposes;
application; 85% of respondents used a mobile phone they can also be used as a tool for learning. They
for finding reference resources and for online especially complement creative activities in foreign
dictionaries (Multitran, Google Translate, etc.), and language classes. In general, students have a positive
15% of respondents played a variety of Java games. attitude towards mobile learning and they favor
To perform the experiment, we chose WhatsApp participation in conversations with their peers and
because it is a free and easy-to-use mobile chat teacher for academic purposes. In addition, students
application, many students use it on a regular basis in noted that they liked interaction and collaboration in
their private lives so they feel quite comfortable with performing the tasks, exchange of opinions, and
it, and the university provides free Wi-Fi. In addition, practice in English while doing tasks on WhatsApp.
WhatsApp gives opportunities to collaborate (work The results of final exams on the subject showed that
together) with other students. It can be used for students from the experimental groups received
reading and writing texts, as well as for practicing better grades than the control groups. Thus, the
listening and speaking skills in English. Thus, we creative use of mobile learning provided
required all members of the experimental groups to opportunities to use the target language, contributed
have the WhatsApp app. Then we created a to more effective learning, improved academic
WhatsApp group, gave it a name, and added the achievement, collaboration and communication in the
names of the participants. At the beginning or at the learning process.
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