The document traces the evolution of media from 2006 to the present through different technologies such as CRT televisions, DVD players, game consoles, personal computers, smartphones, smart watches, noise-cancelling headphones, and virtual reality. It describes the author's personal experiences with these technologies at different stages of their life and how these innovations changed the way they consumed and interacted with media.
Original Description:
infographicss about media
Original Title
White Colorful Doodle History Timeline Infographic_20230924_230705_0000
The document traces the evolution of media from 2006 to the present through different technologies such as CRT televisions, DVD players, game consoles, personal computers, smartphones, smart watches, noise-cancelling headphones, and virtual reality. It describes the author's personal experiences with these technologies at different stages of their life and how these innovations changed the way they consumed and interacted with media.
The document traces the evolution of media from 2006 to the present through different technologies such as CRT televisions, DVD players, game consoles, personal computers, smartphones, smart watches, noise-cancelling headphones, and virtual reality. It describes the author's personal experiences with these technologies at different stages of their life and how these innovations changed the way they consumed and interacted with media.
CRT TELEVISION DVDs and DVD Playstation Personal computer Smart television Smartphone Player portable An old and bulky version of A Sony handheld game console. As a A television with newer technology DVDs are a type of compact disk that A multi-purpose microcomputer A mobile phone that provides almost kid I was envious of my older relatives that allowed internet connection. This modern-day TVs. My first exposure contains large amount of data in high designed for individual use. During these the same performance and features of for having this console. When my mom television provided advanced features to technology is watching shows resolution while the DVD player allows times, the age of internet has reached a computer. Smartphones allowed me bought it for me I was overwhelmed compared to its older counterpart. I on this old television. Navigation the disk to be played. As a toddler a new stage allowing wireless internet to play games, watch videos, and with joy. Plenty memories and fun spent countless of hours watching was hard and the quality was nannies used to play me a movie and I connection. 6 year old me would watch communicate with people on the go. times was made when I was playing videos on YouTube and other based on the reception of signal. would just behave and watch all day. videos and play games using my laptop. games on my PSP. streaming platforms. 2018 2020 Present Smart watch Noise-cancelling headphones Virtual reality A wearable computer in the Headphones that suppresses A simulated 3D environment that form of a watch. Having a unwanted ambient sounds. During the appears to be real. Like all of the smart watch was life-changing pandemic when online classes was technology mentioned virtual reality specially in school where the implimented, noise-cancelling is still undergoing developments but usage of smart phones were headphones was a game changer. It just imagine how it will change the limited, it allowed me to track allowed me to focus and be way people view life itself. Would productive even though the they choose to live in this reality or time, weather, my heart rate, ambience from my environment was would they rather choose to live while also keeping track of the not ideal for learning. their fantasies? notifications on my phone.