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ADVANTAGE
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Name Albrecht Hauser Species Human Class Warrior


Career Novitiate Career Level 1
Career Path Warrior Priest Status brass 2
Age 18 Height 5'4" Hair Light Brown Eyes Brown

Characteristics Fate Resilience Experience


WS BS S T I Ag Dex Int WP Fel Fate 4 Resilience Resolve Motivation Current Spent Total
Initial 35 25 37 37 26 27 28 31 31 43 Fortune 4 2 4 Kill Evil 0

Advances 3 3
Movement
Current 35 25 40 40 26 27 28 31 31 43 Movement 4 Walk 8 Run 16

BASIC Skills BASIC Skills Grouped & Advanced Skills


Name Characteristic Adv Skill Name Characteristic Adv Skill Name Characteristic Adv Skill
Art Dex 28 Gossip Fel 43 Lore (Reikland) Int 31 3 34
Athletics Ag 27 Haggle Fel 43 Animal Care Int 31 3 34
Bribery Fel 43 Intimidate S 40 Heal Int 31 9 40
Pray Fel 43 7 50
Charm Fel 43 3 46 Intuition I 26
Lore(Theology) Int 31 9 40
Charm Animal WP 31 Leadership Fel 43 5 48
Climb S 40 Melee (Basic) WS 35 5 40
Cool WP 31 9 40 Melee 2 handed WS 35 1 36
Consume Alcohol T 40 Navigation I 26
Dodge Ag 27 10 37 Outdoor Survival Int 31
Drive Ag 27 Perception I 26
Endurance T 40 Ride Ag 27
Entertain Fel 43 Row S 40
Gamble Int 31 Stealth Ag 27

talents Ambitions
Times Description Short
Talent Name taken Smite a Chaos worshipper
Term
Doomed 1 fated to die in a certain way
Long
Suave 1 +5 to starting Int Term
Start your own church of Sigmar
Very Resilent 1 +5 to starting T
Very Strong 1 +5 to starting S Party
Charm skill: choose to either use
Attractive 1 your rolled SL, or the number rolled on units die
Party Name
Bless (Sigmar) 1 can cast Sigmar blessings
Short Term
Ambitions

Long Term
Ambitions

Members
Armour armour points
Name Locations Enc AP Qualities 01-09

Leather Jerkin Body 1 1 -


10-24
Head

25-44 Left arm


(or secondary arm)

45-79
Right arm
Trappings Psychology (or primary arm)
1
Name Enc 90-00 Body
Clothing 1
Right leg 80-89
Pouch 0
CORRUPTION & MUTATION
Religious Book 1 Left leg
Religious Symbol 0 Shield
Robes 1
Current
Wealth Encumbrance Wounds 15
Weapons 4 SB 4
D 26 Armour 1 TBx2 8
SS Trappings 3 WPB 3
Max Enc. 8 Hardy -
GC
Total 8/8 Wounds 15

Weapons
Name Group Enc Range/Reach Damage Qualities
Dagger basic 0 V. Short +SB+2 -
Hand Weapon (hammer) basic 1 Avg +SB+4 -
Warhammer 2H 3 Avg +SB+6 Damaging, Pummel

Spells and Prayers


Name TN Range Target Duration Effect
Battle 6 1 6 rounds Target gains +10 WS
Courage 6 1 6 rounds Target gains +10 WP
Hardiness 6 1 6 rounds Target gains +10 T
Might 6 1 6 rounds Target gains +10 S
Protection 6 1 6 rounds enemies make +20 WP test or choose diff. target or take other action
Righteouness 6 1 6 rounds Target's weapons counts as magical

Sin
• Corruption
• Mutations
• Skills
• Talents
• Trappings
• Etc

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