Professional Documents
Culture Documents
CHAPTER 4:
WEB CARTOGRAPHY (DESIGN
PRINCIPLES APPLIED TO THE WEB)
1 Sr Abdul Rauf Abdul Rasam
Universiti Teknologi MARA (UiTM) Malaysia
GLS680
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OVERVIEW
Site design
interface design
content organisation
GLS680
site elements
Page design
layout
text
Graphics
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BUILDING YOUR OWN SITE
Considerations
Purpose of the site
Why should they visit my site
GLS680
What do I want to tell the world
Who is my audience
Professionals or entertainment
What kind of information do they want
What attracts them to your site
Hardware software requirements on user-side
Your expectations
How many visitors
Response
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INTERFACE DESIGN
GLS680
graphics are needed, they attract the user‟s
attention
use conventions (forward arrow means “next
page”)
Result
GLS680
Well structured information, ...
… organized in modular units
Non-sequenced navigation, …
… many internal links
Logical organization of
Information …… but flexible
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THE NATURAL FEEL OF THE SITE
Visitors should find the way...
Hierarchy
GLS680
Standard is:
Home page
Sub- Menus
Content pages
Be consistent:
Group, order, label
information
Repeat the user-interface
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SCHEME
Design a scheme
GLS680
difficult to find the way
GLS680
a home page is the main point of entry
at the top of the organization chart
it is the www url
it has to be:
informative
basic navigation
attractive in design
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SITE ELEMENTS
Menu pages
GLS680
Menus and submenus for large sites
the Home-Page will get too complex
are a kind of secondary home-pages
pages should all refer back to these pages
but also to the main home-page
can be in a frame next to the content pages
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SITE ELEMENTS
Content pages
GLS680
content contains the actual information
always has a link to the submenu and the
homepage
will have “internal” links to related content pages
can relate to other (“external”) URL‟s
open external URL‟s in a new browser window to
avoid:
1. loosing visitors
2. site-confusion (where am I?) 11
PAGE DESIGN
Graphical balance
GLS680
the visitor needs to be drawn into your content
solid text will appear as undifferentiated gray
top is most important
use pastels for
use visual markers sparingl
avoid patchy layout
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PAGE DESIGN
Visual hierarchy
GLS680
emphasize important elements
organize content logically
user first looks at shape and colour
secondarily picking out information
use layout, typography and illustration to lead the
readers eye through the page.
GLS680
online
short text blocks
minimize scrolling
offline
long text
user will read from paper
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SCROLLING
Page length
GLS680
Less than 10% scroll beyond the
top
GLS680
•
is not boring
easy to find the way
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TEXT
GLS680
Courier, Garamond, Times New
eg:
Roman
Sans Serif fonts
Font style
many variations possible, basic ones:
GLS680
normal
bold
italic
bold italic
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TEXT
GLS680
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GRAPHICS: OPTIMIZING GRAPHICS
GLS680
File size on server depends on:
pixel dimension
amount of colours
compression techniques
carefully choose colour space and compression
(and thus file format) for every type of graphic
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GRAPHICS
Colour space
True colour
GLS680
8 bits per colour
millions of colour
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GRAPHICS
Colour space
Indexed colour
GLS680
adaptive (related to colours in image)
Allocate one per pixel to list colors, allow
256 colors in one image
GLS680
•very bad graduated colours (dithering)
•needs special design
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OPTIMIZING GRAPHICS
Resolution
GLS680
• The monitor sets the limit:
usually 72 dpi
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STANDARDISED GRAPHIC FORMATS- RASTER
GIF (Graphics Interchange Format)
uses indexed colour
GLS680
uses simple RLE (run–length encoding) compression
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STANDARDISED GRAPHIC FORMATS - VECTOR
SVG (Scalable Vector Graphics)
official W3C standard
GLS680
describing two-dimensional graphics
images
binary format
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A CHECKLIST FOR WEB PAGE DESIGN
• A set of rules that can lead the way for effective
design
GLS680
• No algorithms, just „rules of thumb”
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KEY CONCEPTS
• All elements should be legible
• Visual patterns should reflect logical
organisation of information
GLS680
• Text is generally not as readable as on paper
• A picture says more than a 1000 words
• Icons can be very helpful, but only if designed
right
• Use animation sparingly
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1. MAKING DISPLAY ELEMENTS LEGIBLE
All elements on a screen should be legible – be
capable of being both apprehended and deciphered.
GLS680
1.1. any element must be large enough to be seen.
Can you decipher all elements in the display easily?
If not, consider making them larger.
1.2. Any element must contrast sufficiently with
its background. Consequentely, avoid “busy” or
distracting backgrounds.
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2. ARRANGING DISPLAY ELEMENTS
Good design reveals to the reader the structure of
the information. Select visual patterns that reflect the
logical organisation of the information.
GLS680
2.1. Group related items through the use of space,
graphical boundaries or similarities in lightness,
colours, texture or orientation. Unrelated items
should be visually different or spatially seperated
from one another.
2.2. Reveal the author‟s view of the relative levels of
importance among the elements.
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2.3. Designs should be consistent and predictable.
Elements that are equivelant logically or functionally
should be similar visually. Consistency should also be
GLS680
apparent in the pattern or arrangement of elements
on the screen.
2.4. The design of the page should reveal the intended
sequence that readers are expected to process it.
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3. ENSURING TEXT IS READABLE
3.1. Choose fonts designed specifically for the screen
(eg. Verdana, Geneva, Georgia) In general, sans serif
fonts are preferred.
GLS680
3.2. Use 12 or 14 point size text for continuous
reading.
3.3. Avoid the overuse of bold and italic.
GLS680
3.7. Provide extra space between lines (called
„leading‟), typically between 50 and 100% of type size.
3.8. Mark paragraphs with blank lines of text rather
than indenting to help the reader see each paragraph
as a “chunk” of text.
3.9. Use headings and subheadings to reveal the
organisation of the information and to suggest
hierarchical levels.
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4. USING PICTURES AND ILLUSTRATIONS
A picture says more than a thousand words... But
take these tips into account:
GLS680
4.1. Avoid using pictures that are only decorative (and
have no other function).
4.2. supplement all visuals with explanatory text or
labels to ensure that they are interpreted as intended.
4.3. Use visuals to reveal the structure or
organisation of the information – particularly when
the structure is not linear.
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5. USING ICONS
Icons are not always easy to interpret nor interpreted
uniformly. Therefore, consider using the following
strategies when using icons:
GLS680
5.1. Label all icons
GLS680
6.1. to attract the viewer‟s attention
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WEB MAPS: DESIGN IN PRACTICE
• Some examples
• Further reading:
GLS680
“Aspects of Web map design in practice”
a web site by Jeroen van der Worm with a cartographers's
view to Web maps
in self study section on site:
http://kartoweb.itc.nl/webcartography/courses/elec10/Webdesign_file
s
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