A Gladiator class that starts as either a free fighter or escaped slave. They are proficient with all weapons and armor. As a class, Gladiators gain bonuses to initiative and experience points for high strength. They also gain proficiencies in blind fighting, armor optimization, and close quarter fighting. At higher levels, Gladiators can gain followers and become resilient in negative hit points. Their background may require them to prove their freedom or accept dueling challenges to protect their honor.
A Gladiator class that starts as either a free fighter or escaped slave. They are proficient with all weapons and armor. As a class, Gladiators gain bonuses to initiative and experience points for high strength. They also gain proficiencies in blind fighting, armor optimization, and close quarter fighting. At higher levels, Gladiators can gain followers and become resilient in negative hit points. Their background may require them to prove their freedom or accept dueling challenges to protect their honor.
A Gladiator class that starts as either a free fighter or escaped slave. They are proficient with all weapons and armor. As a class, Gladiators gain bonuses to initiative and experience points for high strength. They also gain proficiencies in blind fighting, armor optimization, and close quarter fighting. At higher levels, Gladiators can gain followers and become resilient in negative hit points. Their background may require them to prove their freedom or accept dueling challenges to protect their honor.
Prime Requisites: STR A strength greater than 15 gives them+10% to earned experience. Hit Dice d10 Alignment Restrictions: None Races Allowed: Any Saving Throws: As a fighter Starting Money: As Fighter Experience: As Barbarian Equipment: A gladiator starts with two weapons of choice, a suit of leather armor, hide, Studded Leather, or padded armor. They are not limited to the armor they can wear. Armor Allowed: Any. Money A Free Gladiator starts with 1d10x10 Gold, A slave begins with what he has stolen or found 1d3x10 Weapons: Any Description: A Gladiator started his career as a slave, through prowess in the arenas, they have won their freedom. Some have escaped. You will roll a d100 at the start of the game, to see if you are free or an escaped slave. A roll of 01-40 you are free. 41-00 you are an escaped slave. Proficiencies: They are proficient in ALL Weapons and ARMOR. They can use any weapon they come across, with no penalties. They can even use make shift weapons with no penalties. Gladiators begin the game with the following proficiencies at no cost. Blind Fighting, Armor Optimization, Close Quarter Fighting, and Charioteering. Abilities: Unarmared Combat He receives a 4 point modifier (plus or minus – his choice) to any such rolls. Specialization: A Gladiator can specialize in any weapon they choose, they can have multiple specializations, as long as they have the slots in proficiencies to do it. Initiative: Gladiators receive a -2 bonus to initiative. They are quicker to react in combat, than others. Thief Skills: Because of a life of slavery, Gladiators begin the game with three thief skills of their choice. These many never be changed. They begin the game with 15% in each skill, these are modified for race and DEX as a thief. Each level, these increase by 5%. Two Weapon Fighting: At 3rd level, a Gladiator gains the Rangers two weapon Fighting with no penalties. Resolute: At 6th level, the Gladiator can function at negative hit points. He does not go unconscious till he reaches negative 11,and dies at -20. Followers At 12th level, the Gladiator will attract followers, because of their reputation. They are as the FIGHTERS followers, but will all be Gladiators. . Restrictions: Gladiators my face duels with other Gladiators. This is a matter of honor, and if they back out these challenges, they may be hunted down by the challenger. A gladiator may have to prove their freedom, this is done by showing a paper that states they are free (in a certain area). These papers are generally valid in all areas, but some do not honor it. Gladiators have brands that are recognized by arenas, owners, and other Gladiators. They are always on the left side of neck. All brands are known by most of the above.
NOTE Armor Optimization is a Proficiency in my game.. You can add that to the class.