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Sound

Dimensions:
Rythimic:
Rhythm is a musical quality in how the sounds fit together into patterns of intensity over time. This
pattern can help shape the intensity of a scene over time.

Can shape mood

Fidelity:
How accurate how sound is portrayed

Some sounds are portrayed with low fidelity as an artistic choice:

Spacial:
Diagetic:
Sound that the characters in the world would hear

Internal:
Sound that only a specific character can hear. Example, characters thinking something

External:
Sound that all characters in the world can hear.

Non-diagetic:
Sound that only the audience can hear.

Onscreen:
We can see the source of the sound

Offscreen:
We can’t see the source of the sound

Sound Perspective:
The ability to tell the audience where they are in relation to the source.

Temporal:
Relates to the time of the sound in the world of the film

Simultaneous:
Sound that happens during the film time

Non-Simultaneous:
Sound that happenes at a different point in the present. Sometimes a character will remember what
another character said, and will have an auditory flashback.
Sound Design:
Recorded:
Sound that where 2 people are talking

Constructed:
Sound that is synthesized to fit the tone

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