Professional Documents
Culture Documents
ATTRIBUTES FOCUSES
Hand-to-Hand Combat
CONTROL 8 FITNESS 10 PRESENCE 8
Espionage
DARING 12 INSIGHT 8 REASON 10
Interrogation
DISCIPLINES Infiltration
Composure
COMMAND 3 SECURITY 5 SCIENCE 1
Hand Phasers
CONN 1 ENGINEERING 3 MEDICINE 3
VALUES
To survive tough choices must be made
Deceptive
STRESS
DETERMINATION
TALENTS ✔ ✔ ✔
Morphogenic Mastery ✔ ✔ ✔ ✔ ✔ ✔
Criminal Minds INJURIES
Morphogenic Matrix
Interrogation
Communicator
QUALITIES Knockdown
Tricorder
QUALITIES Charges
NAME/TYPE
QUALITIES
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TALENTS
Chief of Security: When aboard the ship, the
CAREER chief of security always has the Advantage
“Security Detachment”, which represents the
EVENT 1: Required to Take Command ship’s security personnel.
Morphogenic Mastery: The Changeling may,
when assuming an alternate form, assume the
form of a specific individual, mimicking their
appearance and personality sufficiently that
even close friends may be unable to discern the
truth. Further, the Changeling no longer needs to
revert to a liquid state in order to rest.
Criminal Minds: By imagining they are a
suspect, and thinking in the same way, the
character gains insight into a criminal’s thought
processes or actions. Whenever a character
succeeds at a Task to interpret information about
EVENT 2: Conflict with a Hostile Culture
a suspect using Reason, a character generates
1 bonus Momentum which may only be used for
the Obtain Information Momentum Spend.
Morphogenic Matrix: The character may
spend 1 Momentum as a Minor Action once per
Turn to assume a different form, gaining an
additional Trait to reflect whatever form they have
chosen, though they cannot yet mimic an
individual, and they must return to a liquid state
for a few hours of rest every sixteen hours. While
in an alternate form, it is next to impossible
(Difficulty 5) to discern the Changeling’s true
nature, without separating some part of the
Changeling’s substance. The character also has
AWARDS AND REPUTATION a Resistance of 4.
Interrogation: When you succeed at a Task to
coerce someone to reveal information in a social
conflict, you will gain one bonus Momentum,
which may only be spent on the Obtain
Information Momentum Spend.
NOTES/OTHER